FREE Add-On for Google Maps Cities in Blender!

In this video, we check out the Blender OSM Add-On and how it now incorporates the ability to access Google Map data in Blender!
DOWNLOAD OSM (Affiliate Link)
www.theCGEssentials.com/OSM
ADDON AND GOOGLE MAP API SETUP INSTRUCTIONS
github.com/vvoovv/blosm/wiki/...
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Add-On Links (Affiliate Links)
Scatter - www.thecgessentials.com/scatter
Flip Fluids - www.thecgessentials.com/flipfl...
Car and Transportation Rigged Vehicle Library - thecgessentials.com/Transport...
City Pack Cars Rigged Car Library - thecgessentials.com/CityPackCars
Curve Array Pro - thecgessentials.com/CurveArra...
Botaniqu Tree and Grass Library - thecgessentials.com/Botaniq
Open Street Map - thecgessentials.com/OSM
Curve Basher - thecgessentials.com/CurveBasher
Node Preview - thecgessentials.com/NodePreview
Tree Vegetation Library Add On - thecgessentials.com/vegetation
Decal Machine - thecgessentials.com/DecalMachine
Human Generator - thecgessentials.com/HumanGene...
Fluent Stressless Modeling Tool - thecgessentials.com/Fluent
Fluent Materializer Material Creation Tool - thecgessentials.com/FluentMat...
Materialiq - Materials Library - thecgessentials.com/Materialiq
Traffiq Vehicle Library - thecgessentials.com/Traffiq
Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
TIMESTAMPS
0:00 - Introduction
0:18 - Where to get the add-on
1:39 - Setting up the Google Map Data
4:17 - Adding real world locations with Blender OSM
6:45 - Importing Google Map data to Blender
7:45 - Google Map import quality differences
9:40 - Editing the Google Maps Mesh

Пікірлер: 181

  • @TheCGEssentials
    @TheCGEssentials11 ай бұрын

    Hi everyone! Let me know what you think about the Blender OSM Add-On in the comments below! :)

  • @m3dia_offline

    @m3dia_offline

    11 ай бұрын

    For some reason it is not working for me, it only imports flat mashes even with the highest level of details set with the maps API, I don't get the issue here, any ideas?

  • @philippwohner-drawingandan5705

    @philippwohner-drawingandan5705

    10 ай бұрын

    @@m3dia_offline did you make sure that there is google maps 3d data available for the region you want to import? You can check this when you look up the region in google maps, toggle to satellite and press the "3D" button in the lower right corner. For instance in my relativley small hometown it switches to a 3dish view angle but everything stays perfectly flat. So in my case there is simply no 3d information to work with.

  • @leplane_

    @leplane_

    10 ай бұрын

    I'm gonna give it a try, but I don't like that I have to give Google my CC info! If it's free, it should be free without requiring any credit card. So if there's no way around it, then I'm gonna have to pass. I'm actually looking forward to Imagiscope Tech plugin. I hope they get the tile data another way that doesn't require a CC. For me it's the biggest problem with this plugin. Otherwise it would be awesome. I use Google Earth Decoder at the moment, and it works ok (sometimes) hence why I've been looking for an alternative, but there's not many out there that actually work 100%.

  • @prochitecture

    @prochitecture

    10 ай бұрын

    @@m3dia_offline Probably your area of interest doesn't the detailed mesh for buildings

  • @m3dia_offline

    @m3dia_offline

    10 ай бұрын

    Yes, I asked the dev and turns out that the add on only works for the cities that are listed on google, sad :/ @@prochitecture

  • @Oskier94
    @Oskier9411 ай бұрын

    that's cool, finally. I used to take a lot of pics from google earth and process them thru Meshroom to get the needed area as a photogrammetry workflow

  • @arnosti1615

    @arnosti1615

    11 ай бұрын

    now time is up you don t need to all of that

  • @petelindstrom8692
    @petelindstrom869211 ай бұрын

    Your videos look awesome! This one was a relief to follow compared to the other option of Renderdoc and mapsmodelsimporter add-ons (I could never get Renderdoc injection to work). I would absolutely love more advice on how to turn this object - I am trying to get Philadelphia done - into an STL file for 3d printing. Any advice would be greatly appreciated.

  • @roberto2857
    @roberto285711 ай бұрын

    Excelent video, Work perfect. Thank you.

  • @j.m5888
    @j.m58889 ай бұрын

    Thanks for another great video!

  • @VConquest
    @VConquest7 ай бұрын

    Awesome video, thanks for posting! What's the best method of combing textures to export into a modeling software like 3ds Max?

  • @PrinceWesterburg
    @PrinceWesterburg11 ай бұрын

    The Google import has the option 'Relative to Initial Import' which is probably grabbing adjacent tiles - Its a tick box on screen! Yes, 'Hidden in plain sight' :o)

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    That doesn't seem to change it for me

  • @BillKermanKSP

    @BillKermanKSP

    10 ай бұрын

    This probably means that it will scale the following imports so that they align with the initial one, quite useful really

  • @Alex_zer0_Shoveller
    @Alex_zer0_Shoveller9 ай бұрын

    great video thanks for the clear instructions! This is invaluable for set dressing backgrounds bringing them into other dccs etc, absolutely lovely Messed around with Cesium and was maxing out tile streams and having pop in LOD issues like no tomorrow, this is much more robust and no unreal plugins required

  • @MasterPiffy

    @MasterPiffy

    8 ай бұрын

    not really, as you can't get the textures out of blender, as least I haven't been able to.

  • @plazzugaming
    @plazzugaming11 ай бұрын

    I create a road in sketchup. I want to change its texture in blender. Suggest a tool to use or a tutorial for it.

  • @laurensdesmet70
    @laurensdesmet7010 ай бұрын

    I'm pretty new to Blender, so if this question seems a bit noobish, it's because I am. But would it be possible to project the textures of the Google Tiles onto the OSM buildings one way or another? Or would it be possible to try and align the OSM buildings and use them as a "mold" to reshape the Google tiles? Goal would be tight, low poly buildings a la OSM, yet with the correct textures applied not just onto the roofs, but also the sides.

  • @chazguz
    @chazguz11 ай бұрын

    How detailed is the geometry to use as a backdrop for visualization that is at street level?

  • @Basah619
    @Basah61910 ай бұрын

    Hi. Thank you for the video. Just want to know, does to google model in Blender 1:1 meter scale when I export to say Rhino 3D? I believe I see some videos that export 3D google data from Blender to Rhino, they need to rescale? which makes that not as accurate. Thank youuuu

  • @saforever7470
    @saforever747011 ай бұрын

    Hi Justin, thanks for this. Quick question, I would use this to plan projects for clients for CCTV infrastructure bu according to the below if I have understood this correctly, we cant really use this info so what would be the point of this? No Creating Content From Google Maps Content. Customer will not create content based on Google Maps Content. For example, Customer will not: (i) trace or digitize roadways, building outlines, utility posts, or electrical lines from the Maps JavaScript API Satellite base map type; (ii) create 3D building models from 45° Imagery from Maps JavaScript API; (iii) build terrain models based on elevation values from the Elevation API; (iv) use latitude/longitude values from the Places API as an input for point-in-polygon analysis; (v) construct an index of tree locations within a city from Street View imagery; or (vi) convert text-based driving times into synthesized speech results.

  • @dez7852
    @dez78522 ай бұрын

    Hey Justin! You think you could do an addendum to this but cleaning up the mesh with MeshLabs?

  • @dominicburgess7691
    @dominicburgess769115 күн бұрын

    Thanks!

  • @heiro5
    @heiro511 ай бұрын

    I've used Maps Model Importer quite a bit, with it's sister app Lilly Capture Merger, with good results. It comes in like the Google 3D tiles, but with the user selection (determined by the browser window view). The mesh is a triangulated mess but the satellite photoimagery on everything is nice. The well organized geometry and UVs of BlOSM seems pretty desirable. Roads all set up as clean geometry would be boon, as would the buildings themselves. There isn't integration of the photo textures with the clean geo/UVs yet, is there? Anyway, another informative overview of something pretty relevant for me. Thanks, Justin.

  • @maleeshamevan
    @maleeshamevan2 ай бұрын

    thank you

  • @thatotherguy500
    @thatotherguy5004 ай бұрын

    Hi I am having trouble with importing the selected image from the maps. There is 403 forbidden error message that comes up when trying to import. My API map tiles are enabled on the google maps platform as well. Not sure what to do from here? Any help would be appreciated!

  • @cekuhnen
    @cekuhnen9 ай бұрын

    Do I see this right that the landscape building geometry is still pretty low res and blocky?

  • @thcarneiro
    @thcarneiro2 ай бұрын

    Great Addon! I am loving it. But I am trying to make it react to light, so I could set it to day, night, dusk... Do you know how to render it in a fashion that makes the map react to light?

  • @mirislommajidiy8606
    @mirislommajidiy86066 ай бұрын

    Thank you for such a great video. However, I have quastion, what if there is no 3d map of a city in google?

  • @blacktecno
    @blacktecno3 ай бұрын

    How can I eport it into an FBX with the textures? I've put the "copy" option when exporting plus the adding of textures, but once in Maya its blank. Thanks!

  • @dez7852
    @dez78522 ай бұрын

    HHHHHHWhat's up guys!!! Love ya Justin!

  • @amigoface
    @amigoface11 ай бұрын

    can we use this in commercial projects ? especially the data that come from google

  • @911pow
    @911pow5 ай бұрын

    Hey htanks for the vid! Can you make this work with the Plans app data base? thanks!

  • @matthewjivers
    @matthewjivers9 ай бұрын

    This add on looks amazing! Are you able to export the google map data out as fbx or obj with textures embedded?

  • @kevinwth6018

    @kevinwth6018

    7 ай бұрын

    I cannot, both of them remained a grey model without any textures embedded

  • @RonnieMirands

    @RonnieMirands

    7 ай бұрын

    thats a pity you cant export textures, just the geometry. Author says on the development page

  • @fredriklindgren1792

    @fredriklindgren1792

    4 ай бұрын

    This is how I solved the white mesh problem when exporting out a fbx for use in Unreal Engine. kzread.info/dash/bejne/aZudko-nhtXZnrA.html

  • @AdrianGonzalez-ei4ln
    @AdrianGonzalez-ei4ln3 ай бұрын

    How much time did you spend downloading the detail model?

  • @pierreleduc9882
    @pierreleduc988210 ай бұрын

    Bonjour, merci de votre vidéo, je n'ai pas trouvé comment exporter les maps (textures) des bâtiments et éléments google, en FBX ou DAE ou OBJ ou autre depuis blender, avez vous une idée ? y a t il un paramètre à cocher ? car je récupère les données sur LUMION VIA SKETCHUP Merci de votre retour. pierre

  • @hekam211
    @hekam21111 ай бұрын

    is thier way to export materials with mesh from blender i tried maya not working

  • @gakidomo9561
    @gakidomo95616 ай бұрын

    There is a similar or a same adds on for Roblox Studio, it's amazing!

  • @eldarra562
    @eldarra56211 ай бұрын

    Whats up Justin! if you add addon artificial intelligence, it will correct the topology of the geometry and improve the quality of the textures. You can automate everything and save time!

  • @jtparryheb

    @jtparryheb

    10 ай бұрын

    Do you have a tool you would recommend for this, or are you saying this will be a nice tool in the future of AI development?

  • @13_wikasitanajminariswari31
    @13_wikasitanajminariswari317 ай бұрын

    how big is the exported file size? how much GB?

  • @kavyasista3950
    @kavyasista39508 ай бұрын

    Thank you for the amazing video! I have a suggestion: could you show us how to export the 3D Google data into FBX or any other format that can carry the textures along with it? I have been trying to export it in Rhino, but the textures aren't being carried forward.

  • @AndreaT01

    @AndreaT01

    7 ай бұрын

    I would have to do the same. Did you find a solution? does it work somehow?

  • @samuelnegash

    @samuelnegash

    3 ай бұрын

    I'm having similar issues as well! tried everything@@AndreaT01

  • @topinfo6446
    @topinfo644611 ай бұрын

    yo please help me i followed your video and the moment i opened the map in blender all the other objects have suddenly disappeared those models are very important to me and it took me soo long to make however i can still see each of the names of each object on the scene collection on the top right corner of the screen. i also deleted the map but i still cant find it... please help!!!!!

  • @brappineau4161
    @brappineau41619 ай бұрын

    Can you go over the different keys. Confused with that

  • @aswin.k.o377
    @aswin.k.o37722 күн бұрын

    is it possible to export all this to unity without any texture loss?

  • @CommanderColson
    @CommanderColson10 ай бұрын

    How do I export as an FBX while maintaining the textures? Trying to get a chunk of city (with texture) as an FBX for unreal engine

  • @RonnieMirands

    @RonnieMirands

    7 ай бұрын

    Theres no way, the author of the plugin say you cant export Google maps textures :(

  • @fredriklindgren1792

    @fredriklindgren1792

    4 ай бұрын

    I came up with this solution. It's a python script for blender that loops through all the created materials and changes the shader. kzread.info/dash/bejne/aZudko-nhtXZnrA.html

  • @RoadwayVR
    @RoadwayVR11 ай бұрын

    Dont use it in Commercial Project. Although google announced sharing their API of 3D tiles on May 11, 2023, but, It explicitly prohibited you from any offline saving the tiles or using textures of buildings for offline usage. Read term of service before using commercially

  • @btn237

    @btn237

    11 ай бұрын

    I also don’t believe it’s free, after a certain number of API calls Google will charge right?

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    I would say read the terms of service for ANYTHING before using commercially

  • @RoadwayVR

    @RoadwayVR

    11 ай бұрын

    @@btn237 Limitation is already covered in the video. However, pricing is not clear yet as they recently shared the API.

  • @sandrogubeli922

    @sandrogubeli922

    11 ай бұрын

    How can we use it commerciali?

  • @RoadwayVR

    @RoadwayVR

    11 ай бұрын

    @@sandrogubeli922 Commercially through API which means it should just load tiles via access code (online). So, GIS companies like Google makes money everytime customers want to load map tiles through API. Now, if you just save tiles offlane, how google makes money then? Google is a type of company which is so sensitive on this type things.

  • @majestikkal8603
    @majestikkal860311 ай бұрын

    I tried everything and I can't get this thing to work. Any chance I could ask for some help on this?

  • @MOJO_JOJOW
    @MOJO_JOJOW3 ай бұрын

    Hello I'm college student from the Philippines, since Google Console wants me to put a card from the process but I don't have any card to proceed, is there any way to continue the process in the free trial from Google's Console payment information verification?

  • @tedc1928
    @tedc19286 ай бұрын

    I get this error "Error: Extension KHR_draco_mesh_compression is not available on this addon version" . Any ideas?

  • @machinegunczteo4091
    @machinegunczteo40916 ай бұрын

    can i try without credit card ? thx

  • @ninja7665
    @ninja766510 ай бұрын

    I need help when i import its say no data

  • @walker1054
    @walker105410 ай бұрын

    Would be very useful to know if you can import multiple Google Map Tiles times and also at multiple detail levels. So firstly can I import an area and then decide I want to extend it and import a bit more after? And if so how hard would it be to import a very large low-medium detailed area like you did, but then make a smaller area of it high detail? Because I imagine most people would want a high detail smaller area or coridor without having the background/context also being super high detail. Like I wanted to redesign a street using GMaptiles and just want the road and buildings along the street to be high detail but then everything else low detail, that doesn't seem possible going by your video.

  • @prochitecture

    @prochitecture

    10 ай бұрын

    @walker1054 Yes, you can import multiple level of details and multiple areas of interest one after another.

  • @McKane_CL
    @McKane_CL2 ай бұрын

    How many cost enable google tiles?

  • @DanielLiljar
    @DanielLiljar9 ай бұрын

    is this legal to use commercially?

  • @gotdank
    @gotdank9 ай бұрын

    When I do this, it just loads and loads forever or stops responding until I close the program. Anyone know how to fix this?

  • @kevinwth6018
    @kevinwth60187 ай бұрын

    Amazing tutorial but when exporting the google map data out as fbx or obj there is no textures embedded, it remains a grey model.... is there a quick solution to this?

  • @RonnieMirands

    @RonnieMirands

    7 ай бұрын

    Theres no way, the author of the plugin say you cant export Google maps textures :(

  • @sgasolacewolf4930
    @sgasolacewolf49307 ай бұрын

    Interestingly this failed I can download the add-on and do all the steps but when trying to install it, I dont get the option to enable it, the name doesn't come up... nothing. Do you need a certain version of blender or something?

  • @dwilsonrox
    @dwilsonrox11 ай бұрын

    Does anyone know if this will work with linux?

  • @steedlei1
    @steedlei15 ай бұрын

    Hi, anyone has idea how to remove (detach) part of the model in blender without effecting the rest part of model. The season I am asking is because we need to remove subject development site and replace with 3D development design model. We have difficulty removing part of blender model (import from 3d google map) without effecting other part (will remove other model and texture map). Anyone has good workaround for this? Thank you very much in advance!

  • @Andre007ren2
    @Andre007ren24 ай бұрын

    When I try google 3D tiles, it gives me the message Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden

  • @markitekt9
    @markitekt910 ай бұрын

    Great video and I got everything working. Main issue is importing into SketchUp. When I export out FBX and DAE files, neither one contains textures. I used the Lily Texture merger but still no luck. Any ideas? Thanks!

  • @carloscampo4634

    @carloscampo4634

    8 ай бұрын

    Hi Mark, did you manage to export the fbx with textures? Cheers

  • @markitekt9

    @markitekt9

    7 ай бұрын

    @@carloscampo4634 Hi Carlos, I was unable to export it with textures. There must be a way, but I’m not an expert with Blender.

  • @RonnieMirands

    @RonnieMirands

    7 ай бұрын

    @@markitekt9 Theres no way, the author of the plugin say you cant export Google maps textures :(

  • @markitekt9

    @markitekt9

    6 ай бұрын

    @@RonnieMirands Thanks for the heads up. Maybe some day it can happen?

  • @RonnieMirands

    @RonnieMirands

    6 ай бұрын

    @@markitekt9 i think its due copyright, so the answer is no. You need customize your own textures

  • @danielclawson5021
    @danielclawson50216 ай бұрын

    I cant get the keys to work. I get an "unable to process root URI of the 3d tiles" when i hit import. Anyone have any ideas what i've done wrong?

  • @smugfrog8111

    @smugfrog8111

    5 ай бұрын

    Same problem, you find a solution?

  • @Thomas-ep9sd
    @Thomas-ep9sd7 ай бұрын

    Is there a way I can simply lasso or select an area of the imported map and remove it? I have been googling it and cant figure it out

  • @7ISABOVE

    @7ISABOVE

    4 ай бұрын

    turn on xray the lasso and delete

  • @garygresham1115
    @garygresham111511 ай бұрын

    Finally got the model working. Pretty cool, thanks guys. But the models are grey, with no texture. It might be due to my ignorance of Blender. Suggestions?

  • @luckassreffers8906

    @luckassreffers8906

    11 ай бұрын

    cambiando el modo viewport

  • @jtparryheb

    @jtparryheb

    10 ай бұрын

    Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @sabongdotnet356
    @sabongdotnet35611 ай бұрын

    Would you know what this means? This is when I import Lon and Lat and use Google 3D tiles Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden Thank you.

  • @RiverSkyHigh

    @RiverSkyHigh

    11 ай бұрын

    I'm getting this error as well. Everything online says the solution is to enable the Map Tiles API, but I've done this already and still get the error. I've also pasted the API key into the blender add-on options.

  • @RiverSkyHigh

    @RiverSkyHigh

    11 ай бұрын

    And actually, my error is slightly different, "Unable to process the root URI of the 3D Tiles: HTTP Error 404: Not Found"

  • @yaschan99

    @yaschan99

    11 ай бұрын

    same. I got the paid version of the plugin as well

  • @RiverSkyHigh

    @RiverSkyHigh

    11 ай бұрын

    @@yaschan99 I managed to resolve the issue. In my case, the card information I put under the billing page wasn't correct. When I updated it, the Blender script started running correctly.

  • @yaschan99

    @yaschan99

    11 ай бұрын

    @@RiverSkyHigh Do you mean in Google?

  • @rashadco
    @rashadco11 ай бұрын

    Is there a possibility to import this data to SketchUp? Maybe a little tutorial to show the best workflow for this?

  • @AndreasBakkebo

    @AndreasBakkebo

    11 ай бұрын

    I would be interested in this as well!

  • @FelipeGonzalez-xn2mj

    @FelipeGonzalez-xn2mj

    11 ай бұрын

    export from blender to a fbx file, import in sketchup

  • @markitekt9

    @markitekt9

    10 ай бұрын

    Add me to this list.

  • @ArtBQ

    @ArtBQ

    8 ай бұрын

    This doesnt seem to work - the textures are not mapped@@FelipeGonzalez-xn2mj

  • @PolyRidge
    @PolyRidge11 ай бұрын

    any way to have it import NOT with an emission material, but with a diffuse so it respects lighting? Thanks!

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    I'm not aware of any way to customize the material import at this time - that doesn't mean it may not be there somewhere, but I've not seen anything about that

  • @whiterabbitstudios.design

    @whiterabbitstudios.design

    11 ай бұрын

    I found this tutorial that may be helpful for that: kzread.info/dash/bejne/aK2c2sixk6uuZZc.html

  • @PolyRidge

    @PolyRidge

    11 ай бұрын

    @@whiterabbitstudios.design mmmm interesting I like Being able to bake them down to one material. As for converting them to principles BSDF, there has been an update from the developer that added functionality that converts them all from emission materials to BSDF, so the major issue is solved. But again I like them all being one texture and material… seems more convenient

  • @albogaf

    @albogaf

    9 ай бұрын

    @@PolyRidge @TheCGEssentials - I found this on the documentation, and it works! "It is also possible to replace materials in the selected objects with custom ones. Select the option custom in the Tools panel, select your custom material in the Material field and press the button Replace Materials. Your custom material should have an Image Texture node with the label BASE COLOR (case-sensitive!). In that case the image texture in that node will be set to the one of the original material."

  • @hughjackman1065
    @hughjackman106510 ай бұрын

    my apikey looks green. but it doesn't work in Blender.--->. "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden"

  • @prochitecture

    @prochitecture

    10 ай бұрын

    The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @bettergs2790
    @bettergs27902 ай бұрын

    help i have [Error: 13] premission denied

  • @AnikenSkiwalker
    @AnikenSkiwalker7 ай бұрын

    Is this a realistic software to use for game modeling?

  • @TheCGEssentials

    @TheCGEssentials

    7 ай бұрын

    Sure

  • @grithfilms
    @grithfilms9 ай бұрын

    Anyone with 400 error? You hace to put something BEFORE api key? Have enabeled the 3d tale dont know whats happening

  • @thegreathowdini

    @thegreathowdini

    9 ай бұрын

    I purchased the add on and never tried it because of that error. What a waste

  • @destructionhome2689
    @destructionhome26892 ай бұрын

    it says my free trial is over? i thought there is no free trial as long as youre under the limit

  • @amirankakachia133
    @amirankakachia1334 ай бұрын

    hi can u help with this ( Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden)

  • @leo.smenezes

    @leo.smenezes

    4 ай бұрын

    same error here

  • @leo.smenezes

    @leo.smenezes

    4 ай бұрын

    I got it. Just Enable the API: developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis

  • @castaingruben
    @castaingruben11 ай бұрын

    Thank you for the tutorial, When I tried to use it, I only got the 3d models in grey. There are no other colours. Do you know how I can add them? Do I need to get all the API keys?

  • @ramanrafiq7888

    @ramanrafiq7888

    11 ай бұрын

    Did you fix this?

  • @luckassreffers8906

    @luckassreffers8906

    11 ай бұрын

    cambiando el modo viewport

  • @jtparryheb

    @jtparryheb

    10 ай бұрын

    Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @Thomas-ep9sd
    @Thomas-ep9sd7 ай бұрын

    When I import from 3d tiles, it brings in a gray untextured area, what am I doing wrong?

  • @H0w3r

    @H0w3r

    6 ай бұрын

    Im getting the same issue ! have you found the solution to this ?

  • @jaykayy5594

    @jaykayy5594

    5 ай бұрын

    anything?

  • @johncgibson4720
    @johncgibson472010 ай бұрын

    Wait, the Inception film says not to build a place based on real-life locations. It is dangerous. Terrorists and large-scale pranksters can use this tool to plan and rehearse.

  • @pneilddroid
    @pneilddroid6 ай бұрын

    I obviously missed a step trying to follow this video. I am getting an error message when trying to load up Google 3D Tiles. I'm getting "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden".

  • @danielclawson5021

    @danielclawson5021

    6 ай бұрын

    I get the same. Looking for a solution. Could use a tutorial starting from scratch. I think the steps for Google have changed

  • @pneilddroid

    @pneilddroid

    6 ай бұрын

    @@danielclawson5021 Thank you and if you figure out what the issue is don't forget me.

  • @tblds
    @tblds3 ай бұрын

    Don't think it works anymore - there may have been changes on google's side

  • @haunetal1990
    @haunetal199010 ай бұрын

    Didn't work "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden" hmmm

  • @jtparryheb

    @jtparryheb

    10 ай бұрын

    From what I experienced, this could mean you entered the API key or your credit card information incorrectly

  • @prochitecture

    @prochitecture

    10 ай бұрын

    The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @Kadamx
    @Kadamx7 ай бұрын

    Can anyone give me a google api key...... i tried so many times to add my credit card and there's an error not allowing that.... I'll need it just for 10 mins. Or if anyone can download the map and send it to me.. That would be a great help😢

  • @spittingame4241
    @spittingame42416 ай бұрын

    When you select a portion of the map with longitude and latitude, how does that quantify or calculate to *Maximum 300 root tileset queries per day, Maximum 250,000 renders tiles request, Rate limit is 12,000 queries per minute.* What does that mean? And what are the usage limits? This video is older than 3 months. Have you been charged yet? Please get back to me.

  • @martinmchugh001
    @martinmchugh00111 ай бұрын

    Yeah, pretty much sucked getting started. Trying to get a Key requires me to enter my card number. That's when I bail.

  • @dubkersh
    @dubkersh10 ай бұрын

    Is anyone else having trouble with download speeds? I can access the Google API fine but am stuck loading .json files forever!

  • @TheCGEssentials

    @TheCGEssentials

    10 ай бұрын

    Have you tried reducing the resolution of your download? The High Res data is REALLY big

  • @dubkersh

    @dubkersh

    9 ай бұрын

    Thank you for the response, the problem was something related to my network connection. Separately, have you experimented with exporting the material files alongside an OBJ file? I want to bring it into Rhino and I've found that after 'upacking' the textures the OBJ file doesn't know where they are located. @@TheCGEssentials

  • @helifors
    @helifors7 ай бұрын

    why oyu need to pay for api key? i can not use it?"i will free

  • @joseki34
    @joseki3411 ай бұрын

    @TheCGEssentials you forgot to blur key ~ 5:51

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    Thanks very much - didn't notice this - problem is now fixed

  • @NL2Designs2826
    @NL2Designs28264 ай бұрын

    The setup for this takes FOREVER. Each individual addon requires me to sign in to a website. This is a very tedious process and this goddamn thing won't let me just use the addon entirely.

  • @trade5374
    @trade537410 ай бұрын

    Kinda vague.

  • @cr0uchingtiger
    @cr0uchingtiger6 ай бұрын

    Man, what an absolute ball ache to set up. But cool once it is. Just wish the bloody materials weren't emissive. As it stands, you have to go through (in my case 800!) material slots to make them not be self illuminating.

  • @cr0uchingtiger

    @cr0uchingtiger

    5 ай бұрын

    hey me, you can use a 3rd party tool that condenses/bakes all the materials into one. No idea what it's called though.

  • @rashtopdog8049
    @rashtopdog80495 ай бұрын

    I have a question can you go inside buildings with this

  • @best-phone
    @best-phone8 ай бұрын

    With more details program crashes all the time and i got no potato pc

  • @DeltaStridePLZ

    @DeltaStridePLZ

    8 ай бұрын

    Same here.

  • @best-phone

    @best-phone

    8 ай бұрын

    Realized its computed in cloud so my potato pc was not the problem because i bought far more powerful and it takes forever. Anyway it would be useless because its some triangual objects wich are not great for 3D printing. @@DeltaStridePLZ

  • @AD-Dom
    @AD-Dom11 ай бұрын

    Thought I owned this plugin, but apparently the author decided to close the old shop and re-release it?

  • @prochitecture

    @prochitecture

    11 ай бұрын

    You can always download the latest version using the link in your purchase/download confirmation email

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    I think he had some issues with Gumroad when he moved between countries and it wouldn't let him update that old account. As far as I know though, you should still be able to download the updated version through your old purchase link (at least I could)

  • @AD-Dom

    @AD-Dom

    11 ай бұрын

    @@TheCGEssentials I updated it. Thanks for the info guys.

  • @oneroom2660
    @oneroom26606 ай бұрын

    If only AI could simply rerender or replace it as an openworld city, only thing you have to do as a dev is to focus on key point places you want to adjust for your game. This would help make openworld games a lot more easy rather then waiting 10 years or more for a GTA game.

  • @asifahammed4826
    @asifahammed482611 ай бұрын

    Ai will overcome

  • @sobofshofol5622

    @sobofshofol5622

    11 ай бұрын

    U are AI?

  • @AtrusDesign

    @AtrusDesign

    10 ай бұрын

    Until now, and I use AI, absolutely not. If you want to have fun and create something it works. But when you need a specific thing… it’s ilarious what you achieve and it seems like: - “intelligence” quit the chat - , leaving you just with “artificial”. It’s faster do it by yourself (and it allow you much more quality).

  • @helifors
    @helifors7 ай бұрын

    why you make a tutorial and say its free than you need stupid key to pay i dont like that

  • @user-tu7ug2kx7t
    @user-tu7ug2kx7t9 ай бұрын

    Jesus loves yall if yall didn't know come to Christ repent non denominational

  • @AckzaTV
    @AckzaTV7 ай бұрын

    wtf dude why is this so hjard why cant it just fucking work? a credit card wtf man this is terrible. WE GET A 3d MODEL WHEN WE USE THE BROWSER BUT W CANT DOWNLOAD IT?> WTF BRO

  • @g0me2z
    @g0me2z11 ай бұрын

    As much as i like your vids, your "WHATS UP GUYS" is bloody annoying ...

  • @arteinterativa

    @arteinterativa

    11 ай бұрын

    lol

  • @samditto
    @samditto11 ай бұрын

    Do not use this

  • @aeonbreak4728

    @aeonbreak4728

    11 ай бұрын

    why?

  • @sesamebread00

    @sesamebread00

    11 ай бұрын

    Why??

  • @TheCGEssentials

    @TheCGEssentials

    11 ай бұрын

    Why?

  • @34EA

    @34EA

    11 ай бұрын

    @@TheCGEssentials 😂

  • @zossua7375

    @zossua7375

    11 ай бұрын

    Why?!

  • @yourvfxhelper
    @yourvfxhelper4 ай бұрын

    sir i tried to import 3d google tiles with Groups of Buildings but im facing this error (72.83459,19.39555,72.84751,19.40882) help me out of this

  • @dDeoniSs
    @dDeoniSs7 ай бұрын

    Thanks!!!