How to Use the Displacement Modifier (Blender Tutorial)

In this tutorial I will show you how to use the displacement modifier in Blender.
● Brick Texture: ambientcg.com/view?id=Bricks022
● Material Displacement Tutorial: • How to Use Material Di...
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● Timestamps:
0:00 Intro
0:56 Use a detailed mesh
2:22 Add Displacement Modifier
3:18 Adding a Procedural Texture
4:41 Adding a Displacement Texture
6:25 Adjusting the Objects UV Map
_________________________________________________________________________
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#ryankingart #blendertutorial #blender

Пікірлер: 124

  • @paulflecknell1974
    @paulflecknell1974 Жыл бұрын

    Really mesmerised by your tutorials. Very straightforward and easy to understand.👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad you like them! thanks for watching.

  • @leodegrance5609
    @leodegrance5609 Жыл бұрын

    Just watched and followed along with this tutorial and the Material Displacements tutorial video that accompanies it. I finally now understand how all these work when applying textures to objects. Now my scenes look 1000% better. Thanks for these videos and all the work that you put into them.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it helped!

  • @ApacheJay156
    @ApacheJay156 Жыл бұрын

    You have the best blender tutorial videos. Concise and informative. You preemptively answer all my questions before I even realize I have any.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad my videos can help!

  • @Physicsless8

    @Physicsless8

    6 ай бұрын

    completley agree, he helped me make things that actually look good

  • @TristanJalleh
    @TristanJalleh Жыл бұрын

    Thanks for adding the UV/scale tip 🙏

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    you're welcome! Thank you for watching.

  • @philipmcdonnell7168
    @philipmcdonnell7168 Жыл бұрын

    Many thanks for sharing, Ryan. Timely again for me as I need to texture a stone wall and I'm making an utter hash of it.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    hope the video helps!

  • @hungrysquishybrain
    @hungrysquishybrain Жыл бұрын

    Now this is some great information!👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad you like it! thank you for watching.

  • @DanielJames-Darktide
    @DanielJames-Darktide11 ай бұрын

    Thank you Ryan. I, learned something...again. Keep them coming. Do you by any chance have a tutorial on how to place an image on a glass bottle as a label. I looked at a few, but they are so difficult to follow - sometimes even scary how some of the guys tries to cut corners.

  • @robertkerr4199
    @robertkerr41999 ай бұрын

    Yup, you do the best tutorials. The two things I like most is how you get through a lot of information quickly and that you explain why such and such happened this way. I've only been using blender for just shy of 3 months now, and I have a lot of confidence in using it, mostly because of the good information you provide. I recently did a Sun texture. I just sat down, opened the shader, and had a sun texture in minutes, complete with moving sun spots, irregular illumination with the ability to change surface color without changing the color of the light it emits, and varying degrees of surface activity. It also provides realistic light. I'm very proud of my sun, so thanks for all the great tips!

  • @Tamer_Gomaa
    @Tamer_Gomaa Жыл бұрын

    Great explanation, thanks for sharing 😊

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it was helpful!

  • @marissaninawork
    @marissaninawork10 ай бұрын

    Thank you so much. You are an amazing teacher.

  • @RyanKingArt

    @RyanKingArt

    10 ай бұрын

    thank you for watching!

  • @3BD_RA7MAN
    @3BD_RA7MAN Жыл бұрын

    Yesterday I was researching how to use it and thre u r making these amazing video

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Hope you find the video helpful!

  • @sparktech4104
    @sparktech4104 Жыл бұрын

    :O that's so COOL, you never fail to impress me!!!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad you like it!

  • @melikafarahani2588
    @melikafarahani25889 ай бұрын

    Thanks so much you are literally the best teacher i have seen in KZread,i am leaenibg so many thinga from your video

  • @RyanKingArt

    @RyanKingArt

    9 ай бұрын

    Happy to hear that!

  • @KadokiPo
    @KadokiPo20 күн бұрын

    Thanks a lot!!! Its so helpful!!!

  • @RyanKingArt

    @RyanKingArt

    20 күн бұрын

    glad it helped

  • @markbeard9194
    @markbeard91946 ай бұрын

    Fantastic, finally got it!

  • @RyanKingArt

    @RyanKingArt

    6 ай бұрын

    glad to hear that!

  • @amrithaandplanty8246
    @amrithaandplanty82462 ай бұрын

    Very useful...thank u ❤❤❤❤

  • @RyanKingArt

    @RyanKingArt

    2 ай бұрын

    Welcome!

  • @tommestommes2178
    @tommestommes2178 Жыл бұрын

    Perfect! Thank you very much!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    You're welcome!

  • @MIHAO
    @MIHAO11 ай бұрын

    perfect, thanks

  • @myleneohara6623
    @myleneohara6623 Жыл бұрын

    Merci, cela m'a été très utile ! Thank you, it was very useful to me !

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad its helpful! thanks for watching.

  • @blenderstuffs
    @blenderstuffs Жыл бұрын

    Amazing 🤩🤩

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thank you! 😀

  • @JuanFernandez-ti5bv
    @JuanFernandez-ti5bv4 ай бұрын

    Great video thank you very much!!!

  • @RyanKingArt

    @RyanKingArt

    4 ай бұрын

    Glad you liked it!

  • @balentinikontokonstanti8808
    @balentinikontokonstanti8808 Жыл бұрын

    very helpful.Thank you

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it was helpful!

  • @thatcanadianguy3327
    @thatcanadianguy3327 Жыл бұрын

    just in a huge discussion about blender with some designers and instantly you post it must be a sign

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    oh haha cool. : )

  • @thatcanadianguy3327

    @thatcanadianguy3327

    Жыл бұрын

    @@RyanKingArt yeah and it worked out cause I actually needed to texture some walls in an office they have this really old popcorn style that is just obnoxious to replicate

  • @BlenderUnrealMaya-cx1mu
    @BlenderUnrealMaya-cx1mu Жыл бұрын

    thank you bro ! to the point tut

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad you like it! Thanks for watching.

  • @rewindcat7927
    @rewindcat79277 ай бұрын

    👍 perfect thanks!!

  • @RyanKingArt

    @RyanKingArt

    7 ай бұрын

    You're welcome!

  • @eternity6856
    @eternity68567 ай бұрын

    Great video! I still haven't found an answer how to create my own displacement map (I need it for making the skin of my character look more realistic, I don't have a displacement map image and the way with pre-made Blender maps would look awful), but this tutorial will be useful

  • @NN-wc7dl
    @NN-wc7dl Жыл бұрын

    Perfect tutorial!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it was helpful!

  • @NN-wc7dl

    @NN-wc7dl

    Жыл бұрын

    @Ryan King Art You are very good at making these tutorials. I will most certainly buy your Ultimate Pack when the money comes by.🤩

  • @GuoNuoMinGGG
    @GuoNuoMinGGG2 ай бұрын

    Cool!!

  • @RyanKingArt

    @RyanKingArt

    2 ай бұрын

    thanks!

  • @mrmetaverse_
    @mrmetaverse_ Жыл бұрын

    you're the best!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thank you : )

  • @Puru_VFX
    @Puru_VFX4 ай бұрын

    nice explain 😍

  • @RyanKingArt

    @RyanKingArt

    4 ай бұрын

    glad you like it!

  • @mrdixioner
    @mrdixioner Жыл бұрын

    Thanks a lot!!!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    You're welcome! 😃

  • @MhLiMz
    @MhLiMz Жыл бұрын

    Great tutorial. Side note for beginners: the displacments are not visible in Edit-Mode. It took me some time to realize why no deformation worked...

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thanks for the tip! 👍‍

  • @dilmurod_cg1539
    @dilmurod_cg1539 Жыл бұрын

    very useful

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad its useful!

  • @djo6666
    @djo6666 Жыл бұрын

    Thanks for your tutorial! I am currently using the displace modifier for the foam of a hard case. Is there a way to unwrap without applying the displace? (I want to use it as a template) Because it stretches the UV and the result is not great... Thanks 😉

  • @CaptainBlackSea
    @CaptainBlackSea7 ай бұрын

    thank you

  • @RyanKingArt

    @RyanKingArt

    7 ай бұрын

    you're welcome!

  • @sebastianhelgeson3559
    @sebastianhelgeson3559 Жыл бұрын

    Great video! Quick question: what’s the benefit of using the displacement modifier vs the displacement material node? Like, how do I know which one to choose on a particular project?

  • @sentient.studio

    @sentient.studio

    Жыл бұрын

    Displacement Node would be if you want something to look 3d without adding too many polygons. Displacement modifier allows you to create complex 3d textures without sculpting.

  • @jamalal-wlaqie7066
    @jamalal-wlaqie7066 Жыл бұрын

    good job

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thanks!

  • @brianstorm76907
    @brianstorm76907 Жыл бұрын

    It looks like we can't change the UV mapping and affect its Procedural Texture like we do with the Image Textures, is that right? I wanted to make a stretched Clouds Procedural Texture on the sides of an object and I tried to scale the UV on the X axis but it didn't work. If anyone has a way to do this, I'd really appreciate it!

  • @theofficial_aquaman9175
    @theofficial_aquaman9175 Жыл бұрын

    Nice Video! Would love to see if there is any way to create a hole in a wall or fence for example with a modifier. So that I don‘t need to delete mesh manually but can change a parameter and the hole changes the location or size or style 🤔

  • @docm7735

    @docm7735

    Жыл бұрын

    Boolean?

  • @3dnani508
    @3dnani5087 күн бұрын

    great lesson can i use dicplacement inside shader nodes ?

  • @jamalal-wlaqie7066
    @jamalal-wlaqie7066 Жыл бұрын

    thats what i need

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    👍‍

  • @anyanghuaxia
    @anyanghuaxia Жыл бұрын

    😍😍So amazing! I have started to learn blender since August, and I have a trouble recently. Why does the position and scale of the object change when the blender file is restarted? 😢I tried to ctrl+A to fix this……but it didnt work!!! I dont know what was wrong

  • @cinnap1212
    @cinnap1212 Жыл бұрын

    Will you also make a video about hoe to make a 3d parallax mapping texture?

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Жыл бұрын

    Cool

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks!

  • @nataliiakorotia2260
    @nataliiakorotia2260 Жыл бұрын

    God bless you!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thank you very much!

  • @elixorvideos
    @elixorvideos Жыл бұрын

    My man 2:08 is such a mind blowing moment, Adding geometry but retaining the rigid shape is a godsend :)

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it helped!

  • @BraggsTippingPoint
    @BraggsTippingPoint Жыл бұрын

    Hi Ryan! congrats on 100k! Do you have a toon/anime type shader tutorial?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thanks! I do have two stylized or toon shader videos: Procedural Toon Shader: kzread.info/dash/bejne/k5ql0rNrmsfghKg.html Procedural Stylized Shader: kzread.info/dash/bejne/nXqixpmNY8_Nhag.html

  • @BraggsTippingPoint

    @BraggsTippingPoint

    Жыл бұрын

    @@RyanKingArt thanks!!!

  • @animationworld16
    @animationworld16 Жыл бұрын

    Hey Ryan can you make a video on how to bake the displacement modifier so that it can be exported to unity please.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks for the tutorial request.

  • @98999j
    @98999j Жыл бұрын

    Could this be used to make procedural brick archways like having the bricks go in a circle instead of rows?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yes you could. you'd just need to UV unwrap the model so that the bricks are placed on the archway how you like.

  • @user-wh4wm3mw7l
    @user-wh4wm3mw7l8 ай бұрын

    Ok, I have many textures of bricks. How do I generate these maps from the textures?

  • @pradeep2264
    @pradeep2264 Жыл бұрын

    how ca we use multilayer texture (2 or more images, masked n stacked) in displacement modifier. new to blender. sry

  • @endscreen1shorts478
    @endscreen1shorts4784 ай бұрын

    I have a remark, this is the 20th tutorial in a row that I'm watching, I made a 3d model of a fish in fusion360 and now I'm trying to find a way to put fish scale on that model, I would use a picture for fish scale, and the remark is this, why are you all using bricks building blocks in your tutorials, and why do you all use circles cubes and cylinders, I can't find a single tutorial on how to put a 3d model of an animal and how to put small details using a picture, sorry I'm new I'm just trying to figure out how to do it, the video is very good and very good to explain and you have a sub from me I will definitely watch more of your videos

  • @w53p
    @w53p2 ай бұрын

    Hi Ryan, I'm a nebbie to blender. I'm using 4.1 and I'm following along with this tutorial but I do not see any change to the plane geometry. I'm missing something can you help? Cheers Bill PS I'm adding textures to stl files so I can export and print them in resin. Could be that blender is over kill for this purpose?

  • @ambrishsingh7363
    @ambrishsingh7363 Жыл бұрын

    👍👍👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks!

  • @type90b
    @type90b Жыл бұрын

    Is it possible to export this to Unity? Or would displacement maps no longer work. Or can you apply the displacement to the mesh and export a highpoly mesh?

  • @chryssdale5747
    @chryssdale5747 Жыл бұрын

    What if its a huge scene like a city or nature environment, is it still necessary to displace?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    no not really, I'd say only displace it if your rendering it close up and want to get lots of detail.

  • @chosen_oNEO
    @chosen_oNEO Жыл бұрын

    Ok! So, I have a question… am not knowledgeable at 3D in anyway but I have watched a lot of video so my question is… is there a way to procedurally tell the plane where to exactly displace, just for optimisation sake so we don’t have subdivide to a point where we lose performance? Am sorry if I sound stupid I just don’t know enough about 3D.

  • @Igoreshkin

    @Igoreshkin

    Жыл бұрын

    In render properties you need to set "Feature Set" to experimental. Then check "Adaptive subdivision" in modifier properties of subdivision.

  • @chosen_oNEO

    @chosen_oNEO

    Жыл бұрын

    @@Igoreshkin No, I don’t mean in the viewport, I mean is there a way to do the displacement thingy so efficiently that we don’t have to add Too much geometry to the plan that we want to displace but only add geometry where we want it to displace specifically and maybe end up with just few cuts in the plan Thus “delicious optimisation” 😁😁 especially if it’s doable procedurally

  • @andymvisuals

    @andymvisuals

    Жыл бұрын

    @@chosen_oNEO you can select desired vertices then create a vertex group and set that group inside displacement modifier properties. Hope that helps.

  • @gambikules
    @gambikules9 ай бұрын

    and for cube ? Triplanar ? Doesnt work

  • @japan-indiatv7940
    @japan-indiatv7940 Жыл бұрын

    What kind of performance computer do you recommend for doing heavy work with blender?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    hmm, it really depends on what your doing. For instance, if your doing lots of photo-realistic rendering and animation, then having a powerful computer helps. But if your just making like, Low Poly stylized art, then you don't need a very powerful computer.

  • @japan-indiatv7940

    @japan-indiatv7940

    Жыл бұрын

    Thanks for replying !! I want to move the character in 2d and create the background with 3d blender! What kind of specs do you think a computer needs to have to achieve this?

  • @amirrezaasdaghi
    @amirrezaasdaghi3 ай бұрын

    😎👌🌺

  • @RyanKingArt

    @RyanKingArt

    2 ай бұрын

    thanks

  • @SewerTapes
    @SewerTapes Жыл бұрын

    Oof! I hit the ceiling of my computer's capabilities hard and fast messing with displacement.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    yeah it can be hard on your computer if there is too much detail.

  • @SeppBauer-ld5sx
    @SeppBauer-ld5sx3 ай бұрын

    adding a texture in blender is like a pain in the ass. I mean, there are two texture tabs(material & texture)???? Anyway, THANKS for explaining

  • @RyanKingArt

    @RyanKingArt

    3 ай бұрын

    thanks for watching

  • @meldyluova3340
    @meldyluova3340 Жыл бұрын

    use node

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yeah, you can also use the displacement node. 👍‍

  • @jwash4302
    @jwash4302 Жыл бұрын

    hey is there anyway I could use a different procedural texture such as a procedural brick texture.

  • @Hanter22
    @Hanter22 Жыл бұрын

    Teacher what social media did you play like twitter or facebook can i follow 1 A _ A

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    I don't use twitter or facebook. I'm mainly just here on KZread.

  • @cekconi1773
    @cekconi1773 Жыл бұрын

    👍👍👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thank you. 😃