How to Use Material Displacements in Blender (Tutorial)
In this tutorial I will show you how to use material displacements in Blender.
● Procedural Material Packs: ryankingart.gumroad.com/?quer...
● Procedural Material Tutorial Playlist: • Blender Procedural Mat...
● Displacement Modifier Tutorial: • How to Use the Displac...
● Brick Texture: ambientcg.com/view?id=Bricks005
● Help support the channel:
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• KZread Memberships: kzread.infojoin
● Timestamps:
0:00 Intro
0:30 Settings for Displacement
2:22 Procedural Texture Displacement
4:40 Image Texture Displacement
6:58 How to Use Adaptive Displacement
_________________________________________________________________________
● My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
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• Artstation: www.artstation.com/ryanking
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As an Amazon Associate I earn from qualifying purchases.
#ryankingart #blendertutorial #blender
Пікірлер: 121
Appreciate this video so much. I was scratching my head for hours wondering why the displacement I've baked looked dark and flat like it was just a normal map. Didn't know about the 3 options and that it is on Bump by default. Thank you very much.
@RyanKingArt
5 ай бұрын
Glad it helped!
Your procedural texture tutorials might be one of the best things for any blender user. Very helpful and flowing, easy to follow and most importantly easy to understand and learn the "why does this thing do that?". Love it!
@RyanKingArt
Жыл бұрын
Glad it was helpful!
You are a hardworking fella, and your work is definitely helping out the community. Keep that in mind and keep up the good work. Thank you !
@RyanKingArt
Жыл бұрын
thank you very much!
I love dis place you created for high quality Blender tutorials. Keep 'em coming!
@RyanKingArt
Жыл бұрын
Glad you like them!
As always extremely helpful breakdown! thanks for covering such a wide range of topics!
@RyanKingArt
Жыл бұрын
glad you like it!
100,000 subscribers reached! Congratulations Ryan, you've very much earned them after all your hard work!
@RyanKingArt
Жыл бұрын
Thank you very much! 😀
Great to see this explained correctly for a change.
@RyanKingArt
Жыл бұрын
glad you like it! hope it was helpful!
Excellent tutorial! Would love to see a geometry nodes teaching the basics and most important nodes, like you did with compositing. Keep up!
@RyanKingArt
Жыл бұрын
thanks for the tutorial idea!
So useful!! Thank you so much... Inspiring as always...
@RyanKingArt
Жыл бұрын
glad its useful!
Congrats! Ryan, 100K🤩
@RyanKingArt
Жыл бұрын
Yes I just reached it!! Thanks!
thanks for the tutorial! was a great help!
@RyanKingArt
11 ай бұрын
glad it helped!
Damn. Your good. Good pace. Good info. Sounds small but it’s a game changer. Thank you sir.
@RyanKingArt
Жыл бұрын
thanks for watching!
AMAZING THANK YOU FOR THIS TUTORIAL SO MUCH MATE
@RyanKingArt
Күн бұрын
you are welcome!
Glad this was under 10 minutes!
@RyanKingArt
Жыл бұрын
👍
Your tutorials are just amazing Hopefully you can make more about geometry nodes 👍👍
@RyanKingArt
Жыл бұрын
Yeah I'd like to make more Geometry node tutorials. Did you see the one I made on the alien orb?
I use blender mainly for 3d printing, as a replacement for cad programs, so this video isn't much help, but you have such an amazing teaching gift that I watch many of your videos with interest without scrolling. I wish I had such teachers in school ;)
@mr.lunatic3157
Жыл бұрын
But for 3d printing organic models this is awesome..
Amazing 🤩🤩
@RyanKingArt
Жыл бұрын
Thank you 👍👍
Thank you!
@RyanKingArt
Жыл бұрын
You're welcome!
nice tips!
@RyanKingArt
Жыл бұрын
Thanks Kion!
You’re a blessing
@RyanKingArt
Жыл бұрын
glad to hear that!
Thank You :)
@RyanKingArt
Ай бұрын
You're welcome!
Opaa, 100k subs soon!
@RyanKingArt
Жыл бұрын
So close! Yes!
Your tutorial is amazing and easy to follow, and I would like to know if there is a possibility to apply this to a vertex group as in the displacement modifier ?
best tutorials ever
@RyanKingArt
Жыл бұрын
thanks!
Great 🙌
@RyanKingArt
Жыл бұрын
thanks!
I'm following another of your tutorials right now lol.
@RyanKingArt
Жыл бұрын
Cool! Thank you for watching my videos 😀
thank you
@RyanKingArt
3 ай бұрын
You're welcome
Hey,great video as always! i was just wondering if you can make a video on how to make models look detailed in the renderrer but not in the viewport if you get what i mean
will this apply to stls exported ? im trying to export a mesh with a woodgrain teexture
Nice
@RyanKingArt
Жыл бұрын
thank you!
I'm really looking forward to when they make support for displace in Eevee.
@RyanKingArt
Жыл бұрын
I just released a video on how to use the displacement modifier, and that does work in eevee! : )
Thanks for the info! That this whole time I have put the wrong socket that I put it into normal instead height.
@RyanKingArt
Жыл бұрын
Ahh ok. hope the video helped!
again beautiful numbers) congratulations on three nines).
@RyanKingArt
Жыл бұрын
Yes! thanks!
Thank you. If you can prepare adaptive displacement tutorial in a scene with UV mapped objects, it would be a very worthwhile tutorial. Example: House from rock, cultural heritage artifacts made of limestone, wooden inlaid works that are handicraft products.
@RyanKingArt
Жыл бұрын
thanks for the idea!
CLOSE TO 100K
@RyanKingArt
Жыл бұрын
yes very close! I only need like 15 more subscribers!
@Senkaii596
Жыл бұрын
You should make 100k cake next video! I will watch from start to finish!
@RyanKingArt
Жыл бұрын
@@Senkaii596 thanks! I just reached 100k!
@Senkaii596
Жыл бұрын
Congrats! Now we gotta see where the future will take us now because this is just the beggining. Also get ready for that silver play button to come in lol.
@RyanKingArt
Жыл бұрын
@@Senkaii596 Yes!
Thank you for your excellent informative and easy to follow tutorials. Is it possible to convert a very detailed image such as a fractal to a mesh object using your displacement method as demonstrated in this video? I am using photoshop to convert a fractal to greyscale .png file but so far I haven't found a way to produce a reasonable mesh. My goal is to convert the mesh to .stl suitable for 3D printing. If displacement is not the right approach could you please suggest another blender strategy. Thank you.
@scottanderson6309
Жыл бұрын
I am trying to do the same - Hoping to get from an image to creating a textured surface on selected faces of part.
Hey bro a little question, when I apply the modifier with the adaptative subdivision it just dissappear all the subd and let my objet flat again, any suggestion???
Thanks a lot for your tutorial. Today is the day that you are going to reach 100k subs. May I ask you, if you have any special tutorial for the milestone?
@RyanKingArt
Жыл бұрын
Yes I should reach 100k today! I will be posting a 100K thank you video soon.
@mahdidaraei4185
Жыл бұрын
@@RyanKingArt Amazing, Ryan. You deserve it 👏. Congrats in advance
@RyanKingArt
Жыл бұрын
@@mahdidaraei4185 thanks!
thank you for all tutorial you make I wech in the future you make a tutorial of archviz eevee interior and exterior for small house. real time render and walk navegation inside and around the small house.
@RyanKingArt
Жыл бұрын
Thanks for the idea!
Hi bro, im not seeing slot1, material.001 etc in my texture node editor !! can you pl guide me on how to see Material.001 in the texture node editor... (im using Blender ver 5.1)
👍👍👍
@RyanKingArt
Жыл бұрын
thanks!
is it possible to randomize the mortar topography or make the pattern parallel to the bricks rather than perpendicular?
@RyanKingArt
Жыл бұрын
Well that would depend on the image texture that your using.
Hi, thanks for the tutorial. Here an issue that I'm trying to fix, the displacement works perfect in the render shader in 3d viewport, but is gone when I press f12 or just simply doesnt work properly, only happens with f12 render. Do you know what could be my error ? I have tried everything I saw in this tutorial and so many others without success. Maybe I miss something ? Thanks for your support and your time ! 🙏
@CharlesBalbont
Ай бұрын
I have the same problem sadly. Works perfectly in the viewport, but I get a lot of artifacts when I render with F12... can't figure out solution yet (I use Blender 4.1)
Hey Ryan! sorry to bother you but i have a question, can these shadings exported to unreal engine 5 without any error ? because everytime i learn something new in the shading editor i relize later that it doesn't work correctly with unreal. Thanks again for these awesome tutorials.
@RyanKingArt
10 күн бұрын
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: kzread.info/dash/bejne/dGafqMeGcqWomsY.html
Can you make a tutorial on how to create a Robot/Mech?
@RyanKingArt
Жыл бұрын
I actually already have a tutorial on that: kzread.info/dash/bejne/fIugupRreaW6gNI.html
Do i need to uv unwrap a mesh if i create procedural materials?
@RyanKingArt
Жыл бұрын
no, you don't have to, you could use the object coordinates instead.
@name3099
Жыл бұрын
@@RyanKingArt thank you
I see no displacement settings in the material section.... do you have to activate these?
@RyanKingArt
Жыл бұрын
make sure your using the cycles render engine.
There is guy who was using Displacement in EvE, but after beaking texture and plunin in all on replacement of nodes
@RyanKingArt
Жыл бұрын
what do you mean by beaking texture?
@riotechmod
Жыл бұрын
@@RyanKingArtit's baking 😅..
Cant see displacement and bump option under settings
@RyanKingArt
4 ай бұрын
make sure you are using cycles render engine
I'm new to blender and don't have the bump options in settings (blender 4)
@RyanKingArt
6 ай бұрын
make sure your in cycles render engine
@DavidVanstone
6 ай бұрын
@@RyanKingArt I am a complete beginner, I've no idea what you mean. All I need to do is add a leather 3d texture to an STL to 3d print, but bump only etc isn't there.
when I add the modifer and change to bump and displacment nothing happens to my plane.
@RyanKingArt
Жыл бұрын
did you make sure to turn on the Displacement and Bump in the materials settings like I go over in the video? Also make sure your in Cycles render.
@eviction.notice
Жыл бұрын
@@RyanKingArt yes I did, I’ve been using blender couple months, not a pro but I’m not that lost 🤣
I want the same job in Eevee (((
@RyanKingArt
Жыл бұрын
I will soon be posting a tutorial on how to do this in Eevee with the displacement modifier.
What a chad
@RyanKingArt
22 күн бұрын
👍
blender 4 dont have displacement in material setting
@RyanKingArt
4 ай бұрын
yes it does. Make sure you're using the Cycles render engine. Its not there in Eevee.
2 minutes!
@RyanKingArt
Жыл бұрын
2 minutes until what?
@dylandoesthings800
Жыл бұрын
@@RyanKingArt Oh, 2 minutes since uploaded.
@RyanKingArt
Жыл бұрын
@@dylandoesthings800 Oh yeah 😄
it doesnt work
@RyanKingArt
5 ай бұрын
are you in the cycles render engine?