How to Fix 100% of the Traffic at Every Intersection!

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Пікірлер: 382

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines2 жыл бұрын

    ⭐⭐⭐NEW BiffaPlays Merch Store Open NOW! Check out the cool designs at www.biffaplaysmerch.com/ ⭐⭐⭐

  • @William_W

    @William_W

    2 жыл бұрын

    OoOoOo! Merch time!!!

  • @apictureoftomcruise9354

    @apictureoftomcruise9354

    2 жыл бұрын

    The city of Huntsville in Alabama has a robust system of these overpass roads. It is quite impressive if you are looking for good examples!

  • @dr_jacko

    @dr_jacko

    2 жыл бұрын

    Love it, would love a Biffa Logo mug, if you ever get around to adding it to the store.

  • @minorityminds4078

    @minorityminds4078

    2 жыл бұрын

    Hey , when somebody is stoping in giveway sign very much ,just put traffic light for 3 sec and then take the traffic light off, it fix my problem every time and i hope it will fix yours. And if it fixed put my name in anything in your city ‘pabbi’

  • @corey6129

    @corey6129

    2 жыл бұрын

    yumbltv will show you all those intersections you are doing now as well as a few more you could do like 4 ways with the straight through being a bridge for one and a tunnel for the other.

  • @shraddha278
    @shraddha2782 жыл бұрын

    At 24:44 the two bridge peices don’t have a nod in between for the cars to change lanes. The cars that come down the bridge from either side are forced to go straight back to another bridge even if they want to turn and not take the bridge.

  • @linnoff

    @linnoff

    2 жыл бұрын

    This, and/or giving one of the ground level lanes an option to go both ways. As it is, there's no reason for the overpass lanes to go to ground level since they go back up without any lane switching allowed

  • @portnoyslp

    @portnoyslp

    2 жыл бұрын

    Although the cars seem to be finding a way -- at 27:16 you can see some of the cars jumping lanes at the "nodeless" connection to avoid having to go to the next bridge.

  • @Marconius6
    @Marconius62 жыл бұрын

    9:23 Setting the timed traffic light automatically also sets the lane arrows: you reset all your manual arrow settings right there.

  • @jacobsecor5015

    @jacobsecor5015

    2 жыл бұрын

    and at 17:11

  • @IcecalGamer

    @IcecalGamer

    2 жыл бұрын

    Biffa had always did/does this; for years now, with many other commenters pointing it out. ¯\_(ツ)_/¯

  • @SporadicKristal

    @SporadicKristal

    Жыл бұрын

    ​@Andrei-Razvan Tutuianu He knows it drives us insane to see it, and he just pretends he doesn't 😂

  • @Altmaerker_DE
    @Altmaerker_DE2 жыл бұрын

    27:44: You need a node between the two "bridges", because now u r forcing people coming from right above to stay on the lane over the next junction without giving them permission to use the next crossing into your Building-areas to "north" and "south". (Sorry for my bad english - Im not a native speaker ^^)

  • @Altmaerker_DE

    @Altmaerker_DE

    2 жыл бұрын

    Okay forget about that: in 29:46 u can see this part of the road and the cars a doing a weird maneuver before entering the second "bridge" and changing lane to use the crossing. But it looks a bit strange :D

  • @colvWTFcolv

    @colvWTFcolv

    2 жыл бұрын

    your English is better than most English people so dont worry :)

  • @inyobill

    @inyobill

    2 жыл бұрын

    I wish my German were as good as your English.

  • @KreppelSeppel

    @KreppelSeppel

    2 жыл бұрын

    I thought the same like you, there must be a node. Otherwise the cars continue to do the odd lane-switching just at the beginning of the bridge that they should not be allowed to do...

  • @Paradiso.21

    @Paradiso.21

    2 жыл бұрын

    It could also help if he modified the "Hugo there" for cars coming off the straight VOP and onto the curved one. Adding the option for the cars to not only stay in their lane but also to move one lane to the side.

  • @Baneina
    @Baneina2 жыл бұрын

    Hi Biffa! I think you made an oopsie around 24:48 As you can see, there isn't a node between the two overpasses where cars can change lanes, so they are forced to go up the second overpass whether they like it or not. No idea if it was intentional :P

  • @MrDexSat

    @MrDexSat

    2 жыл бұрын

    Was just about to comment this. As it was, the second overpass seemed unnecessary and building it that way meant people using the first one are forced to use the second one. Bit of an oopsie, but hopefully an easy fix (though I'd personally just remove the second overpass altogether)

  • @Foulwynd

    @Foulwynd

    2 жыл бұрын

    if you look at 27:53, the cars are changing lanes there even though Biffa set it up weirdly, so it probably works as it should despite Biffa's intentions

  • @donavanaking

    @donavanaking

    2 жыл бұрын

    I saw that too. Adding a node in between should fix it

  • @DanRamone81

    @DanRamone81

    2 жыл бұрын

    @@MrDexSat also here to comment on that :D I would have a single overpass over the two intersections. Overpasses are only 2 lanes while the roads are 4 lanes, it seems to me that most of the people will use the road for turning into the city.

  • @DanRamone81

    @DanRamone81

    2 жыл бұрын

    actually I have to correct myself, cars change lane in the small space from overpass to road. Look at 27:20

  • @tigonologdring9189
    @tigonologdring91892 жыл бұрын

    Most of the traffic issues seem to have been down to "dedicated turning lanes" where you forced two lanes of through traffic into one heavily choked lane and one empty turning lane, a bit like you had at the end before you reverted the one-way back to a two-way overpass. Great looking stuff though! Reminds me of the Mancunian Way quite a bit. The underpass version would be like bits of Paris I think.

  • @cherriberri8373

    @cherriberri8373

    2 жыл бұрын

    But no we must have dedicated lanes! And no we wont add lanes pffft. I love Biffa but I hate Biffa at the same time lol

  • @awkward.millie3802

    @awkward.millie3802

    2 жыл бұрын

    Coming from someone who drives Mancunian way often, it’s an absolute shitshow design wise & probably creates more problems than it solves

  • @Jaylen510

    @Jaylen510

    2 жыл бұрын

    Yes! My thoughts exactly!

  • @V8HiluxZX6R
    @V8HiluxZX6R2 жыл бұрын

    9:15 when you added in the timed traffic lights it changed your lanes to allow a straight on again... (forgive me if you addressed this later in the video - you did notice it but not sure you knew why it happened). You caught it when it happened on your second overpass/flyover. Edit: it became irrelevant in the end because of the extension over the roundabout, you now need the straight on lanes for people coming off the roundabout from the other directions.

  • @raymaa1223
    @raymaa12232 жыл бұрын

    It may be because I am European, but I’d prefer to have underpasses rather than overpasses (especially at the roundabout in order to preserve its beauty) Apart from that, I love the way you solve all these traffic issues in various ways, it’s very inspiring (although I can’t apply 90% of these solutions as I play on console and don’t have access to mods…)

  • @stephenclark9917
    @stephenclark99172 жыл бұрын

    Alternatively you could make better use of the existing lanes. Let straight on traffic share a lane with right turning traffic - abandon dedicated turning lanes. At 2:20 is a classical example, the right turning lane empty, massive queue in straight on lane. Two downstream lanes ready to receive traffic, but only one lane supplying it. Lane mathematics applies to junctions too.

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    The standard AI had problems with mixed use lanes which made people use only single use ones AFAIK. This shouldn't be as much of an issue because he's using TM:PE but he's lowered the AI settings for performance so maybe it might still be an issue?

  • @artistfkaW

    @artistfkaW

    2 жыл бұрын

    @@kaltaron1284 yeah I was gonna say that’s one casualty of trying to make the game run smoother. Applying lane math to intersections works if there aren’t nodes they can switch in before the next turn off but otherwise the basic game mechanics will send basically everyone on the same route

  • @wohlhabendermanager

    @wohlhabendermanager

    2 жыл бұрын

    Yeah, that would be the logical thing to do, but sadly the game AI isn't that clever. It will happily pile up in one lane even though there are three available. Even TM:PE can't solve all the AI's problems, even though I've noticed an increased usage of other lanes with that mod.

  • @Marconius6
    @Marconius62 жыл бұрын

    24:53 The Hugos you're doing at this point are locking cars into a completely fixed path: ones coming off the curved overpass will be forced to go straight on to the next overpass, with no option to turn left or right at the intersection; similarly, cars coming from a different direction will not be able to get on the intersection either.

  • @donnamorrell1895
    @donnamorrell18952 жыл бұрын

    wow, those new roads really are a game changer, although they look complicated, and I can just see me rage quitting if I ever tried to use them, it's great to see someone with more skill than me doing a great job at fixing traffic problems. Thanks Biffa.

  • @Qoushik

    @Qoushik

    2 жыл бұрын

    Fun fact, these are actually very old!

  • @donnamorrell1895

    @donnamorrell1895

    2 жыл бұрын

    @@Qoushik well they are new to me as I've not seen them before. but thanks for the "fun fact"

  • @masterchief01276
    @masterchief012762 жыл бұрын

    Oh wow I was just looking up some “Biffa worst traffic fix” so I can binge while I play and clicked on this not even realizing you literally just uploaded! Hi Biffa! :D

  • @DXMCU

    @DXMCU

    2 жыл бұрын

    Lol same

  • @mattazmy

    @mattazmy

    2 жыл бұрын

    I watch on a loop via his playlist!

  • @eeffiieejj
    @eeffiieejj2 жыл бұрын

    Biffa the TM:PE mod has a setting where you can turn the automatic traffic lights on/off. So you don't have to do it manually with every new road you build!! It's in the options menu for the mod

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    👍

  • @Incogneto1981

    @Incogneto1981

    2 жыл бұрын

    I have been saying this for weeks and he never does it! LOL

  • @astrosoup

    @astrosoup

    2 жыл бұрын

    thank you!

  • @Pikapikapikapikapika

    @Pikapikapikapikapika

    2 жыл бұрын

    It makes for better content when he explains how to do it. I guess most people know now so no reason not to

  • @Alligatchomp

    @Alligatchomp

    2 жыл бұрын

    @@BiffaPlaysCitiesSkylines Speak English! 🤣

  • @maidenminnesota1
    @maidenminnesota12 жыл бұрын

    27:45 You're forcing everyone turning right to stay in the right hand lane, which then forces them to turn right at the next intersection, go around the block, then choose the lane to come back in order to take a left. This will make a bigger mess. Those overpasses aren't meant to be used back-to-back like that.

  • @TheRealSurajShrestha
    @TheRealSurajShrestha2 жыл бұрын

    You should make two way underground in the roundabout so it won't damage the beauty of roundabout and it would look cool having a underground pass.

  • @poelmeister
    @poelmeister2 жыл бұрын

    You can use VOP to make double roundabouts, so two levels, one that turns normal at street level and one that turns opposite on the elevated level. You essentially cut your traffic in half and reduce time spent in the roundabout. And it will much better handle excess influx.

  • @bobblebardsley
    @bobblebardsley2 жыл бұрын

    I really like that final two-way overpass, just need to pile the rocks up on the roundabout under the corner of the overpass and make a feature of it :)

  • @paulleah5887
    @paulleah58872 жыл бұрын

    Biffa, there's no changing lanes between overpasses. So you are forced to use both or none depending where you came from.

  • @A._Meroy

    @A._Meroy

    2 жыл бұрын

    The cars can leave the lane, but do so only right at the start of the 2nd overpass. I consider this an inappropriate spot however, a node in between to allow for switching would be best I guess.

  • @LadyLexyStarwatcher
    @LadyLexyStarwatcher2 жыл бұрын

    Oh cool! I saw this mod a while back, glad you are putting it to use. I used to do this sort of thing by hand back in the day, this mod makes it so much easier and better looking.

  • @doesitmatter3642
    @doesitmatter36422 жыл бұрын

    Love seeing how you find new solutions to old problems :)

  • @cesaranthonyviralta5495
    @cesaranthonyviralta54952 жыл бұрын

    This episode made so very anxious! I love it.

  • @ahmadx1x1thebestnickname71
    @ahmadx1x1thebestnickname712 жыл бұрын

    Thank you, Biffa for trying to fix disastrous roads!

  • @andrewbecker1013
    @andrewbecker10132 жыл бұрын

    When you started the curved overpass by eyeballing it, that's what caused all of your problems with things not matching up, not being straight, and not having the right number of zoning squares afterwards.

  • @DizzleEdits
    @DizzleEdits2 жыл бұрын

    I've been looking at these roads for ages but never subscribed to them, let's give them a try then if Biffa says so :)

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    They are fantastic 👍

  • @davidr21
    @davidr212 жыл бұрын

    I used to watch your videos constantly, and I've returned to following the recent series! Your added sound effects to your reactions are hilarious! it's a nice improvement! Also I still crack up every time you say "Darn you game!". Thanks for continuing to make great content!

  • @HilcoKlinkert
    @HilcoKlinkert2 жыл бұрын

    A "Vanilla Under Pass" would probably work wonders at the roundabout, allowing heavy industrial traffic to head straight on to the highway. I'm surprised you didn't go for that, as you mentioned the possibility of tunneling with VOP, and I was curious to see it built. I'll just have to try it myself then 😀 The current curved road over the roundabout looks more like an oversized monorail to me 😜 Ps: I like the 'Hugo There' design, looks cool!

  • @Jim.Hummel
    @Jim.Hummel2 жыл бұрын

    What an intriguing solution...VOP certainly works quite well for you but I know I would have to heavily spike my tea with some liquor to get it sorted in my builds. You make it look so effortless!

  • @sywzakat2380
    @sywzakat23802 жыл бұрын

    Oh what a perfect way to relax after an exam, love the new update and I’ll try it out in my city soon 😁

  • @xtnuser5338
    @xtnuser53382 жыл бұрын

    If you put a couple of the overpasses pretty close to each other - like only one road segment apart between overpass ends - I think you should add a node to that in-between segment halfway along it. That way the cars can come off one overpass and have a chance to change lanes before they hit the next overpass.

  • @tootruesheep872
    @tootruesheep8722 жыл бұрын

    hey Biffa, your junction at around 18:40 - the straight on lane closest to the shops doesnt need to stop as there's no traffic joining that lane 😁

  • @winspaarkiebarkiebarker
    @winspaarkiebarkiebarker2 жыл бұрын

    better transit planning? nah lets just build overpasses. Great accuracy biffa, by the way your tram costs way too much per ticket you should really lower that to attract riders

  • @maidenminnesota1
    @maidenminnesota12 жыл бұрын

    We have a few of those center lane overpasses and tunnels where I live. They work really well. The key word here is we have a *FEW.*

  • @simongeard4824

    @simongeard4824

    2 жыл бұрын

    They're good in situations where you've got a major intersection dominated by through traffic on one road, but with enough traffic turning and crossing to make traffic lights both essential for the side road and disruptive for the main road.

  • @mrow7598
    @mrow75982 жыл бұрын

    12:00 in the real world, we'd just add a third lane with two lanes turning left.

  • @92jeffs
    @92jeffs2 жыл бұрын

    When you use the quick setup for timed traffic lights it will automatically sort the lanes. That's why it messes up with your lane changes on the overpasses

  • @Corum001
    @Corum0012 жыл бұрын

    Thank you Biffa, perseverance, patience and many sips of tea ! cheers. :)

  • @yaduvarma9854
    @yaduvarma98542 жыл бұрын

    Love this new road setup.... Looks realistic and don't take up much space ..

  • @blaikie79
    @blaikie792 жыл бұрын

    8 meters is pretty high for a bridge piece really - 26ft! even 5 meters would be a more than acceptable height for an overpass bridge (over 16ft, more than enough for road traffic). Love it though, thanks for the ep!

  • @A._Meroy

    @A._Meroy

    2 жыл бұрын

    The road pieces are quite thick from top to bottom, probably roughly 3 meters. Raising them only 5 meters (which counts from top to top) would result in only 2m being left from the top of the lower section to the bottom of the overpass. Trucks would clip through the bottom of the overpass for sure. Edit: Just rewatched the relevant part. Bridged road pieces are apparently only 2m thick. So elevating 5m would be like 3m space + 2m road above it. Sufficient for normal cars, but large trucks still wouldn't fit.

  • @simenkapskarmo3293
    @simenkapskarmo32932 жыл бұрын

    Thank you for uploading so regurarly! I Just broke my neck (on saturday) and i got out of surgery earlier this day. Your videos help me keep the motivatoin and emotions at bay! Again thank you so much!

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    Yikes, hope you're recovery is reasonably quick 👍

  • @ryanalice5439
    @ryanalice54392 жыл бұрын

    Biffa love all you videos!!! Just binged over the last two weeks like all of them. Also I think a highland park like they have in New York City would look super cool and be different than anything you’ve done. Thanks for the amazing content!

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    Awesome thank you!

  • @ryanalice5439

    @ryanalice5439

    2 жыл бұрын

    Also I’m dumb and just realized autocorrect messed me up. I meant Highline park. It’s like an elevated train track that got converted to bike/walking path that is has a bunch of trees and plants and stuff on it.

  • @Caro2Late
    @Caro2Late2 жыл бұрын

    It is really cool looking first of all!! However it takes a special kind of bravery to set it up in an existing city. I don't have that, but I'm glad you do!

  • @simoncoene7119
    @simoncoene71192 жыл бұрын

    26:00 You forget to add a node in the one section between the 2 'bridges' so they can switch lanes to turn at the next corner or go straight.

  • @stevelondonse23
    @stevelondonse232 жыл бұрын

    Another fantastic vid Biffa!

  • @xXxAngryBird101xXx
    @xXxAngryBird101xXx2 жыл бұрын

    This is completely unrelated, but I’m listening to this while working on some research, and I couldn’t for the life of me figure out what was wrong with my simulation output. When I did, I said “Oh I’m a complete muppet!” Probably the most British thing I’ve ever said in my life.

  • @artistfkaW
    @artistfkaW2 жыл бұрын

    That was stupendous biffa thanks

  • @PotravnyyVV
    @PotravnyyVV2 жыл бұрын

    A lot of people already mentioned that all the HugoTheres force traffic in some direction. But it's not because of HugoThere, it's just VOP quirk: it is more space-consuming then it seems. I've built a lot of intersections with VOP and found that you just shouldn't use two VOPs on close junctions at all, you have to give it some room to breathe. What is cool with VOP however is busy 4-way junctions. You make one overpass, one underpass and ground level is dedicated to only turns with two-phase light. It just decimates any traffic!

  • @A._Meroy

    @A._Meroy

    2 жыл бұрын

    Combining overpass and underpass for the crossing through lanes almost turns it into a full blown stack interchange. The lights are essentially only needed for left turning. No doubt that will decimate traffic like nothing else.

  • @TheMikelleh
    @TheMikelleh2 жыл бұрын

    The VOP already has tunnels. Just use tunneling like anywhere else when you create those overpasses, just go down. Also, on main junctions, it is about lane management. You also can used timed light in a Boulevard set up, where all lights in one direction are green through multiple intersections.

  • @wohlhabendermanager
    @wohlhabendermanager2 жыл бұрын

    I really like this fix, and it doesn't seem to be too unrealistic either. There are indeed some bridges for "straight on", as well as underpasses for turning left and right in my home town.

  • @richardlanglois172
    @richardlanglois1722 жыл бұрын

    Hi Biffa. Great vid as always. Others have mentioned it, but: You'll need a decision node between the overpass by the police station (#3 that you installed today) and the turning overpass (#2). There's no decision node in the 6-lane road between them, so, once a driver has entered either overpass, they're forced onto the other one too. Some have noted that drivers are (weirdly) still changing lanes, that's because the Hugo There at the east end of ramp #3 is missing its middle assignment. I use VOP a lot in my city, and I've found that I can get away with not using Hugo There for the outermost nodes of the VOP (6-lane-with-chevrons to vanilla-6-lane), though it can still look a little wonky sometimes, cause you'll wind up with what looks like "OMG MY EXIT!!" behaviour from the sims, lol.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    Fixed it now, thanks :-)

  • @richardlanglois172

    @richardlanglois172

    2 жыл бұрын

    @@BiffaPlaysCitiesSkylines Happy I was able to help! Love your vids, they've taught me a lot! If only my poor old pc could keep up! 🤣😭

  • @praetormagna2135
    @praetormagna21352 жыл бұрын

    Very cool! It would totally be viable to do one of these amazing bridge pieces where a junction is completely skipped so the bridge would stay up. Sort of a skipping road of sorts. Very cute build again!

  • @gregorylim8657
    @gregorylim86572 жыл бұрын

    biffa, do traffic fixing series with this, will be fun

  • @donalddickerson206
    @donalddickerson2062 жыл бұрын

    A. cool way to use the OP tool--if you let it go underground, you create a three way overpass/bridge setup, where you have an intersection, an underpass straight through bypass, and an overground overpass that turns into a bridge. Basically like a urban limited space stack interchange for a river bridge. And of course, the purpose is to have a double bypass so that the bridge can essentially function as an expressway. This is especially useful when you have really close connections. We can imagine, for example, the bridge connects to downtown proper, but we use the overpass to connect the bridge into the main junctions, while the rest of the road carries on into another 4 way junction. This allows traffics to be very easily dispersed and a main street maintained without becoming a stroad.

  • @dovatail488
    @dovatail488 Жыл бұрын

    At 36:42, There are assets that can support the 2-lane one-way overpass in the VOP collection and are numbered 2 (2 2)

  • @anderslindstrom3110
    @anderslindstrom31102 жыл бұрын

    This was really cool

  • @hopeisenough1317
    @hopeisenough13172 жыл бұрын

    amazing!

  • @paulfox3532
    @paulfox35322 жыл бұрын

    I always love seeing roundabouts touted as the ultimate solution...and then watching folks try to fix and bypass broken roundabouts. I know it's just a game mechanics thing, it just always strikes me funny. lol

  • @Bargeral
    @Bargeral2 жыл бұрын

    I know I'm late to the game, but "Mississipatea"! Lol. Walking distance to the namesake river, and I approve.

  • @carriegarrisonvos4433
    @carriegarrisonvos44332 жыл бұрын

    Really like the idea of these but truly complicated! I would be throwing my pc out in they yard lol. Watching you do it makes it look so easy. Seeing me try to do it, well you would probably laugh and get frustrated at the same time :D Love how they fix traffic tho!!

  • @RubeusRuby
    @RubeusRuby2 жыл бұрын

    Good morning, very interesting video using over passes in the city. There's a lot of these popping up

  • @rfresa
    @rfresa Жыл бұрын

    This was really interesting! The VOP system is certainly useful, but might be too complicated for me.

  • @8bigs8
    @8bigs8 Жыл бұрын

    Stupendous 👍

  • @viccilpb
    @viccilpb2 жыл бұрын

    that's funny, i was just thinking about parallel overpasses in cs yesterday and then biffa started building right away

  • @notharry9328
    @notharry93282 жыл бұрын

    Nice Video!

  • @medicallyunexplainedsymptoms
    @medicallyunexplainedsymptoms2 жыл бұрын

    There was no backing up at the T. So you're saying the tea is free-flowing? Excellent.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    Indeed :-)

  • @bobblebardsley
    @bobblebardsley2 жыл бұрын

    26:09 I do love a manual autosave 😜 Perfect when you want a sipa tea

  • @youtubeaccount1233
    @youtubeaccount12332 жыл бұрын

    Biffa is so smart!

  • Жыл бұрын

    The dang video is just starting and 4:14 had me in tears 🤣🤣🤣

  • @AMV12S
    @AMV12S2 жыл бұрын

    Biffa: Shows an extremely complex project. Me: Just use 3 roads from the vanilla game.

  • @royvandermarel3953
    @royvandermarel39532 жыл бұрын

    Yumbl always makes these look easy. Biffa is more at the building level that I am. Looks prettea hard

  • @neogriff
    @neogriff2 жыл бұрын

    interested in seeing the underground version 🙂

  • @BGNOO7
    @BGNOO72 жыл бұрын

    Finally biffa using this type of overpass😀😀

  • @JizzyDizzler
    @JizzyDizzler2 жыл бұрын

    "You can have them going under ground, like tunnels!" 🤣

  • @sudiptasingh
    @sudiptasingh2 жыл бұрын

    I was just thinking keep it a 2 way road and that’s what you did :-) ! Well done … a real head scratcher this one … but ooh the possibilities …

  • @Clavichordist
    @Clavichordist2 жыл бұрын

    If you want to see these in real life, check out Memorial Drive on the Cambridge side of the Charles River and Storrow Drive on the Boston side of the same river in Massachusetts. The Memorial Drive side (north) of the Charles River, has ramps coming in from the side streets and then connecting to the parkway. In these locations, through traffic remains straight in underpasses and tunnels. Where the bridges cross over to the Boston side, there are ramps leading up and down to the drive. On the Storrow Drive side (south) of the Charles, there is a similar setup but with more tunnels and over passes. This is usually where trucks get stuck because they don't read the signs about height limits! This usually occurs at rush hour too when it's pouring ran to make matters worse. Anyway, all of this ends with sweeping on and off ramps, tunnels and overpasses as this parkway enters into Leverett Circle, which is a gigantic overworked and ruined roundabout that the traffic geniuses "fixed" a few years ago.

  • @lamb-mz2sd
    @lamb-mz2sd2 жыл бұрын

    I wish the devs will consider adding mid road overpass/underpass in the game. Even just fixed road assets will be totally fine.

  • @RAI-1911
    @RAI-19112 жыл бұрын

    Thanks for traffic entertainment :D

  • @xwingleader4028
    @xwingleader40282 жыл бұрын

    Yeah, I would definitely try to have the overpass that goes over the roundabout be underground so it doesn't cover up those beautiful decorations!

  • @latl089er
    @latl089er2 жыл бұрын

    have a amazing one biffa

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    You too 😁

  • @KhrystaPlays
    @KhrystaPlays Жыл бұрын

    those look spiffy. I like the look of them!

  • @RustlersDeluxe
    @RustlersDeluxe2 жыл бұрын

    Biffa, the problem with the roundabout buildup is due to not being allowed into a blocked junction. Technically in the game once a couple of cars are out of the junction, those cars would fill up the first section of the roundabout. This means that no more cars will enter the roundabout until those cars move onto the next section. I hope this makes sense.

  • @badjohnny6599
    @badjohnny65992 жыл бұрын

    Hello Biffa... love your videos.

  • @corey6129
    @corey61292 жыл бұрын

    I suggest watching yumbltv on all his intersection he specifically made those same intersection for 4 ways one straight on is a bridge and the other side is a tunnel. he has tons of intersection videos

  • @TheGregcellent
    @TheGregcellent2 жыл бұрын

    Hello Biffa!!!

  • @nickbellomo3362
    @nickbellomo33622 жыл бұрын

    Time 27:26. On the road with the 2 over passes there is no option for people to turn left when they turn onto that road from the high density districts. There is only a thru way for people only on that road.

  • @toomuchtomate
    @toomuchtomate2 жыл бұрын

    About the "missing node" the bypass is over a secondary road, so I dont think its a big problem cuz they can detour to the juction before, while making a bypass for the main road, without causing traffic problems if a roundabout is added at the beginning of the first bypass

  • @LK.Cynric
    @LK.Cynric2 жыл бұрын

    That was cool to watch. I only started using mods and had the same problem on my roundabouts, cars stay there giving way never going and when they go, only 1 or 2 at a time just causing traffic. works better without roundabout or without giveaway. very strange.

  • @Jaylen510
    @Jaylen5102 жыл бұрын

    At 24:44 You are forcing all the cars that went onto the overpass to continue onto the other overpass because they cannot switch lanes! You should add a node there so the traffic from the overpass on the right isn’t forced to take the overpass on the left! That way people can turn right at the junction!

  • @lordraven2264
    @lordraven22642 жыл бұрын

    I've noticed that you have to do the Hugo a couple of times for it to stick. Since the last update, my Asset Editor doesn't work any more. It loads up with no tools. No roads or any other ability to do anything, except look at a grid, fun. Thanks a bunch, these are going to solve a massive problem I"m having in my newest build.

  • @martinadamec8689
    @martinadamec86892 жыл бұрын

    I thought merch would be more expensive and not so cheap i love HUGO THERE

  • @tingstead1181
    @tingstead11812 жыл бұрын

    At around 24:45 I think you need traffic to be able to switch lanes between the two bridge parts otherwise the cann't get to the side roads

  • @u3pyg
    @u3pyg2 жыл бұрын

    The traffic lights on the 1st overpass you made put again through traffic, and only one lane for turning.

  • @sjacpswbs03162005
    @sjacpswbs031620052 жыл бұрын

    with the risk of terrifying you with this suggestion, maybe those two overpasses should be one giant one. it feels more purposeful if it's a bit longer and it'll still work great! It looks a little odd when it goes up and down then back up again

  • @CelticSpiritsCoven
    @CelticSpiritsCoven2 жыл бұрын

    Here's an idea for you... Pancake one-way roundabouts.... Stack roundabouts for every direction travel needs. This would make it so no one has to cross over!

  • @stevengalloway8052
    @stevengalloway80522 жыл бұрын

    🤔 This Vanilla Overpass Project is interesting, but wow, it's also complex a little, Biffa. 😏 Instrad of a partial turn over a roundabout, how about a VOP completely going straight over one? 😈

  • @kavink3x
    @kavink3x2 жыл бұрын

    Biffa, YumbleTV has a tutorial on how to use the VOP including the underpass. You might check on that one for references

  • @RobDRich
    @RobDRich2 жыл бұрын

    Brussels has this set up but it goes underground and once a year they close the road down for a car boot sale. No joke I used to live there. The road was one of the main roads.

  • @MuhammadNurulIslam
    @MuhammadNurulIslam2 жыл бұрын

    i remember watching this done by Yumble i think..thanks for reminding this

  • @guy_autordie
    @guy_autordie2 жыл бұрын

    the "hugo there" with the overpass don't allow few trips. you can't exit the High Density zone without going on the back avenue where the convention center is, to go outside the city or in the industrial zone.

  • @piervail
    @piervail2 жыл бұрын

    Hello Biffa. Well that's not new I remember when I was in Paris end of the '80s early '90s it was commonly used but going underground so the regular avenue (at street level) could have a dedicated turning lane. And it was mostly used as an expressway to cross 2 or 3 blocks not just one as you show in this video. I would like to try this but I can't play the game anymore my computer is crashing every time I tried. So that's why I like to watch you building those magnificient cities and I want to encourage you to do your best. Thank you again for amusing me!

  • @mcwolfbeast
    @mcwolfbeast2 жыл бұрын

    Vanilla Overpass: How to get seasoned Cities: players frustrated with the game in the shortest amount of time ;)

  • @zsoltszilagyi4768
    @zsoltszilagyi47682 жыл бұрын

    Biffa went full Yumbl on this one😅

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