How to Get Bad Omen 5 in Under 5 Minutes [Java]

Ойындар

Don't spend hours camping at an outpost or building a big farm that you'll rarely use. A handful of cheap materials and knowledge of one basic spawning mechanic are all you need to get five pillager captains in just a few minutes.
Java Edition only [1.14 thru 1.20.6+].
xisumavoid's 1.14 Super Simple Pillager Farm
• Minecraft 1.14 Super S...
The pillager trap in xisuma's design was a solid starting point. My design improves the spawning rates without having to light up all the nearby caves, and clarifies that pillagers will actually spawn on wood inside the outpost if unlit.
Background music:
J.S. Bach - Goldberg Variations, BWV 988: Aria
Kimiko Ishizaka, Piano (Creative Commons Zero)
kimikoishizaka.bandcamp.com/a...
0:00 Introduction
0:32 Location
0:52 Materials
1:10 Setup
3:04 Using the farm
#minecraft #minecrafttutorial #minecraftfarm

Пікірлер: 54

  • @omarsplaytimechannel
    @omarsplaytimechannel6 ай бұрын

    Great! A simpler design than the one you need to go to the nether.

  • @omarsplaytimechannel

    @omarsplaytimechannel

    3 ай бұрын

    what if I bring a villager there

  • @cubefigured

    @cubefigured

    3 ай бұрын

    Adding a villager + workstation would definitely supercharge spawning by triggering a raid (if carefully located relative to afk point). Much more complicated than what I did here, but NicoisLOST has a couple great videos on that.

  • @The_void_coffe._.
    @The_void_coffe._.2 ай бұрын

    this is a very good video! keep the good work.

  • @olexgaming1946
    @olexgaming1946Ай бұрын

    The video was great and simple ,keep it up ❤ You just earned a new subscriber

  • @cubefigured

    @cubefigured

    Ай бұрын

    Thank you!

  • @TheLoneTraveler.
    @TheLoneTraveler.6 ай бұрын

    wow now this is simple and super helpful, keep up to good work!

  • @cubefigured

    @cubefigured

    6 ай бұрын

    Thanks!

  • @siddharthbhattacharya1710
    @siddharthbhattacharya17105 ай бұрын

    I LOVE YOUR VIDEOS . I am sure you will blow up one day

  • @cubefigured

    @cubefigured

    4 ай бұрын

    Thank you so much!

  • @fabio-sc5pj
    @fabio-sc5pj10 күн бұрын

    Yoooo Ty so much you earned a sub ❤

  • @randompersonline
    @randompersonline2 ай бұрын

    Very useful thanks

  • @ThePepperNinja
    @ThePepperNinjaАй бұрын

    i just buildt the farm and i love it, it is going to help me so so much and i appresiate all the content/videoes you make, thank you so much

  • @cubefigured

    @cubefigured

    Ай бұрын

    Love to hear it!

  • @-Nikoli-
    @-Nikoli-4 ай бұрын

    Top teir video. Im subscribing

  • @auntied4950
    @auntied49505 ай бұрын

    Thank you! This was exactly what I needed 🤩

  • @liarbec7294
    @liarbec7294Ай бұрын

    Works great ty

  • @kuboiapad7472
    @kuboiapad74722 ай бұрын

    tysm bro works perfectly and a tip from me put simulation distance to 32 as it worked for me

  • @cubefigured

    @cubefigured

    2 ай бұрын

    The render distance and simulation distance shouldn't matter because they deal with how many chunks are loaded horizontally, and in this design everything is happening in a 2-ish chunk radius around the outpost. If you mean that you can't see any mobs on the ground when you're at the top of the scaffolding pillar, they are down there, they're just out of visual range (which is affected by your render distance and entity distance).

  • @kuboiapad7472

    @kuboiapad7472

    2 ай бұрын

    @@cubefigured ty

  • @neten2552
    @neten2552Ай бұрын

    Works Purfectly java 1.20.4

  • @elo7514
    @elo75142 ай бұрын

    thank you so much its so usefull ur so under-rated

  • @elo7514

    @elo7514

    2 ай бұрын

    also do i need to build up all the way to height limit

  • @cubefigured

    @cubefigured

    2 ай бұрын

    @@elo7514 you only need to go up about 120 blocks above the ground

  • @elo7514

    @elo7514

    2 ай бұрын

    @@cubefigured i just built as high as i can also they despawn when i come back down

  • @cubefigured

    @cubefigured

    2 ай бұрын

    @@elo7514 some will randomly despawn during the time it takes to climb back down, but it shouldn't be a lot. As for the height, if you go much higher than 120 all mobs on the ground will despawn / stop spawning, so there is a sweet spot.

  • @elo7514

    @elo7514

    2 ай бұрын

    oh @@cubefigured also wheni climb high up i can't see the pillagers or any mobb when am high up what settings do u use for that

  • @skyfall2023
    @skyfall202327 күн бұрын

    Question: If my outpost is in a spruce biome (lot's of trees next to it) does that lower my spawn rates and should I break the trees? Thanks

  • @cubefigured

    @cubefigured

    26 күн бұрын

    Great question. You can leave the trees-pillagers don’t spawn on leaves. If there were exposed logs (like acacia branches) you’d want to spawn proof those, but shouldn’t be a problem with spruce

  • @Beast3599YT
    @Beast3599YT2 күн бұрын

    Does this wok on bedrock

  • @Zane.Ninja1
    @Zane.Ninja1Ай бұрын

    Can it work on bedrock i keep struggling to make pillagers spawn so i can use my raid farm

  • @cubefigured

    @cubefigured

    Ай бұрын

    Unfortunately not, pillager spawning at outposts works very differently in bedrock

  • @jackrectenwald2459
    @jackrectenwald24594 ай бұрын

    can you use ladders instead of scaffolding?

  • @cubefigured

    @cubefigured

    3 ай бұрын

    Absolutely, any method of getting to the right height works, whatever is cheapest/easiest for you!

  • @izulie874
    @izulie87415 күн бұрын

    how do u have only 100 subs

  • @devintran-kz7qd
    @devintran-kz7qd2 ай бұрын

    can it work on minecraft sever ? (java)

  • @cubefigured

    @cubefigured

    2 ай бұрын

    Yes, but because of the mob cap it will work best when no other players are in the overworld.

  • @xymdx
    @xymdx2 ай бұрын

    what is the y level that must be reached?

  • @cubefigured

    @cubefigured

    2 ай бұрын

    It depends on the y level of your outpost. The materials list includes enough scaffolding to go up 120 blocks above the ground, which is the ideal distance to unload caves without unloading the surface.

  • @xymdx

    @xymdx

    2 ай бұрын

    @@cubefigured gotcha, been using it a ton and it's super effective, thank you!

  • @Official-WaffleExtras
    @Official-WaffleExtras5 күн бұрын

    what is a good render distance?

  • @cubefigured

    @cubefigured

    4 күн бұрын

    Good question! As long as it’s at least 2 chunks you should be fine-render distance is a horizontal limit, not a vertical one.

  • @LilduckyOP
    @LilduckyOP3 ай бұрын

    What if there’s only like 1 pillager every 15 20 minutes

  • @cubefigured

    @cubefigured

    3 ай бұрын

    Are you using java or bedrock edition? (Pillager spawning at outposts works differently in bedrock, this tutorial is for java only)

  • @LilduckyOP

    @LilduckyOP

    3 ай бұрын

    @@cubefigured bedrock

  • @cubefigured

    @cubefigured

    3 ай бұрын

    😢 that's my bad, I should've been more clear about that. I put java in the title now too. I've been trying to find more info on how outposts work in bedrock but I still have a lot of questions. I have seen a few bedrock tutorials that look pretty quick/cheap, so I guess solutions are out there.

  • @SillyFellow56
    @SillyFellow563 ай бұрын

    Is this for bedrock

  • @cubefigured

    @cubefigured

    3 ай бұрын

    Java only, unfortunately. In bedrock outpost spawning works differently.

  • @parabetdah
    @parabetdah3 ай бұрын

    work for bedrock??

  • @cubefigured

    @cubefigured

    3 ай бұрын

    No, only java. Outpost spawning works differently in bedrock.

  • @parabetdah

    @parabetdah

    3 ай бұрын

    thanks ​@@cubefigured

  • @Hazrty
    @Hazrty7 ай бұрын

    Thanks for the guide, ur mad underrated 🫡

  • @cubefigured

    @cubefigured

    7 ай бұрын

    Glad you liked it!

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