Good Doom WAD Double Feature #17
Ойындар
This is the seventeenth good Doom WAD quadruple feature we did, and both of these WADs were requested by a viewer of mine. This pair of WADs is pretty cool, as they're both over 20 years old.
LOOKOUT.WAD (Lookout!):
www.doomworld.com/idgames/lev...
AT.WAD (Atomic Tomb):
www.doomworld.com/idgames/lev...
Go here for Doomworld's Top 100 WADs Of All Time:
www.doomworld.com/10years/bes...
Пікірлер: 10
Thanks for my requests.
Grande Aquarius!!! Veo tus videos desde hace mucho!! Los TerryWads y las recomendaciones de wads son lo mejor!!! Sigue asi!!! Saludos desde Perú!!
Downloaded both. Cribbing Trinity's textures isn't horrible unless the authors restricted their use. They looked great on Lookout, a "'94" map that plays far better than many modern levels. I like how its keys let you access things in different orders depending on order of acquisition. That's very loose and almost unheard of in modern maps. I imagine security clearance accesses the armories or medical bays, not a stupid succession of doors along one cargo passage. Most levels restrict you to getting keys in a linear order, or having three self-contained adventures with no bleed-through of chambers between them, culminating in the opening of one big mega-door. Which brings us to AT. AT's defining features--pitched keycard gimmick traps leading up to a massive teleport ruckus with lots of legroom--provide very tricky play. I say its inclusion in the Top 100 is overshooting it. Why? There's only one level! Post-Script: Edit your Description so it says, "Good Doom WAD DOUBLE Feature", not Quadruple.
the Awesome stuff you make shouldn't only get you 49 views, you deserve more
Nice play-through.
Never heard of Lookout before, but I've seen AT and it is definitely a decent old map, if perhaps a bit easy, by a mapper who would go on to make most of Alien Vendetta's techbase levels. Nice showcase as usual 😀
Awesome man
WHUT
ayo
Well I'm the 666th view! Hell yeah!!!