How Speedrunners BROKE The Bomb in Every Legend of Zelda Game

Ойындар

Bombs are an important item in almost every Zelda game, and in speedrunning they're somethings the most important item, as they allow for incredible glitches to be performed. Today we look at the most influential bomb glitches in the main series games, so sit back, relax, and get ready to explode.
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Chapters
00:00 - Intro
01:37 - ALTTP
06:25 - OOT
16:00 - MM
19:23 - WW
21:01 - TP
23:00 - SS
24:57 - BOTW

Пікірлер: 341

  • @Abyssoft
    @Abyssoft Жыл бұрын

    If you want to help get the next world record progression release, subscribe to my Patreon to get that goal bar filled up! www.patreon.com/abyssoft

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    A couple of other things, this video only covered the main series games since it would have ballooned in size if I covered the handheld Zelda's as well. Same reason for not including the minor glitches that don't factor into the speedruns. And the reason there weren't any discovery credits in ALTTP is because those glitches are so old it's almost impossible to tell the who and when of discovery for them.

  • @DavidWonn

    @DavidWonn

    Жыл бұрын

    @@Abyssoft Indeed, it is hard to track down who initially discovered what, even since the SNES era, so it is commendable that you track down what you can. Some gaming magazines of the time period did a disservice in not crediting the original sources (e.g. nobody to this day knows who discovered the DKJP lap skip in MK64) but that is its own deep rabbit hole.

  • @lastactionhero7541

    @lastactionhero7541

    Жыл бұрын

    25:08 Orcarina of Time? Seriously?

  • @allwoundup3574

    @allwoundup3574

    Жыл бұрын

    In the first 2 minutes of your video, you proved the title was bullshit. Well done.

  • @seretith3513

    @seretith3513

    Жыл бұрын

    @@Abyssoft Nintendo probably did learn how broken Bombs are, but they don't care about Bugs that can't impact Casual Players who wouldn't aim to use them.

  • @Imperial_Squid
    @Imperial_Squid Жыл бұрын

    When you think about it from a programming perspective, it makes complete sense that bombs have a tonne of associated glitches! Any standard bomb will, at minimum, affect the environment (destroys terrain), affect entities (damages and/or moves them) and affects memory (bombs need to be deleted after exploding). Any one of these could give you a useful glitch if not programmed perfectly

  • @robuxyyyyyyyyyy4708

    @robuxyyyyyyyyyy4708

    2 ай бұрын

    Also tend to be collision objects you can pull out at any time

  • @DavidWonn
    @DavidWonn Жыл бұрын

    While not strictly a Zelda game, honorable mentions go out to the Smash Bros. series, where Link's bombs can go invisible, aid in recovery, reach otherwise seemingly inaccessible places in break the targets, and do other things...

  • @Ocarinist_Drew

    @Ocarinist_Drew

    Жыл бұрын

    For sure. In Melee (and probably all the other games), Link can leave a bomb on a platform if he's holding a bomb and presses Z at a specific timing while jumping through the platform. I've seen Link mains set up some sick plays with this technique. Of course, your opponent can pick the bombs up and use them against you, but most Melee players are so not accustomed to using items that they just....don't.

  • @N12015

    @N12015

    Жыл бұрын

    ​@@Ocarinist_Drew I'm sure this applies to all smash titles BUT ultimate.

  • @funnyperson4027

    @funnyperson4027

    Жыл бұрын

    Link’s bombs can steal textures from the game (look up ghost melee from the player “savestate”)

  • @dorkygamer8626

    @dorkygamer8626

    Жыл бұрын

    It’s insane just how many different ways Link can fuck with a bomb with arrows and shit to send across the stage to hit the opponent

  • @Nosretep

    @Nosretep

    Жыл бұрын

    Melee Bomb Jump.

  • @evanolsen6925
    @evanolsen6925 Жыл бұрын

    Fun fact about the Ball and chain from TP, the damage of the ball is quite literally that of a bomb, so you can use it to burn cobwebs and similar things. This is because the Ball can destroy bomb walls, and they neglected to remove the burning effect that a bomb has when they copied the code over.

  • @ghb323

    @ghb323

    26 күн бұрын

    a flaming ball n chain

  • @Kosmicd12
    @Kosmicd12 Жыл бұрын

    Yo for real, bombs are always so powerful in Zelda runs. Great video topic!

  • @Kosmicd12

    @Kosmicd12

    Жыл бұрын

    I take it back, I hope this vid tanks after that Zelda II blasphemy

  • @DOC_951

    @DOC_951

    Жыл бұрын

    Lol this comment is more proof that EVERYONE comments before actually watching/finishing videos

  • @Kosmicd12

    @Kosmicd12

    Жыл бұрын

    @@DOC_951 i said great topic which is based entirely on the title

  • @jj48

    @jj48

    Жыл бұрын

    @@Kosmicd12 Maybe "second worst" is just a very odd, regional pronunciation of "best".

  • @jj48

    @jj48

    Жыл бұрын

    @Lukas von das Eis Plus the awesome gameplay.

  • @HelpTheWretched
    @HelpTheWretched Жыл бұрын

    Not many people know it, but bombs have helped speedrunners in Tri Force Heroes too! Using the little "stumble" animation when Link ends a dash and tries to keep running, you can drop bombs inside walls, or even right through narrow walls. With this you can hit switches, break blocks and kill enemies early, or do some weird reverse out-of-bounds tricks. Not to mention a few tricks by combining bombs with some other items.

  • @Jellylamps
    @Jellylamps Жыл бұрын

    I think you really undersold just how powerful wind bombs have been in BotW. Before BLSS, they were on par or even above the utility of bullet time bounces

  • @braydengraves4655

    @braydengraves4655

    Жыл бұрын

    Every time I see it, I just smile and think of all the complaints about bombs being useless when the game was new.

  • @gmdrandom6287

    @gmdrandom6287

    Жыл бұрын

    Agreed

  • @Snyper077

    @Snyper077

    Жыл бұрын

    They are totally above bullet time bounces. They can be used anywhere, even in shrines, while BTBs could only be used with frost weapons, specific setups, or the red bokos on the plateau.

  • @samcox6156

    @samcox6156

    Жыл бұрын

    I think they are still just as useful as blss since they are really good for short distances

  • @samuffert
    @samuffert Жыл бұрын

    Bombs? You want them? Speedrunners: I'LL TAKE YOUR ENTIRE STOCK

  • @GraniteFaun

    @GraniteFaun

    Жыл бұрын

    As long as you have enough rupees tho... I wonder if bombs had some exploits in the CDI games as well

  • @finnshort3806
    @finnshort3806 Жыл бұрын

    Hey, I saw that link between worlds wasn't mentioned in this video, so I'd like to. In tower of Hera, speedrunner place a bomb on the edge of one of those switch blocks, hit the switch raising it up, then use gale rod just as it explodes to get hit by the blast. You can now climb up a bit more out of bounds using the gale rod to skip a large section of the tower.

  • @Taphosthewarlock
    @Taphosthewarlock Жыл бұрын

    Your explanation of ESS in OOT (11:56) is a little off. The slight tilt is tilting left or right enough so that when stood still links feet shuffle and he turns but without moving left or right. This is called "ESS position". This needs to be held the entire superslide as tilting too far or letting go will immediately stop the slide. You can pause buffer to tilt into ESS position on the opposite side in order to circle left or right and you turn on the spot when focus target (Z button on N64 controller) is released and move again when it is held down.

  • @stephnicole3078

    @stephnicole3078

    Жыл бұрын

    I

  • @glan4392

    @glan4392

    Жыл бұрын

    Most of the explanations of ALTTP tech were pretty faulty too so

  • @redpenguin111

    @redpenguin111

    Жыл бұрын

    high level OOT runners typically don't pause buffer ESS angle changes since the game runs at 20fps. Majora's mask on the other hand has 60 input frames a second so it's basically impossible to change the angle of a HESS without dropping it in real time

  • @Sonforo7

    @Sonforo7

    Жыл бұрын

    @@redpenguin111 The ESS angles in MM are much more unforgiving than OOT as well. Making it way easier to drop a slide.

  • @AS34N

    @AS34N

    Жыл бұрын

    Damn, that's actually pretty interesting

  • @no1guy825
    @no1guy825 Жыл бұрын

    the nature of a bomb to generate an explosion....a force known for its knockback...and the determination to include this aspect in increasingly more nuanced Zelda games - this was always destined to happen. LttP was the first one that gave bombs knockback, right? And from there it just gets more powerful. A controlled explosion! It's like an enemy, but more predictable and in great, controlled supply. You exploit the damage invincibility and the knockback, you exploit nearly every barrier a dev could come up with.

  • @skylo706
    @skylo706 Жыл бұрын

    Thanks to summoningsalt for making synthwave an essential part of the experience for this kind of videos

  • @tombraiderlover12345
    @tombraiderlover12345 Жыл бұрын

    It’s kind of wild that such a simple item has such an extensive history 😂 great video! 👌🏻

  • @MYFAVORITES5
    @MYFAVORITES5 Жыл бұрын

    "2nd worst game in the series" Them's fighting words! Wasn't there a jump in Link's Awakening?

  • @Wote89

    @Wote89

    Жыл бұрын

    And it has some pretty wild bomb-based glitches.

  • @wafflebroz

    @wafflebroz

    Жыл бұрын

    Roc’s Feather

  • @lcplPoop

    @lcplPoop

    Жыл бұрын

    I also thought this was a very subtle hot take.

  • @vyor8837

    @vyor8837

    Жыл бұрын

    Ya, it isn't the best game but it's, uh, better than all of the CDI titles at the very least.

  • @jj48

    @jj48

    Жыл бұрын

    @@vyor8837 I'll admit that, growing up, I preferred Zelda II to the original.

  • @CaptainJLinebeck
    @CaptainJLinebeck Жыл бұрын

    Shoutouts to the first episode of the Legend of Zelda cartoon where Link uses a bomb and his shield to launch himself into the air and fly after Ganon's minions

  • @kylehennkens9578
    @kylehennkens9578 Жыл бұрын

    Skipping ALBW was a crime too, there's cool bomb clips, which give a risk/reward reason to collect Maiamais, since the Nice Bombs give a larger frame window to perform the trick

  • @keiharris332
    @keiharris332 Жыл бұрын

    I'm sure programming explosives that can interact with players physics was always a monumental task, rife with unforeseen consequences. Fascinating. How many other games can utilize this property?

  • @TopOfAllWorlds

    @TopOfAllWorlds

    Жыл бұрын

    I know links awakening uses it to skip most of the waterfall dungeon

  • @TheJunky228

    @TheJunky228

    Жыл бұрын

    out of bounds glitches in halo

  • @jpnuar1
    @jpnuar1 Жыл бұрын

    6:38 The 1st Zelda game with jumping was Zelda 2 on the NES.

  • @CountDoucheula

    @CountDoucheula

    Жыл бұрын

    *We don't talk about Zelda 2...*

  • @jpnuar1

    @jpnuar1

    Жыл бұрын

    @@CountDoucheula we don’t talk about the CDI games. We absolutely do talk about Zelda 2.

  • @randall9000

    @randall9000

    Жыл бұрын

    @@jpnuar1 never understood the Zelda 2 hate. Played it when it first came out (I was 9) loved it and was able to beat it

  • @williamdunbar2802
    @williamdunbar2802 Жыл бұрын

    In wind waker, using a bomb to hop the fence at the flying mini game is way easier than doing it legit. I was able to do it on my second try

  • @MrLuigiBean1

    @MrLuigiBean1

    Жыл бұрын

    A Code Lyoko profile picture in the wild, nice!

  • @Marqrk
    @Marqrk Жыл бұрын

    I LOVE the editing on this video It’s so good

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    Thanks, this one definitely helped level up my editing skills.

  • @someguy8081
    @someguy8081 Жыл бұрын

    Abyssoft: it turns out BotW wasn’t the fist Zelda to implement a jump, that honor goes to OoT. LoZ2: Am I a joke to you

  • @jj48

    @jj48

    Жыл бұрын

    Also, Link's Awakening, though Zelda II was the first.

  • @someguy8081

    @someguy8081

    Жыл бұрын

    @@jj48 forgot about the roc’s feather

  • @DennisComella
    @DennisComella Жыл бұрын

    "10th enemy gets the bomb" is not a glitch, but an enigma that was solved and exploited to aid in speedruns for Zelda 1.

  • @JellyFilledEmpanada
    @JellyFilledEmpanada Жыл бұрын

    This video was "The Bomb"

  • @lukycharms9970

    @lukycharms9970

    Жыл бұрын

    This guyyyyyyy haha

  • @Skonkgasm
    @Skonkgasm21 күн бұрын

    I like the idea of a club having a requirement to join that is doing some side quests OR you can join the club by force with a bomb.

  • @64bit_link
    @64bit_link Жыл бұрын

    For Skyward Sword: (1) The bomb vineclip in Sky Keep is only used on the HD version, because the invisible floor underneath the room that was present on the Wii version was removed. On the Wii version, it's easier and faster to do the vineclip to drop down to the invisible floor. (2) Skyward Sword additionally has a bomb boost that is used to get over a fence in bokoblin base in the 100% category, and get to the whip faster, skipping a platform cycle. (This is only possible because we can skip the cutscene where your items are taken away using BiT) (3) Maybe a piece of small tech, not really a glitch, but you can pick up your own bombs with the hook beetle, which the speedrun uses in almost every situation where the game expects you to carry a bomb flower with the hook beetle.

  • @TrentMac
    @TrentMac Жыл бұрын

    25:08 "Orc-Arena of time" Ahh lots of nostalgia for the days of Orc-Arena of time, I'm glad he remembered to bring it up.

  • @FatefulIrony

    @FatefulIrony

    Жыл бұрын

    I heard that and my first reaction was "um, excuse me? What?"

  • @honjon666
    @honjon666 Жыл бұрын

    16:05 woah there, i love mm as much as the next guy, but idk about "objectively best"! Great vid!

  • @armedpotato3617
    @armedpotato3617 Жыл бұрын

    I like how the beginning uses BLS as an example of bombs being used to break things when you can BLS without bombs, it's just a portable object you can pick up

  • @JHamron
    @JHamron Жыл бұрын

    "Bomb glitches in EVERY Zelda game!" (10 seconds later) "There are no relevant bomb glitches in Zelda 1" (much later) "Whoops guess we forgot the handheld ones lol"

  • @Mitjitsu
    @Mitjitsu Жыл бұрын

    The megaflip in OoT was discovered by Guanobowl. Megajump was discovered by Protomonkey.

  • @SilicatYT
    @SilicatYT Жыл бұрын

    Awesome video. I really like how you decided to credit every person that found each respective glitch, it's very rare nowadays that people do this. But I'm not *that* silly if you know what I mean ;)

  • @Zanoab
    @Zanoab Жыл бұрын

    Link's Awakening (1993) implemented jumping before Ocarina of Time.

  • @jj48

    @jj48

    Жыл бұрын

    And Zelda II had it even earlier.

  • @strctlykilz
    @strctlykilz Жыл бұрын

    Love this idea for a video. Love that you pulled all of the Zelda runs together on one theme!

  • @jamburrito
    @jamburrito3 ай бұрын

    i was 100% expecting barrier skip to be shown as a bomb glitch, especially given how famous of a skip it is haha awesome video tho!! :)

  • @retroprogamer7009
    @retroprogamer7009 Жыл бұрын

    6:41 actually Zelda II and Links Awakening had Jumps long before OoT

  • @LTGOTproductions
    @LTGOTproductions Жыл бұрын

    8:28 some solid conversations happening in the streamers chat

  • @The16bithero
    @The16bithero Жыл бұрын

    I always knew about the bomb glitch from the 64 games, but man, speedrunners really take it to the next level

  • @oinkymomo
    @oinkymomo Жыл бұрын

    i feel like its worth mentioning that blss can be done with any held object, though bombs are often the most easily accessible

  • @TheDeadmanTT
    @TheDeadmanTT Жыл бұрын

    This video BLEW ME AWAY. get it? like a bomb. get it?

  • @dapperghastmeowregard
    @dapperghastmeowregard Жыл бұрын

    I remember when my friend first explained low%. Something like "It's where you only get the minimum number of things absolutely required to beat the game." "So like, just bombs and bombchus then?"

  • @wompastompa3692
    @wompastompa3692 Жыл бұрын

    Should've mentioned the two-bomb setup for superslide.

  • @ultralowspekken
    @ultralowspekken Жыл бұрын

    Some Nintendo developer secretly removing code, calling it an "oversight" and helping the speedrunning community with every release:

  • @mrnoneofurbusiness7942

    @mrnoneofurbusiness7942

    Жыл бұрын

    Code for capping backwards speed. "Aaaaand it's gone"

  • @frizzlefrack253
    @frizzlefrack253 Жыл бұрын

    Great video, your explanations and pacing is really great, and all the graphics were awesome. Crediting all the glitch finders as well, such a classy move, well done! There were a few things that I can only describe as making me uncomfortable though. I get using acronyms for time sake, but I don't think saying ALTTP is any faster than saying A Link to the Past, they're all one syllable words. MM objectively best Zelda/Zelda2 bash? Kind of shitting on some fans there. The Patreon plug before the video has barely started. They're all minor things and I realize I'm being nitpicky, I only bring them up to let you know how these things could effect how people view your videos.

  • @angeldude101
    @angeldude101 Жыл бұрын

    How could you make a video on bomb glitches is Zelda games, including Twilight Princess, without mentioning the _INFINITE BOMB __-arrows-__ GLITCH!_ It requires triggering a minigame in a weird way and then warping out. The minigame requires using bomb arrows, so it gives the player infinite bombs and arrows for the duration of the minigame. By teleporting out like this, you keep that property letting you blow up just about everything in sight. It's more of a glitch _for_ bombs than a glitch _with_ bombs, so maybe that's why it wasn't mentioned.

  • @Seraph.G
    @Seraph.G Жыл бұрын

    Great video! Looking forward to the handhelds video!

  • @TheDarlingFussyfangs
    @TheDarlingFussyfangs Жыл бұрын

    Great video cool explanations & wonderful editing

  • @Doomcraftian
    @Doomcraftian3 ай бұрын

    For wind waker, I'm really surprised you didn't mention barrier skip, as it's one of the biggest skips in the game, and is done using a bomb. You even have a clip of barrier skip in the intro!

  • @joeytabora1052
    @joeytabora1052 Жыл бұрын

    I really enjoyed this video. I should note, though, that the handheld games are also main series. I totally understand not covering every single game, but I think the claim that the ones that you covered were the main series ones is inaccurate.

  • @justinparnell340
    @justinparnell340 Жыл бұрын

    "Carrying us to the next game in the series" really got me. Always excellent videos!

  • @ieatatsonic
    @ieatatsonic Жыл бұрын

    Skyward Sword also had its own variant of the megaflip. If you put a bomb down and backflipped with a certain rhythm you'd backflip a little higher, which earlier on was used at least a few times in Ancient Cistern. Obviously it got outclassed way later. Shoutouts to Yooka Laylee and the Impossible Lair. I found Bomb Jumps in that because the bombs had noticeable knockback, which started the race of looking for paywall skips of various kinds. I believe it's used to 24 bees to get an overworld bee, and it's used a few times in all overworld tonics.

  • @misledfortune
    @misledfortune Жыл бұрын

    I'm pretty sure what you describe as a HESS @10:50 is actually a WESS. water extended super slide.

  • @OhhWelll
    @OhhWelll Жыл бұрын

    Always great videos man you're such an underrated creator

  • @purplehaze2358
    @purplehaze2358 Жыл бұрын

    Link is a child with access to explosives that violate several laws of physics. If that’s not terrifying, I don’t know what is.

  • @benkentucky4380
    @benkentucky4380 Жыл бұрын

    Just getting started and already - what a great idea for a video.

  • @frankwittich7199
    @frankwittich7199 Жыл бұрын

    Very underrated channel. Well researched and great editing. Keep up the good work!

  • @slimblank9280
    @slimblank9280 Жыл бұрын

    Love your vibes and subbed after watching for 2min. Definitely going to check out more of your stuff

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    Thanks, happy to have you, and new content every 2-3 weeks (usually!)

  • @superbaas8822
    @superbaas88223 ай бұрын

    It's not a main series game, but Link's Awakening involves some pretty crazy bomb glitch shenanigans. Also it was the first game to introduce jumping (if we ignore Z2 again)

  • @FearlesSLaughteR1
    @FearlesSLaughteR1 Жыл бұрын

    I've been searching for your channel for ever now, one drunk night I enjoyed your videos then some other speedrunner shenanigans came up and I wondered why until it dawned on me... I really enjoyed your content and it echoed through my thoughts and started to rake at the back of my mind for ages to come here as you slid across my screen again. Bingeworthy too! Hearts and hugs Don't forget to smile.

  • @AzureGreatheart
    @AzureGreatheart Жыл бұрын

    2:53 What in the name of Hylia is happening to the rupee counter!?

  • @razorbackroar

    @razorbackroar

    Жыл бұрын

    Asking the real questions

  • @Roebloz
    @Roebloz18 күн бұрын

    While there aren't any glitches related to bombs in Zelda 1, (Beyond weird behavior with darknuts) they are EXTREMELY important in the speedrun, and speedrunners have learned how to manipulate guaranteed bomb drops precisely.

  • @DoctorSwellman
    @DoctorSwellman Жыл бұрын

    Great video!

  • @sagacious03
    @sagacious03 Жыл бұрын

    Great analysis video! Thanks for uploading! Man, bombs have always been so broken....

  • @LepidoliteMica

    @LepidoliteMica

    Жыл бұрын

    They're intended for breaking things, so it only makes sense!

  • @linkerbm
    @linkerbm Жыл бұрын

    There are also a few bomb glitches in Link's Awakening! In the original, bombs can be used on room borders to activate most cutscenes in the game (known as a bomb trigger), which allows players to skip the entire Marin side-quest before D4. In the remake, there're also bomb glitches that utilize the Roc's Feather! When you jump with the feather and die to a bomb, when you revive with a medicine, you can get onto ledges and geometry that you normally wouldn't be able to reach! It's not as useful, but it can let players skip straight to D4 without the key by getting on top of the keyhole ledge and just walking through the waterfall into the dungeon!

  • @chumples.
    @chumples. Жыл бұрын

    always a pleasure when you release a video. also majora's mask definitely objectively best game 💯

  • @Skonkgasm
    @Skonkgasm21 күн бұрын

    I'm glad people arent actively trying to imortalize themselves when they discover things like people often like to do like.. If the super slide glitch was called the PikachuFan69 glitch or pikaslide or some shit. Hate that.

  • @ecocodex4431
    @ecocodex4431 Жыл бұрын

    Imagine ignoring the Bomb Clip in OOT PepeHands

  • @BloodoperaBlackvomit
    @BloodoperaBlackvomit Жыл бұрын

    This video is for a REALLY niche audience. And I hope they ALL find this one. Great stuff. Love the work.

  • @NullScar

    @NullScar

    Жыл бұрын

    I found it. Late, but it’s all good.

  • @peaman3905
    @peaman3905 Жыл бұрын

    Zelda 2 is the second worst? Which one is the worst then?

  • @bb97979

    @bb97979

    Жыл бұрын

    Skyward Sword

  • @muatafalol
    @muatafalol21 күн бұрын

    Orc arena of time is still my favorite game. Also, this was A great video. Although blss is far less of a fit imo for this than wind bombs / bil, since blss doesnt reqeuire bombs at all, it just requires an overworld object that can be picked up

  • @RagingAbout
    @RagingAbout Жыл бұрын

    Great topic. 👍

  • @elrohirshouldercheaptrick9452
    @elrohirshouldercheaptrick94522 ай бұрын

    You forgot the bomb clip from Botw (don't exactly know how it works but I've done it before: If you set a bomb, backflip and explode the bomb in the exact frame, you can clip through the floor)

  • @ghb323
    @ghb323 Жыл бұрын

    in Link’s awakening remake on the switch, bombs is used along with tracy boosting with a fox to get on top of barriers.

  • @T3sl4
    @T3sl4 Жыл бұрын

    Shocked this never used the Zelda cartoon bomb-shield fly GIF. They knew! :D

  • @MrMinecraftLestFail
    @MrMinecraftLestFail Жыл бұрын

    Great Video!

  • @TheJayman213
    @TheJayman213 Жыл бұрын

    Saying "A link to the past" or just "link to the past" is quicker than "ALTTP", though.

  • @tadoriaselan3268
    @tadoriaselan32685 күн бұрын

    BLSS may be better but I'll always get a smile on my face whenever I see Link launch off an enemies head on a board at mock10

  • @edenengland1883
    @edenengland1883 Жыл бұрын

    the amount of games not included in this "every zelda game" video is insane also the joke about OOT's bomb jump being the first jump button is false anyway because of Link's Awakening... and also Zelda 2 but.. yeah nobody talks about Zelda 2

  • @loudgoat5241
    @loudgoat5241 Жыл бұрын

    There is a bomb glitch, of a sort, in the original Legend of Zelda. It's a variation of the Khananakey. Basically if you are in a room with a bombable wall and a locked door, you can bomb the wall and pass through the locked door as the bomb is going off. This is difficult to do in time but it can get you through the locked door for free if you have no keys. Alas, this has no practical application on any vanilla speedrun route that I am aware of, but it can potentially come into play in randomizer. In the vanilla run, most of the bomb tricks revolve around acquiring them. "10th Enemy has the bomb" refers to a consecutive counter. Kill 9 enemies without getting hit, and bomb the 10th to get a bomb drop. If the 10th is an enemy that doesn't drop anything, the bomb will store for your next drop.

  • @AbruptAvalanche
    @AbruptAvalanche3 ай бұрын

    BLSS works with any liftable object. Bombs are generally the most convenient option, but it really isn't a "bomb glitch".

  • @171151
    @171151 Жыл бұрын

    Great video

  • @VorpalTiger
    @VorpalTiger Жыл бұрын

    the conveyor glitch in Alttp is called Ancilla Misslotting. its more than just bombs that make it work, its deeply complicated

  • @gemcami7243
    @gemcami7243 Жыл бұрын

    I wonder how much time of my life i can save not learning about Bomb Sliding AGAIN by not watching this

  • @nox_luna
    @nox_luna Жыл бұрын

    btw you dont need bombs for BLSS. any pickupable object like rocks, snowballs, etc, can be used instead of the bomb.

  • @kylehennkens9578
    @kylehennkens9578 Жыл бұрын

    Aw what You complwtely skipped Link's Awakening DX, bomb triggers in that game show off simple memory manipulation, placing two or more bombs between screens activates cutscenes way earlier than they're supposed to

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    Not enough time to focus on all the bomb glitches in these games, let alone the hand helds; I may revisit the glitches I missed in a future video though.

  • @prodjoshkta
    @prodjoshkta Жыл бұрын

    Didn’t know you were a Majoras Mask supremacist. I respect it.

  • @KiryuuYoshiya
    @KiryuuYoshiya Жыл бұрын

    smh twilight princess is objectively the best 3d zelda get outta here super interesting seeing (almost) all the bomb glitches neatly lined up and explained! knew about most of them, but some of the details had escaped me and it brings back a fresh appreciation for bombs

  • @dangoxnagisaxushioxlove1367
    @dangoxnagisaxushioxlove1367 Жыл бұрын

    I agree with MM being the objectively best zelda game

  • @fortyozsteak
    @fortyozsteak Жыл бұрын

    Great video but I’m more blown away that majoras mask and wind water released two years apart… 😵‍💫 how?

  • @Zapinc9
    @Zapinc9 Жыл бұрын

    You could have mentioned that the first game did use bombs for speedrunning, but in more of an exploit kind of way using the loot tables. To get bombs to drop to kill Ganon fast

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    Full disclosure, I did have a section scripted out going over the loot table, but it was obviously an exploit that wasn't to do with a bomb when you got into the details so I scrapped it

  • @petrie911
    @petrie911 Жыл бұрын

    I suppose its a relic of history now, but the goron bomb jump was quite big in MM sequence breaking for a long time. It's quite a versatile move, though hovering came to overshadow it for obvious reasons. Also im struggling to come up with a zelda game worse than zelda 2. Was triforce heroes that bad?

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    My Zelda tier list will be revealed in due time

  • @petrie911

    @petrie911

    Жыл бұрын

    @@Abyssoft I will say zelda 2 is a far, far better game if a game over spawned you at the last town visited instead of at the beginning of the game. Which they totally had the ability to do. They just...didn't for some reason.

  • @ghb323
    @ghb323 Жыл бұрын

    Wow, what a BLAST of a glitch.

  • @EJ125_
    @EJ125_ Жыл бұрын

    in tww bombs are also used in a major trick called bomb push clips, used for barrier skip and ealry earth temple

  • @mrnoneofurbusiness7942

    @mrnoneofurbusiness7942

    Жыл бұрын

    he literally mentions it in the first 10 seconds of the video

  • @EJ125_

    @EJ125_

    Жыл бұрын

    @@mrnoneofurbusiness7942 that’s the actor unloading method, so no

  • @KnoxCarbon
    @KnoxCarbon2 ай бұрын

    You want it? It's yours, my friend. As long as you have enough rupees.

  • @uniformofsquids1718
    @uniformofsquids1718 Жыл бұрын

    This guy sounds like what I’d imagine Chills would sound like if he had two lungs

  • @PokeMaster22222
    @PokeMaster22222 Жыл бұрын

    0:21 Funnily enough, in The Wind Waker, Bombs are actually obtained quite a ways into the game; you need to have cleared two dungeons (Dragon Roost Island's and Forest Haven's dungeons) to get two Pearls, then you need to sail to Greatfish Isle before being told to head to Windfall Island - which is where you FINALLY get explosives, after watching the pirates loot the obnoxious bomb-seller's stock and then sneaking into their ship. So yeah, kinda ironic you used TWW footage whilst saying "one of the first items you receive in just about every game". Not quite true here.

  • @MasterHigure
    @MasterHigure11 ай бұрын

    I'm disappointed to not see Link's aAwakening here. If I recall the glitch correctly, runners place bombs just as they transition between screens and overload the memory, causing things (especially the walrus south of Animal Village) to not spawn.

  • @TaytheTimeTraveler
    @TaytheTimeTraveler Жыл бұрын

    there are a lot of these glitches that are used in randomizers where, you need to check every chest instead of completing it fastest necessarily

  • @_Majunior
    @_Majunior Жыл бұрын

    Great idea for a video

  • @antehman2912
    @antehman2912 Жыл бұрын

    I was kinda hoping this would be EVERY legend of Zelda game, not just the main speed games. Would’ve been cool to see minish cap, Oracle games, or awakening and four swords.

  • @Abyssoft

    @Abyssoft

    Жыл бұрын

    While I would have liked to cover the handheld games that would have made the video another 30 minutes longer, which makes putting out other content really hard. There could be a future video about the handhelds

  • @antehman2912

    @antehman2912

    Жыл бұрын

    @@Abyssoft that would be really cool :) I like seeing stuff from the Oracle games since they are rather unknown Speedrun wise

  • @InDmand

    @InDmand

    Жыл бұрын

    +1 for more handheld zelda love, I ran LaDX way back in the day and it was awesomely broken. Would love to see what else is out there under the radar

  • @The-toast
    @The-toast Жыл бұрын

    Big sad there was 0 Jokes about how bombs are used to blow things up, but can now be used to blow up the games themselves

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