Indie Games Have Become Superior to AAA Games
Ойын-сауық
Why have independent games become so much better than big game releases? This is why. Or something. Idk. Like and sub' if you're a pro game dev.
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Пікірлер: 842
We reach the point were a total conversion mod for a 29 years old FPS game is better than many AAA games today
@Dornana
10 ай бұрын
pov: least modded new vegas be like
@jimster1111
10 ай бұрын
star wars galaxy at war will live forever.
@barnaclejones822
10 ай бұрын
project reality?
@1994736507385985
10 ай бұрын
@@barnaclejones822 no its ashes 2063/afterglow (for classic doom)
@uria3679
10 ай бұрын
The only thing left to do is wait for Ukraine to defeat Russia and once that happens, we will bring down these corrupt people and put the right people in charge
I myself don’t even have the motivation to play most AAA games anymore. From slaving away at generic battle passes that have seeped their way into every game to the half baked releases, it all kills my motivation. Indie games are the only things that really keep me coming back
@user-ti6ix5tn2o
9 ай бұрын
Indie games suffer from cheaters and hackers a lot of time. Battlebit is one example. And I heard third party anticheat software is expensive for Indies. I still play triple a games and I just ignore all the battle pass and whatever micro transaction being sold in the game
@BRoyce69
9 ай бұрын
In the last ~3-4 years(since the ps5/series launch) I've bought 3 AAA games anywhere near release date or price (ive picked up some on sale like rdr2). They share a common theme though Elden Ring Baldurs Gate 3 (debatably indie) and Armored Core 6 But I've been a fromsoftware fan since the ps2 and I've been waiting for BG3 on baited breath since my childhood blaythrough of the originals, and since larian announced it after DOS II. What do these titles share? -offline play with OPTIONAL coop/pvp -no microtransactions -complete experience at launch -relatively bug free
@justsomeguy708
7 ай бұрын
The only ones I play is rdr2 and the Spider-Man games and sometimes gta
@heroe1486
7 ай бұрын
@@user-ti6ix5tn2o Most indie games aren't multiplayer fps, and AAA games have tons of cheaters anyway since that's where kids are
@stanislavkimov2779
5 ай бұрын
It's only Western AAA problem. Japanese still make great games.
I feel the same way about paradox games. Like I wanna love them but they're so outrageously dlc dependent
@mori5481
10 ай бұрын
It wouldn't even be bad if they just bothered to release the dlc to everyone after 2 years. That way people were paying for the privilege of playing through something early, not being locked out of mechanics until they pay.
@demystify1567
10 ай бұрын
It's like you're paying an annual lease to play their games. It's just disguised under DLC which are falsely presented as optional.
@kg7162
10 ай бұрын
And this is why mod exist
@WelcomeToDERPLAND
10 ай бұрын
yeah it doesnt help that the more modern you go the more DLC release per year and the more dumbed down the base game is.
@Delmworks
10 ай бұрын
Paradox’s current strategy: “how do we make a live service game without admitting we’ve made a live service game?” 😂
Remember when the AAA title meant a symbol of quality? Now all it is is an excuse for game companies to pump out half-baked garbage and charge $60-70 for it.
@muttipi
10 ай бұрын
When was this? Most of the series and studios that are milked to death today started as indie or AA projects at most before devolving into their current status. Even back when studios like bungie still earned people's adoration, they were still screwing over their consumers of games like halo 3 by doing the same things they do today with destiny, like paywalling vanilla gamemodes and challenges behind DLC that came out after them. This is just how the games industry and capitalism as a whole works, it's not about passion or satisfying the playerbase, it's about shareholders and publishers profiting as much as possible by rehashing the same monetization schemes and live service games.
@laundrysauce234
9 ай бұрын
@@muttipi well yea, thats why we're calling them out harder now. its gotten more brazen, more expensive, and more restrictive. Is that really the attitude we want to have? It is what it is, I'm to weak and powerless to help it, but im still buying in? How blatantly abusive that seems. I plan on sticking up for myself by just not buying in and warning others of the same patterns i have fallen into before. Anyone who still wants into that optional rat race go ahead, i dont
@muttipi
9 ай бұрын
@laundrysauce234 I don't know where I said it's time to give up or to just keep buying, I was just pointing out that this problem isn't new to the games industry or our economic systems in general. Personally I pirate or rent most of the games I play, at most I'll subscribe to game pass or ps plus to play new releases that can't be played on pc or cracked, I do everything I can not to support this industry and spread awareness about it's predatory practices.
@tristanbackup2536
9 ай бұрын
I don't understand how it's even legal, you don't sell cars & say to the customers you'll get the engine & tires later.
@user-ti6ix5tn2o
9 ай бұрын
@@tristanbackup2536cars are utility while games are not.
A lot of big games nowadays feel like highway robery. like if I pay 90$ for a game, it should absolutely be functional and not have a battle pass or microtransactions
@swaggadash9017
10 ай бұрын
For single player games it's insane as well. I'm not paying that much ever for a game that can be beat in 15 hours max, I honestly don't understand why people fork it up because if they didn't they'd be forced to sell them cheaper.
@MaugothWolfGoat
10 ай бұрын
for 90$ it should also suck my dick
@SL4PSH0CK
9 ай бұрын
Yeah it's hard to digest it when it doesn't justify the price, why indie and AA regards their shortcomings were tolerable for me
@shalindelta7
8 ай бұрын
@@swaggadash9017wrong, they'll lessen quality to compensate and then you'll get games like Redfall. I'd rather fork up 70 for resident evil 4 quality than 50 for Redfall quality.
@swaggadash9017
8 ай бұрын
@@shalindelta7 They already have lessened the quality. You already pay more for less from 90% of games, and get in game purchases forced down your throat. Not to mention everything going live service and always online so your game will just disappear in the future when they stop supporting it.
Besides indie games being in large part passion projects, a big motivator is that the indie dev will be the only one to loose money if the game is shit, in a corporation the high ranks still get paid no matter how shit it is.
@SL4PSH0CK
9 ай бұрын
So true, indie doesn't had the budget to afford marketing for their game why they rely on their success and let the word of mouth do its own marketing.
@Eralen00
9 ай бұрын
Many of them also are funded through patreon which is understandable. The majority of indie devs don't have the time or money to make games while they have to work a job to keep a roof over their heads
Verdun and its sequels are some of my favorite games ever made. Mostly cuz I'm a big ww1 buff
@EmilyKimMartin
10 ай бұрын
My only complaints with the WW1 Game Series titles are the horrible animations. Like, damn, couldn't they get some actual animators? Everything is always so damn robotic, static and shoddy like a shitty 360 game. Otherwise, they are fucking fantastic (specially Isonzo).
@adamtank1746
10 ай бұрын
Same
@theblackknight5716
10 ай бұрын
@@EmilyKimMartin I think the reload animations are alright as the average infantryman isn't probably good at reloading, but cocking the bolt actions are way too slow for a human.
@EmilyKimMartin
10 ай бұрын
@@theblackknight5716 I don't mind their speed, it's just how clunky and low quality they are even after the overhaul
@abedekok322
10 ай бұрын
Nothin' better than single-handily mowing down an entire battalion of the Kaiser's finest with a Chauchat while perched atop a tree
Average AAA game: 4-2 years in development, 300 developers, 6 hours of content (good for 1 playthrough) Average indie game: 5-10 years in development, 3-1 developers, 30 hours of content (endlessly repayable)
@LordTrashcanRulez
9 ай бұрын
You're wrong on both sides
@alivezt
9 ай бұрын
Uhm no sweatie he's actually right on both@@LordTrashcanRulez
@LordTrashcanRulez
9 ай бұрын
@@alivezt Average indie game is generally worse than its triple A counterpart in most cases, with some exceptions. Quake is a better Dusk, Deus Ex is a better Cruelty Squad, etc. This "Triple A bad, indie good" mindset lead to toxicity and an oversaturated roguelite market. While Triple A is currently making actually good games like the resident evil 4 remake, cyberpunk, Elden Ring and the like - indies are just realizing that there's a genre outside of roguelites. Not to mention, the comparison is extremely unfair and the numbers are pulled out of thin air. Maybe he's only using Call of Duty and Far Cry as an example, but many triple A games can be played for 20-30 hours, not including RPGs like fallout new vegas, and they have enough replayability to stay relevant for years, if not decades.
@gooboo8947
9 ай бұрын
nah
@SL4PSH0CK
9 ай бұрын
AA really is the middle child, Hi-Fi Rush and Stray are AA
There's also another caveat regarding consoles, both Sony and Microsoft are making a much bigger effort in porting games to PC, unless you want to play them on launch you can now expect all their exclusives to be on PC with a ton of options 1 or 2 years latter, granted port quality varies but playing God of War on PC still surprises me it even happened.
@K..C
10 ай бұрын
God I want Ghost of Tsushima on PC
@JIKwood
10 ай бұрын
Not to mention you can connect console controllers to your PC and use that.
@mdthelegend9882
2 ай бұрын
@@K..C You are in luck.
"They forced blud to pay $19.99 for the Estonian focus tree" 😂😂😂
Terra Invicta is a good indie strategy game. Stellaris fans would probably like it too
@b0redom782
10 ай бұрын
Wasn't that made by the xcom long war guys? Big respect to them
@LocalSlasher
9 ай бұрын
@@b0redom782Correct!
@thepaperbagmask
8 ай бұрын
Hooded Horse has published a lot of pretty interesting games. Nebulous: Fleet Command is another good one from them
Ive been playing an early access game called Uboat. You control and manage a german uboat throughout parts of WW2. Ive been having more fun with it than all the AAA games ive played this year, and it only costs $30.
Verdun, Tannenberg and Isonzo are the games I always come back to play even if they're dead, cuz they're so good despite it's animations on the first two
This video needs more views. I loved it. And I couldn't agree more. I haven't bought a AAA game in years
@elmosanchez
10 ай бұрын
Thanks! 😄
@Witerally_Me
9 ай бұрын
It hasn’t gotten anymore views cause he’s a bigot
As an indie game dev it’s very motivating to see more indie games being highlighted and shown in the market as a whole. For years indie games have been seen as AAA games but worse but now it seems like the tables have turned. Indie games are the future of gaming!
im so happy i saw this video, i hope more people find out about the ww1 game series because i believe the devs are some of the most passionate ive seen ina while, the amount of updates isonzo receives along with great communication make me love blackmill studio
It feels so nice to find someone that plays Worldbox the same way I do. Every time I watch KZreadrs playing the game they are just concerned of nuking their worlds, but they are never using the world building potential that this game has. I recently started a world and I've been taking notes on a notebook about the different events and important characters of the world, almost as a historian of the pixel kingdoms in my smartphone. I've written close to 70 pages of history, and I can surely keep going forever.
Cool to see Total Conflict get a mention. Underrated game
I haven't paid for a Paradox game in awhile. Until they fix their business model I'm pirating all their games
@maureenobrien9268
10 ай бұрын
You know thats kinda illegal.
Love the thumbnail on this video
This week I've been playing Kenshi, FTL, ProjectZomboid, and a conversion mod for HoI4 that makes it Fallout New Vegas world.
@cooldownboi3890
10 ай бұрын
bro gon find Equestria at War soon
This will never get tired beating this topic I'm glad more and more people are pointing out the insane atrocity triple A games have given us lately.
why are indie game better then AAA game?. -no politics -no deadlines -no crunch - free workflow -emphasis on creativity -opened to critics and feedbacks -no overworking in the dev team. -free choice of design and no ripping off or cheap copying others videogames -no greddyness indie game dont try squeeze every cent out theirs buyers like a damn sponge istead of that they make players be eager to pay istead of fell pushed or grinded into a ponzi scheme -no insane high expectations like modern very realistic graphics. -appreciations of old school and new school. -no insane emphasis on remaking remastering. that is all i guess.
can relate. Been off consoles since the ps4
@Ozzianman
10 ай бұрын
Wish I could say the same, but I am a sucker for Nintendo games. My last two consoles were the Wii U (It had free online, PS4 did not) and Nintendo Switch. Trust me, I do not like Nintendo Online. In a lot of ways it is worse than the Wii U's online infrastructure, and that was free.
Looking forward to those WW1 and Stellaris videos. Great games. Great video
@elmosanchez
10 ай бұрын
Thank you much :)
@Loki1095
10 ай бұрын
@@elmosanchez thank you so much:):))) :)
I absolutely love the WW1 Game Series and have been a long-time RF fan and modder, so it's nice to see some shout outs to those games. I like the historical eras in games, it's incredibly fun using the Werndl on Tannenberg or Isonzo as an example. I'd be curious to see you make a video on that series. Now I'll be sure to check out your RF video that you warned us about.
@JAMMED_UP
9 ай бұрын
I got into isonzo knowing nothing about it and I really enjoy it
The WW1 games series has been close to my heart for a long time, since before Tannanberg and Isonzo came out, I wish more people would play it, very fun and unique games
its crazy cuz i have the exact same looking maps, sometimes i would spend entire weeks dedicating my free time to making a massive map, then after I finished making the map and the legend for it, i began expanding on its lore and giving small short stories to it, it was hella fun and id do it again if i had the time haha
I'm glad World Box and Verdun are getting some love
I love this channel
It is amazing how teams of just a few or even 1 person can make games that are infinitely better than what large corporate teams can do
@Yalloriess
8 ай бұрын
Main thing is finding a way to get Indies to make awesome alternatives to existing games If everything has say 2-3 Indie Alternatives the competition will be fierce and these companies have to change or shut down
This video itself really resonates how we feel too although when I saw Mount and Blade Bannerlord, I do want to say that I don't respect Talewords because they just repeated the same mistake as they did to the rest of Mount and Blade, leaving it half baked and letting the community fix up their gaps
Comedic and informative 😂👌
ive also noticed that my library has a lotta older AAA games in it like Fallout 3 and Black Ops 2, but no modern ones
I was watching a video about bbr's success recently and it was talking about how publishers have almost become obsolete and tbh I kinda agree with it. When digital distribution has become so common, why DO AAA companies need to submit themselves to the whims and politics of their publishing company?
@gabrielcabral1665
10 ай бұрын
Because developer companies [studios] in the "AAA" [Corporate] side of the industry are subsidiaries, OWNED by the publisher companies; whereas in the "Indie" [Independent] side of the industry, developer companies and publisher companies are independent from one another, and maintain a purely transactional relationship (rather than the latter owning the former). An "Indie" studio will pitch a game idea to a publisher; if the publisher thinks the idea is worth the investment, they will fund the game's production and help with the marketing, distribution (e.g.: porting the game), etc, in exchange for a percentage of the game's sales profits (usually 100% until the game "pays for itself"; after that, it's usually a "50/50" or a "60/40" type division of the profits). This is a very "bottom-up" approach, and both parties get what they want - devs get the funding to be able to work on the game full-time, money for licenses, help with marketing, etc, and the publisher makes some money out of it. Meanwhile, a "AAA" company (e.g.: EA, Activision | Blizzard, T2, Ubisoft, etc) has and/or acquires studios, and then dictates ["top-down"] what games will get done or not, and how these games will be - SinglePlayer and/or MultiPlayer; Online; full-price or "freemium"; "Live Service" (early, buggy release, with loads of post-launch updates and support; plus DLCs, and all that); etc. When a "AAA" publisher acquires a studio, that studio may be given a lot of creative freedom at first, until they find their "niche" and build a dedicated audience; but eventually the publisher will pull the "reigns" and "play it safe", investing in and "green-lighting" projects that they KNOW will sell, and that they can monetize continuously in the long run. So for example, DICE, being owned by EA, has very little say in what becomes of the "Battlefield" franchise, for instance; but three "Battlefield" enthusiasts, dissatisfied with the franchise's current state, and who know [or who are willing to learn] how to make games, can develop something like "BattleBit Remastered" to scratch their [and many other people's] "Battlefield itch"...
@Totarials
10 ай бұрын
@@gabrielcabral1665 Sounds rough, I'll be honest and say I didn't even think of that but it makes a lot of sense.
i think there's some sort of tax scam with these huge companies hiring way more employees than they actually need ... and in the video game industry one would think well more employees means the game comes out faster and will be more polished ,,, but as we all know its the complete opposite and in fact its the smaller indie teams that have way less buggy games despite only having like 20 employees
Glad I never bought a PS5. I orginally was going to, but decided to invest in a PC instead. Best descision of my life
This is a brilliant video. A few days ago, I realized that my favorite game ever, --** HYPER LIGHT DRIFTER**-- was made by ~10 people over the course of a few years. I could play it for hours and find no flaws in it, whereas many AAA titles are boring and don't encompass gameplay that I'd enjoy exploring.
Warband into Bannerlord was the perfect sequel. I didn’t play Early Access, on principle, but godamn the full release was great. Aserai ftw
This video had a very unhinged sense of humor and i loved it for that XD
1:56 *insert Homer smiling after getting eye contact from the Dud
Bro u unlocked some core memories with that Advanced Warfare for the GBA mention wtf
I'm not sure if this is worth mentioning, but over the past couple of months, the algo has been feeding me plenty of content that...i actually enjoy. the recommendations are actually relevant, and I've been able to subscribe to a few new (to me) creators because of that. You're one of them. Have a sub.
Many AAA companies have their hand completely tied when they have to meet certain results for their investors, while also having to deal with growing development costs... plus trying not to crunch due to the growing discontent with that practice (even if I feel like it's almost inevitable with most games during the launch window... definitely not as bad as we make it to be). An indie company doesn't have that problem: if something's costy, they can go the cheaper route and move the entire project to a new engine or working environment very quickly; if they don't meet the expected results, they don't have a whole investors base or player base behind; if they need to crunch, they will do so without a consequence and the project directors will be the first ones in doing so. Adaptability in a f'd up economy is king. Smaller companies move better than bigger ones in unstable environments. If economy was doing great worldwide, we most likely wouldn't be complaining about AAA gaming, or not as much.
Verdun objectively disproved the old idea that " you can't make a fun WW1 game it's all just trenches and bolt actions."
fully agreed, if not for indies, I wouldn't even be into vidya anymore
Found your channel through your fear of space. Nice stuff tbh.
@elmosanchez
10 ай бұрын
Lol. Thanks
Banger
@elmosanchez
10 ай бұрын
Thanks! :)
Great video, this should have more views and likes.
@elmosanchez
10 ай бұрын
Thank you! :D
I like this. most videos about indie games are very analytical. i liked the lax humor of this
Idk why, but hearing a random youtuber i stumbled upon talking about world box made me happy. it truly is an underrated gem
Would love a full list of indie strategy games - I have felt a need for something decent and the Paradox games are quite unaffordable at the moment
6:24 Army Men RTS and Men of War! God, those games are great.
@elmosanchez
10 ай бұрын
Agreed
That Red Alert Retaliation music made my day
bro ur actually my favourite channel right now
@elmosanchez
10 ай бұрын
I appreciate ya, man. Thanks for watching
3:08 ay uh.. you got a link (ha) for that pillow?
@elmosanchez
10 ай бұрын
Ha! This guy here ^. Good one
Bethesda had a pretty good run. They might come back and have a renaissance. Like Disney in the 90's.
@elmosanchez
10 ай бұрын
Hopefully it'll start with Starfield
@FlacidRob
10 ай бұрын
@@elmosanchezdoubtful, but I hope I'm wrong
@stolyartoad8640
10 ай бұрын
Please God let Starfield be good
good shit man
The intro compilation was just the best lmao great work mate
Crusader kings is easily my fav paradox game gotta play it for sure
@elmosanchez
10 ай бұрын
CK3 is awesome, I have sunk more hours into that game than I have any buisness doing so
Im so glad this surgence in indie popularity has given absolute gems a chance to really branch out like ghost ship games allowing even more indie gems to have a spotlight i believe their are going to be a lot of vacancies for rapid growth over the next gta development window
Elmo, I love your video and channel glad to see you get a lot of views :)
Hopefully these developers will get their act together so these series can still be enjoyed in the future
My first introduction to Verdun was Alfabusa, Karl the Deranged and Fresh Sorcerer playing it and I still love it.
This video convinced me to try battlebit, I was literally up all night playing it. It's so good. As someone that played hundreds of hours of bad company 2, battlefield 3, and battlefield 4 this is like striking gold.
Ty for content, great takes and taste in games. Is there anyway you could timestamp and title the games you cover?
@elmosanchez
10 ай бұрын
That's a good idea actually. I'll have to do that later once I have a moment to
Getting Assaded at 21:21 wasn't the thing I expected xD Definitely worth a sub
6:05 this reminds me, i gotta watch Inglorious Basterds again for the 100th time, damn good movie!
if you want another historical fps to try I reccommend war of rights. good video man
2:09 just for clarification „Kino der Toten“ is german and means „cinema of the dead“
Im glad you have barotrauma in the title cause i love that game!
The only problem I have with Verdun is that they didn't put that game and the others together in one game,so now I have 3 different games just so I can play 3 different fronts in WW1.
Stellaris has always been a favorite of mine. Even back in the early days when a lot of people trash talked it a bunch
I need more of your game recommendations man your goated!
@elmosanchez
10 ай бұрын
Thanks! :D
27:26 this game deserves more updates
I absolutely love this video bro. You say the problems in the industry and you give amazing alternatives. Just based all the way through. Good job bro. 👍🏾
@elmosanchez
10 ай бұрын
Glad you enjoyed it!
Didn’t expect to see Verdun in the casual slot, simce most casual player (and critics) find ww1 to be boring. But I am glad you did. Verdun is probably the best ww1 game out there and it definitely needs fresh recruits. If you consider making a dedicated video, please do. It’s worth people’s time. Also, yes we know what the old Dune is, a freaking legend. And a anchor to Tiberium.
I was definitely not expecting this to be half a world war one game video. Big thank you💜
i basically only play indie games and old AAA games at this point. risk of rain 2 and fallout new vegas will never fail me 🙏
I think it's Pretty much same thing with movies. Corporations are so big creativity and innovation gets forgotten
Babe,wake up,the dude that posted about astrophobia posted again
Battlebit's main advantages I'd argue, are its more hardcore elements in wounds/ammunition/health system, build system, it's fast TTK, more full destruction, and ability to drag comrades, something promised in BFV and never delivered. BFV did have some of these aspects, but DICE for whatever reason chose to walk that back so far that 2042 doesn't even have the ability to fucking lean. For that, it has its cons though. No planes, no real unlocks for vehicles (afaik) or vehicle loadout compared to BF4, bit of a wonky class system that makes medics just about the only option for sustainability long-term because you have very few bandages w/o a medic and no ability to regain health otherwise. The community also prefers infantry action, and vehicle stuff is really just tacked on besides as used for transportation for the most part. FOV is also pretty wide by default, in-engine, which makes long-term engagements unbalanced in favor of those who have unlocked optics. And the spot system is a bit dodgy, and isn't utilized that much.
Westwood was a cracked studio. Hours spent on dune. First all nighter of mine was beating dune with all 3 factions.
Nice to see you talking about Total War, I fell the same. Shogun 2 is my favorite, and after playing it I as not able to play the most recent anymore. It all comes down to how has the best units
i love your videos, your so underrated
@elmosanchez
10 ай бұрын
Thank you! Appreciate you watching :)
Thank you for introducing me to worldbox. I have now spent hours watch empires rise and fall like a child watching his favorite cartoon.
i can relate to the whole steam hentai trash. lmao
Wanna give a shout out to airships: conquer the skies. It's a steampunk grand strategy that zooms in on your 2d airship or landship (that you build yourself) when they enter combat. easy for casuals but can be very deep when you make the airship
Every bit of innovation in the industry is coming out of indie studios now.
its actually 20 dollars on top of the 15 for the supporter bundle
26:34 Oh so You were the Weird Kid of Class? Man I wish I knew someone like that in my class...
Truly a hot take among many others, you’re a true visionary and, dare I say, a prophet. I only wish more people agreed with you, but woe is me, no one thinks like this.
oh god, i cant believe you talked about total war... im in awe... some one knows we exist
23:50 bro let the intrusive thoughts win
I really hope no one mentioned this, and I'm sure you've already heard of it, but dwarf fortress is a pretty fantastic history creation sim. So the history part isn't the BEST rn on the steam version because I think it's harder to access, but I'm pretty sure the original from the bay 12 games website makes it decently easy to access "legends" mode where you can see the simulated history of many different groups, and I'm pretty sure even animals and beasts, and the complexity of it is honestly quite mind boggling (to the point of indivdual finger and eye damage simulations). The history generation can even be customised in length, becasue you decide how much history of a world should be simulated at world creation, but I've heard larger time lengths can be pretty laggy to generate. Finally, all your exploits and blunders in the adventure mode (at the time of writing, a non-steam exclusive) and the fortress mode get added to the legends mode, so you can look back on that time you accidentally mined too close to a river and flooded your entire fortress, killing everyone!
The majority of the AAA market has driven me to indie games and games that came out 10-15 years ago
one of the few recent triple a games I still play is middle earth shadow of war, they really had something special with the nemesis system. It’s a shame it’s patented and they haven’t done anything more with it.
I seriously hard agree with you Elmo. Im playing Draft of Darkness right now and im loving the hell out of my life. About to be playing a little bit more Starship Troopers Extermination
Bannerlord and Total Conflict are 2 games I've sunk a lot of time into love them both
If you put the video resolution to like 360-480p during the battle bit section it legit looks like you’re just playing battle field 💀 unless you’re close to another character lol