Grimgor's BROKEN New Start

Ойындар

With patch 3.0 Grimgor's start location has changed! He's ready and waiting to stomp some Chaos Stunty Gitz!
This video goes over a broken strategy that destroys any chance the chaos dwarfs have of becoming the world grinding machine they desire to be, while also making Grimgor the greatest threat to the world EVA!
All guides on this channel are made on Legendary campaign and Very Hard Battle difficulty.
Results may vary on lower difficulties.
I usually stream on twitch, you can find me here: / onepitchman

Пікірлер: 317

  • @raynightshade8317
    @raynightshade8317 Жыл бұрын

    To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting. - Grimgor

  • @giusespada00

    @giusespada00

    Жыл бұрын

    Very Grimgory of him

  • @JustMe4414

    @JustMe4414

    Жыл бұрын

    Truly the most Grimgor moment of all time

  • @NikFlatcher

    @NikFlatcher

    Жыл бұрын

    "The Art of Waaagh!"

  • @LarsArt

    @LarsArt

    Жыл бұрын

    Brutally cunning

  • @fynnenaux8311

    @fynnenaux8311

    Жыл бұрын

    Very Grimgor Zu xD

  • @billbadson7598
    @billbadson7598 Жыл бұрын

    I think it’s actually nice that a new race DLC gives some cool new opportunities to old races too. Gives the content layers.

  • @Kalidoscope1230

    @Kalidoscope1230

    Жыл бұрын

    100% unintentional but yesm.

  • @xanman2003

    @xanman2003

    Жыл бұрын

    I was holding off on a grimgor campaign cause I wanted to scrap with the dawi zharr. Probably won’t use this exploit though

  • @Nikolas5842

    @Nikolas5842

    Жыл бұрын

    And ogres have layers... like onions

  • @FilipMoncrief

    @FilipMoncrief

    Жыл бұрын

    Sees a massive design flaw, calls it a content layer. You should work for CA or at least Bethesda

  • @BeeWaifu

    @BeeWaifu

    Жыл бұрын

    Like an onion?

  • @Mandalore9999
    @Mandalore9999 Жыл бұрын

    This video pairs so nicely with milkandcookiesTW last video about siege battles being broken

  • @mattisuber222

    @mattisuber222

    Жыл бұрын

    Now that the Chaos Dwarfs are about to arrive, I want to see CA take 6 months to seriously address the Siege issues, the DE slave system (rework was really unpopular), unit pathing and AI decision-making. Fixing these issues will truly elevate the game. Do I think any of these things are going to be solved in the next 6 months? Unlikely :(

  • @Nikolas5842

    @Nikolas5842

    Жыл бұрын

    @@mattisuber222 We can only wish 😢

  • @sethketa

    @sethketa

    Жыл бұрын

    @@mattisuber222 6 months is generous. Remember, it took them 6 years to make sieges WORSE.

  • @kommentier9884

    @kommentier9884

    Жыл бұрын

    ​@@shaw815 CA themselves admitted that they're not happy with it and probably change it up in the future AGAIN

  • @Andrew-kz5ew

    @Andrew-kz5ew

    Жыл бұрын

    @@shaw815 DE slave rework was only popular with a few sub 80 IQ idiots on KZread.

  • @kundrad8398
    @kundrad8398 Жыл бұрын

    This video is a definition of Orc's "brutally cunning" philosophy. Mork (or Gork) would be proud.

  • @MultiEpicnezz
    @MultiEpicnezz Жыл бұрын

    We held the point for 15 minutes, you are now legally required to leave.

  • @Kai-fb1ol
    @Kai-fb1ol Жыл бұрын

    Oh my god, they fixed Grimgor's weird light green skin in the intro cinematic as well as in-game!

  • @psychologicalbed4900

    @psychologicalbed4900

    Жыл бұрын

    I'm actually surprised that changed. I was worried he would remain light green in his intro cinematic but would be dark green in game. But the next update will for some reason probably change him back to light green yet again

  • @Kai-fb1ol

    @Kai-fb1ol

    Жыл бұрын

    @@psychologicalbed4900 Yeah, but even if they do, mods can fairly easily fix his in-game skin. They can't fix the intro cinematic, which is why I was worried it'd stay like that forever.

  • @tyco3747
    @tyco3747 Жыл бұрын

    At first I couldn't recreate this because not all troops in the center square would leave for the walls. The trick I found was to bring grimgor back underneath the destroyed gate but DONT bring him inside to attack. The AI will guard the gate and send everyone in the square over, minus the hellcannon but they won't attack him as long as he just stays under the gate.

  • @pzatotalwar
    @pzatotalwar Жыл бұрын

    Nice Video my dude. with the release of every single race and faction, It is Grimgor who gets stronger by getting more chances of a good fight.

  • @yukiko6137

    @yukiko6137

    Жыл бұрын

    Thankfully only for a player...

  • @pzatotalwar

    @pzatotalwar

    Жыл бұрын

    @@yukiko6137 not really, even AI Grimgor is pretty aggressive.

  • @eypick6987
    @eypick6987 Жыл бұрын

    This reads like a WoW dungeon guide. I remember the old days of sticking to the walls to avoid aggro.

  • @_Meriwether
    @_Meriwether Жыл бұрын

    And here I was thinking the Nasty Skulkers couldn't get any cheesier with their "always on" Opportunist Murderer being (in my opinion) bugged to hell. In TW:WH2 it was active "when winning in melee", now it's just an always-on combat steroid from hell.

  • @raynightshade8317

    @raynightshade8317

    Жыл бұрын

    Should activate with the charge bonus and if they are attacking in flank or rear

  • @raynightshade8317

    @raynightshade8317

    Жыл бұрын

    I think if your raiding it should give you a notification about them mustering an amy to deal with your and if your still raiding after spawn a 20 stack to attack your army until you are at war or out of their territory

  • @loowick4074

    @loowick4074

    Жыл бұрын

    Just shows how broken the code of wh3 is. Even modders who worked for years on wh3 says this game has much much more Messier code. It's so bad that some people are even on a conspiracy theory that it was sabotaged by a peeved employee.

  • @terbentur2943

    @terbentur2943

    Жыл бұрын

    Yup they are broken, just like Waagh armies have been broken sometimes including legendary lords inside of them. Hope it gets fixed eventually

  • @jordinagel1184

    @jordinagel1184

    Жыл бұрын

    @@loowick4074 I find the existence of said modders very doubtful, considering that, considering the game’s release, it’s impossible for there to be any modders who’ve worked with the game “for years”…

  • @Tsubaki189
    @Tsubaki189 Жыл бұрын

    Nice video mate, you're calm and explain everything very well, thanks for it!

  • @chrispotter4051
    @chrispotter405111 ай бұрын

    Just want to confirm this still works, took me a few trys to get it right but you need to make sure your units are tight to the wall in the corner

  • @HanmaCaleb

    @HanmaCaleb

    3 ай бұрын

    Tried it, need to take the Key Building before the main one is open to being taken so now it is impossible

  • @Dennis-lz9lw
    @Dennis-lz9lw Жыл бұрын

    Absolutely love the cheese, nice work man!

  • @zaviaaaaa
    @zaviaaaaa Жыл бұрын

    This is genuinely such a well put together tutorial video I thought you would have at least 10 thousand subs that's crazy

  • @Defsnot_Momskowerkor
    @Defsnot_Momskowerkor Жыл бұрын

    This is awesome! Imrik tier 4 Zharr Naggrund 1st new campaign

  • @Liandrix458
    @Liandrix458 Жыл бұрын

    Seen a reddit post of your vid last night and instantly subscribed, I love these tricks and start videos! 😊

  • @willfoster5190
    @willfoster5190 Жыл бұрын

    would like to see more like this! great content and now subscribed!

  • @tanngrisnr5076
    @tanngrisnr5076 Жыл бұрын

    makes sense with grimgor too considering his history with the chaos dwarves

  • @Aerowixx
    @Aerowixx Жыл бұрын

    It's an awesome start strategy. Works perfectly! Also happened to see 3 bugs on this first play of Grimgor. My hero insta died at gate with no one around him. Waagh you can call afterwards is missing text for chaos dwarves. And also the "cunning" trait overwrites "Skarsniks death juice" skill from Night goblin warbosses.

  • @swampdonkey152000
    @swampdonkey152000 Жыл бұрын

    Great guide! Worked like a charm. If you want to try this, make sure you don't let your skulkers path through a capture point or you lose the element of stealth. Towers can't see you.

  • @alexsawchuk5371
    @alexsawchuk5371 Жыл бұрын

    This honestly upsets me that this is possible, it’s so dumb that the AI will just sit back and not attack your forces outside, as well as simply give up and die because some crappy goblins are sitting on top of a hill

  • @adriankoch964

    @adriankoch964

    Жыл бұрын

    Same thing can happen to the player even if they have an unbreakable one man doomstack defending that could kill the entire attacking army. "Oh but the aremy are sitting on the I WIN points" - gimme 20 minutes, there won't be a "they" left. Nope you lose, time to die offscreen, one man doomstack.

  • @Meyna86
    @Meyna86 Жыл бұрын

    Glad I held off on playing Grimgor until the Chaos Dwarfs appeared. Everyone expected his campaign to be different. When the DLC drops I'll actually play a Grimgor campaign first.

  • @GGRS
    @GGRS Жыл бұрын

    This is excellent, love a Sneaky Git tactic :)

  • @jarubyjane
    @jarubyjane Жыл бұрын

    Just did this one now. Thanks a lot my guy

  • @welfdeath
    @welfdeath Жыл бұрын

    Nice , really good video !

  • @Amenema
    @Amenema Жыл бұрын

    Cunningly brutal, just like Mork woulda liked it

  • @chrisbergonzi7977
    @chrisbergonzi7977 Жыл бұрын

    Excellent work...scribed up...thanks pal...

  • @AnimePigeon
    @AnimePigeon Жыл бұрын

    Subscribed! Quality Content!

  • @clawmb
    @clawmb Жыл бұрын

    Eccellente tips man, thanks!

  • @MarKBBQ
    @MarKBBQ Жыл бұрын

    Great video!

  • @devinrogerson3035
    @devinrogerson3035 Жыл бұрын

    great work getting this down pat!

  • @alternatebanana3670
    @alternatebanana36702 ай бұрын

    Unfortunately, as of 5.0.3 this strategy is no longer valid because the major capture point is locked by default and can only be unlocked by capturing "key" capture points elsewhere on the battle map. I tried a few variations but none seem to work.

  • @VenomGamingCenter
    @VenomGamingCenter Жыл бұрын

    Grimgor's start was easy anyway, literally every game he snowballs, I guess it's only this easy if you're controlling it though, unsure if the AI can still snowball from this position.

  • @sanderleander3367

    @sanderleander3367

    Жыл бұрын

    The AI will have their backs secure for a looong time with this. Since the Dawi zharr of nagrund won't attack them. So i think they'll be fine. However they will have less orks to confederate. So they will probably not snowball as hard as normally.

  • @TheUrobolos

    @TheUrobolos

    Жыл бұрын

    Havent tried IE yet, but AI Grimgor is nowhere as dangerous in the story campaign. I suppose it's because he isnt considered a main faction in that map so it dosent get autoresolves bonus. Either Zhao or Greasus usually eats him alive.

  • @sanderleander3367

    @sanderleander3367

    Жыл бұрын

    @@TheUrobolos Interesting Because Greasus is absolute trash in Immortal empires. But that is because he is sandwitched between Grimgor who becomes strength rank 1, and Helman Ghorst who becomes Strength rank 2. But it all depends on difficulty. On legendary Grimgor is a menace. On normal difficulty he recruits way less units and that is what makes Grimgor scary. is 20 turns in he has 4-5 armies.

  • @TheUrobolos

    @TheUrobolos

    Жыл бұрын

    @@sanderleander3367 Because all of these lords in IE are considered a main playable faction and thus with autoresolve bonuses. On the same bonuses ogres Just dont have the economy to match the greenskins and/or undead numbers. But in the story campaign instead hes surrounded by bonuless factions

  • @ygg1967
    @ygg1967 Жыл бұрын

    Nice Video!

  • @sydsweiner6516
    @sydsweiner6516 Жыл бұрын

    Excellent video great job. This is high cheese and I couldn't see myself doing it though

  • @ansa3252
    @ansa325210 ай бұрын

    Amazing cheese, thank you for sharing!

  • @andresmedina5811
    @andresmedina5811 Жыл бұрын

    Great video

  • @mrsicic
    @mrsicic10 ай бұрын

    Just tried it. It works, ty bro 😊

  • @JumpyLemming22
    @JumpyLemming22 Жыл бұрын

    This really works, gonna bust out this trick for a co-op campaign tonight and surprise my friend, lol

  • @Cat-ee-jik6715
    @Cat-ee-jik6715 Жыл бұрын

    nice vid, thankyou. I'll be doing this.

  • @damianjw2455
    @damianjw2455 Жыл бұрын

    Nice video mate, I'll be sure to give this a bash. As a side question, where is your accent from? It sounds like a mixture of very light Scottish and something else?

  • @onepitchman6910

    @onepitchman6910

    Жыл бұрын

    Thanks! hope you have fun when you get your hands on it! I'm from Bristol, my dad is Scottish so may hear hints of that every now and then in my accent to. :)

  • @delta1138e
    @delta1138e Жыл бұрын

    That cheese looks so delicious, that I must take a bite.

  • @Indigoism96
    @Indigoism96 Жыл бұрын

    So my Grimgor got one shotted while attacking the left gate, including a unit of Infernal Guard. I’ve tried it 3 times in a row and it still happens, I’m trying to figure out what is up with it lol.

  • @eatsnowanddie
    @eatsnowanddie Жыл бұрын

    I gave this a shot and came close to capturing it, what happened was there was a hero stationed on the back cap so I had to attack him, he ran and was really a threat but the army that was supposed to move towards the wall did not, plus a random set of reinforcements came from behind the cap so I lost the company of stalkers, I’ll give it another shot and hopefully they will move and I won’t have to worry.

  • @Vermbraunt
    @Vermbraunt Жыл бұрын

    As soon as you started getting nasty skulkers I knew where this was going. The siege AI really needs to be updated

  • @mandatuscaelum9676
    @mandatuscaelum9676 Жыл бұрын

    I hate it; most excellently done!

  • @SuperCosmicChaos

    @SuperCosmicChaos

    Жыл бұрын

    Orks are made to fight and win! but in that fight all i was thinking was am i watching Skaven?

  • @Mario-kf3ej

    @Mario-kf3ej

    Жыл бұрын

    @@SuperCosmicChaos orks maybe ... now goblins ... is another story and they were doing dirty work there. Gobbos are sneaky gits as much as Skaven.

  • @Palad1n20
    @Palad1n20 Жыл бұрын

    Looking forward for Tariff video on this strategy

  • @alirezarezaei2976
    @alirezarezaei2976 Жыл бұрын

    Grimgor needs a proper Da bestest mechanic not some fancy start poeitions Give him what he deserves CA He and Queek head taker and Wulfrick the wonderer has the potential of being the meanest characters in the entire game with the most fun campaigns All of these 3 characters are hero and champion hunters you can easily give them some campaign mechanic based on the same aspect and just change the decoration to fit each of their themes

  • @jackcool1101
    @jackcool1101 Жыл бұрын

    thank u, good job.👌

  • @colt4531
    @colt4531 Жыл бұрын

    Did this and when grimgor broke the gate he just randomly dies at full health???????

  • @Schacal6666
    @Schacal6666 Жыл бұрын

    Settlement battles are the biggest problem of current WH. But at the same time … it’s funny how ridiculous it is MilkandCookiesTW has had a similar video about zharr naggarund siege battle but with reverse rolls where the battle ends despite winning but losing cause of the shitty capture the flag mechanic

  • @Dianbler

    @Dianbler

    Жыл бұрын

    I mean, all you realistically have to do is turtle in the best corner of the settlement and use towers to pepper the enemy. Overall is better play with a mod that prevents points being gained in settlement / siege battles, it has improve my experience since I don't have to see infinite towers being rebuild. It does make Cathay a dumb strong faction defending too, if you use the compass with the +4k supply.

  • @Schacal6666

    @Schacal6666

    Жыл бұрын

    @@Dianbler You lose before the enemy is fleeing if its mmore than one army cause they win automatically through capture the flag / points

  • @Dianbler

    @Dianbler

    Жыл бұрын

    @@Schacal6666 Then protect the point. There is just one point that means a lost. If you protect that one, you don't lose. Walls are very inefficient to protect anyways.

  • @RocketHarry865
    @RocketHarry865 Жыл бұрын

    now dis iz brutal kunnin' yer spiky stuntiez gits

  • @runswithscissors2210
    @runswithscissors2210 Жыл бұрын

    well done

  • @813Nole
    @813Nole9 ай бұрын

    Still works as of 10/24/2023. Took me two tries as the first try Grimgor walked inside of the settlement. Keep an eye on him to move him back behind the wall the second the gate goes down.

  • @ghost9012
    @ghost9012 Жыл бұрын

    I don't know if they have patched it but i have one slight problem. When grimgor is laying siege i cannot transfer the last 3 units into his army somehow, anybody got help?

  • @onepitchman6910

    @onepitchman6910

    Жыл бұрын

    Make sure that all event notifications are gone (the big descriptions that pop up in the top right). For some reason you can't transfer units while one is on the screen.

  • @user-br4qp4pw2o
    @user-br4qp4pw2o Жыл бұрын

    "Some times, I dream about Cheese" *Legend of Total War

  • @SkyrimFan32145
    @SkyrimFan32145 Жыл бұрын

    And to think people were worried about Chaos Dwarf power creep

  • @Dabs_4_Dayz

    @Dabs_4_Dayz

    Жыл бұрын

    beware the green tide i guess lmao

  • @darkdude9248
    @darkdude9248 Жыл бұрын

    now that is brutally cunning

  • @thijshagenbeek8853
    @thijshagenbeek8853 Жыл бұрын

    Snik the stunties where they arent. Grim-gor, The art of Waaaaaaghh!!

  • @elibell4154
    @elibell4154 Жыл бұрын

    Just seen this today and figured I’d give it try, but it would appear that grimgor doesn’t have stalkers?

  • @samjones2112

    @samjones2112

    Жыл бұрын

    yeah i tried too, seems they hotfixed it.

  • @medhathobo
    @medhathobo Жыл бұрын

    So nasty skulkers are the equivalent of ninjas from shogun 2. I see.

  • @DrakenhofTemplars
    @DrakenhofTemplars Жыл бұрын

    Besides meta gaming and me applauding your ingenuity but I won't do this because I think it takes away from the enjoyment but great video!!

  • @blinkshady5504
    @blinkshady550410 ай бұрын

    Still works, 1st try got hit by the Centaur patrol + big drake and lost but on 2nd try was smooth af. Thanks! EDIT: Hit by them on the capture point, for some reason they both came for it but on the 2nd try they didn't lol.

  • @SiodogRehane
    @SiodogRehane Жыл бұрын

    Please algorithm don't let this go viral before release so we can try it before the hotfix

  • @FFAFANBOY

    @FFAFANBOY

    Жыл бұрын

    This cheese has been available since the release of the game and CA 100% knows about it but aren't going to do anything about it because they know how people hate settlement battles already. So don't you worry!

  • @jakubzaniewicz6835
    @jakubzaniewicz6835 Жыл бұрын

    Oy git, dat some smelly cheese you did there! gj

  • @shadeblackwolf1508
    @shadeblackwolf1508 Жыл бұрын

    I was expecting one would at least need a waagh

  • @cynicalpsycho5574
    @cynicalpsycho5574 Жыл бұрын

    The orc "visual" bug is still in full swing when playing dwarfs... like half the settlements even max teir are the orc versions on the campaign map...

  • @kornelkalksztajn3883
    @kornelkalksztajn3883 Жыл бұрын

    Question: what unique landmark grimgor has in zhar nagrund ? I really Like them

  • @onepitchman6910

    @onepitchman6910

    Жыл бұрын

    He get's "the great temple of hashut (desecrated)"! it's a pretty nice building; gold, power reserve factionwide, character experience factionwide and 10% research.

  • @kommentier9884

    @kommentier9884

    Жыл бұрын

    Would have liked some actual unique boni. Like that thing is the birthplace of the Black Orks, right? Why not give some (meaningful) factionwide buffs to them, like reduce their recruit time, reduce their upkeep, give them "Frenzy" etc

  • @kornelkalksztajn3883

    @kornelkalksztajn3883

    Жыл бұрын

    ​@@onepitchman6910 thanks

  • @cielghoul2034
    @cielghoul2034 Жыл бұрын

    So what do I do if I don't have the DLC for the Nasty Skulkers?

  • @onepitchman6910

    @onepitchman6910

    Жыл бұрын

    There is a another cheese, atm you can move your reinforcement point inside the settlement. Move your units into a secondary army and in-battle move the reinforce marker around the back inside the settlement.

  • @undeadmens

    @undeadmens

    Жыл бұрын

    get cream api to get all the dlc for free

  • @oliverbagwell9156
    @oliverbagwell915611 ай бұрын

    Does this still work?

  • @Medard22
    @Medard22 Жыл бұрын

    I had no idea looting a settlement reduces the level of it

  • @MerlinTheRizzard658
    @MerlinTheRizzard658 Жыл бұрын

    Some call legend of total cheese quickly the lord must know

  • @WellHiFellers
    @WellHiFellers Жыл бұрын

    Does this require pre-ordering the Chaos Dwarves dlc?

  • @gigachad5961

    @gigachad5961

    Жыл бұрын

    No, you don’t have to buy the dlc for being able to do this

  • @WellHiFellers

    @WellHiFellers

    Жыл бұрын

    @@gigachad5961 ty

  • @featherlightgg4055
    @featherlightgg4055 Жыл бұрын

    Doesn’t work anymore When you have your units clumped up they cast a bombardment spell on top of you😢

  • @tryhardname
    @tryhardname Жыл бұрын

    Just in time for chaos dwarfs to get stomped

  • @Dostupnejmeno
    @Dostupnejmeno Жыл бұрын

    Haha, this works the same with Astragoth - some army plus six units of sneaky hobgoblins.

  • @Verminator4
    @Verminator4 Жыл бұрын

    Mork is pleased

  • @SgsskInSolitude
    @SgsskInSolitude Жыл бұрын

    I just found another video showed that Grimgor can actually get this city on turn 2, by moving reinforce position to the core of it...

  • @Longtimer49
    @Longtimer49 Жыл бұрын

    they need to fix black orks looking like they have hockey sticks as seen at 5:22

  • @JedenastySynMalice
    @JedenastySynMalice Жыл бұрын

    WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHHH! THANKZ STONE IDOL.

  • @ktvindicare
    @ktvindicare Жыл бұрын

    This is great for when Grimgor is controlled by the player but this new start position will make him almost sure to die off quickly when controlled by the AI which I don't like at all. The AI does not handle starting with minor settlements very well.

  • @kommentier9884

    @kommentier9884

    Жыл бұрын

    If there is 1 AI faction that gets cheats upon cheats its AI Grimgor. Don't worry about him

  • @ktvindicare

    @ktvindicare

    Жыл бұрын

    @@kommentier9884 I hope you're right. It'd be really lame to see Grimgor get wiped out in a majority of my campaigns without him doing any real krumpin. He's a staple of the campaign map.

  • @Nakai865

    @Nakai865

    Жыл бұрын

    Most campaign play-through that I have seen has a lot of trouble dealing with him so i’m sure that he will be fine.

  • @theaseus654
    @theaseus654 Жыл бұрын

    the garrison was really bugged in my game random units got stuck on buildings and uncovered my skulkers still doable but annoying :) love this new starting location

  • @theaseus654

    @theaseus654

    Жыл бұрын

    omg i got 3 caravans in 3 turns after this xD now i have 100k best start ever

  • @HiddenEvilStudios
    @HiddenEvilStudios Жыл бұрын

    What happened to Grimgor's landmark, then? Is that back at Black Crag now or what?

  • @onepitchman6910

    @onepitchman6910

    Жыл бұрын

    His landmark has been moved to Karak Vrag in his new starting province.

  • @HiddenEvilStudios

    @HiddenEvilStudios

    Жыл бұрын

    @@onepitchman6910...Oh. I did not expect that they would do that. Thanks for telling me.

  • @Kasaaz
    @Kasaaz Жыл бұрын

    Ahhh, I wondered why so many lords. That's clever.

  • @dogangurgen
    @dogangurgen Жыл бұрын

    cunningly brutal

  • @dylanvanholm9364
    @dylanvanholm9364 Жыл бұрын

    wel made video

  • @strawman6578
    @strawman6578 Жыл бұрын

    Ahh, I love the smell of cheese in the morning

  • @SS-ps1wu
    @SS-ps1wu4 ай бұрын

    Was this patched?

  • @zilla6280
    @zilla6280 Жыл бұрын

    Very cunning but brutal

  • @liberalideas8224
    @liberalideas8224 Жыл бұрын

    Huh, could you do this as one of the new Chaos dwarf factions or as Borris? Awesome video.

  • @torbk

    @torbk

    Жыл бұрын

    Nope. You need an army with Skulk units.

  • @letsplaysvonaja1714

    @letsplaysvonaja1714

    Жыл бұрын

    ​@@torbkthe chaos dwarfs have hobgoblins that are just like skulkers

  • @JoJo-il6mz

    @JoJo-il6mz

    Жыл бұрын

    @@letsplaysvonaja1714 I don't think chaos dwarves can declare war on zharr nagrund

  • @torbk

    @torbk

    Жыл бұрын

    @@letsplaysvonaja1714 Do they have stalk? That's the important bit. If they do, it could work.

  • @SS-ps1wu
    @SS-ps1wu4 ай бұрын

    Is this fixed?

  • @realhollow3675
    @realhollow3675 Жыл бұрын

    Ah so this is just the same as how you use to own with Skragg in RoC by setting up your whole army on one side and then haveing stalk units cap points its a nice strat but i do think anything capping points should be made visable as the AI is dumb and just ignores them

  • @szymonrozanski6938
    @szymonrozanski6938 Жыл бұрын

    CA: How do we make siege battles? CA: Lets make it so they can capture X point on the map and win 1 to 300 manpower difference.

  • @alemorikec
    @alemorikec Жыл бұрын

    Cheese for the Cheese God!

  • @tuh774
    @tuh774 Жыл бұрын

    I love this video because it shows everything that is fundamentally flawed with TWWH3 sieges. I mean don't get me wrong i love the cheese but holy fuck.

  • @letsplaysvonaja1714

    @letsplaysvonaja1714

    Жыл бұрын

    You could do the same in wh2 though

  • @tuh774

    @tuh774

    Жыл бұрын

    @@letsplaysvonaja1714 Yes thats why TWWH sieges suck. Thats why i am never excited about a siege in this game and just cheese through that shit. At least in WH2 AI wasn't playing like a beta cuck and was sending armies at me so majority of my campaign wasn't siege battles.

  • @BittermanAndy

    @BittermanAndy

    Жыл бұрын

    @@letsplaysvonaja1714 not the same. The capture point was always much closer to the walls and the AI would put artillery (and units to defend the artillery) on it. Even if they didn't, then when you started capturing the point they could bring units back to recapture it quickly as they weren't far away. In WH3, the main capture point is so pointlessly far away from the walls that there's almost never artillery on it (it would be out of range!) and it takes so long to get from the walls to the capture point that the enemy can't possibly recapture it in time.

  • @BigF707
    @BigF707 Жыл бұрын

    Ninja cap is key - Sun tzu

  • @HiddenEvilStudios
    @HiddenEvilStudios Жыл бұрын

    Zharr-Naggrund should be a ten-slot settlement for Grimgor.

  • @colt4531
    @colt4531 Жыл бұрын

    I don't understand, I did it perfectly first time, but every other time after they just stay in the middle??????????????? WTF!?!?!

  • @zankaa8031
    @zankaa8031 Жыл бұрын

    bruh im so confused, grimgor got oneshot or just like randomly died or something?

  • @zankaa8031

    @zankaa8031

    Жыл бұрын

    oh it worked on the second try, time to commit hate crimes against chorfs

  • @Indigoism96

    @Indigoism96

    Жыл бұрын

    Dude, it just happened to me as well. How did my Grimgor just die in one shot??

  • @YukalayleeGames
    @YukalayleeGames Жыл бұрын

    crazy

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