How to Use MetaHuman Animator in Unreal Engine

Ойындар

Watch this video and learn how to use MetaHuman Animator to produce facial animation for your digital human in minutes.
MetaHuman Animator enables you to capture a facial performance using just an iPhone and a PC and turn it into facial animation for your MetaHuman. You can use a stereo head-mounted camera instead of an iPhone to achieve even higher quality results.
In this video, we’ll show you how you use MetaHuman Animator to turn an actor’s performance into high-fidelity facial animation in Unreal Engine, step-by-step.
Want to learn more about MetaHuman Animator? Check out our blog post:
www.unrealengine.com/blog/del...

Пікірлер: 308

  • @patrikbaboumian
    @patrikbaboumian Жыл бұрын

    This is a huge game changer for indie devs and animators. Thanks, Epic! 🖤

  • @danielyeh1627

    @danielyeh1627

    Жыл бұрын

    why there 's no metahuman plugin?

  • @AlexisRivera3D

    @AlexisRivera3D

    Жыл бұрын

    Do you know if this can be exported to Blender?

  • @edentheascended4952

    @edentheascended4952

    Жыл бұрын

    @@AlexisRivera3D most animation data and 3d model data can be exported from unreal engine as FBX. You'll have to find a tutorial but it should be possible, if not... it would be because unreal engine as a company set up something to keep this from taking place. considering the fact that unreal is more recently apart of many pipeline software, the chances of that being the case is slim to none.

  • @naytbreeze

    @naytbreeze

    Жыл бұрын

    Anyone know how to solve issue where the body becomes detached from the animation ? My head is animating and it separates from around the shoulder area .

  • @AlexisRivera3D

    @AlexisRivera3D

    Жыл бұрын

    @edentheascended4952 I exported the Metahuman to Blender but has some issues, for example the hair is not compatible with Blender so I had to add a new one as hair cards

  • @beq23d
    @beq23d Жыл бұрын

    always unreal what you guys bring to the table!! This is so awesome, cant wait to try !!

  • @coder5382
    @coder5382 Жыл бұрын

    Seriously guys, each time Epic comes up with new outstanding features on Unreal Engine, I'm turning myself into a rocket scientist mentality. The team at Epic Games rocks!

  • @oldmatttv
    @oldmatttv Жыл бұрын

    Really, really interesting. Great video making everything as simple as possible I'm sure, while still having enough detail. Lots of learning and experimenting to do, but will try to use this feature one way or another.

  • @behrampatel4872
    @behrampatel4872 Жыл бұрын

    Simple and straightforward process demo, Raff. Thanks & Cheers

  • @hamzaahmad9735
    @hamzaahmad9735 Жыл бұрын

    Epic is just amazing ... Love how they open source every progress they achieve❤❤

  • @antoni-yt
    @antoni-yt Жыл бұрын

    Hihi. I was waiting for this plugin since you announced it. And I prepare 2min of videoclips for making a short film. So you published it in the exact right point and I want to thank you for making it possibil that I can do this stuff for free. :)) Thank you really much

  • @nximusic
    @nximusic Жыл бұрын

    Thanks, this will be a great help for my Unreal Engine music clips and trailers

  • @Raztal
    @Raztal Жыл бұрын

    The way it creates a 3D-Model of my face, via the video capture.. Just tested it on iPhone 12.. Wow. You guys nailed it! Gamechanger. Holy moly :D

  • @buraksozugecer

    @buraksozugecer

    Жыл бұрын

    Do we need Iphone or any phone works?

  • @EnterMyDreams

    @EnterMyDreams

    Жыл бұрын

    does your unreal 5.2 not crash using Metahuman Identities and processing the neutral pose? I get it crashing every time.

  • @buraksozugecer

    @buraksozugecer

    Жыл бұрын

    @@EnterMyDreams hello, can we use other phone? Or we have to use Iphone?

  • @Raztal

    @Raztal

    Жыл бұрын

    @@EnterMyDreams No issues here so far. Sorry to hear you got crashes

  • @Raztal

    @Raztal

    Жыл бұрын

    @@buraksozugecer Only iPhone 12 or better

  • @MarisFreimanis
    @MarisFreimanis Жыл бұрын

    So finally it’s out? Nice! Thank you!

  • @bingzhou7970
    @bingzhou7970 Жыл бұрын

    Finally ! Crazy work is comming! 😍

  • @sheraixy
    @sheraixy Жыл бұрын

    4:59 you must select a body type before „Mesh to Metahuman“ - otherwise you get an error do that by selecting „Body“ down at the left outliner

  • @TheWillvoss

    @TheWillvoss

    9 ай бұрын

    as well as a bunch of other steps that this tut missed, heh. I mean, thank god for pop up boxes, but sheesh.

  • @PrintThatThing
    @PrintThatThing Жыл бұрын

    Very helpful, thanks!!! Can't wait to try it out :)

  • @MR3DDev
    @MR3DDev Жыл бұрын

    Fantastic I was waiting for this.

  • @istanbulprivate
    @istanbulprivate Жыл бұрын

    Thank you very much for making this tutorial.

  • @marcusclark1339
    @marcusclark1339 Жыл бұрын

    I'm reminded of something Siren devs did years ago, thinking of that old technique to create a realistic face to now is so surreal yeah it'll really help indies, they could use unreal for faces and probably still import to other places if need be

  • @ISknne3D
    @ISknne3D Жыл бұрын

    Cannot wait to start using this. Thanks. :)

  • @coalescence
    @coalescence Жыл бұрын

    Excellent, can't wait to try it

  • @qaesarx
    @qaesarx Жыл бұрын

    Now the only thing we need in Metahuman is proper age. Its difficult to make very young and very old people physiques. Great work, thanks guys!

  • @williamtolliver749

    @williamtolliver749

    11 ай бұрын

    Yeah best thing ive found is manually scaling down bones. Guess they dont want some freaky children stuff inthere, because im sure ppl would go that far for shock value....

  • @warrenzechnas
    @warrenzechnas Жыл бұрын

    I am speechless.. This will shake the industry! A HUGE thank you to EPIC for this.

  • @lievenvanhove
    @lievenvanhove9 ай бұрын

    Thank you for your very clear tutorial. I was wondering if it would be possible to batch-process 50 performances at once with the same Metahuman Identity? Is it possible, or do I need to manually set them up each time?

  • @RavenWT
    @RavenWT Жыл бұрын

    Can't wait to try it! Tomorrow will be a busy daayyyyy!

  • @hyperspace-films
    @hyperspace-films11 ай бұрын

    Thank you so much!!! This has given indie devs a way to compete with AAA titles!

  • @BadlerStudios
    @BadlerStudios Жыл бұрын

    Are these results much better than the prior LiveLink setup? I am excited to test out myself, but it does look like a more complex workflow than the offline CSV method that currently exists. Excited to test out.

  • @IvanHalimau
    @IvanHalimau Жыл бұрын

    GREAT TUTORIAL! Thanks Epic Games ❤

  • @GlassboxTech
    @GlassboxTech Жыл бұрын

    Very exciting!

  • @entropicvibe
    @entropicvibe Жыл бұрын

    It would be awesome if you add Webcam or Android camera support

  • @davidedemurodominijanni9889

    @davidedemurodominijanni9889

    Жыл бұрын

    Ain't gonna happen, unfortunately. I gave my hopes up on that. A lot of people, specially new solo-devs on a tight budget trying hard to finally start making profit from the struggles of learning and experimenting with all they've got, are looking forwards to seeing that finally happening... and while waiting for that other people remain one or two steps ahead. They say we can use an head-mounted camera but why not simply have the chance of using the smartphones we have? Evidently they do not agree or do not find that business-worthy and rather look at us as dinosaurs... ready for extinction! I love Apple, don't get me wrong, but their monopoly when it comes to some stuff is hugely annoying...

  • @CarbonI4

    @CarbonI4

    Жыл бұрын

    Honestly kind of confusing, is there some technical reason for the lack of support outside Iphone? What self respecting developer owns an iphone anyway, a difficult to modify, locked down system. There is a reason for the meme of graphic designers/artists etc using apple products, they aren't generally the technically minded ones, and I say that as an artist.

  • @ed1726

    @ed1726

    Жыл бұрын

    @@CarbonI4 It requires depth data. Hence you have two options, stereo capture or iphone (which uses lidar).

  • @Riptwo
    @Riptwo5 ай бұрын

    This tutorial is fantastic! I'm hoping that there's a follow-up about batch processing performances via the included python scripts. I have a project with around 300 takes, but I haven't been able to figure out the batch processing workflow yet!

  • @vivekanandhan555
    @vivekanandhan555 Жыл бұрын

    Thank you! Thank you! Thank you!

  • @Sedokun
    @Sedokun Жыл бұрын

    When it will be available for other devices, like DSLRs, HD Webcams, Android Phones etc? (Head Mounted Cameras)

  • @the-secrettutorials
    @the-secrettutorials Жыл бұрын

    This opens a new world for people like me 🤩

  • @AlexiosLair
    @AlexiosLair Жыл бұрын

    I'm curious about decoding with audio, can I add a separate audio track instead of using the one from recording?

  • @iloveeveryone8611
    @iloveeveryone8611 Жыл бұрын

    Thank you!

  • @iamthenightshift
    @iamthenightshift Жыл бұрын

    Hot damn. I use Unity at my job, and Unreal at home. And switching from one to another feels like I'm traveling 10 years into the future. Completely ruined any chance for Unity to catch up in terms of graphical fidelity. And it's just as easy to use, if not more so in some instances. Insane.

  • @kurkista
    @kurkista10 ай бұрын

    Hi, thank you for this. Is there a written documentation on this/these processes step-by-step? I feel parts of the video tutorial take for granted stuff, a noob like myself has a hard time following along. Oh and BTW. Something I do not understand. How come the Live Link app is available only for iPhone, but the Metahuman plugin in is not available for UE on macOS. Why is that?

  • @DLVRYDRYVR
    @DLVRYDRYVR Жыл бұрын

    Thank you ❤

  • @SevenkTV
    @SevenkTV Жыл бұрын

    welldone. thanks

  • @KillerTacos54
    @KillerTacos54 Жыл бұрын

    Outstanding

  • @synapzproductions
    @synapzproductions Жыл бұрын

    HERE WE GO!

  • @tds_FrankOfficiel
    @tds_FrankOfficiel Жыл бұрын

    i'm sure it's possible with a simple camera, why need a iphone ? there are phones with 2 cameras allowing you to have depth and capture volumes, it is also enough to put dots on your face, I hope you will add that in the very near future if not it sucks

  • @ed1726
    @ed1726 Жыл бұрын

    Are there any guides coming for the stereo capture. I made a capture source, selected stereo archive, pointed it at my directory with stereo hmc. Went to the capture manager, selected the source and.... nothing. No videos to select. What formats are supported? I tried mp4 and mov (does the codec matter)? I assume I am missing some really simple step, but can't find it.

  • @TheNovaProspect
    @TheNovaProspect Жыл бұрын

    You just unlocked so many doors for me, you have no idea.

  • @muviing5427
    @muviing5427 Жыл бұрын

    It's a really really GAME CHANGER... Epic is gaming in the real world. Thanks for Epicgames and Epic developers!!!!

  • @parralox
    @parralox Жыл бұрын

    Great tutorial! Also… P is for Plosive 🤓

  • @IamSH1VA
    @IamSH1VA Жыл бұрын

    Awesome 👏🏻 I was waiting for this…. Does this work on M1 Mac/Apple silicon?

  • @LightningProductions-mt8oj
    @LightningProductions-mt8oj Жыл бұрын

    Metahuman is finally on Unreal Engine 5!

  • @Enchantaire
    @Enchantaire Жыл бұрын

    Amazing! The head detaches from the body when imported into the sequencer though. Why is that?

  • @martem000

    @martem000

    5 ай бұрын

    I am also looking for a solution

  • @caiohaar8452
    @caiohaar8452 Жыл бұрын

    Release this beast!!!

  • @karlbovski1656
    @karlbovski1656 Жыл бұрын

    So I get it, you guys don't like Android, but what about other 3D-Cams solutions like Intel RealSense or similar? Anyway, amazing piece of software, congrats.

  • @_rider_1063
    @_rider_1063 Жыл бұрын

    When Android?

  • @Rokinso

    @Rokinso

    Жыл бұрын

    When Android?

  • @MakotoIchinose

    @MakotoIchinose

    Жыл бұрын

    Never 🤑

  • @LauranceWake

    @LauranceWake

    Жыл бұрын

    Hardware limitations mean android can't

  • @_rider_1063

    @_rider_1063

    Жыл бұрын

    @@LauranceWake people already made livelink face analogs for android. Also, Epic Games announced live link for android too far ago

  • @sheraixy

    @sheraixy

    Жыл бұрын

    when androids builds in a truedepth camera

  • @Kevin-bc7wz
    @Kevin-bc7wz Жыл бұрын

    Coming!!! Change the World!

  • @legacylee
    @legacylee Жыл бұрын

    question, does this require an iphone (aside from the stereo camera of course), or can the footage be from any camera at this point? Just curious, wasn't sure if it was using the iphone lidar data or something like that.

  • @lexastron

    @lexastron

    Жыл бұрын

    I double that question.

  • @legacylee

    @legacylee

    Жыл бұрын

    @@lexastron I did find out that it does use the data from the iPhone camera and that's why they use it. There's ways to use Android or a webcam, it's just not as accurate or articulate unfortunately, however, you can get close and then hand animate the rest to get it a lot closer to the performance. It'll take a little more work but I guess it's doable just would be a lot easier with an iPhone

  • @lexastron

    @lexastron

    Жыл бұрын

    @@legacylee Got it. Thank you 🙏

  • @legacylee

    @legacylee

    Жыл бұрын

    @@lexastron np I hope they start adding similar tech to androids, I'm not a big iPhone fan but I gotta admit iPhones do have the tech we need lol

  • @TheNSproject
    @TheNSproject6 ай бұрын

    Nice video! I wish I know where I am wrong. My BPMetahuman does not move with the animation...

  • @Amelia_PC
    @Amelia_PC Жыл бұрын

    3:29 What's the iPhone app we should download to record videos to import to the engine? could you show us the process with iPhone (a real step-by-step)?

  • @saraiev_

    @saraiev_

    Жыл бұрын

    Live link face

  • @Amelia_PC

    @Amelia_PC

    Жыл бұрын

    @@saraiev_ oops! sorry!

  • @simuman
    @simuman Жыл бұрын

    Nice plug-in, would be nice if wasn't just for iPhone though, what about us Android users.

  • @AlexisRivera3D

    @AlexisRivera3D

    Жыл бұрын

    We the Android users are out of the road, they are focusing on iOS because of the features

  • @DRLarkin
    @DRLarkin Жыл бұрын

    Unreal folks: Any recommendations for HMC rigs that work with Animator?

  • @kurkista
    @kurkista8 ай бұрын

    Is there a way to queue Processes for MetaHuman Performance under MetaHuman Animator? and while at it for Export Animation too? This would liberate time waiting for each Process to be finished before moving on.

  • @davidfarr1839
    @davidfarr1839 Жыл бұрын

    looks really good. dose anyone know a way to get access to footage that will work with this I don't have access to a iphone but want to try it out

  • @brothercuber3288
    @brothercuber3288 Жыл бұрын

    Is this possible with android? None of us have iphones

  • @elliotplazinski2264
    @elliotplazinski2264 Жыл бұрын

    New Robocop game needs this badly.

  • @playSHRAPNEL
    @playSHRAPNEL Жыл бұрын

    At Shrapnel, we are thrilled to be leaning into Metahuman and the flexibility it provides through facial blends, diversity, age and the fidelity it gives you at the click of a button. This is a game changer and we are excited to see what it gives us. - Jay, Shrapnel's Art Director 😎

  • @EthanCasner
    @EthanCasner2 ай бұрын

    Metahuman is an excellent way to spend three weeks just trying to make a floating talking head actually attach to an animated body correctly. Even if they're literally "both metahuman" as of 5.3 there is still not official method.

  • @JonathanWinbush
    @JonathanWinbush Жыл бұрын

    👏🏿👏🏿

  • @RikkTheGaijin
    @RikkTheGaijin Жыл бұрын

    is there a way to export the head movement? it looks unnatural to have just the facial expression with a still head.

  • @SarvanandHariPrabodham
    @SarvanandHariPrabodham11 ай бұрын

    Thank you so much for creating this tutorial. It is very much helpful and latest. Is it possible I can create a mimicry avatar without calibrating my face? I am trying to make a fun mirror in which you can come against a LED Screen and stand (Camera is there to record you - high processor computer is attached). Do whatever you want in front of the screen and a avatar will mimic whatever you do, without calibrating to that avatar. Avatar will be same for all so no need to change the avatar. but there will be no time for calibrating each person. is this possible? how? can you please help?

  • @NickHeinOfficialPage
    @NickHeinOfficialPage11 ай бұрын

    When I bake the Face animation to the Control Rig like in the video, the animation freezes. Anyone have an idea what to do?

  • @jigneshghelani3559
    @jigneshghelani3559 Жыл бұрын

    what about android people?

  • @enrix00

    @enrix00

    Жыл бұрын

    Maybe because Android manufacturers don't want to add the depth camera components that iPhones have and focus on other features

  • @argonproductions
    @argonproductions7 ай бұрын

    Hi, i want to take the metahuman with the animation and put It on blender to add a couple of details and do the render there, and everytime i try the animation no longer works, what would be the proper way to archive that?

  • @pharhillanimated
    @pharhillanimated4 ай бұрын

    Do I have to do a new identity for every project, or can I use the same identity with side views and just add a new performance?

  • @natanaelgauna3600
    @natanaelgauna360010 ай бұрын

    Hi! Any advice on troubleshooting these three issues on Metahuman Animator? - “Promote Frame” randomly jumping to a different frame than the selected one. - Metahuman Identity Solve not accurate result. - “Add Teeth Pose” breaking the Identity Solve even more. Thanks a lot!!!!!

  • @kingsleyadu9289
    @kingsleyadu9289 Жыл бұрын

    Unreal engine, God bless you ❤❤❤❤

  • @user-gu1pl7yc2s
    @user-gu1pl7yc2s Жыл бұрын

    WOOOOOOOOOOOOW

  • @Domm_Dynamite
    @Domm_Dynamite11 ай бұрын

    So I'm stuck at the part that is conveniently skipped in the tutorial. I have pulled the take files from my iphone and placed them in a folder and set that folder as the target for my capture source. But I don't see anything in the capture manager. :(

  • @ffabiang
    @ffabiang Жыл бұрын

    We need Android support 😢

  • @XsynthZ

    @XsynthZ

    Жыл бұрын

    Tell android manufacturers to start including front-facing lidar

  • @3dart_es409
    @3dart_es409 Жыл бұрын

    Please add support to iPad Pro 2022. I used with Live Link and worked perfectly. Now I just updated the app and when I open it, shows two methods: -The old Live Link -The new Metahuman Animator, but it says in red color that my device is not supported. How is not capable an iPad Pro 11” 2022 4ºgen with M2 chip, and iPhone12 is capable?

  • @CGeneralist92

    @CGeneralist92

    Жыл бұрын

    I am wodnering the same thing. Hopefully they will update the plugin to work with Ipad.

  • @AlexiosLair

    @AlexiosLair

    Жыл бұрын

    It is listed on the blog that you need to use Iphone12 or higher.

  • @3Dave666

    @3Dave666

    Жыл бұрын

    is working, I tried it on ipad pro 2022 and is fine

  • @3dart_es409

    @3dart_es409

    Жыл бұрын

    @@3Dave666 really? Don't have any inconsistencies? It gave me an advice that it can behave incorrectly and I didn't try it.

  • @3Dave666

    @3Dave666

    Жыл бұрын

    @@3dart_es409 I tried with a 10 seconds video and it looks like is perfectly working, it uses 2 captures (video and depth) and ipad can do that

  • @MR_GFX
    @MR_GFX Жыл бұрын

    amazing all time my best favorite team in the world, I'm doing another tutorial with dufrenites way for metahuman animator

  • @enkidu001
    @enkidu0018 ай бұрын

    i am still not able to bring a metahuman (any) to unreal engine 5.3. It's incredible.

  • @enkidu001

    @enkidu001

    8 ай бұрын

    PS. even chatgpt failed me, with outdated response (2 actually)

  • @xewi60
    @xewi60 Жыл бұрын

    Can we use this to have better result with live link/will it be available real time someday?

  • @AlexiosLair

    @AlexiosLair

    Жыл бұрын

    Considering it requires heavy computation that also involves Metahuman backend I doubt that. Plus there's no reason for it to be real time.

  • @BongbokCG
    @BongbokCG Жыл бұрын

    🔥🔥🔥🔥

  • @madedigital
    @madedigital Жыл бұрын

    You need at least 64gb of ram to process the animation at the end will this change to 32 at least

  • @oimob3D

    @oimob3D

    10 ай бұрын

    I hit "Prepare for Performance" button and received the 64gb ram warning, it's training on 32gb right now with a GTX1080, and my PC is burning!

  • @adamc3607
    @adamc36078 ай бұрын

    I appreciate the video but i'm 2 minutes in so far and it's missing important information: - I didn't have the Metahuman plugin in my project and there's no link in the video description so wasn't sure where to find it - It jumps straight into how to load in footage with no explanation of how to record it or even the app to download on my phone The rest of the tutorial was great though and worked really well!

  • @EvanMapleMaggot
    @EvanMapleMaggot Жыл бұрын

    Thank you guys

  • @3rdDim3nsn3D
    @3rdDim3nsn3D Жыл бұрын

    So awesome! But i have master issue with bridge I create a metahuman with creator (for 5.2) but it is not showing up in bridge no matter what i do. Do you have a solution on that pls?

  • @piorism

    @piorism

    Жыл бұрын

    You need to login multiple times if it doesn't show up, on both the Epic side and the Quixel side. It's a mess, but it works.

  • @3rdDim3nsn3D

    @3rdDim3nsn3D

    Жыл бұрын

    @@piorism i got it to work- i was just very dumb i had to update bridge vie the epic games launcher. After that the metahuman from creator showed up in my quixel bridge. Thanks for your reply man 😄

  • @piorism

    @piorism

    Жыл бұрын

    @@3rdDim3nsn3D Awesome :) Good luck. And yeah as said, if they don't show up at some point in the future, it'll likely be because of a login timeout.

  • @3rdDim3nsn3D

    @3rdDim3nsn3D

    Жыл бұрын

    @@piorism aleight thx for the hint👍😃

  • @DohaElwardaney
    @DohaElwardaney11 ай бұрын

    WOW! Now I understand why actors and actresses worry about AI and Digital engines.

  • @javilan666
    @javilan66611 ай бұрын

    You need to create a hand and body movement tracker. I mean Vseeface can do it highly accurate. But I bet that you can do it better. Or not?

  • @user-lw3fo2hs4o
    @user-lw3fo2hs4o Жыл бұрын

    In the meta-human performance stage, clicking Processing causes a conflict and cannot proceed, is there any way?

  • @PatrickCharpenet
    @PatrickCharpenet9 ай бұрын

    I must be doing something wrong, when applying the exposed face animation to my metahuman, it works but the head is detached from the body…

  • @Zeno617
    @Zeno617 Жыл бұрын

    I keep crashing on the prepare for performance step, anyone found a fix?

  • @reinohvp
    @reinohvp11 ай бұрын

    It is necessary to have an IPhone or can I just upload a video?

  • @grmnt.studio
    @grmnt.studio Жыл бұрын

    Hey! I've managed to capture a performance but once I add it as a face animation to the Metahuman Blueprint, the head stays detached from the body. How can I merge them together and work on my body animation separate from the facial / head rotation?

  • @joshjen1129
    @joshjen112911 ай бұрын

    My footage isn't showing up in the capture source. I'm using the live archive as you recommended but nothing shows up. Can anyone advise?

  • @RicardoLimaVFX
    @RicardoLimaVFX Жыл бұрын

    Is it possible to use videos made by an android cell phone or PC?

  • @sahinerdem5496
    @sahinerdem5496 Жыл бұрын

    can i use any adroid phone video capture?

  • @krz9000
    @krz9000 Жыл бұрын

    nice! but seems like an iphone is mandatory these days with MH-animator and realitycapture

  • @Israel2099
    @Israel2099 Жыл бұрын

    What iphone model works brings true depth camera?

  • @JosephWraith
    @JosephWraith Жыл бұрын

    This is the way.

  • @blaszmogames
    @blaszmogames Жыл бұрын

    what is the cable to connect iphone to pc? i know it can work on wifi but for speed some cable connection is used. what's the cable?

  • @MilutinMujovic
    @MilutinMujovic Жыл бұрын

    Why can't we use our high quality footage from for example high-end mirrorless cameras like Sony A7IV?

  • @Metarig
    @Metarig Жыл бұрын

    Boom! Epic Games just dropped the ultimate mic-drop moment!

  • @victorzollikofer1292
    @victorzollikofer1292 Жыл бұрын

    A lot of people are new to UE, because of MetaHuman. But for a beginner, this tutorial is wayyy too fast and most click are not explained. Just some feedback for future work 🙂 Keep doing awesome stuff

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