How to Use Material Displacements in Blender (Tutorial)

In this tutorial I will show you how to use material displacements in Blender.
● Procedural Material Packs: ryankingart.gumroad.com/?quer...
● Procedural Material Tutorial Playlist: • Blender Procedural Mat...
● Displacement Modifier Tutorial: • How to Use the Displac...
● Brick Texture: ambientcg.com/view?id=Bricks005
● Help support the channel:
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• KZread Memberships: kzread.infojoin
● Timestamps:
0:00 Intro
0:30 Settings for Displacement
2:22 Procedural Texture Displacement
4:40 Image Texture Displacement
6:58 How to Use Adaptive Displacement
_________________________________________________________________________
● My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• Artstation: www.artstation.com/ryanking
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• Website: ryankingart.wordpress.com/
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As an Amazon Associate I earn from qualifying purchases.
#ryankingart #blendertutorial #blender

Пікірлер: 121

  • @mateot7911
    @mateot79115 ай бұрын

    Appreciate this video so much. I was scratching my head for hours wondering why the displacement I've baked looked dark and flat like it was just a normal map. Didn't know about the 3 options and that it is on Bump by default. Thank you very much.

  • @RyanKingArt

    @RyanKingArt

    5 ай бұрын

    Glad it helped!

  • @nishilbhartiya
    @nishilbhartiya Жыл бұрын

    Your procedural texture tutorials might be one of the best things for any blender user. Very helpful and flowing, easy to follow and most importantly easy to understand and learn the "why does this thing do that?". Love it!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad it was helpful!

  • @Grimstore
    @Grimstore Жыл бұрын

    You are a hardworking fella, and your work is definitely helping out the community. Keep that in mind and keep up the good work. Thank you !

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thank you very much!

  • @PatrickDaniels
    @PatrickDaniels Жыл бұрын

    I love dis place you created for high quality Blender tutorials. Keep 'em coming!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Glad you like them!

  • @aosodi
    @aosodi Жыл бұрын

    As always extremely helpful breakdown! thanks for covering such a wide range of topics!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad you like it!

  • @Nortic111
    @Nortic111 Жыл бұрын

    100,000 subscribers reached! Congratulations Ryan, you've very much earned them after all your hard work!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thank you very much! 😀

  • @marcusancell4416
    @marcusancell4416 Жыл бұрын

    Great to see this explained correctly for a change.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad you like it! hope it was helpful!

  • @antoniosousa28761
    @antoniosousa28761 Жыл бұрын

    Excellent tutorial! Would love to see a geometry nodes teaching the basics and most important nodes, like you did with compositing. Keep up!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks for the tutorial idea!

  • @ocbarrio
    @ocbarrio Жыл бұрын

    So useful!! Thank you so much... Inspiring as always...

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad its useful!

  • @recyclingglobaltech3731
    @recyclingglobaltech3731 Жыл бұрын

    Congrats! Ryan, 100K🤩

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yes I just reached it!! Thanks!

  • @simonsaysgray
    @simonsaysgray11 ай бұрын

    thanks for the tutorial! was a great help!

  • @RyanKingArt

    @RyanKingArt

    11 ай бұрын

    glad it helped!

  • @tomcollins6989
    @tomcollins6989 Жыл бұрын

    Damn. Your good. Good pace. Good info. Sounds small but it’s a game changer. Thank you sir.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks for watching!

  • @AgwuAma
    @AgwuAmaКүн бұрын

    AMAZING THANK YOU FOR THIS TUTORIAL SO MUCH MATE

  • @RyanKingArt

    @RyanKingArt

    Күн бұрын

    you are welcome!

  • @charlielac9453
    @charlielac9453 Жыл бұрын

    Glad this was under 10 minutes!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    👍‍

  • @issolomissolom3589
    @issolomissolom3589 Жыл бұрын

    Your tutorials are just amazing Hopefully you can make more about geometry nodes 👍👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yeah I'd like to make more Geometry node tutorials. Did you see the one I made on the alien orb?

  • @maciekbrzozowski8391
    @maciekbrzozowski8391 Жыл бұрын

    I use blender mainly for 3d printing, as a replacement for cad programs, so this video isn't much help, but you have such an amazing teaching gift that I watch many of your videos with interest without scrolling. I wish I had such teachers in school ;)

  • @mr.lunatic3157

    @mr.lunatic3157

    Жыл бұрын

    But for 3d printing organic models this is awesome..

  • @blenderstuffs
    @blenderstuffs Жыл бұрын

    Amazing 🤩🤩

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thank you 👍‍👍‍

  • @sparktech4104
    @sparktech4104 Жыл бұрын

    Thank you!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    You're welcome!

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Жыл бұрын

    nice tips!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thanks Kion!

  • @andrewphoto4750
    @andrewphoto4750 Жыл бұрын

    You’re a blessing

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    glad to hear that!

  • @danteciecko2870
    @danteciecko2870Ай бұрын

    Thank You :)

  • @RyanKingArt

    @RyanKingArt

    Ай бұрын

    You're welcome!

  • @user-kf8xm1pi2n
    @user-kf8xm1pi2n Жыл бұрын

    Opaa, 100k subs soon!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    So close! Yes!

  • @AloisPedrono
    @AloisPedrono20 күн бұрын

    Your tutorial is amazing and easy to follow, and I would like to know if there is a possibility to apply this to a vertex group as in the displacement modifier ?

  • @sayg4393
    @sayg4393 Жыл бұрын

    best tutorials ever

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks!

  • @riotechmod
    @riotechmod Жыл бұрын

    Great 🙌

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks!

  • @CoolRubiksCube
    @CoolRubiksCube Жыл бұрын

    I'm following another of your tutorials right now lol.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Cool! Thank you for watching my videos 😀

  • @flashgordonrocks
    @flashgordonrocks3 ай бұрын

    thank you

  • @RyanKingArt

    @RyanKingArt

    3 ай бұрын

    You're welcome

  • @veryupstandinguy
    @veryupstandinguy Жыл бұрын

    Hey,great video as always! i was just wondering if you can make a video on how to make models look detailed in the renderrer but not in the viewport if you get what i mean

  • @TOjoe1strow
    @TOjoe1strow Жыл бұрын

    will this apply to stls exported ? im trying to export a mesh with a woodgrain teexture

  • @theaccout4458
    @theaccout4458 Жыл бұрын

    Nice

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thank you!

  • @mrdixioner
    @mrdixioner Жыл бұрын

    I'm really looking forward to when they make support for displace in Eevee.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    I just released a video on how to use the displacement modifier, and that does work in eevee! : )

  • @dorikorama
    @dorikorama Жыл бұрын

    Thanks for the info! That this whole time I have put the wrong socket that I put it into normal instead height.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Ahh ok. hope the video helped!

  • @romanfedorkow2606
    @romanfedorkow2606 Жыл бұрын

    again beautiful numbers) congratulations on three nines).

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yes! thanks!

  • Жыл бұрын

    Thank you. If you can prepare adaptive displacement tutorial in a scene with UV mapped objects, it would be a very worthwhile tutorial. Example: House from rock, cultural heritage artifacts made of limestone, wooden inlaid works that are handicraft products.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks for the idea!

  • @Senkaii596
    @Senkaii596 Жыл бұрын

    CLOSE TO 100K

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    yes very close! I only need like 15 more subscribers!

  • @Senkaii596

    @Senkaii596

    Жыл бұрын

    You should make 100k cake next video! I will watch from start to finish!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    @@Senkaii596 thanks! I just reached 100k!

  • @Senkaii596

    @Senkaii596

    Жыл бұрын

    Congrats! Now we gotta see where the future will take us now because this is just the beggining. Also get ready for that silver play button to come in lol.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    @@Senkaii596 Yes!

  • @barriejones1461
    @barriejones1461 Жыл бұрын

    Thank you for your excellent informative and easy to follow tutorials. Is it possible to convert a very detailed image such as a fractal to a mesh object using your displacement method as demonstrated in this video? I am using photoshop to convert a fractal to greyscale .png file but so far I haven't found a way to produce a reasonable mesh. My goal is to convert the mesh to .stl suitable for 3D printing. If displacement is not the right approach could you please suggest another blender strategy. Thank you.

  • @scottanderson6309

    @scottanderson6309

    Жыл бұрын

    I am trying to do the same - Hoping to get from an image to creating a textured surface on selected faces of part.

  • @pablog.511
    @pablog.5114 ай бұрын

    Hey bro a little question, when I apply the modifier with the adaptative subdivision it just dissappear all the subd and let my objet flat again, any suggestion???

  • @mahdidaraei4185
    @mahdidaraei4185 Жыл бұрын

    Thanks a lot for your tutorial. Today is the day that you are going to reach 100k subs. May I ask you, if you have any special tutorial for the milestone?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Yes I should reach 100k today! I will be posting a 100K thank you video soon.

  • @mahdidaraei4185

    @mahdidaraei4185

    Жыл бұрын

    @@RyanKingArt Amazing, Ryan. You deserve it 👏. Congrats in advance

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    @@mahdidaraei4185 thanks!

  • @aalmutairi6604
    @aalmutairi6604 Жыл бұрын

    thank you for all tutorial you make I wech in the future you make a tutorial of archviz eevee interior and exterior for small house. real time render and walk navegation inside and around the small house.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Thanks for the idea!

  • @BlenderUnrealMaya-cx1mu
    @BlenderUnrealMaya-cx1mu Жыл бұрын

    Hi bro, im not seeing slot1, material.001 etc in my texture node editor !! can you pl guide me on how to see Material.001 in the texture node editor... (im using Blender ver 5.1)

  • @cekconi1773
    @cekconi1773 Жыл бұрын

    👍👍👍

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    thanks!

  • @channelname8623
    @channelname8623 Жыл бұрын

    is it possible to randomize the mortar topography or make the pattern parallel to the bricks rather than perpendicular?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    Well that would depend on the image texture that your using.

  • @wilsemoldo800
    @wilsemoldo8004 ай бұрын

    Hi, thanks for the tutorial. Here an issue that I'm trying to fix, the displacement works perfect in the render shader in 3d viewport, but is gone when I press f12 or just simply doesnt work properly, only happens with f12 render. Do you know what could be my error ? I have tried everything I saw in this tutorial and so many others without success. Maybe I miss something ? Thanks for your support and your time ! 🙏

  • @CharlesBalbont

    @CharlesBalbont

    Ай бұрын

    I have the same problem sadly. Works perfectly in the viewport, but I get a lot of artifacts when I render with F12... can't figure out solution yet (I use Blender 4.1)

  • @MonderMurshed
    @MonderMurshed11 күн бұрын

    Hey Ryan! sorry to bother you but i have a question, can these shadings exported to unreal engine 5 without any error ? because everytime i learn something new in the shading editor i relize later that it doesn't work correctly with unreal. Thanks again for these awesome tutorials.

  • @RyanKingArt

    @RyanKingArt

    10 күн бұрын

    In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: kzread.info/dash/bejne/dGafqMeGcqWomsY.html

  • @PhantomWondo
    @PhantomWondo Жыл бұрын

    Can you make a tutorial on how to create a Robot/Mech?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    I actually already have a tutorial on that: kzread.info/dash/bejne/fIugupRreaW6gNI.html

  • @name3099
    @name3099 Жыл бұрын

    Do i need to uv unwrap a mesh if i create procedural materials?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    no, you don't have to, you could use the object coordinates instead.

  • @name3099

    @name3099

    Жыл бұрын

    @@RyanKingArt thank you

  • @slamm2808
    @slamm2808 Жыл бұрын

    I see no displacement settings in the material section.... do you have to activate these?

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    make sure your using the cycles render engine.

  • @riotechmod
    @riotechmod Жыл бұрын

    There is guy who was using Displacement in EvE, but after beaking texture and plunin in all on replacement of nodes

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    what do you mean by beaking texture?

  • @riotechmod

    @riotechmod

    Жыл бұрын

    @@RyanKingArtit's baking 😅..

  • @siddheshbhagat6485
    @siddheshbhagat64854 ай бұрын

    Cant see displacement and bump option under settings

  • @RyanKingArt

    @RyanKingArt

    4 ай бұрын

    make sure you are using cycles render engine

  • @DavidVanstone
    @DavidVanstone6 ай бұрын

    I'm new to blender and don't have the bump options in settings (blender 4)

  • @RyanKingArt

    @RyanKingArt

    6 ай бұрын

    make sure your in cycles render engine

  • @DavidVanstone

    @DavidVanstone

    6 ай бұрын

    @@RyanKingArt I am a complete beginner, I've no idea what you mean. All I need to do is add a leather 3d texture to an STL to 3d print, but bump only etc isn't there.

  • @eviction.notice
    @eviction.notice Жыл бұрын

    when I add the modifer and change to bump and displacment nothing happens to my plane.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    did you make sure to turn on the Displacement and Bump in the materials settings like I go over in the video? Also make sure your in Cycles render.

  • @eviction.notice

    @eviction.notice

    Жыл бұрын

    @@RyanKingArt yes I did, I’ve been using blender couple months, not a pro but I’m not that lost 🤣

  • @ComradeMajor575
    @ComradeMajor575 Жыл бұрын

    I want the same job in Eevee (((

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    I will soon be posting a tutorial on how to do this in Eevee with the displacement modifier.

  • @shehankavinda8865
    @shehankavinda886522 күн бұрын

    What a chad

  • @RyanKingArt

    @RyanKingArt

    22 күн бұрын

    👍‍

  • @andreiiaroslavtsev2556
    @andreiiaroslavtsev25564 ай бұрын

    blender 4 dont have displacement in material setting

  • @RyanKingArt

    @RyanKingArt

    4 ай бұрын

    yes it does. Make sure you're using the Cycles render engine. Its not there in Eevee.

  • @dylandoesthings800
    @dylandoesthings800 Жыл бұрын

    2 minutes!

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    2 minutes until what?

  • @dylandoesthings800

    @dylandoesthings800

    Жыл бұрын

    @@RyanKingArt Oh, 2 minutes since uploaded.

  • @RyanKingArt

    @RyanKingArt

    Жыл бұрын

    @@dylandoesthings800 Oh yeah 😄

  • @lesdeliresdarthur1985
    @lesdeliresdarthur19855 ай бұрын

    it doesnt work

  • @RyanKingArt

    @RyanKingArt

    5 ай бұрын

    are you in the cycles render engine?

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