HEOHdemo - an NES demo

Ойындар

Новости обо всех моих проектах, инсайды, прохладные истории и многое другое: boosty.to/shiru8bit
An NES demo for CAFe 2019 demoparty, party version. NTSC NES, MMC3, 256K PRG/256K CHR.
ROM and source code (CC0): shiru.untergrund.net/files/nes...
You can support me and further productions like this one at Patreon: / shiru8bit
Final version is also available: shiru.untergrund.net/files/nes... (has minor corrections to work properly on the real hardware)
Making of in English: habr.com/ru/post/487018/
История создания на русском языке: habr.com/ru/post/474960/

Пікірлер: 205

  • @SavSvit
    @SavSvit4 жыл бұрын

    1:36 The cartridge is spinning The demo is beginning

  • @user-vw1tj4kx1c

    @user-vw1tj4kx1c

    4 жыл бұрын

    SavitarSvit Картридж крутится Демка мутится

  • @amogus7

    @amogus7

    4 жыл бұрын

    Все уже знают,

  • @Zoulz666
    @Zoulz6664 жыл бұрын

    I did not think 3D effects like this was even possible on a NES. Super impressed!

  • @logana4260

    @logana4260

    4 жыл бұрын

    Tomas Augustinovic it’s not actually 3d it’s just making you think it’s 3d/ it’s an 8-bit cutscene

  • @animacorenight1282

    @animacorenight1282

    4 жыл бұрын

    @@logana4260 it's still a "3d effect"

  • @logana4260

    @logana4260

    4 жыл бұрын

    Yeah I guess so

  • @elrickking9293

    @elrickking9293

    4 жыл бұрын

    @@animacorenight1282 yeah you can compare it to the parallax effect (3D sense of backgound depth) commonly called pseudo 3D

  • @logana4260

    @logana4260

    4 жыл бұрын

    But it could not be used in a game sense it used all possible sprites on screen

  • @TheMaskarad
    @TheMaskarad4 жыл бұрын

    this demo proves that making demos is 1% coding and 99% making it look like its done in realtime : D

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Yeah, kind of agree, this one is all about making an impression. Coding isn't strongest part here for sure, it is done 90% in C, after all. Technical part was mostly about finding out tricks that would work well with the platform specifics, finding ways to create/prepare/convert/precalculate content, handling all tiny details (20% of work in 80% of time).

  • @amogus7

    @amogus7

    4 жыл бұрын

    Look like i want to load new effect through ACE

  • @palaceswitcher

    @palaceswitcher

    3 жыл бұрын

    @@shiru8bit C? Doesn't the NES use 6502 assembly?

  • @NeZversSounds

    @NeZversSounds

    3 жыл бұрын

    @@palaceswitcher source is there.

  • @shiru8bit

    @shiru8bit

    3 жыл бұрын

    @@palaceswitcher NES has 6502 CPU. You can program it directly in 6502 assembly, or in a high level language, if a compiler is available. There is a C compiler.

  • @Nikku4211
    @Nikku42114 жыл бұрын

    Ah, NES demos are quite rare.

  • @shoopdahoop2221

    @shoopdahoop2221

    2 жыл бұрын

    but why tho?

  • @MaxOakland

    @MaxOakland

    2 жыл бұрын

    do you know of any more?

  • @jc_dogen

    @jc_dogen

    Жыл бұрын

    @@MaxOakland check out high hopes, it's the best one imo

  • @JankPods0201

    @JankPods0201

    3 күн бұрын

    You think NES demos are rare? Intellivision and Colecovision demos are even rarer!

  • @AlyphRat
    @AlyphRat4 жыл бұрын

    That Dendy jingle at the start is so, so familiar... I swear I have listened to it before

  • @T1MAGEDDON

    @T1MAGEDDON

    3 жыл бұрын

    kzread.info/dash/bejne/eYR7mMOYj7SWg8o.html it's probably this

  • @AlyphRat

    @AlyphRat

    3 жыл бұрын

    @@T1MAGEDDON It comes from this commercial I knew this was familiar "Dendy, Dendy, мы все любим Dendy" "Dendy играют все" kzread.info/dash/bejne/nK2i1q9unNzUprw.html

  • @chalagabi
    @chalagabi9 күн бұрын

    Final like Basic zx spectrum ❤

  • @AugustRenders
    @AugustRenders2 ай бұрын

    I don't even know what to say! THIS THING IS CRAZY!!!

  • @theusher2893
    @theusher28933 жыл бұрын

    Freaking rad, man. I love this. 80s child approved.

  • @josha254
    @josha254 Жыл бұрын

    Doesn't look like a NES at all! Amazing demo, really pushing the hardware beyond its limit.

  • @Lugi3r
    @Lugi3r3 жыл бұрын

    Can you imagine people seeing this in 1985? Blow up their minds. Imagine the revolution in the way of extracting the maximum resources from the hardware.

  • @Spaceworld-95
    @Spaceworld-953 жыл бұрын

    Иntendo is my childhood company.

  • @autorunvirus4211
    @autorunvirus4211 Жыл бұрын

    Молодцы ребята! Выжали из приставки все соки! 😁👍 Я уже много раз дэмку пересматриваю просто класс😎

  • @brandonsanchez8197
    @brandonsanchez81974 жыл бұрын

    It's like an NES with blast processing

  • @alkolove1

    @alkolove1

    2 жыл бұрын

    Blyast-pre-rendering

  • @stevep9177
    @stevep91774 жыл бұрын

    How is it even possible to squeeze so much power out of this thing? I'm truly amazed

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    That's easy, we just need to push it a bit harder! Jokes aside, I believe a lot more can be done, we just need some more demoscene love for the humble NES.

  • @bd90492

    @bd90492

    3 жыл бұрын

    @@shiru8bit Are you thinking of doing the same thing with the snes

  • @TwoWheelsWorld
    @TwoWheelsWorld3 жыл бұрын

    За ВИД в конце -- отдельный мегареспектище!

  • @mike-stpr
    @mike-stpr4 жыл бұрын

    Невероятно сильная дема! Просто шок! Концовка отпад! Огромное спасибо за Ваш труд! Восхищение! СПАСИБО!!!!!!! (а хорошо бы картридж ZX для Nes, тока цветов мало будет) :-)

  • @NesrocksGamingVideos
    @NesrocksGamingVideos4 жыл бұрын

    We need to work on that first person dungeon crawler. The world needs this. I can help! Let's do this!

  • @ExcitingOnion

    @ExcitingOnion

    3 жыл бұрын

    I'm working on one right now. Actually, it's more true 3d than here, more like the original Wolfenstein with free roaming. But not much texture mapping yet of course.

  • @davidfigaromacintosh
    @davidfigaromacintosh4 жыл бұрын

    And this is why I *freaking love* NES demos 💜💜💜

  • @ramakrishnamishra8179
    @ramakrishnamishra8179 Жыл бұрын

    If this is NES then I am stunned

  • @Sakanakao
    @Sakanakao4 жыл бұрын

    Totally radd!!!

  • @acf2802
    @acf28022 жыл бұрын

    This isn't graphics, it's sleight of hand.

  • @rhayden658
    @rhayden6582 жыл бұрын

    1:47 *WHOA,* DIDN'T EXPECT *THAT!*

  • @fruitsnackia2012
    @fruitsnackia2012 Жыл бұрын

    the 3d efect blew my balls off :P and the BND and the end that was unexpected lol.

  • @cidneysavoie9878
    @cidneysavoie98783 жыл бұрын

    This demo proves that any limit you face, can be pushed through.

  • @msd5808
    @msd58082 жыл бұрын

    Really impressive. I did not know the NES was so capable. I really like the way the Space Invaders tiles are flashing different colors.

  • @karakenio
    @karakenio2 жыл бұрын

    rad

  • @bassdrumdream
    @bassdrumdream4 жыл бұрын

    What a great demo! Incredibly clever special effects, and quite beautiful, too!

  • @silvaxbruno
    @silvaxbruno4 жыл бұрын

    Congratulations Shiru! Very inspirational!

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Thanks! To me that's the most important reason to do things like that - to inspire people.

  • @nio107
    @nio1074 жыл бұрын

    I have always admired your work, you always do something great or cool looking, and of course you didnt dissapoint. Nice graphics, nice music, and concepts. Keep rocking dude!

  • @TafferDP
    @TafferDP4 жыл бұрын

    Очень круто, удивил так удивил!

  • @__-bm5zj
    @__-bm5zj3 жыл бұрын

    Good work as always shiru,

  • @recurser.
    @recurser.4 жыл бұрын

    *"Картридж крутится - демка мутится"* - гениально! Прекрасное демо.

  • @SmaIlHum
    @SmaIlHum22 күн бұрын

    закончить демку ВИДом это мощно

  • @noor-rx1ij
    @noor-rx1ij2 жыл бұрын

    Great demo, thanks for the upload! 👍

  • @maltewolfcastle4306
    @maltewolfcastle43064 жыл бұрын

    That spinning N was wamazing!

  • @Dankyman100
    @Dankyman1004 жыл бұрын

    You Beautiful Bastard. This is too Impressive to be real!

  • @sergioelisondo
    @sergioelisondo4 жыл бұрын

    That. Was. Awesome. Love it!!

  • @JimLeonard
    @JimLeonard4 жыл бұрын

    Very nice work!!

  • @Kazuo1G
    @Kazuo1G4 жыл бұрын

    Ok, I had a good laugh at the end, with the VID logo and the ZX Spectrum completion message (or is it the Pentagon computer in your case?)

  • @yeong126
    @yeong1264 жыл бұрын

    4:00 *Pentagon 128 intensifies*

  • @BorisYutube
    @BorisYutube11 ай бұрын

    Классная демка. Красава!

  • @GustavoValdiviesso
    @GustavoValdiviesso4 жыл бұрын

    I was wondering where was the Software DPCM effect... I was surprised! Amazing job!

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    A fun fact: the part with the effect is a local cultural meme - it used to be a TV company logo that jump scared many kids back in the 90s, so they're remembering it till this day.

  • @GustavoValdiviesso

    @GustavoValdiviesso

    4 жыл бұрын

    @@shiru8bit I did not know that! Great stuff indeed!

  • @plgDavid
    @plgDavid4 жыл бұрын

    Nice emu benchmark, Thanks!

  • @johneymute
    @johneymute3 жыл бұрын

    Absolutely mind blowing.

  • @stevenpavelish6017
    @stevenpavelish60174 жыл бұрын

    Awesome Demo!

  • @brorianszk
    @brorianszk2 жыл бұрын

    That's one helluva demo!

  • @MaxOakland
    @MaxOakland2 жыл бұрын

    This looks awesome. I want a video on how each thing was done

  • @HaroldoPinheiro-OK

    @HaroldoPinheiro-OK

    Жыл бұрын

    At the spinning cartridge part, if you look carefully, you can see it's not perspective correct, that is, the part of the cartridge that would be closer to the viewer isn't getting larger, and the part that would be farther from the viewer isn't getting smaller. Basically, that part is only stretching and squashing parts of the background in a way that kinda looks like rotation, but isn't. They are probably using line interrupts to change the Y scroll register between one line of the screen and another. By skipping the drawing of a few lines, that can be used to vertically squash some parts of the background.

  • @HaroldoPinheiro-OK

    @HaroldoPinheiro-OK

    Жыл бұрын

    The maze part, on the other hand, looks like a full screen animation, similar to how the mazes in Phantasy Star for the Sega Master System are done.

  • @HaroldoPinheiro-OK

    @HaroldoPinheiro-OK

    Жыл бұрын

    As for how the rotating tower is done, please check this video; it's essentially the same effect: m.kzread.info/dash/bejne/mIptpNOqhZSddLA.html

  • @MaxOakland

    @MaxOakland

    Жыл бұрын

    @@HaroldoPinheiro-OK That’s really cool. Apparently, Y scrolling interrupts weren’t able to be used that way in early NES dev and there’s some fancy trick to get it to work that people figured out fairly recently. I wonder what the trick is

  • @MaxOakland

    @MaxOakland

    Жыл бұрын

    @@HaroldoPinheiro-OK I’m curious about the specific details. Like how did they manage to do fullscreen animation on a NES? I haven’t seen that before anywhere else

  • @WayBester
    @WayBester4 жыл бұрын

    Очень круто! Хайенд, реально vbi is here ;)

  • @RyanBarrett80
    @RyanBarrett804 жыл бұрын

    Anyone notice the colors? This seems to go beyond the standard NES palette! 🤯

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Actually, there is no such thing as a standard NES palette. Every and each emulator uses a different one, sometimes very different. The same happens on different TV sets and NES/clone versions. The video uses the default FCEUX palette.

  • @namikiri
    @namikiri4 жыл бұрын

    За ВИDа я ещё и здесь класс поставлю. Очень, очень впечатляет.

  • @inceptional
    @inceptional3 жыл бұрын

    Impressive stuff.

  • @daveshen0880
    @daveshen08802 жыл бұрын

    Looks like a demo from Rare.

  • @tsonez
    @tsonez4 жыл бұрын

    Awesome!

  • @zakalinsky
    @zakalinsky4 жыл бұрын

    шикарная демка!

  • @TeamSilvertail
    @TeamSilvertail4 жыл бұрын

    Ok... What dafuq. This looks like something that can play back on a SNES. I'm genuinely speechless at what I'm seeing here. And there's no slowdown too, what the hell did you inject into that cartridge!?

  • @SCIN
    @SCIN4 жыл бұрын

    amazing

  • @joeparsell7712
    @joeparsell77124 жыл бұрын

    Awesome

  • @thardump859
    @thardump8594 ай бұрын

    1:19 .....HOOOOW!?!?!?!?.....HOW THE FUCK IS THAT EVEN POSSIBLE!?!?!?!? How can you even do that on the 6502 without each frame being like...2 seconds long!?!?!? I am genuinely impressed. The only explanation is that it's pre-rendered.

  • @shiru8bit

    @shiru8bit

    4 ай бұрын

    Yep, it is pre-rendered, in the classic demoscene fashion - if you can't do it for real, fake it. Now, even faking it wasn't a breeze, because you can't update much on the screen and because the CHR ROM is used, and it is quite limited in size. As for true rendering, it would require CHR RAM and some expanded WRAM, and I think that updating it actually would take about as long as rendering a frame. A rough guess it would run at ~4 FPS then.

  • @xmini-ul7je
    @xmini-ul7je Жыл бұрын

    This is how a NES game should be done, not like those who make NES games today pretending they're in the 80s, the 80s way, let's get the 8/16bits consoles to the next level. See ya.

  • @s_t_s4846
    @s_t_s48463 жыл бұрын

    IMPRESSIVE!

  • @matthewtucker2765
    @matthewtucker27659 ай бұрын

    Ok....HOW!? HOW DID YOU MANAGE TO MAKE THAT INCREDIBLE 3D GRAPHICS USING NES HARDWARE!?! THIS IS INSANE!!!

  • @kgbplus
    @kgbplus4 жыл бұрын

    Greets увидел, очень приятно )

  • @em00k
    @em00k4 жыл бұрын

    Very cool!

  • @tomyyoung2624

    @tomyyoung2624

    2 жыл бұрын

    Battery Yes includes!

  • @MisterVoodoo
    @MisterVoodoo4 жыл бұрын

    Обалдеть

  • @akaNekete
    @akaNekete4 жыл бұрын

    🙇 just beautifull

  • @HUB107
    @HUB1074 жыл бұрын

    Молодчик бро

  • @VADemon
    @VADemon4 жыл бұрын

    incroyable!

  • @finaltheorygames1781
    @finaltheorygames17814 жыл бұрын

    Love th 3D letters and awesome! But the N-64 logo was backwards? 3D is fing wicked!

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Thanks! The N is yet another spoof, it looks just like a reversed cyrillic letter. You know, Nintendo wouldn't be happy about their trademark being used, now that's a parody, so it can be claimed as fair use.

  • @yeong126

    @yeong126

    4 жыл бұрын

    1:24 says "INSPIRED BY ИINTENDO"

  • @artmusername
    @artmusername4 жыл бұрын

    Кто еще заметил привет Kinaman'у? :)

  • @fo_fo
    @fo_fo4 жыл бұрын

    Wow, awesome demo, great work! Not in Pouet yet?

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Not yet, the party is not over just yet, prizegiving is going on right now. Will be added soon.

  • @ratmeat161
    @ratmeat1612 жыл бұрын

    I will faint if I see a real nes run this

  • @mineboom7377
    @mineboom73773 жыл бұрын

    3D ON AN NES!? HOW!?

  • @alkolove1

    @alkolove1

    2 жыл бұрын

    Так это и не 3D...

  • @BlulesBlue
    @BlulesBlue3 жыл бұрын

    ok i actually want to know, the n64 logo spinning is some sort of amazing trick or is it just a bunch of images?

  • @shiru8bit

    @shiru8bit

    3 жыл бұрын

    It is a bunch of images, of course. The trick is to store them in reasonable amount of memory and display at this speed. More details on each effect is in the making of article, link in the description.

  • @_ponkachonka
    @_ponkachonka Жыл бұрын

    how...

  • @vectrex28
    @vectrex284 жыл бұрын

    Nice! I love it (tho kinda jelly that I'm not worthy enough to be in the greets yet :( )

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Sorry about the latter. Demo greets are always a lost case to me, because no matter how hard I'm trying, I keep forgetting a lot of people, including the most obvious ones. Prolly need to make a demo that would be just a huge greets part!

  • @vectrex28

    @vectrex28

    4 жыл бұрын

    @@shiru8bit Hah no worries mate, I totally understand, especially since the NES scene is pretty big (and that's not a bad thing with so many talented people) I can wait 'till the next demo ;)

  • @DemiGodX
    @DemiGodX3 жыл бұрын

    i wonder why no one ever contact these demo scenesters to do like ending cut scenes for homebrew projects and stuff

  • @Kolyasisan
    @Kolyasisan4 жыл бұрын

    Воу, неужто cc65 может компилировать адекватный код для подобных эффектов? алсо ебвашуж, вид очень классный получился!

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Критичный к скорости код здесь всё же на ассемблере (прерывания по строке и копирование больших блоков в видеопамять), но в остальном да, более-менее можно что-то делать.

  • @a1batross_
    @a1batross_4 жыл бұрын

    КАРТРИДЖ КРУТИТСЯ @ ДЕМКА МУТИТСЯ

  • @NuclearBoi2nd
    @NuclearBoi2nd4 жыл бұрын

    Nice, but I want an explanation for the beginning of the video?

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    The whole demo is basically a cascade of jokes and local culture references, mostly from '90s. 'Based on true effects' implying that those you'll see aren't true, just based on some 'real' ones. Then Dendy comes up, and Novaya Realnost intro tune plays for a short while. Dendy is the name of the most popular Famiclone that basically brought video games to the public in Russia back in '93, it's logo is an elephant kid. Novaya Realnost was a TV show that helped to establish popularity of Dendy back in the day, dearly remembered to this day. Then demo 'glitches out', and AON intro starts to play, scaring Dendy away. AON is a kind of smartphone for landlines of early 90s, I did a demo for this piece of hardware last year (see in my videos), and it turned into a kind of scene meme by now.

  • @inceptional
    @inceptional3 жыл бұрын

    Have you done stuff for the SNES that shows off just how far you can push it to do amazing effects?

  • @shiru8bit

    @shiru8bit

    3 жыл бұрын

    Not yet. It is more difficult to make something impressive for the SNES, as its capabilities were well explored in commercial games, and the architecture of the console is good for a certain set of cool effects, but not so much for anything else. So I think it would be more about clever design of scenes than actually pushing the hardware. Still considering it.

  • @inceptional

    @inceptional

    3 жыл бұрын

    @@shiru8bitWell, if one day you do give it a go I'd love to see that. :)

  • @NicolARark
    @NicolARark2 жыл бұрын

    3:46 PCM 😳

  • @nulevoekrylo2888
    @nulevoekrylo28884 жыл бұрын

    Самое впечатляющее здесь не эффекты, а цветовая палитра, от которой в кой то веки не вытекают глаза.

  • @DenissMatjusevs
    @DenissMatjusevs4 жыл бұрын

    Мда. Крутяк!!!

  • @Svenskaslaktare
    @Svenskaslaktare2 жыл бұрын

    I was think this is SNES demo

  • @heckinjonah
    @heckinjonah4 жыл бұрын

    Do you you think you could upload a second vid of this running on an actual nes?

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    I can't, as I don't have a NES and/or Flash cartridge to make it. There is a number of recordings from the actual hardware done by other guys, though, like this one: kzread.info/dash/bejne/Y6yAuLSApMqxk7g.html

  • @axtrifonov
    @axtrifonov4 жыл бұрын

    А вот мне стало интересно: какой максимальной сложности статичную картинку можно вывести на Денди/Famicom? Можно ведь для этого провернуть что-то типа спектрумовского гигаскрина с помощью аппаратного скроллинга.

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Расширить палитру можно только гигаскрином, а увеличить цветовое разрешение со штатного размера атрибутов 16x16 можно аналогично мультиколору, от простых практических 16x8 (программный трюк) до теоретически предельных 8x1 (потребуется хитрое железо на картридже). Нечто подобное уже делали, конвертер называется NES Image Converter 2 (от thefox, автора High Hopes). К сожалению, старые ссылки уже не действуют, там были примеры картинок.

  • @axtrifonov

    @axtrifonov

    4 жыл бұрын

    @@shiru8bit Спасибо! Побаловался с этой программкой: www.dropbox.com/s/f6i2twi52pn2r9c/stalker.nes?dl=0

  • @amogus7
    @amogus74 жыл бұрын

    0:13 O look, it's demo for Dendy! Our loving famiclone!!! *after 2 minutes* Так это ещё русское??? At 3:45 : Yep, russian demo.

  • @cidneysavoie9878

    @cidneysavoie9878

    3 жыл бұрын

    With the end screen being a bloody Mortal Kombat fatality audio.

  • @Cabroni2
    @Cabroni23 жыл бұрын

    Ay Wey

  • @patches7466
    @patches74664 жыл бұрын

    how

  • @rhayden658
    @rhayden6582 жыл бұрын

    3:48 THE BND LOGO?!

  • @darrengurney9265
    @darrengurney92654 жыл бұрын

    Who the hell down voted this??

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    One of a couple of my most hardcore followers, I suppose. It came 6 minutes after the video has been opened to the public, imagine the dedication.

  • @carl_the_
    @carl_the_3 жыл бұрын

    Is this FMV? On an NES?

  • @shiru8bit

    @shiru8bit

    3 жыл бұрын

    No, these are programmed effects, although many of them rely on various precalculated animation techniques. FMV on the NES is totally possible, though, stay tuned.

  • @volidol
    @volidol4 жыл бұрын

    Демо на АОНе - тоже ваших рук дело?

  • @shiru8bit

    @shiru8bit

    4 жыл бұрын

    Да.

  • @turboemerald9228
    @turboemerald92289 ай бұрын

    how is this possible on the NES?! lol

  • @groovingood

    @groovingood

    7 ай бұрын

    Magic

  • @fcubeboy4959
    @fcubeboy49593 жыл бұрын

    you mean AN nes demo?

  • @Bagel_Le_Stinky
    @Bagel_Le_Stinky2 жыл бұрын

    there's this but still no doom port for nes

  • @shiru8bit

    @shiru8bit

    2 жыл бұрын

    Why, there is a Doom kinda-port for NES. It is powered with a Raspberry Pi on the cart, though. Unfortunately, a barebone NES can't run a Doom-like engine with any reasonable speed in any form of shape.

  • @Spaceworld-95
    @Spaceworld-953 жыл бұрын

    Ого, логотип Ннтендо 64!? Каким образом!?

  • @robotnikkkk001

    @robotnikkkk001

    2 жыл бұрын

    =ПРЕ РЕНДЕРЫ =..................ПСЕВДО 3Д ТО ЕСС

  • @alkolove1

    @alkolove1

    2 жыл бұрын

    Точно так же, как и колыхающиеся листья пальм в Contra. Да и, собственно, так же, как и обновление тайлов в любом сайдскроллере. Дондя умеет обновлять тайлы, да. Открытие!

  • @Введите-псевдоним

    @Введите-псевдоним

    12 күн бұрын

    @@robotnikkkk001 =Пре-рендеры =...Псевдо-3Д то есть.

  • @vittosphonecollection4134
    @vittosphonecollection41344 жыл бұрын

    1:20 H-how?!!?!?!

  • @vittosphonecollection4134

    @vittosphonecollection4134

    4 жыл бұрын

    1:37 W-w-wooaaaahhhhh?!!?!?!!?!!?!

  • @vittosphonecollection4134

    @vittosphonecollection4134

    4 жыл бұрын

    2:12 😯😯

  • @alkolove1

    @alkolove1

    2 жыл бұрын

    1:20 pre-render 1:37 Scroll by H-Blank 2:12 pre-render too

  • @vittosphonecollection4134

    @vittosphonecollection4134

    2 жыл бұрын

    @@alkolove1 ah ok

  • @DoobyShoo
    @DoobyShoo3 жыл бұрын

    i made it work on an original nes.. it took a long time and alot of modding, if you overclock the speed with a supernintendo processor and basically ram a shit ton of more memory into it, it can run it... results on my channel

  • @Введите-псевдоним

    @Введите-псевдоним

    12 күн бұрын

    where?

  • @DoobyShoo

    @DoobyShoo

    12 күн бұрын

    @@Введите-псевдоним video has long since been unlisted

  • @frog58079
    @frog580794 жыл бұрын

    Очень впечатлён - был о NES несколько худшего мнения :)

  • @alkolove1

    @alkolove1

    2 жыл бұрын

    То есть, наличие Elite на донди, где процедурный графон, ранее не впечатлило. А демка со сплошными пре-рендер анимациями - впечатлила? Странный ты....

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