Houdini Foundations: Pipeline in a Box | Robert Magee | SIGGRAPH 2019

Фильм және анимация

The procedural nature of Houdini gives artists a built-in pipeline-in-a-box experience. In this presentation, Robert will introduce you to the nodes, networks and assets that define the core of this workflow which allows for multiple iterations and changes deep in production. He will also explore how tools such as Houdini Engine and PDG let you build a studio-level solution that makes proceduralism available to the whole pipeline.
Robert Magee is a Senior Product Marketing Manager at SideFX who has been working with Houdini for over 15 years. He has created lots of learning material such as the Houdini Foundations book which are designed to help artists get started with Houdini.
MORE HOUDINI HIVE SIGGRAPH TALKS: sidefx.co/2ZE890H

Пікірлер: 16

  • @workflowinmind
    @workflowinmind4 жыл бұрын

    Best introduction to PDG I'll share this massively. Thanks

  • @maximgehricke3768
    @maximgehricke37684 жыл бұрын

    Amazing presentation! On point and really insightful! Thank you Robert Magee and thanks for uploading! :)

  • @DodaGarcia
    @DodaGarcia2 жыл бұрын

    God Houdini is miraculous. Now I wish I had started learning it much sooner.

  • @KevRyanCG
    @KevRyanCG4 жыл бұрын

    Excellent, I didn't cop on to what PDG was with the last update, and was a bit bemused with USD so this video really helped. Is there any way that one would be able to EVER animate the parameters on a HDA in a game engine? Or does the per frame cooking rule that out?

  • @CyrusPellet
    @CyrusPellet4 жыл бұрын

    Damn that book tool is nice

  • @ChrisCharltonContact
    @ChrisCharltonContact4 жыл бұрын

    Brilliant presentation. Started Micro and went full scale Macro. Great for how to and concepts.

  • @meridjal
    @meridjal3 жыл бұрын

    36:57 - PDG

  • @jinchoung
    @jinchoung4 жыл бұрын

    srsly man... houdini is just magic. if only it were cheaper and easier magic. but maaaaan... it is magic.

  • @baldoski

    @baldoski

    4 жыл бұрын

    Cheaper? 269$ per year for Indie version is cheap enough. OK, 4495$ for FX version isn't, but when you need to buy FX it means you can afford it, you can earn more than 100k $ a year. For big/medium studios it's not a problem. If you're freelancer or smaller studio go for Indie, it has almost the same functionality as FX version.

  • @umpaumpaify
    @umpaumpaify5 жыл бұрын

    Any solution for random box sizes with keeping geometry contour?

  • @planthem

    @planthem

    4 жыл бұрын

    ) no no boku book no book Ln hbk jcb oh

  • @planthem

    @planthem

    4 жыл бұрын

    ?? Moo

  • @planthem

    @planthem

    4 жыл бұрын

    ⁰⁰0⁰⁰⁰⁰⁰⁰⁰yyyy

  • @gopalv7546
    @gopalv75464 жыл бұрын

    now you know how Lego movie environments are made

  • @pajeetsingh
    @pajeetsingh4 жыл бұрын

    9:11 Poor guy got called a creature

  • @user-vc2pm5xv7s
    @user-vc2pm5xv7s4 жыл бұрын

    33:51 Guess Maya cannot handle it? lol

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