Geoff & Tim Follin - "Silver Surfer (NES)" Full Soundtrack [Oscilloscope View]

Музыка

Tracks:
0:00 / Title Screen
1:49 / Summoned by Galactus
2:22 / World Selected
2:31 / Stage Music 1
4:16 / Section Completed
4:23 / Stage Music 2
6:26 / Device Completed
7:04 / Game Over
7:15 / High Score
Oscilloscope visuals created with Rolf R. Bakke and Rushjet1's SidWiz2 program.

Пікірлер: 153

  • @PythonPolaris
    @PythonPolaris2 жыл бұрын

    Many people could make the NES sing, but Tim Follin knew how to make it dance

  • @BP-ep5pe

    @BP-ep5pe

    2 жыл бұрын

    Tim made it sing the language of gods

  • @LavaCreeperPeople

    @LavaCreeperPeople

    3 ай бұрын

    Yes

  • @sborrykid
    @sborrykidАй бұрын

    Rest in peace Geoff, you'll be missed.

  • @markkoetsier6475
    @markkoetsier64754 жыл бұрын

    When you really wanna be in a prog rock band but the only instrument you play is the NES.

  • @RedTsarOldChannel-INACTIVE

    @RedTsarOldChannel-INACTIVE

    3 жыл бұрын

    Tim & Geoff Follin, David Wise and Rob Hubbard: *this* *looks* *like* *a* *job* *to* *me-*

  • @toyotaae86trueno

    @toyotaae86trueno

    10 ай бұрын

    ​​@@RedTsarOldChannel-INACTIVEthey are the kings of 80's game music

  • @earx23

    @earx23

    3 ай бұрын

    Tim played the lute IIRC.

  • @WhoLover
    @WhoLoverАй бұрын

    Geoff, your legacy will forever live on in the hearts and minds of millions. Love from Earth

  • @Sh-hg8kf
    @Sh-hg8kfАй бұрын

    Rest in peace King

  • @TransistorizedCharlie
    @TransistorizedCharlie Жыл бұрын

    So cool how the triangle wave has those little "stairs" that give it that awesome treble tone

  • @Dubanx

    @Dubanx

    Жыл бұрын

    Ah, that's due to technical limitations on the music chip. They all have that.

  • @TransistorizedCharlie

    @TransistorizedCharlie

    Жыл бұрын

    @@Dubanx Yep

  • @SPCOOKIE

    @SPCOOKIE

    6 ай бұрын

    yeah thats what makes it work as a bass, perfect triangles with no steps don't really work as basses unlike 2a03 triangles

  • @TransistorizedCharlie

    @TransistorizedCharlie

    6 ай бұрын

    @@SPCOOKIE Yeah. I see people using triangle bass on c64 sometimes and even with my bassy headphones it's just not audible enough

  • @LavaCreeperPeople

    @LavaCreeperPeople

    3 ай бұрын

    Yeah

  • @skylinefever
    @skylinefever5 жыл бұрын

    It's amazing that a game with such horrid gameplay can have such an amazing soundtrack. Very few chiptune composers could ever match Tim Follin.

  • @turrican4d599

    @turrican4d599

    3 жыл бұрын

    I love this game.

  • @RedTsarOldChannel-INACTIVE

    @RedTsarOldChannel-INACTIVE

    2 жыл бұрын

    I really don't know what to those Europeans were using when making music, but I want some. The Follins, Jeroen Tel, Martin Galway, Mark Cooksey, Alberto Gonzalez, Rob Hubbard, Chris Hülsbeck, and so forth. The Japanese were amazing, but the Europeans took the concept of amazing music to a whole other level.

  • @mr._2994

    @mr._2994

    2 жыл бұрын

    @netunof Source?

  • @boingledink4332

    @boingledink4332

    2 жыл бұрын

    @@RedTsarOldChannel-INACTIVE what about geoff....

  • @RedTsarOldChannel-INACTIVE

    @RedTsarOldChannel-INACTIVE

    2 жыл бұрын

    @@boingledink4332 "And so forth" Geoff was a genius and actually, Tim would not be as good as he is without him.

  • @fog8008
    @fog80082 жыл бұрын

    Even modern chip tune artists can’t ever match the absolute power those snares have

  • @excellent_tea

    @excellent_tea

    Жыл бұрын

    Looks like the triangle momentarily jumps to add a bass layer during each snare hit on the noise channel

  • @TransistorizedCharlie

    @TransistorizedCharlie

    Жыл бұрын

    @@excellent_tea wow

  • @martijnvandervelde2166
    @martijnvandervelde2166Ай бұрын

    Tim/Geoff: "Look mum, no sample channel/enhancement chips!" Speedrunner: "Look mum, no turbo controller!"

  • @_ponkachonka
    @_ponkachonka Жыл бұрын

    Great soundtrack! Although most people in the comments are talking about Tim Follin, we can't forget his brother Geoff, he played a big part in the composition here too. Edit as of 2024-06-07: Very sad to hear of Geoff's passing; May what I said stand true - we cannot forget the legacy he fulfilled with Tim. R.I.P. Geoff you're well missed : [

  • @woodshelf

    @woodshelf

    Ай бұрын

    Ironic I clicked on this video the day he passed away.

  • @phenylphenol
    @phenylphenol11 ай бұрын

    This is a legendary NES soundtrack -- probably the best ever made.

  • @timoloef

    @timoloef

    10 ай бұрын

    agreed

  • @LavaCreeperPeople
    @LavaCreeperPeople3 ай бұрын

    S-tier soundtrack

  • @Metalchip1989
    @Metalchip1989 Жыл бұрын

    Geoff Follin and his bro could really make the nes sing even only just using 4 of the 5 channels of the NES dual sound system (APU).

  • @nabman11
    @nabman115 жыл бұрын

    I don't think humans are meant to obtain this knowledge

  • @AWISECROW

    @AWISECROW

    Жыл бұрын

    Now that we have it we must use it for good!

  • @DelayRGC
    @DelayRGC4 жыл бұрын

    This guy's insane. In some songs he makes jumps by as much as 4 octaves(!) in the arpeggios!

  • @WhoLover

    @WhoLover

    3 жыл бұрын

    Mind explaining what that means? Lol (for those of us that are uninitiated)

  • @DelayRGC

    @DelayRGC

    3 жыл бұрын

    @@WhoLover Arpeggios, in the case of 8-bit music and chiptunes, rapidly vary the tone played in a sequence. An example I could think of right now is the intro of the C64 port of Second Reality. It's very recognizable. (In "real" music they refer to the same thing of playing chord tones separately, but in much more general ways.) As for what an octave is, I think you already know. An increase by one octave means a doubling in the frequency.

  • @WhoLover

    @WhoLover

    3 жыл бұрын

    @@DelayRGC thanks man! Beautifully explained :)

  • @RedTsarOldChannel-INACTIVE

    @RedTsarOldChannel-INACTIVE

    3 жыл бұрын

    @@DelayRGC Follin is essentially the god of arpeggios in chiptune. He used this trick in almost ALL of his chiptune OSTs. And his brother Geoff actually followed suit.

  • @BixenteFabregas

    @BixenteFabregas

    3 жыл бұрын

    @@RedTsarOldChannel-INACTIVE Also Ben Daglish and Anthony Crowther (Ben & Ratt from W.E.M.U.S.I.C) made a lot of arpeggios to hide the 3-sounds only C64 limitation.

  • @theex-boxgamer355
    @theex-boxgamer355 Жыл бұрын

    A few observations -Clearly Stage 1 was (will be?)somehow composed in the year 3744 A.D. -Stage 2 is basically a nightclub remix of two seperate songs linked with a DJ style drum interlude. -The music definitely conveys the sense of being an intergalctic, immortal, metallic skinned, evidently naked, space lord on a surfboard, and indeed it does that very, very well.

  • @hectarius7261
    @hectarius72612 жыл бұрын

    I wonder what would the people who designed the NES sound chip would think if they listen to this. Probably not even they thought the hardware was capable of producing such amazing soundtrack.

  • @totoshampoin
    @totoshampoin3 жыл бұрын

    When the oscilloscope view feels like a modern demo on an old computer

  • @RS-mu3ci
    @RS-mu3ci3 жыл бұрын

    Tim was way ahead of his time on limited hardware.

  • @ophello
    @ophello6 ай бұрын

    This soundtrack is fking phenomenal.

  • @letMeSayThatInIrish
    @letMeSayThatInIrish5 жыл бұрын

    Now these are some solid chip tune tracks.

  • @thomasingram1727

    @thomasingram1727

    2 жыл бұрын

    "Solid" is a extreme understatement

  • @lazytomakeaname4676
    @lazytomakeaname46764 жыл бұрын

    Best.sound chip composer

  • @warmCabin
    @warmCabin6 жыл бұрын

    Why's the triangle wave so funky? It almost looks like a sawtooth.

  • @ozzie_goat

    @ozzie_goat

    6 жыл бұрын

    The NES uses a special counter to generate the triangle wave, hence why it has steps on it.

  • @jonasschievink5699

    @jonasschievink5699

    6 жыл бұрын

    The hardware generating that wave only has 4 bits of resolution, that's only 16 values (count them!), so you can clearly see the steps. wiki.nesdev.com/w/index.php/APU#Triangle_.28.244008-400B.29

  • @warmCabin

    @warmCabin

    6 жыл бұрын

    Interesting stuff! I guess that explains why it sounds kinda different from a real triangle wave like you'd hear on onlinetonegenerator.com/

  • @solstakao

    @solstakao

    5 жыл бұрын

    i’m fairly certain that it’s affecting the sound, it appears to be a more extreme version of the ramping up/down of the pulse and noise channels. i’m not sure why it happens, but i wish i knew (edit: i now understand, its caused by a high pass filter)

  • @Whelkman

    @Whelkman

    4 жыл бұрын

    @SArpnt Your eyes don't deceive you: the NES' triangle wave is indeed shaped like a shark fin due to asymmetrical rise and fall. This and the aliasing caused by the stepping is what gives the NES's triangle a distinct and easily identifiable sound.

  • @Wflash00
    @Wflash006 ай бұрын

    This is easily one of the best Nintendo soundtracks maybe ever This game and Skate Or Die 2

  • @dorian7259
    @dorian72594 жыл бұрын

    omg the high score theme

  • @DanielCharry1025
    @DanielCharry10256 жыл бұрын

    Awesomeness

  • @rolandmetivier4437
    @rolandmetivier44375 жыл бұрын

    A creatively crafted sound chip driver routine takes you anywhere.

  • @thorndust5329

    @thorndust5329

    4 жыл бұрын

    He wasn't using a driver

  • @T3KNUG3T5

    @T3KNUG3T5

    4 жыл бұрын

    he was

  • @slenderface1239
    @slenderface1239 Жыл бұрын

    Music so good it probably helped people play this game

  • @theevilpinkcreeper9986
    @theevilpinkcreeper99862 ай бұрын

    Me at 0:40 *jamming, looks at bottom left* "WHAT, THIS IS A TITLE SCREEN THEME?!"

  • @paulblart7378
    @paulblart7378 Жыл бұрын

    2:54 always reminds me of the final battle music from Bowser's Inside Story

  • @artman40
    @artman40Ай бұрын

    Noticed how he uses arpeggios not just by changing pitch but often also by only changing waveforms. And how he makes an echo effect using a single channel by quickly lowering pitch of a note.

  • @oldbrokenhands
    @oldbrokenhands4 жыл бұрын

    OMG, I can see the funk!

  • @navire_
    @navire_4 жыл бұрын

    Did Tom Follin not use DPCM samples for the soundtrack?

  • @TheGreatGario

    @TheGreatGario

    4 жыл бұрын

    Nope. Time Follin did the entire soundtrack using only the two rectangle waves, the triangle, and the noise channel, combining the triangle and noise channels to generate a rich drum set. It's... unbelievably good NES sequencing, literally the best I've ever heard, and I've done a lot of time in the Chiptune scene.

  • @lucianothewindowsfan

    @lucianothewindowsfan

    3 жыл бұрын

    No, they decided to not use it as doing so will waste cartridge space.

  • @deprecated8036

    @deprecated8036

    3 жыл бұрын

    @@TheGreatGario The rectangle channels are pulse waves

  • @BottomOfTheDumpsterFire

    @BottomOfTheDumpsterFire

    3 жыл бұрын

    DPCM actually would have messed with the triangle, eaten up a LOT of space, and it also fucks with the controller inputs.

  • @Mr.Atari2600

    @Mr.Atari2600

    3 жыл бұрын

    @@BottomOfTheDumpsterFire Sunsoft used the DPCM as the BASS in Batman: ROTJ & Gimmick!

  • @PremierRomanov
    @PremierRomanov6 жыл бұрын

    I C C E D D U M M Y

  • @Laundry_Hamper

    @Laundry_Hamper

    4 жыл бұрын

    rt 4 free ipod

  • @dava_arvarabi

    @dava_arvarabi

    4 жыл бұрын

    Y O U M A Y N O W A C C E S S T H E O C T A H E D R O N

  • @cvni81

    @cvni81

    3 жыл бұрын

    upvote for free macbook pro

  • @casperthemarioforeverfan7341
    @casperthemarioforeverfan7341 Жыл бұрын

    "Alright, this is Silver Surfer... Silver Shit."

  • @LuisAlonso07
    @LuisAlonso072 жыл бұрын

    Nice

  • @SparkyMK3
    @SparkyMK3 Жыл бұрын

    Someone NEEDS to do a channel by channel deconstruction of this (and Tim Follin's NES music in general) so we can break down how they all work, especially in regards to the triangle and noise channels.

  • @akeyrtainment8507
    @akeyrtainment8507Ай бұрын

    The entire budget went to making banger soundtracks, instead enhancing the gameplay.

  • @vansonhk
    @vansonhk4 жыл бұрын

    I CANT TOUCH THAT RED POT?

  • @skylinefever

    @skylinefever

    4 жыл бұрын

    @Gellért Borsay It was from the AVGN review of the game. One thing that sucked about the game is that you couldn't tell what was part of the background and what was in the foreground. The AVGN episode is worth watching.

  • @fuzz11111111

    @fuzz11111111

    3 жыл бұрын

    Silver surfer.... MORE LIKE SILVER SHIT!

  • @RedTsarOldChannel-INACTIVE

    @RedTsarOldChannel-INACTIVE

    3 жыл бұрын

    You can. AVGN just got hit by an falling obstacle.

  • @supermariobro93

    @supermariobro93

    2 жыл бұрын

    @@fuzz11111111 *_"HE LOOKS SO STUPID!_* I mean, what the hell's wrong with him?! He's like......like......" 😠 (Imitates title screen pose)

  • @supermariobro93

    @supermariobro93

    Жыл бұрын

    "You die, die, die, die, die, die, die, die, die, *DIE!"* (Imitates Silver Surfer's defeat pose) _"Oh God, I can't fuckin' stand it..."_ 😣

  • @alexloktionoff6833
    @alexloktionoff6833 Жыл бұрын

    Wow!

  • @vesacksi
    @vesacksi Жыл бұрын

    if we make first contact with aliens i say these are the frequencies we send them first

  • @DimtheEnderman
    @DimtheEnderman2 жыл бұрын

    Interesting, never seen a triangle wave that looks like that

  • @radrolla3406

    @radrolla3406

    2 жыл бұрын

    i believe the horizontal parts are the data of the triangle wave that isn't played. I could be wrong but i remember triangle waves not looking like pyramids XD

  • @paulblart7378

    @paulblart7378

    Жыл бұрын

    @@radrolla3406 NES couldn't make a perfect triangle waves, so it made one in 16 vertical steps. Yeah it's not a true triangle and if you listen closely you can hear a higher pitch coming from it that isn't there in a perfect triangle. This video explains it more kzread.info/dash/bejne/aoams9R6hNG-iLw.html

  • @radrolla3406

    @radrolla3406

    Жыл бұрын

    @@paulblart7378 thx fam, that makes sense now that i think about it

  • @jamierose9095
    @jamierose90952 ай бұрын

    The Soundtrack of The Power Cosmic itself.

  • @daibonehead
    @daibonehead2 жыл бұрын

    Never heard this before but the opening track is sprinkled with the Follin genius. Still listening. Stage music 1. My socks have just been blown off. Am I right in thinking the Nes sound chip is fairly similar to the C64 SID?

  • @ConnorR.mp3

    @ConnorR.mp3

    2 жыл бұрын

    the C64 has much more possible variety in sound textures, the SID has some insane capabilities, even though it is limited to only 3 channels

  • @binguloid

    @binguloid

    2 жыл бұрын

    the SID has three channels: each one can be a pulse, saw, triangle, noise, or some combination thereof. It also comes with a filter that any channel can pass through. the NES has five channels: two pulse, one triangle, one noise, and one sample.

  • @NEStalgia

    @NEStalgia

    Жыл бұрын

    @@binguloid It's also important to mention one of the NES's extra chips, such as Konami's VRC6, with +2 pulses and 1 sawtooth

  • @saltedmutton7269

    @saltedmutton7269

    Жыл бұрын

    @@NEStalgia those only came in certain games though, and they were inside the cartridge, not in the console itself. most games didn't use any extra chips, including silver surfer. imagine what the follins could do with an extra sound chip!

  • @NEStalgia

    @NEStalgia

    7 ай бұрын

    ​@@saltedmutton7269 It'd be mind-blowing

  • @KindaOkayArtist
    @KindaOkayArtist3 жыл бұрын

    *I* *C A N ‘ T* *T O U C H* *T H E* *R E D* *P O T ! ? ! ?* >:(

  • @HarvoSpoon
    @HarvoSpoon10 ай бұрын

    3:46 this part really looks like how it sounds

  • @kqzo
    @kqzo4 жыл бұрын

    im gonna quote a comment i saw that got deleted "how did such a bad game get such a good soundtrack"

  • @theallknowingsause8940

    @theallknowingsause8940

    3 жыл бұрын

    Okay so, your profile picture is seriously freaking me out

  • @HiddenGemVGM

    @HiddenGemVGM

    3 жыл бұрын

    @@theallknowingsause8940 ok

  • @roubanaghi1450
    @roubanaghi14503 жыл бұрын

    5:15

  • @Isoquant
    @Isoquant5 жыл бұрын

    I’m seeing noise as well as sin and square waves (I think), but where is the triangle channel? Maybe someone with a better understanding of NES audio output can help me out?

  • @acrouzet

    @acrouzet

    5 жыл бұрын

    The triangle channel is the third channel down.

  • @Isoquant

    @Isoquant

    5 жыл бұрын

    @@acrouzet Ah thanks, makes sense. Thought I was seeing a sine wave.

  • @solstakao

    @solstakao

    4 жыл бұрын

    Vikrinox its not a hardware bug, it’s caused by a high pass filter

  • @cfothough

    @cfothough

    4 жыл бұрын

    @Juguertox I don't see anything disrespectful about what he did

  • @cfothough

    @cfothough

    4 жыл бұрын

    @Juguertox Because some people can't see humor just through text, it's different in person

  • @doopdee
    @doopdee Жыл бұрын

    7:15 That sounds familiar.

  • @TheTauntalus

    @TheTauntalus

    10 ай бұрын

    @doopdee it's very similar to a few different early funk tunes. Notably it reminds me of Herbie Hancock's Watermelon Man, with a tinge of Chameleon thrown in there.

  • @camulodunon
    @camulodunon4 жыл бұрын

    Is this a video game soundtrack or a tech demo?

  • @tomhsia4354

    @tomhsia4354

    3 жыл бұрын

    It's the soundtrack for the NES game "Silver Surfer".

  • @deprecated8036

    @deprecated8036

    3 жыл бұрын

    The tech demo came with a free game!

  • @gaymothaunt

    @gaymothaunt

    3 жыл бұрын

    Yes

  • @Plasmariel

    @Plasmariel

    2 жыл бұрын

    @@gaymothaunt unironically

  • @SilhSe
    @SilhSe2 жыл бұрын

    5:15 5:23

  • @nintara3746
    @nintara3746 Жыл бұрын

    sounds like keygen

  • @PiercingSight
    @PiercingSight2 жыл бұрын

    What on earth does 2:03 remind me of???

  • @paseri9697
    @paseri969711 ай бұрын

    Try 0.25 times

  • @owenwexler7214
    @owenwexler72142 жыл бұрын

    Such a good soundtrack wasted on such a bad game

  • @javier7high
    @javier7high5 жыл бұрын

    5:20 fuck

  • @mechwarreir2
    @mechwarreir2 Жыл бұрын

    You know what I hate? That some guy can learn digital production and buy a bunch of physical modelled instruments to make a real orchestra at home.... but they can't IN THEIR LIFE, make something this creative. Hollow knight's soundtrack sucks.

  • @paulblart7378

    @paulblart7378

    Жыл бұрын

    The magic of old game music comes from limitations. Modern composers have so many tools in their hands but can't recreate music like this. I mean, listen to modern pop "music", it's shit.

  • @kes7774

    @kes7774

    Жыл бұрын

    A modern musician who has so many tools to build an orchestra at home but can't make creative music. They're human, so they're a little better. Soon, the era will come when AI musicians will rage. AI will fill the world with golden shit, selecting only the most popular and selling elements of the catchy but shitty music that modern musicians have accumulated. The scary thing is that the new generation that will be born in the future will accept without any resistance the images, characters, paintings and music that are composed only of imitations created by AI. Just as the use of the Internet and smartphones has been the norm since the young people of today were born, For them, the world created by AI is natural. In such an era, human creators, genius or not, can no longer compete with AI. EDIT: Maybe post-AI generations can't logically understand when they listen to Tim and Geoff Follin's music whether it's the creation of human genius or AI-created golden shit It is even possible. : end of editing But we do know some great music created by human geniuses who have overcome their limitations. We have no choice but to think of it as the highest honor as a human being that only the generation that knows the pre-AI era can get.

  • @NEStalgia

    @NEStalgia

    7 ай бұрын

    ​@@paulblart7378 That's exactly it! Very well said👏

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