Hyperion (LaserActive Mega LD, 1994) - Full Playthrough

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We at the LAP Project decided to dust off the old CLD-A100 and record another LaserActive game for all of you patient people! This time, it's Hyperion, Taito's final (and best) original LaserActive title. This rail shooter, which plays akin to the classic MSX shooter Astron Belt, was released in 1994.
Hyperion is widely considered the best game on the LaserActive, and for good reason - it has tight visuals, excellent music and sound, well-balanced difficulty (it's one of the easier rail shooters for the LaserActive, but it's no cakewalk), and massive adrenaline-pumping FMV bosses. Unlike the other rail shooters for the LaserActive (Pyramid Patrol, Hi Roller Battle, Space Berserker, Vajra 1 and 2), you actually can move your ship in Hyperion, in order to dodge enemy fire - as well as FMV hazards like asteroids and canyon walls. There are only two kinds of powerups to collect - bullet upgrades (red) and shield recovery items (green). You get four screen-clearing bombs per stage, which are displayed below the score. Other than that, there's no type of secondary mechanic (nothing like Pyramid Patrol's charge shot), so odds are you'll simply be leaning on the fire button for the duration of the game.
What Hyperion lacks in depth, however, it makes up for with a very unique feature for a LaserActive game - two-player co-op! Two players can pilot their Hyperaxis fighters side-by-side, thanks to the over-the-shoulder camera. Unfortunately, it's not pictured in this playthrough.
As far as story, the game's pretty light on details - the English manual apparently explains the narrative, but little of it is mentioned in-game. We don't have a copy of the English manual on hand, so what you see here is what you get. This game was produced in English during development - there is no Japanese version of the dialogue. As a result, the translation is quite wonky.
We know it's been a while, but we're not dead! Glad you're still with us.

Пікірлер: 24

  • @LAPProject
    @LAPProject9 жыл бұрын

    Sorry for that little jump in the credits, those were just dropped frames from the capture card.

  • @gruthakhul100
    @gruthakhul1005 жыл бұрын

    Mike and James just brought me here :D

  • @Alianger
    @Alianger6 жыл бұрын

    This was the only one I had that I could beat back in the day.

  • @zbf85297b
    @zbf85297b3 жыл бұрын

    5:05

  • @user-ck9js4sk5g
    @user-ck9js4sk5g

    グラフィック、綺麗ですね♪

  • @tonialajaunie740
    @tonialajaunie740 Жыл бұрын

    Computer Graphics Studio: High-Tech Lab. Japan, Inc., Digital Studio

  • @tissuesstuff1016
    @tissuesstuff10163 жыл бұрын

    Looks cool!

  • @StarFox85
    @StarFox853 жыл бұрын

    impressive

  • @m.o6923
    @m.o69238 жыл бұрын

    個人的にstage5が一番大好きです!!!!!

  • @AmaroqStarwind
    @AmaroqStarwind2 жыл бұрын

    It’d be awesome if you could transplant the comb filter and laser from a Hi-Vision player, then RGB mod this thing (RGB for the Sega/NEC graphics, but S-Video for the LaserDisc side of things.)

  • @tHeWasTeDYouTh
    @tHeWasTeDYouTh5 жыл бұрын

    I like this game better that Space Berserker.

  • @TraumfresserBMofficial
    @TraumfresserBMofficial2 жыл бұрын

    reminds me of Novastorm

  • @okaru353
    @okaru3532 жыл бұрын

    27:01

  • @user-tc1em2oe5y
    @user-tc1em2oe5y4 жыл бұрын

    TAITO's Microcosm

  • @spongbros
    @spongbros9 жыл бұрын

    When do we get to see Side 2 of I Will?

  • @EricToTheScionti
    @EricToTheScionti5 жыл бұрын

    Music isnt bad

  • @gochem3013
    @gochem30134 жыл бұрын

    4:20

  • @FunkyStudios
    @FunkyStudios

    Imagine what Night Trap would have been like if it released on this system looool.

  • @gaoblai
    @gaoblai5 жыл бұрын

    Who else is here because they thought this was related to the Dan Simmons novel?