Speedrunners Break Paper Mario by Using Ocarina of Time!
Ойындар
The Nintendo 64 only had 3 games where ACE was possible, until recently. With a history full of crazy glitches, exploits, dead ends, and unbounded creativity, the story of how ACE came to be on Paper Mario 64 is one of the greatest in all of speedrunning.
Big thanks to Rain, Fray, Jcog, and MrCheeze, this video was not possible without them.
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Пікірлер: 1 300
18:25 Very nice editing decision to have that “NICE” displayed for the 69!
@chiefhydropolis
3 жыл бұрын
funny numbah
@the_cat_the_cat
3 жыл бұрын
“very nice”
@janathanandthefehrnings9418
3 жыл бұрын
Nice.
@thatonedude
3 жыл бұрын
@@chiefhydropolis funny spelling.
@lakitu6422
3 жыл бұрын
Didn't think I'd see you here. Looks like you have a good taste in videos too
"Okay guys, today we're gonna practice up on the Paper Mario speedrun.." *boots up Ocarina of Time*
@bepeplia5086
2 жыл бұрын
Ahhhhh
@FlittaLink
2 жыл бұрын
*it’s big brain time*
@sandjgaez257
2 жыл бұрын
It's just so funny to me that the fastest way of beating Paper Mario involves playing a completely unrelated game.
@near5148
2 жыл бұрын
@@sandjgaez257 game you win oot: well I did
@iamneloangelo5636
2 жыл бұрын
@@bepeplia5086 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE
the dedication of learning ASM without knowing any coding previously just to try find a glitch in a video game is pretty wild.
@chaotickreg7024
3 жыл бұрын
That really is absurd dedication, and I wish I was capable of that kind of dedication too.
@dio8451
3 жыл бұрын
Unbelievably wild. So unbelievable that it's inspiring, in a way.
@jennasloan396
3 жыл бұрын
Assembly languages are actually the most straight-forward programming languages that exist. Figuring out exactly what code does what is the most difficult thing when looking at the disassembled code though, as things such as labels, variable names, and method names aren't usually preserved.
@Frewition
3 жыл бұрын
ASM is extremely easy to pickup and understand once you get beyond the initial hurdle of "wow this looks scary!" It's still cool that he learned it to bug hunt. People make professions out of doing that sort of thing.
@cubedude8690
3 жыл бұрын
Gonna try to learn gamecube ASM as my first coding language as well, for modding a game.
2018: Doing something crashes Paper Mario. 2021: Playing another games beats Paper Mario.
@rexbk09
Жыл бұрын
Filling the void, boys! Let's go!
@jfolmar2004
Жыл бұрын
I'm just going to assume that you are referring to the Stryder7x videos. By the way, why did he stop making videos? I seem to remember a comment on a video saying that he had up and left KZread entirely, and I asked the person where they heard that, but they never answered.
@sugarpinewoods
Жыл бұрын
@@jfolmar2004 he developed a serious eating disorder
@MDLuffy1234YT
Жыл бұрын
Existing crashes Paper Mario
@MaglikNSS
11 ай бұрын
@@sugarpinewoodsno he did not
This is mindblowing. The fact that you can write code in one game, then swap the carts really fast, and execute the code in another game is surreal.
@phillipclearman859
3 жыл бұрын
It's It's fun and games until Turbo starts jumping from game to game.
@littlemac5942
3 жыл бұрын
its sad that u cant do this in newer games no matter how hard you try
@FLYNN_TAGGART
3 жыл бұрын
This is still pretty common - maybe not in games, but fairly recently I was able to reboot my computer from one OS to another and still see the desktop of the previous one for a second. Granted this was a purely visual bug, but I'm guessing the logic was the same - VRAM wasn't cleared.
@louiepikmin3184
3 жыл бұрын
It's how stop n swop was originally gonna be implemented into Banjo-kazooie and banjo-tooie
@Pihsrosnec
3 жыл бұрын
@@littlemac5942 probaby because newer games are much more varied, after all, you can still do save warping in a few games, like in skyrim where you can quit the game during a scene transition and load up a different save to trigger the scene transition on your other save
People want to not read so badly that they use a legend of old to speedread a pop-up book.
@Abyssoft
3 жыл бұрын
This wins meta comment of the year
You were talking about ACE at the start and I was like “what’s ACE?” and went to look it up, found out, and resumed the video to you explaining what ACE is
@a2pabmb2
3 жыл бұрын
It's a brand of compression bandage. Or a hardware store.
@RainbowDashShadesOfApproval
3 жыл бұрын
@@a2pabmb2 don't mind me, just placing a comment for the eventual whoosh commentary
@cottontailsify
3 жыл бұрын
... I did exactly what you did, except I also scrolled down to see this comment calling me out.
@ihavenonamestilldonthaveon8970
3 жыл бұрын
@@cottontailsify damn it's a loop. Someone's gonna do this like you, then ALSO see your comment, then see me talking about it.
@Jaydove2387
3 жыл бұрын
It's an abbreviation for asexual.
So... let me get this straight: The fastest way to beat Paper Mario has the majority of its playtime spent in Ocarina of Time?
@whatis4295
3 жыл бұрын
Yep
@SabirTheHuman
3 жыл бұрын
It's more confusing than it sounds
@charlesanderson218
3 жыл бұрын
Sounds like one of those troll videos for activating a special scene or something 😂
@threecheeseburrito
3 жыл бұрын
@@charlesanderson218 you DO activate a special scene, just not for what you think lmao
@tommytomthms5
3 жыл бұрын
this is not speedrunning though, its cheeting with extra steps... hey look I beat waverace 64 in 10 minutes using a gameshark! like get this shit out of speed running.
I love how it took efforts from both Ocarina of time and the Banjo-Kazooie devs to make a Paper Mario speedrun, I never thought I’d see a speedrun where you have to play a different game in order to finish.
@nthgth
3 жыл бұрын
It's a major plot twist
@ihavenonamestilldonthaveon8970
3 жыл бұрын
Imagine a Rare franchise video game mechanic being helpful and not frustrating.
@flammable7961
3 жыл бұрын
@@ihavenonamestilldonthaveon8970 ...what’s that supposed to mean?
@PelicanOfDeath
3 жыл бұрын
Incidentally, just a few days ago a new Dragon Quest 3 speedrun came out that also requires switching games to beat it in 7 minutes.
@Disatiere
2 жыл бұрын
Banjo devs did nothing for this, its just something they were going to be exploiting too for a feature
Ah yes, Orc Arena of Time.
@xzzlonezzwolfzzx
3 жыл бұрын
Physically hurt me every time. Idk why people think ocarina starts “orca”.
@lastactionhero7541
3 жыл бұрын
I’m glad it’s not only me
@alfo2804
3 жыл бұрын
He said it correctly at one point, too, which makes it even worse.
@LilacMonarch
3 жыл бұрын
I hear only the most powerful orcs are allowed to battle there
@jestfullgremblim8002
3 жыл бұрын
@@LilacMonarch lmao
12:55 "Mario's x y and z positions are a special type of value called floating point numbers" NO NO NO NOT AGAIN
@woobgamer5210
3 жыл бұрын
*but first* *w e n e e d t o t a l k a b o u t p a r a l l e l u n i v e r s e s*
@BoyusGoyus
3 жыл бұрын
@@woobgamer5210 GET OUT OF MY HEAD LEAVE ME ALONE
@ctb3335
3 жыл бұрын
@@BoyusGoyus And if you thought my *other* tangents were complicated, w e l l . . .
@amezu3559
3 жыл бұрын
_òwò_
@xian2themax
3 жыл бұрын
I don’t get it. Almost every game uses floating point values, what is weird about it?
Paper Mario and the comically large rip in space-time
@exigency2231
3 жыл бұрын
Paper Mario and the ever-faster spiral into insanity as he realises that he's stuck in the dark abyss of space
@Fail-harold
3 жыл бұрын
@@exigency2231 paper Mario and his final moments of consciousness as reality finally decays around him
@FTW1230
3 жыл бұрын
But first we need to talk about parallel universes
@tacothedank
3 жыл бұрын
Paper Mario and the comically large NullPointerException
@matigame4563
3 жыл бұрын
speed demon has escaped from prison and possessed mario again, this time he's flat
Super Mario 64: "I am 4 Parallel Universes ahead of you." Paper Mario: "Hold my Ocarina."
Correction: the reason OOT clears the expansion pak memory range is because it DOES in fact support the expansion pak, but only if a 64DD expansion disk is also being used, as the 64DD console itself requires the expansion pak. OOT was always designed to support a 64DD expansion disk like what F-Zero X received, but OOT’s disk was never released so the 64DD support in OOT went unused, like with Stop n Swop.
@dr.velious5411
3 жыл бұрын
You can see a remnant of it if you create a glitched save using cartridge tilting.
@evdestroy5304
3 жыл бұрын
Good thing it eventually returned as master quest
@hornygiantess
3 жыл бұрын
@@evdestroy5304 master quest is not ura zelda
@evdestroy5304
3 жыл бұрын
@@hornygiantess Sorry to break it to you, but it is. Code in the OOT rom supports this.
@hornygiantess
3 жыл бұрын
@@evdestroy5304 i was confused with zelda gaiden oops
"Playing other games crashes Paper Mario 64"
@joeywittman9822
3 жыл бұрын
I miss stryder
@Seltaeb_
3 жыл бұрын
@@joeywittman9822 same...
@gletchguy8806
3 жыл бұрын
@@Seltaeb_ what happened to him? Did i miss something
@Seltaeb_
3 жыл бұрын
@@gletchguy8806 idk, he just hasn't uploaded since rona started.
@DaVince21
3 жыл бұрын
Stryder was cancelled with baseless evidence, basically. My guess is he didn't want to return after that.
This was a bit hard to follow with all of the technical jargon, but I think it was explained well. The amount of research and your production values are very underrated
@Abyssoft
3 жыл бұрын
I tried to include as many visuals as I could to help illustrate what was going on. I hope the recaps helped as well; this was a lot of techical stuff but my hope was that the ideas are easy to follow at a high level
@jangofatt7135
3 жыл бұрын
I guess I'm not the only idiot watching this
@Bageltin
3 жыл бұрын
@@Abyssoft i simply wish it was broken down a little more and put into layman's terms a little more than it was. other than that it was very nice! good job
@mthf5839
3 жыл бұрын
@@Abyssoft I really liked it. I would say understand this jargon better than speedrunning (especially paper mario), but I did not feel like you are wasting my time explaining stuff I already know, which is pretty rare on yt.
@Broockle
2 жыл бұрын
ye I spaced out for a collective 10 mins there I think lol
Speedrun ladder: Paper mario can't be beaten under an hour. Link: Hold my *blank*
@LilacMonarch
Жыл бұрын
"sir that's a door" Link: "no it's not" *throws rock* "er why is your tunic blue now?" Link: "cuz of my boots" *casually jumps out of bounds*
“Gourmet Guy’s Spaghetti Code” Ah, I see we’re dealing with the Source engine.
@bluedogz1624
3 жыл бұрын
We're just gonna initiate an accelerated backhop toward this ramp-
@yoshimario
3 жыл бұрын
glitches and tricks in paper mario (and oot somewhat)
@ctb3335
3 жыл бұрын
ACHIEVED WITH SORSEtm
@digitalunity
3 жыл бұрын
After 9 years in development, we hope it will be worth the wait. Thanks, and have fun
@apersonthatexists9008
3 жыл бұрын
@Criceto *Sauce Engine
The amount of times you said “Just one problem” is ridiculous. This was a truly insane problem that they managed to solve.
@kaldo_kaldo
3 жыл бұрын
"40 problems down, 78 problems remaining"
@minepose98
2 жыл бұрын
@@kaldo_kaldo "41 problems down, 87 problems remaining"
@michaelsmart7445
2 жыл бұрын
Let's count how many times he says 'just one problem'. But before we can do that, there's just one problem...
I love how often this shit is caused by someone going AFK and leaving it sitting
@hhaavvvvii
3 жыл бұрын
Reminds me of rupee sliding.
@LilacMonarch
3 жыл бұрын
or those platforms rising on the wii vc version of sm64
@Lunaticboi956
2 жыл бұрын
i feel like we need to start just leaving shit running to find stuff
@caderidley2309
2 жыл бұрын
The fastest speedrun, not doing anything
@KairuHakubi
2 жыл бұрын
@@Lunaticboi956 Hell now that I think of it, that's how penicillin was invented.
It's eerie when the limit between hardware and software becomes blurry like that
@hhaavvvvii
3 жыл бұрын
The technical term for this is called abstraction leakage. In software-land, we like to assume that our hardware is nice and clean and perfect but there's always something you can do to hardware to make it break the abstractions assumed upon by software.
@koopanique
3 жыл бұрын
@@hhaavvvvii Thank you for the information, Ryan. It's almost as if the electric signals powering the softwares exist in the real world
@Yurikon3
2 жыл бұрын
As a kid these breaks have always been somewhat unnerving. It is not a surprise meta-horror in videogames has been a thing for a while. It kinda gives that existential threat that everything one interacts with in the world is not really there. Well, technically it is true, but if one becomes invested in the game's world it can rise some eyebrows.
@iamneloangelo5636
2 жыл бұрын
@@Yurikon3 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE
OoT is such a broken game that it breaks other games. Still one of the best games ever made, though.
@gasasmk
3 жыл бұрын
I wonder if that's a result of Link messing up with timelines...
@apples6684
3 жыл бұрын
It's like pokemon rb
@TheKorenji
3 жыл бұрын
@@gasasmk that was clever holy sh-
@cleantoad4332
3 жыл бұрын
How is OoT broken? It has some bugs sure, but unless you're a speedrunner you're unlikely to notice many.
@Kurzov
3 жыл бұрын
"Ocarina of Time Crashes Paper Mario"
I'm so glad that Stop n Swap finally has a purpose. It was cool to hear the story leading up to such an accomplishment!
When i first known about ACE in games, it was mindblowing. I thought that ACE was the most top level glitching that we could do in a game, it is literally editing the game's code. Then i see this, a game being used to perform ACE in another game. I can't express in words how mindblowing it is...
The fact that to speedrun 1 game, you need to play a completely different game, is probably the most mindboggling fact of the year.
Yo, this was such a well done video. Everyone involved with this discovery is fantastic and I'm just happy to have been a part of it.Thanks for getting this story out there!
Imagine if the community started the runs with OOC. It would be hilarious to see the reaction of people reading the rule saying "the run starts as soon as you start a save in OOC" with no context
@ellianagrant6294
2 жыл бұрын
OOC?
@DrMoonRose
2 жыл бұрын
@@ellianagrant6294 ocarina of time
@bookreaderman6715
2 жыл бұрын
Yes
@olivia7782
2 жыл бұрын
@@ellianagrant6294 Ocarina of Crime...
@ramenish
2 жыл бұрын
@@olivia7782 no, it's Out Of Character (OOC haha funny)
Imagine if stryder was still active, he would be so exited
@Jacob_Redacted
3 жыл бұрын
I thought he was.
@MusicalLugia
3 жыл бұрын
I miss him. I hope he's doing okay
@kaynex1039
3 жыл бұрын
I can see it now: "Writing code in OOT crashes Paper Mario"
@moltrescompany
3 жыл бұрын
I thought the same :(
@MusicalLugia
3 жыл бұрын
@@FinnbarrGoesFast It's been so long ago that I kinda forgot, sorry that I can't help
The fact that this began with the goal of "find a way to complete the game as quickly as possible", crossed into the territory of "break the game", and got THIS technical.
One day later and I would have thought this was an April Fools' joke.
@CaptainFalcon333
3 жыл бұрын
In some places of the world, it was on April first for them.
@zeroattentiongaming820
2 жыл бұрын
@@CaptainFalcon333 To be fair it could be an April Fools joke and still be accurate. "Hey I'm gonna show you how to beat Paper Mario really fast" *plays OOT*
My buddy told me about this! He remembered the time I told him something similar was done to wrong warp to credits in Super Mario Land 2: 6 Golden Coins using ACE manipulated in Pokemon Red, and made sure he let me know about it!
This is insane. Discovering ACE in anything is just an unreal effort on the part of the respective community.
I still think that warping to the end credits is like telling somebody to give you a trophy even though you haven't run the race, but even so the amount of work and genius put into this task excuses it in my mind
@someguywithamic9
Жыл бұрын
Runners! Line Up! On your mark. get set. stop T-Posing please. Aaand we have a winner! Congrats to Fluffy bunny42609 for running the 5k in less than 10 seconds
imagine making a game so broken that playing another game before playing it breaks it even more
@near5148
2 жыл бұрын
And says you win
@dct2
Жыл бұрын
@@near5148 nintendo: congratulation!! you won the game by playing another game, wait what-
That moment when you realize you are procrastinating on an assignment coded in assembly by watching a video talking about assembly code T-T
@MrLegendofLP
3 жыл бұрын
Is coding in assembly required for programming majors or something?
@0x9E01
2 жыл бұрын
@@MrLegendofLP at my uni it was; funnily enough we used mips assembly, which afaik is the kind that the n64 runs lol
Can we just stop to appreciate the fact that he doesn't place ads in the middle of a sentence
@_PatrickO
3 жыл бұрын
The cringe laughter was worse than any ad.
Next time watch as speedrunners learn quantum mechanics from scratch so they can time travel effectively achieving a negative time
We went from trying to beat the games as fast as possible to this, to literally deconstructing the very inner workings of game mechanics. This is absolutely insane on so many levels.
At a job interview in the future: Interviewer: "So how did you learn to code?" Speedrunner: "I learned it so I can beat games faster"
@dct2
Жыл бұрын
how would mean the ways he used to learn i think you mean why, which would look like this: Interviewer: So why did you learn to code? Speedrunner: I learned it to finish games faster.
I've been following speedrunning for more than 15 years now and that has to be the most over the top speedrun I have ever heard of. The amount of work that went into this is just mind blowing batshit crazy. Great job to everyone involved.
@rabidfurify
3 жыл бұрын
The dragon quest RTA where almost the entire game is RNG manipulated is pretty damn amazing
@justabazikdude8592
3 жыл бұрын
@@rabidfurify It's a manip run, right? They're great but thoses "anything goes runs" are something else on the necessary knowledge scale. Check out the new video xD
you know the topic is difficult when there's memory jumping, instruction writing and assembly code involved, yet some info is still cut out for technical reasons
I clicked on this video because of boredom but the most interesitng part of it to me was the document Nintendo of America send Rare regarding Stop 'n Swop. The rest of the video is amazing as well. Kudos to you to be able to explain something so complicated so easily understood!!
Paper Mario: You cannot defeat me Runners: I know. But he can *points to OoT*
When the glitch power of both games is so high it overflows into other games
This was just the incarnation of Plankton yelling "DON'T LET THE FLAME DIE OUT"
I've always been a HUGE fan of stop 'n swop-style glitches. That pokemon one really solidified my love for glitch hunting back when I first saw it and I'm so happy to see it used in an actual speedrun setting
There was a perfect star alignment after perfect star alignment after perfect star alignment for all of this to culminate, and that's hecking impressive!! Just ONE diffwrent variable and none of this could've been possible! Never underestimate the power of an aligned star!
I love the idea that performing a hardware action like switching games as fast as you can is an actual strategy. lol
17:32 The music lines up perfectly with the tempo of the hammer, and jump, I got confused thinking that was the actual game sounds until the beat picked up, perfectly on tempo.
Does the ability to write and run code inside N64 games mean that I'm going to hear someday that someone got Doom to run inside Ocarina of Time?
@autobotstarscream765
2 жыл бұрын
Have you seen the Shadow Temple? This crossover _needs_ to happen! 😎
@LilacMonarch
Жыл бұрын
Given what was shown off with Triforce%, absolutely
I think my favorite part of this is all you had to tell Savestate was the part of RAM to write and the value to write and he was like “gotchu fam”
Kinda funny how for a game involving star spirits, that all the stars had to be aligned for them to reach one bit closer to a ACE credits warp
I wonder if achieving ACE in OOT and transferring it to SM64 could be done in less that 20 A presses. That would save A presses in the A button challenge :)
It (ACE) has other usages such as this : *youtube ads starts* Wow pretty powerful it can launch an ad on my phone :o
Hey guys I figured out how to beat Paper Mario really quickly, all you need to do is play Ocarina of Time
I never knew Stop 'n' Swop was abandoned mechanic from Banjo-Kazooie! I heard about this when it was found and performed. I learned something new from this, great video!
I can't get over "Orcarina of Time"
"Some help from Ocarina of Time" More half the run is performed with the setup in OOT (at least until someone finds a faster setup) still interesting. I always thought there had to be ACE in Paper Mario. Even the fact that it can be done this way, or with TAS, is fascinating.
@MrCheeze
3 жыл бұрын
Fun fact; oot just now found a faster way to write arbitrary values to arbitrary addresses. So theoretically the run can be done with a higher proportion of PM64 now.
Ah yes. OoT is so broken that it literally breaks others games haha
So crazy that they had to use the hit classic "orcarina of time" to break paper mario. :D
@LiamLimeLarm
3 жыл бұрын
Ork Arena of Time
@tehrobotjesus
3 жыл бұрын
@@LiamLimeLarm Navi now says "Zug-zug" instead of "Hey, listen"
@ctb3335
3 жыл бұрын
@@tehrobotjesus No, Navi goes "WAAAGH!"
“UNLIMITED POWER”is the best split ever and you can’t convince me otherwise
My next D&D character is gonna be an orc bard who plays a strange woodwind instrument called an orcarina Seriously though, that is absolute madness how they figured all this out
@near5148
2 жыл бұрын
The game gets beaten
@thekaptain9117
2 жыл бұрын
An orchestraj, if you will
8 Problems later.... "but there was just 1 problem" xD
The fact that you must play another game in the middle of the run just makes this more incredible for me, I think this is the most unique speedrun strat I have ever seen
@Abyssoft
3 жыл бұрын
If this interests you my video next week will blow your mind even more
The world of speed-running is so fascinating. All these numbers and codes give me a headache, so I REALLY admire the work these lads put into their craft! Speedrunning really is a labor of love.
ACE is always really cool and takes a genuine amount of brains to figure out, but I feel its so against the spirit of speed running that it should always be in its own category or at least leave room for non-ACE any% runs.
3:45 Ah yes, the most reasonable response to a problem, LEARNING ASSEMBLY
As a smash 64 and melee player it was really cool to see Fray and Savestate being involved. I had no idea they took part in this.
I'm in the exact same position as Rain, just much earlier in my hunt. This gives me a lot of confidence in what I'm trying, but the game I'm doing it for is really unknown, so we'll see where it goes. Thanks Abyssoft and Rain.
@kjl3080
2 жыл бұрын
What game is it? I might be able to take a look
@Rainchus
2 жыл бұрын
I wish you best of luck
this is definitely the last place i expected a game like magi nation to be mentioned...i bought that game years ago and liked it but didnt think much of it past that. i know it didnt really play a technical role, but its fun to see it hold a footnote in this particular history. just goes to show, it really is a small world!
Few game communities have torn their game apart down to the bare memory addresses as much as the Paper Mario speedrunning community. I will never not be impressed by what these guys accomplish even as I struggle to understand how it's happening.
yooooo i'm in the vid Pog thanks to all the talented people involved with the clip that was submitted to reverse engineering that fateful day
I feel like I should have a degree after watching this haha. Love seeing this stuff on one of my favorite games of all time!
Incredible video, as always. I always find ACE descriptions to be hard to follow, but you made a great effort to make it "understandable". Amazing work, both from you and from the Paper Mario community!
Cool video! Your diction is very nice and makes trying to understand all the technical stuff a bit easier to digest. I don’t know how both games work and was just fascinated at the aspect of using OoT to break Paper Mario so your explanations are great.
Brilliant job on this! The puzzle card bit is an ACE touch! This story is great beyond the actual effort itself because multiple people involved learned ASSEMBLY in pursuit of this, and that is on top of those who have already done so. The amount of effort beyond this that played in is MINDBLOWING.
Underrated Video. There is so much effort put into this Video, it's almost like the video was made by an Profesional movie studio...
I always joked that the dev of Paper Mario probably cried a little whenever stryder7x uploaded, now he is probably buying a gun
@KiraSlith
3 жыл бұрын
If only you could get a gun in Japan.
@ju2tunknown
3 жыл бұрын
@@snowob _who said anything about suicide?_
@themonoloco8245
3 жыл бұрын
@@snowob to the forest we go
@RaphielShiraha64
3 жыл бұрын
@@snowob who said the gun is for him *points gun at you*
@rompevuevitos222
3 жыл бұрын
@@snowob I never said it was for suicide lol Altough it would have made the comment funny (imo) anyway
This is your best video yet, didnt think I'd be interested but really cool
This is presented so well, honestly incrediable. Keep up the good work!
Someone NEEDS to make a Speedrun comic about this !
This reminds me of that one time it turned out you could execute code in different games using Pokémon’s ACE setups
This is fucking insane! I would have never thought that playing a different game would alter the one you are currently playing
Summoning salt levels of quality, amazing vid
Okay but the hammer strikes lining up with the beat of the background music from 17:45 to 18:07 was pure editing genius!
@Abyssoft
3 жыл бұрын
I didn't even notice that until you pointed it out!
So basically stop and swap finally we can technically officially do it
You did a wonderful job explaining assembly in layman's terms. For those looking for a gamified assembly to play with and learn concepts, TIS-100 is a great puzzle game.
This is so cool, and love that the community came together to figure this all out. But could you imagine if just like one person found this all out themselves offline, and then brought it to some public speed running event. Would be nuts
"Oar-carina of Time"
@barrythechopper_
3 жыл бұрын
I love the video but this bothers me so much XD
@DouglasZwick
3 жыл бұрын
Every time he said that, I involuntarily twitched a little bit
@BSBMteam
3 жыл бұрын
I kept thinking of orcs when he said that
Beautifully crafted video. Very professional.
I normally don't have too much interest in speedrunning, but these videos about people doing crazy-ass code injection and buffer overruns are something quite different and much more interesting. Great channel.
It’s really cool to see how far and crazy speed running has gotten! The fact that they now are literally using other games to credits warp in another is baffling!
This glitch is nuts! Now how can I condense all this down to a one-minute short? XD
I now know one thing. Speed running and it's related all stuff especially glitches are the most hardest thing ln any game. those who do it are freaking legends. Respect for those who are doing this. This is Insanity.
i love the gameboy tactical reload. amazing video!
Love the content dude. This Chanel is definitely gonna blow up and im glad im here to see it 😃🤘 keep it up 🤙🤙
You managed a video about a speedrunning exploit that crosses Ocarina of Time with Paper Mario? Well Ill see you when this video has 10 million views haha
@Raptor-tooth
2 жыл бұрын
Well, it has the potential but considering how much technobabble takes up the video, it won't hit a ton of audiences I bet. (I love speedruns but got lost less than half through)
This video was absolutely bananas, amazing stuff all around.
It entertains me to no end that one of the most common crashes in Paper Mario is so broken that it can be used for ACE. Watching Paper Mario crash videos was my introduction to a lot of computer science, and so this video has been a trip. I learned not only that ACE was possible in Paper Mario, but that ACE is possible in Paper Mario because everything crashes Paper Mario
Excellent video. For now I think using OOT and performing Stop-N-Swop should be its own category, but if an ACE method is found that can be done entirely in Paper Mario alone, those runs deserve to be in Any%