herO's MOTHERSHIP Wins vs ByuN! (StarCraft 2)

Ойындар

Best-of-5 series of StarCraft 2 that is the finals of the ESL Open Cup Korea. This match is played between the South-Korean pro gamers herO (Protoss) and ByuN (Terran).
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StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
Kijkwijzer (Dutch viewer guide): 6, violence, fear
#StarCraft2 #SC2 #RTS
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Пікірлер: 196

  • @BoboForGogo
    @BoboForGogo9 ай бұрын

    Rest in Peace, Zachery - you did your duty to the daelaam and were thrown away, but we will never forget!

  • @hristohristoforov5797

    @hristohristoforov5797

    9 ай бұрын

    F in the chat

  • @vitorh3568
    @vitorh35689 ай бұрын

    52:12 Respect to the MVP here: Zachary, the Zealot.

  • @YeahImSnow
    @YeahImSnow9 ай бұрын

    I actually think "HECATE" is the coolest map name so far. Goddess of Magick and the Underworld by the way. Looking forward to "Prometheus", "Maia", "Lilith" and "Maat".

  • @Neroxoma
    @Neroxoma9 ай бұрын

    As for PvT, just make it so that the guardian shields negate or significantly reduce the effects of emp. So, it does not seem like one terran unit counters the whole protoss camp

  • @justinm3117

    @justinm3117

    9 ай бұрын

    Yeah make guardian shields reduce effect of EMP so it takes 3-4 to remove all shields/energy

  • @user-nh2bf4to7g

    @user-nh2bf4to7g

    9 ай бұрын

    For this particular match, the problem was really the Widow Mine. I don't know why the balance council decided to give that unit in particular a buff; it's already way too powerful. Hero was gaming his heart out, but the mines just kept wrecking his face, long before Ghosts even came into the picture. Disruptors got a nerf, and banes got a double-nerf, in order to stop game-ending splash damage, but widow mines are apparently fine in the early game and need a buff in the late game? What? Banes were specifically nerfed to not be able to one-shot workers; why is widow mine splash able to do so?

  • @Neroxoma

    @Neroxoma

    9 ай бұрын

    @@justinm3117 Exactly

  • @Neroxoma

    @Neroxoma

    9 ай бұрын

    @@user-nh2bf4to7g Usually, people tend to pay more attention to the loudest complaints which is unfortunate. there are more people complaining about banelings and disruptors than of widow mines. Also to be honest, if the widow mine is nerfed then terran players will have issues in TvZ. When it comes to buffing/nerfing units I believe we should play into the strengths and weaknesses of the races. To help protoss deal with widow mine assaults as well as a general increase in defensive protoss play; I think something along the line of making it possible to teleport cannons (only within areas around a base or include a mid game research as pre-requisite to prevent cannon rushes) at the expense of some mineral cost. I believe this should help somewhat.. let me know what you think

  • @ironmonkey1512

    @ironmonkey1512

    9 ай бұрын

    @@Neroxoma just make them visible certain proximity from enemy structure.

  • @zapoyou2
    @zapoyou29 ай бұрын

    Very end of game 5 with the prism blink stalker micro was god tier.

  • @user-sz9or2ne5o
    @user-sz9or2ne5o9 ай бұрын

    2:35 I don't think ByuN didn't remember that Cyclon doesn't require techlab anymore, I think thay he wanted to pump out Marines faster using Reactor. And given the fact that he only built one Cyclon may prove that he didn't need or didn't want to build 2 Cyclons.

  • @awrawrwar
    @awrawrwar9 ай бұрын

    52:13 o7 Tassadar speed, Zachary. You did your duty.

  • @sirbraindmage8295
    @sirbraindmage82959 ай бұрын

    Once Again her0 showing us who the king of Blink stalker micro is. That Final Game was brilliant.

  • @bobloblawlove
    @bobloblawlove9 ай бұрын

    They really should replace Cyclone with Goliath at this point. The bloody thing can even go backwards!

  • @DrakeyC
    @DrakeyC9 ай бұрын

    "Old Habits Die Hard" is my favorite Bruce Willis movie.

  • @daikatarokamegawa542
    @daikatarokamegawa5429 ай бұрын

    Protoss: I didn't perfectly micro against 3 WMs. Guess I'll just die Terran: every single lift on the Phoenixes killed an SCV. 4, EEEEEEEE, my economy is now twice the Protoss'

  • @howardhouse4543
    @howardhouse45439 ай бұрын

    SUPER frustrating that protoss has to play so carefully against terran. It really feels like terran gets 2 get-out-of-jail-free cards, but protoss loses to one slipup

  • @Moa_Smug

    @Moa_Smug

    9 ай бұрын

    Terran is weak early-game and is prone to harassments from Stalkers, their blink ability is also very annoying to deal with

  • @Deckar5639

    @Deckar5639

    9 ай бұрын

    ​@@Moa_Smug ? Just one mule and done plus marines

  • @Moa_Smug

    @Moa_Smug

    9 ай бұрын

    @@Deckar5639 Mule is Pointless if the units that are supposed to defend die easily. Terran units have the lowest amount of HP in all the races. Protoss have high damage, HP, shield, and various annoying abilities on their units. Not to mention the Zerg and their tanky units like those Roaches and can easily harrass Terrans early game using Zerglings.

  • @Deckar5639

    @Deckar5639

    9 ай бұрын

    @@Moa_Smug ​ @Moa_Smug and the most cheaps and fast production units, 2-3 marines do the job normally and they have the reapers so I dont see your point

  • @Moa_Smug

    @Moa_Smug

    9 ай бұрын

    @@Deckar5639 Then there's no point to this conversation since u failed to see my point the first time, u'll probably still won't understand even if i write another paragraph stating how Terrans struggle withth other races due to their squishy units

  • @user-hy1uv4mk9r
    @user-hy1uv4mk9r9 ай бұрын

    How to help Protoss without a total rebalance? Easy-give them a heal/repair unit or let Shield Batteries regenerate HP as well as shields. Zerg units get a passive heal on creep and can spam Queen's transfuse. Terran? They've been heal/repair-spamming their way to victory since 1998... And Protoss? Well... you better get used to piloting a half-wrecked spaceship, because that's all you're getting...

  • @Tera_GX

    @Tera_GX

    9 ай бұрын

    I've been thinking the Mothership's cloaking field is a pretty different purpose when shifted to an active ability, so it should probably be replaced with a shield-oriented support ability instead. Artanis's "Shield Overcharge" comes to mind, basically giving everyone an Immortal's barrier, but as a burst that might be a little too battle winning. It also looks like the balance team is aware that some of Protoss's issues comes from late game mobility. Recall is balanced into that, but is such limited use. Maybe if the Warp Prism had a reverse-Recall, a send-to-home ability.

  • @keanepois2409

    @keanepois2409

    9 ай бұрын

    I've always thought protoss could benefit from some sort of "resurrect" mechanic maybe in the form of a unit which can provide this in a limited capacity on the battlefield. Lore-wise it fits the best and would be more unique to Protoss than a simple healing mechanic. Dragoons and immortals are fallen warriors given another chance to fight again in a mechanical form. Zealots when they die they are sent back to Aiur at the last instant. Even in the protoss campaign sentinel zealots have a resurrect mechanic on a long cooldown. Having a "healer unit" that can strategically target units to come back again would fit thematically and give protoss units more longevity

  • @soulofshukaku
    @soulofshukaku9 ай бұрын

    I've been shouting at comment sections that Terrans should bring along a clump of scvs with their pushed for the repair. Glad to see byun taking my advice.

  • @robertomunoz7107
    @robertomunoz71079 ай бұрын

    Everyday waiting for your videos Lowko, thank you for being spot on in daily uploading videos, main source of pro players analysis and builds to try in the ladder. Hellow from Mexico.

  • @Frank_144

    @Frank_144

    9 ай бұрын

    Tu inglés podría mejorar un poquito, pero es casi impecable Gracias por el video, Lowko!

  • @andrzejkulczyk4378
    @andrzejkulczyk43789 ай бұрын

    Idea link number of available mules to number of command centers. That way terrans will feel deaper impact when loosing scv.

  • @ByronCorella
    @ByronCorella9 ай бұрын

    Zachary the sacrificial Zelot, lol

  • @Rodrigo-vw8fy
    @Rodrigo-vw8fy9 ай бұрын

    2:53 finest piece of commentary I have seen in a while, even with a forehead punchline

  • @slimguyneedsfood
    @slimguyneedsfood9 ай бұрын

    😂😂😂 love the clap board 👏 hope you are feeling better bruddah

  • @Z7Sakari
    @Z7Sakari9 ай бұрын

    Absolutely epic casting of an epic game.

  • @timmothyburke
    @timmothyburke9 ай бұрын

    I would like to file a complaint against all of the people or persons or individuals who made up the Greek gods.

  • @ferallhamster970

    @ferallhamster970

    9 ай бұрын

    That would be the Greeks I believe

  • @zegreatpumpkinani9161

    @zegreatpumpkinani9161

    9 ай бұрын

    Lord Hades has judged your complaint void, you are sentenced to be Cerberus' latest chew toy.

  • @NotScoutie

    @NotScoutie

    9 ай бұрын

    Hold that; Apollo just dropped by, Zeus wants an audience first. Something about a cow..?

  • @CarterMitchell-pn8dm

    @CarterMitchell-pn8dm

    9 ай бұрын

    I hope you have alot more than 300 people to back you up mate

  • @alexk.7250

    @alexk.7250

    9 ай бұрын

    Careful Zeus is always horny

  • @RoCdota
    @RoCdota9 ай бұрын

    Old habbits die hard! Oh lowko.

  • @FiresofShadow
    @FiresofShadow9 ай бұрын

    I want to call the sea monster Lowko the Leviathan.

  • @laureloneiros1500
    @laureloneiros15009 ай бұрын

    I like how PvT is so terran favored that it doesn't impact the watchability of the video to spoil the winner

  • @borishanisch735
    @borishanisch7359 ай бұрын

    Thank you for the good content!!

  • @cyberkekosis
    @cyberkekosis9 ай бұрын

    "i would use something to cover my forehead" NOOOOOOOOOOOOO, it's your key feature, don't do it

  • @VatisInsania
    @VatisInsania9 ай бұрын

    sick intro, that editor needs a raise

  • @ThoughtsOnThoughts
    @ThoughtsOnThoughts9 ай бұрын

    Widow mine is the most anti-fun unit in Starcraft. All other "hidden" units have limiting factors. - DT's, attacks 1 unit at at time - Lurkers, big investment to hide in random spots - Banelings, dies afterward

  • @changingvegas
    @changingvegas9 ай бұрын

    The stepmother ship? Lowko you can’t miss the opportunity to call it the Baby Mama ship.

  • @Dallows65
    @Dallows659 ай бұрын

    Obligated: Terran OP

  • @BEFisher00
    @BEFisher009 ай бұрын

    Actually I would like to see each race to be able to do Mind Control. Zero has it in SC2, Protoss had it SC1. BRING THAT BACK. and have Ghost or the Raven to do it. In my opinion it would make it another version of Fisher's Random.

  • @Tera_GX

    @Tera_GX

    9 ай бұрын

    "Everything can be hacked" -Sombra the terran Dark Archon were such a favorite unit of mine in SC1BW

  • @KeatonBurneyMusic
    @KeatonBurneyMusic9 ай бұрын

    I always heard it pronounced “Heck-uh-tay” and thought it was such a beautiful name. Either way I think mythological names are dope for SC2 maps.

  • @roberts.wilson1848
    @roberts.wilson18489 ай бұрын

    this strat of recall into enemy base was done by harstem some weeks ago, with the new patch

  • @JG-ti7id
    @JG-ti7id9 ай бұрын

    2 colli 4 3 rauders ouch... lol, ggwp lowko! glhf fam

  • @WeItenspinner
    @WeItenspinner9 ай бұрын

    Don't be shy about your for head. It is glorious. Be proud, paint a 1:2 world map on it and show what you got! :)

  • @LesOubliesQuebec
    @LesOubliesQuebec9 ай бұрын

    i lvoe how he bait the unsiege with the stalker going around gaz to hit the CC that most be a adrenaline rush since it is soo risky

  • @kacperszafranski2983
    @kacperszafranski29839 ай бұрын

    6:00 yea, Hecate is greek goddess of magic, mist and crossroads. I dunno, old mythologies have lots of cool names, I'm in favor.

  • @pandoraeeris7860
    @pandoraeeris78608 ай бұрын

    Zealots - remove the cd on Charge. Stalkers - Give Blink the ability to shift-Blink individual Stalkers while prioritizing the Stalker with the lowest health/shields and increase their attack speed slightly.

  • @Niemandzockt
    @Niemandzockt9 ай бұрын

    "Hard Lead LE" is actually named after a metal

  • @Ninlarr
    @Ninlarr9 ай бұрын

    Send this man a hat.

  • @89qwyg9yqa34t
    @89qwyg9yqa34t4 ай бұрын

    The last video on my playlist was you asking what you call a store that specializes in hats. Seems you've answered your question 5 months ago.

  • @jamoecw
    @jamoecw9 ай бұрын

    if you want to boost Zealots only against Terrans just give them a damage buff aura that works against enemies and allies alike at a melee range. adjust their base attack and upgrades so that with the aura it is the same dps as before without, and change their shields and HP so that zerglings do the same dps against them with the buff. this effectively nerfs ranged attacks against them, making them good at modern armies and such which fits the lore.

  • @Kirk.television
    @Kirk.television9 ай бұрын

    Let's go!

  • @HaploBartow
    @HaploBartow9 ай бұрын

    Map name suggestion: "Jesus Christ, that's Jason Bourne"

  • @ctaussen
    @ctaussen9 ай бұрын

    Lowko the scoreboard!

  • @thomasmartin2248
    @thomasmartin22489 ай бұрын

    auto generated band names in Civ 6 are bangers

  • @mar_sh4617
    @mar_sh46179 ай бұрын

    I miss byun vs parting, where they would both spend the entire game microing individual units while floating 1k minerals and 1k gas.

  • @hiroki_rinn
    @hiroki_rinn9 ай бұрын

    Seems (likely unintentionally) all the matching with a ‘toss and w/e. The Protoss struggle like a red-headed step child, barely get a win… or just get slaughtered. Poor ‘toss.

  • @TheMasterhomaster
    @TheMasterhomaster9 ай бұрын

    LowKo eats a COUPLE of boogers for breakfast 🍳

  • @ten-tonnetongue
    @ten-tonnetongue9 ай бұрын

    Everyone underestimates the Zealot.

  • @ricknewton459
    @ricknewton4599 ай бұрын

    LOWKO, I heard the hesitation in your voice. IN THE END< IT DOESNT EVEN MATTER!!!! 55:20

  • @jompas92g
    @jompas92g9 ай бұрын

    I would like to see a REAL world champion tournament. 1. No map veto. A real master must be able to win regardless of map. If they have to veto a map because they are not good at it, then they are not really a master of the game. 2. Random race. A real champion should be able to win regardless of what race they play as. As it is now, we can state that there are players who can become very good at one race but there is no one who has mastered all races: Therefore, I would say that right now there is no REAL world champion in SC2.

  • @CarbonFiberPirate
    @CarbonFiberPirate9 ай бұрын

    If the cyclone "looks" at it's last target until it re-targets, couldn't that be a way to track units that have moved away from visibility? At least the direction of those units.

  • @patrymaxim7603
    @patrymaxim76039 ай бұрын

    Well, I'm hook on lowko again

  • @aggrospud7698
    @aggrospud76989 ай бұрын

    When it comes to balance in game two hear me out, increase the energy cost of mules.

  • @ThatGuyKazz
    @ThatGuyKazz9 ай бұрын

    so this is just my take but what I would recommend for the question of how you balance one match up without overly impacting the other is you give units low or even no cost mutually exclusive upgrades meaning you pick one and you get locked out of the other. So you could have an upgrade for the zealots and stalkers that is going to be more helpful against terran and the other that would be more powerful against zerg. For example you could have one upgrade for the Zealots that gives that charge damage but makes them more vulnerable to melee damage for 2-3 seconds after using a charge and the other would provide no charge damage but would give them +1 armor against melee attacks for 2-3 seconds after charging. Now this might not be a perfect example but you get the idea the first one is tailored more towards PvT as you get the bonus charge damage but no down side because terrans don't deal any melee damage and the second is more for Zerg because you can charge in and have a bit more staying power against melee units like zerglings and ultralisks. In PvP both players have access to the same tools so it's hard to claim that is going to be unbalanced regarless of which one happens to be better for that matchup. Obviously if you're gonna do this then all 3 factions would have similar systems in order to more specifically tailor certain units to the particular matchup you happen to be playing.

  • @Federico-1
    @Federico-19 ай бұрын

    I feel like im crazy or negative for feeling all of these points. I 100% know that there's plenty I can do as a player to win my games but the matchup is frustrating still. I just don't see anyone else addressing my specific frustrations so thanks for highlighting the protoss pain

  • @rearnakedguy1501
    @rearnakedguy15019 ай бұрын

    @LowkoTV Is there a Dutch equivalent to "Old habits die hard." Similar to "give him a finger and he will take a hand"

  • @Damorann
    @Damorann9 ай бұрын

    Since we're talking about the new maps, does anyone have reference to what the map design rules are (if any)? Since maps tend to look a lot alike and have really similar features, I was wondering if there's some kind of guidebook on designing LE maps.

  • @Tera_GX

    @Tera_GX

    9 ай бұрын

    I must've missed whatever history happened that made all map makers basically delete the idea of cliffs. Colossi traversing cliffs is a meaningless mechanic because of map design. It's obvious that it's largely about Reapers, but did cliffs have to be so deleted?

  • @heitorvserpa
    @heitorvserpa9 ай бұрын

    We need more balance patches for SC2, hadn't seen so much funny games since... I don't know, twenty years lol

  • @dhuwy8665
    @dhuwy86659 ай бұрын

    okay, as a classical historian, I can't take it anymore. The greek goddess Ἑκάτη is pronounced Hee-ká-tei (or Hee-ká-tee, depending on the Greek dialect). It's not because the English language can't seem to spell or pronounce a single greek name correctly, we all have to act and speak like those absolute barbarians. Please, in the name of more Greek gods than you know of, don't say "Hecate". I'm from Belgium btw: dus @Lowko , de uitspraak lijkt een beetje op: he (zoals "heet" of "meer", maar iets korter) - ka (zoals kaas) - tei (zoals tijd (of zoals de ee in "heet", afhankelijk van het Grieks dialect). De nadruk (het Griekse accent) ligt op de "a". Thank you, and have a great day.

  • @ryanprettyman758
    @ryanprettyman7589 ай бұрын

    you mentioned new races. I think what they should do is add factions. So you could be Terran for instance but have different types with different abilities and units. If each race had one normal and one sub faction that would add a lot more complexity

  • @cyan3284
    @cyan32849 ай бұрын

    What happened to skytoss? I remember a few years ago every game seemed to end with mass carrier with archons, now they never seem to show up

  • @ferallhamster970

    @ferallhamster970

    9 ай бұрын

    Terrans got better

  • @FoxyBard
    @FoxyBard9 ай бұрын

    How to fix Terran: double energy cost of MULEs. After a command center has existed for 1 minute, it can no longer lift off. Remove widow mines being cloaked after shooting with an armory.

  • @ten-tonnetongue
    @ten-tonnetongue9 ай бұрын

    Just to clarify, I'm not suggesting this for gameplay balance, but rather for more realism in-game. I think Abduction should not be able to actually grab large units. It should be able to lock them in place and stun them or pull them forward a little bit but having a relatively tiny bug pull an entire Mothership is absurd. Things that are meant to be large units like Ultralisks, Thors, Carriers, and Battlecruisers shouldn't be able to be abducted unless they are in 'Tank mode'. Colossus could be knocked over and dragged forward a bit; same with Thors. Sieged Siege Tanks can be ripped out of 'Siege Mode' but not actually abducted. It just seems ridiculous to think an animal can pull something toward it without having the mass nor the strength to do so. I get it'd completely fuck up Zerg players because they rely on that ability to destroy high-value targets but it just seems wrong. Maybe they should require two Vipers to both use 'Abduct' at the same time or even three for especially large units like the Mothership. At most, the Viper would merely smash itself against the windshield of most units, it not being anchored to anything. There is no way it can beat enough energy with its wings to reverse the mass of a Battlecruiser's thrusters. Upon looking at the scale comparison chart, I realize I may be wrong about the sizes. Regardless, someone should figure out how to change that dynamic. I get it's a game and it doesn't rely on realistic physics but I think including realistic physics would help the developers create better game dynamics.

  • @marionicolais3024
    @marionicolais30249 ай бұрын

    RIP Zachary the Zealot

  • @wadescott6859
    @wadescott68599 ай бұрын

    I think the map is great and I think it's a clever map name also very October and Halloween so idk but I also like a lot of mythology stuff so I give it a 10/10 😂

  • @michalpiotrgorecki
    @michalpiotrgorecki9 ай бұрын

    32:40 What is he doing? He is starting to believe.

  • @Schacal6666
    @Schacal66669 ай бұрын

    Terran still way to versatile with unique abilities (scouting on the whole map, mules, ghosts with all their abilities, their standard low tier unit can shoot ground and air) Protoss and Zerg are the only balanced races

  • @Soudrah
    @Soudrah9 ай бұрын

    Lowko habadashery sponsor when

  • @Strail-zv8mh
    @Strail-zv8mh9 ай бұрын

    it's really fortunate for sc2 that there are no good protoss players, or they would have to do something about the balancing

  • @werb---
    @werb---9 ай бұрын

    Title should of been "hero's suicidal colossus WINs vs byun"

  • @ConfusiousInc
    @ConfusiousInc9 ай бұрын

    Msn I don't want to make Lowko self-conscious about it but "Okah"

  • @Ghost-dx8mm
    @Ghost-dx8mm9 ай бұрын

    Hey Lowko,,,,Hecate is a Greek "goddess" of magic and witchcraft" "of ghosts and necromancy".......people use to worship her back in ancient times...i assume some people still do, hence this map with her name as the title.

  • @rgytos
    @rgytos9 ай бұрын

    We in Czech Republic say hecate as hekaté but we pronounce e as "eh" not "íí" as eng pronounciation sounds in our Lang sort of

  • @clipperdip
    @clipperdip9 ай бұрын

    Guardian shield. Negates EMP effect by 60%.

  • @krazykilper
    @krazykilper9 ай бұрын

    F in the chat for the zealot

  • @d.molina5644
    @d.molina56449 ай бұрын

    I like the new maps except for site delta which messes up with my display brightness 😵

  • @huyxiun2085
    @huyxiun20859 ай бұрын

    These 4 first games really make you feel for Protoss. I know balance discussions are hard and maybe one problem is that Protoss' best players aren't on the same scale as the other races... but it really looks like it's unfair. Here we have the #1 Protoss player, who therefore should be consider the latest tier, absolutely struggling to survive against a very good but still one rank below Terran. Maybe it simply means we are still waiting for the rise of an actual "latest tier" Protoss player. But at this point I seriously doubt it. Just feels Imba.

  • @chemonized
    @chemonized9 ай бұрын

    mothership needs to have perma cloak back or go to 200/150

  • @Schacal6666
    @Schacal66669 ай бұрын

    4:26 he would have won the fight if he didn’t run away

  • @yamilabugattas3895
    @yamilabugattas38959 ай бұрын

    Such a nice series. F, Zachary.

  • @jimmywinzer3474
    @jimmywinzer34749 ай бұрын

    F for Zachary the Zealot

  • @Niklas-ru2lj
    @Niklas-ru2lj9 ай бұрын

    Press F to pay resprect :D

  • @Jimmyni-kk4em
    @Jimmyni-kk4em9 ай бұрын

    So toss has more chance to mess up?

  • @TheDirtyShaman
    @TheDirtyShaman9 ай бұрын

    I wonder if AI could pull off a Zerg crawler build

  • @Tera_GX

    @Tera_GX

    9 ай бұрын

    Wait a minute ... is that an infinite supply cap army!?

  • @robbie7150
    @robbie71509 ай бұрын

    Do attack upgrades now effect the cyclone lock on attack?

  • @DetectiveBarricade

    @DetectiveBarricade

    9 ай бұрын

    Yes.

  • @DSzaks
    @DSzaks9 ай бұрын

    I feel PvZ is much more imbalance than PvT, mostly due to zerg late game casters and snowball economy, that I think need a lot of work. PvT is much closer I think so I am not sure exactly what you would need to get them more on even footing. Though I do think the main problem in both cases comes down to the protoss late game just doesn't seem to be able to go toe to toe w/ either other race. There always just seems to be some hard counter to protoss setups. Seems like to win as Protoss you gotta crush your opponent early, or at least do enough economic damage that your able to outpace them, or even to just keep up. I will say protoss has the worst access to both detection units and stealth capabilities, and for love of god the mothership could definitely use a major buff. The current version wouldn't be that bad if you could spam it like other races do w/ their casters, but only being able to have 1 is such a handicap and makes it super easy to pick off and shut down.

  • @mamorris23
    @mamorris239 ай бұрын

    where can we find these replays?

  • @samuelpoulin8148

    @samuelpoulin8148

    9 ай бұрын

    I think that most of them are shared by the people that make those championship. Or they're sent by pro players to people so they can cast it. I think that Lowko got a little more pro players games to cast because sometimes he just ask them if they coule send him some and sometimes they do so. Maybe Lowko will answer you in an hour or two if your lucky enough to be answered by the god of casting.

  • @zavhyatta9795
    @zavhyatta97959 ай бұрын

    my design opinions would probably ruin the game cause I really don’t understand the game but my guess would be. Nerf widow mine very hard(Maybe massive cooldown increase, or nerf digging speed significantly) minor buff to zealots(maybe 5 less minerals cost? Not a huge difference for a few zealots but would make them more efficient over time and instantly) you’d get 1 more zealot every 20. Around 100 are built in a zealot heavy game so it’s only 5 extra zealots. ghost EMP doesn’t instantly gut shields but makes them decrease to 0 over 3 seconds. Maybe revert the baneling HP nerf.

  • @daveburgan
    @daveburgan9 ай бұрын

    Why do mines autocast but disruptors have to be microed? Also mines are invisible

  • @gustavofortesnovack1921
    @gustavofortesnovack19219 ай бұрын

    F for zealot

  • @glennriter5965
    @glennriter59659 ай бұрын

    Man, game 2 a turret on the natural would've saved Ssoooo much pain... Real talk though, overall that was dominating.

  • @BigHeadClan
    @BigHeadClan9 ай бұрын

    Did I miss a game where blink stalkers shut down mass cyclone??? Where are these games. Every time I see Terran try cyclones they only build 4-6 and then act surprised when they loose to 10-12 stalkers. Lol

  • @dylanwatts9344
    @dylanwatts93449 ай бұрын

    I press f for Zealot

  • @user-lx3ft1lv9q
    @user-lx3ft1lv9q9 ай бұрын

    hey Loko ik heb en frag (my NL isn't that good nowadays) why do they always proxy gateways when they only need the pylon?

  • @CakeBreaker

    @CakeBreaker

    9 ай бұрын

    A proxy pylon alone will only enable slow warp ins. If there’s a gateway in the power field you can do fast warp ins

  • @Sickopuppie
    @Sickopuppie9 ай бұрын

    Bro, you spoiled it!

  • @slimguyneedsfood
    @slimguyneedsfood9 ай бұрын

  • @FrEdaJJ
    @FrEdaJJ9 ай бұрын

    F for zachary the zealot! o7

  • @Ghost-dx8mm
    @Ghost-dx8mm9 ай бұрын

    Lowko, i agree with you 100%....i wonder if someone came up with a map called "Jesus is Lord" if they would allow it? lol i highly doubt it.

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