Fixing Glitch Pokémon Sprites

Ойындар

Last time I said I wanted to fix all the glitch Pokémon sprites. How exactly, and how did I do it? It's all explained right here.
LINKS
Twitter (updates): / retrogamemechex
Patreon (support): / rgmechex
Discord (discussion): discord.rgmechex.com
RESOURCES
Link to all of the Pokémon sprites: rgmechex.com/tech/glitch_poke...
CORRECTION
An error was made (or rather, an error was not simulated properly) that caused some of the
glitch Pokémon sprites to not be decompressed correctly. The affected Pokémon are those with Pokédex numbers 161, 172, 174, 180, 187, 188, 219, 221, and 240. This includes Pokémon with internal IDs 227, 230, 231, and 240.
The fixed Pokémon sprites can be found here: rgmechex.com/tech/glitch_poke...
PATRONS
Thank you so much for supporting the channel! Your contributions help me work on video editing full time.
Anthony Losego, Dan Salvato, F. Murmel, Jonathan Aldrich, Ange Albertini, Avi Drissman, Mike Gerow, Larry Koubiak, Tina Wuest, Owen Christensen, Gynvael, Buddy, Chris Margroff, Brandan Lennox, Nik, Jason Hughes, Diamond Ice, Cypher Signal, Shannon Potter, Rupix, Gabe S, krivx, Walter Huf, Pixy011, David Spalding, Acceleration Shark, David Johnson, Rory Kelly, Carl Cassler, Joe Mecca, Michael Greb, Kefen, Heptonion, Scott Beca, 19day, Michael Dragone, John Losego, Travis, Arthur Kunkle, Jordan Wright, Christopher Tramel, Alexander Paz, Stephan J Hennion, tripper, Nebelwerfer Granitara, Sten, 333Rich333, Glenn hEADcRASH Sugden NPC, Alex Yancey, David Mazarro, Steven, null, Ryan, Corey Ogburn, Martin Trozell, Garret Kelly, Jake Hickman, Narskogr, Joel Kuhn, Dan Shedd, Sembiance, Xander479, 4F Panda, Max Roncace, David, The Haunting Spectre of the Inevitable Sazae-san Podcast, Brian Henriquez, Travis Nellor, Zach Hugethanks, dishsoap42, Mikely Whiplash, Yakov, Oxygen Chen, RetroReversing.com, yuriks, Ceres, Jeremiah, jesugtz, Chris Roy, Chris Connett, Mark, Matthew, sapslaj, Jonathan Scott, Xkeeper, Bjoern Hansen, ers35, Daniel Bernard (ReckedCat), Lukas Kalbertodt, Vier Ladair, Bwangry, iPaq, zephyrin, Kit Spindler, Johnathan Roatch, Jeremy Wright, Brandon, Matt Shepard, Felix Freiberger, Sypwn, Niles Rogoff, Kusabi, Reflet, Yann Le Brech, Evan, Eugene Bulkin, Walter Weaver, Gethiox, Articate, Julien Oster, buzzert, Steve Losh, Samuel Stoddard, HattyJetty, Paige ? Hex, Yeero, Cruz Godar, Linh Pham, Noah Greenberg, Nick Rogers, Sean Nelson (audiohacked), Bryce, Andrew Yukhymchak, Sean Bryant, John Gabriel, BazBadger, Kyle, Master Knight DH, Tim Romero, Michael B., Eric Loewenthal, Adrian Haslinger, Proxy, Nolan Varani, Thoscellen, Wii2, Daniel Robinson, Hans Jorgensen, waielal, Daniel A.A. Pelsmaeker, Aaron, Max Gartung, Nicolas Dohrendorf, Eric Hoppe, Chaz Serir, derHinek, Gyiyg, Niels Peyronnel, samfu, Dominic Wehrmann, André Greubel, Anon42, Urda, Ted Berkowitz, araknofennisti, Alexander Kramer, AA, Joseph Torres, serhef, Daniel, Audio, Patrick Johnston, & Rodrigo Monteiro!

Пікірлер: 1 000

  • @vaiyt
    @vaiyt4 жыл бұрын

    So what you're telling me is that the real shape of glitch pokemon is impossible to be processed by the gameboy. They're literal eldritch abominations.

  • @techwizsmith7963

    @techwizsmith7963

    4 жыл бұрын

    The reality in which they're interpreted cannot contain nor comprehend their true form. Yeah, they're eldrich alright

  • @wynexplode2593

    @wynexplode2593

    4 жыл бұрын

    Plus some of them can learn a move known as Super Glitch. It's name is blank so it goes by that. I suggest watching a video of it in action. It's a perfect move for an Eldritch Abomination and very interesting.

  • @moobloom155

    @moobloom155

    4 жыл бұрын

    Cthulhu’s Offspring*

  • @SheepSlayer

    @SheepSlayer

    4 жыл бұрын

    @David Gray Maybe we're all just in a higher dimensional gameboy game, and thus can never truly decompress thine sprites of eld.

  • @BierBart12

    @BierBart12

    4 жыл бұрын

    Considering people sometimes try to implement them as monsters in horror games, I'd love to see their whole, gameboy-incomprehensible size be used.

  • @jameskoch9567
    @jameskoch95674 жыл бұрын

    "What if I revealed Missigno's true form" sounds like the premise for creepypasta.

  • @jacobrzeszewski6527

    @jacobrzeszewski6527

    3 жыл бұрын

    Someone write this down! Write that down!

  • @sarahtonin58913

    @sarahtonin58913

    3 жыл бұрын

    Yellow-form Missingno. actually exists, and it crashes the game a lot. It also has "Missingno.'s true cry" when it doesn't crash.

  • @notNajimi

    @notNajimi

    3 жыл бұрын

    Missingno assumes its true form and sings you to death with its endless true cry

  • @SpringDavid

    @SpringDavid

    3 жыл бұрын

    Missigno is actually a irl animal and the universe doesn't know how to awnser it, that's why it's a "type bird" the pokémon universe just doesn't know what a "bird" is and missigno (a bird) somehow made into that universe

  • @solgaleo3533

    @solgaleo3533

    3 жыл бұрын

    I wanna hear it. It sounds like it could be interesting. There is one very creepy glitch pokemon known as “♀ .” Which takes the form of an 80 foot tall blood spire surrounded by pure darkness that emits an eerie tune when encountered. Also random tidbit but My personal favourite creepypasta is unown king.

  • @poepiebarbie8540
    @poepiebarbie85404 жыл бұрын

    this whole video feels like looking at those ink blob pictures

  • @SakuraCourageSolo

    @SakuraCourageSolo

    4 жыл бұрын

    You mean the Rorshach test? Yeah...

  • @JayFreely

    @JayFreely

    4 жыл бұрын

    @@SakuraCourageSolo duh that's what they mean

  • @DoomIIMaster

    @DoomIIMaster

    4 жыл бұрын

    How does that make you feel 🤣

  • @RandomPerson964

    @RandomPerson964

    4 жыл бұрын

    That explains why most of these sprites look like two bears high fiving.

  • @AmyraCarter

    @AmyraCarter

    4 жыл бұрын

    Rorschach...

  • @narusferree6506
    @narusferree65064 жыл бұрын

    13:31 I like how there's one that is absolutely massive, but also only consists of a tiny square of glitch.

  • @DragonBallZKaifan2

    @DragonBallZKaifan2

    3 жыл бұрын

    Even better, there’s a second one that shows up a little later

  • @sparecreeper1580

    @sparecreeper1580

    3 жыл бұрын

    69 likes... Nice

  • @clockworkpotato9892

    @clockworkpotato9892

    2 жыл бұрын

    (Grabs large sprite area) This is mine now!

  • @Alium4060Obero

    @Alium4060Obero

    Жыл бұрын

    let me have all the sprite

  • @synexiasaturnds727yearsago7

    @synexiasaturnds727yearsago7

    Жыл бұрын

    @@Alium4060Obero I paid for the sprite tiles, I'm gonna use the whole sprite tiles

  • @MechanicCactuss
    @MechanicCactuss4 жыл бұрын

    the 'corrected' missingno(s) actually looks like they have some sort of pokemon in it with a very weird overlay on top of it

  • @BenDover-fo7lg

    @BenDover-fo7lg

    4 жыл бұрын

    It does look like there is a pokemon in there

  • @SgvSth

    @SgvSth

    4 жыл бұрын

    Maybe it is reading graphical data occasionally?

  • @alfo2804

    @alfo2804

    4 жыл бұрын

    That's the human brain for you. Our object recognition and permeance skills are so good that they're often better than our eyesight. This leads to over compensation from the brain as it almost always assumes what the eyes are looking at is a logical shape. There's no actual Pokémon sprite data in it, as the location in memory it reads from is far outside the bounds of where the sprites are held.

  • @Crow_Rising

    @Crow_Rising

    4 жыл бұрын

    There isn't actually any sort of pokemon design in it, but it would be cool to see some fanart interpretations of what it might look like if there was.

  • @franrogers5723

    @franrogers5723

    4 жыл бұрын

    The 13x13 looks like something coiled and serpentine. Vaguely like Rayquaza or Steelix.

  • @unreal-the-ethan
    @unreal-the-ethan4 жыл бұрын

    my personal favorite is dex #248. it is literally only one tile in a huge space of 32×256 tiles.

  • @lutyanoalves444

    @lutyanoalves444

    4 жыл бұрын

    13:31 #242 as well and its even black so you know its ALWAYS like this! hahahah so excessive!

  • @macstevins

    @macstevins

    4 жыл бұрын

    @@lutyanoalves444 it's also the same sprites too

  • @leovk5779

    @leovk5779

    4 жыл бұрын

    It's looking at you...

  • @tabbender1232

    @tabbender1232

    4 жыл бұрын

    lmao

  • @Jean20B

    @Jean20B

    4 жыл бұрын

    Optimization

  • @sukidable
    @sukidable4 жыл бұрын

    YOU CANNOT GRASP THE TRUE FORM OF MISSINGNO'S ATTACK!

  • @OriginalSpectorius

    @OriginalSpectorius

    4 жыл бұрын

    Hehe Earthbound reference

  • @Giyga

    @Giyga

    4 жыл бұрын

    ...

  • @wynexplode2593

    @wynexplode2593

    4 жыл бұрын

    Missingno can only learn Water Gun twice and Sky Attack in Red and Blue. Then Pay Day, Bind, and Water Gun in Yellow. So the true form is that it's dual wielding Supersoakers or something?

  • @aethertime8527

    @aethertime8527

    4 жыл бұрын

    WynExplode it must like summer or something

  • @RF-Ataraxia

    @RF-Ataraxia

    4 жыл бұрын

    @@wynexplode2593 Holy shit you just *_leaked_* gen 9

  • @RoninCatholic
    @RoninCatholic4 жыл бұрын

    I'm really interested in the fact that Tentacruel, Magnemite, Bulbasaur, and Bulbasaur/Human hybrid sprites turn up more or less comprehensible among the glitches by doing this, often multiple times.

  • @SnoFitzroy

    @SnoFitzroy

    4 жыл бұрын

    Shared Dex number with data that coincidentally starts the same way, ig? Perhaps they're reading from offsets that are near each other

  • @icecreamsamwich

    @icecreamsamwich

    4 жыл бұрын

    All pokemon past Bulbasaur ($99) occupy the same sprite bank, including glitch pokemon. so a hybrid of one of those pokemon would have the same sprite as its normal counterpart. the corrupted Bulbasaur sprite is a result of the game loading the coordinates for Dodrio's sprite, which occupies the same position in its intended sprite bank. in foreign versions there are other hybrid pokemon with unusual sprites - Green has a jolteon hybrid that looks like the pokemon tower ghost because the coordinates for jolteon happen to be in the same place as the ghost. and some of the european versions have a growlithe hybrid that looks like bulbasaur!

  • @insertcoolnamehere937

    @insertcoolnamehere937

    3 жыл бұрын

    @@icecreamsamwich cool :0

  • @itogi
    @itogi4 жыл бұрын

    Conclusion: there is a lot of glitched Magnamite sprites in Pokemon

  • @Chaos89P

    @Chaos89P

    4 жыл бұрын

    Along with Bulbasaur.

  • @Fowlware

    @Fowlware

    4 жыл бұрын

    itogi???

  • @VannyBeumer

    @VannyBeumer

    4 жыл бұрын

    Magnamite = missigno

  • @DaVince21

    @DaVince21

    4 жыл бұрын

    Magnemite is now magnamite. Canonically.

  • @bottinator22

    @bottinator22

    2 жыл бұрын

    They're just glitch Pokemon that happen to have Magnemite's dex number.

  • @MichaelPuterbaugh
    @MichaelPuterbaugh4 жыл бұрын

    I probably wouldn't have gone in the direction of supporting sprite placement in up to a 256x2048px area for a system with a 160x144px screen resolution, but where would the fun in that be?

  • @arozay3695

    @arozay3695

    4 жыл бұрын

    Severely limited space sometimes won't let you make that choice.

  • @PlayerZeroStart

    @PlayerZeroStart

    4 жыл бұрын

    Bro, I have no idea what you just said

  • @spiko7

    @spiko7

    4 жыл бұрын

    Diamond The Hedgehog same

  • @BramLastname

    @BramLastname

    4 жыл бұрын

    ​@@spiko7 Basically the person who made the video made sure the decompression was better than the original ever could have been.

  • @sharkofjoy

    @sharkofjoy

    3 жыл бұрын

    what resolution is god's screen?

  • @dend1
    @dend14 жыл бұрын

    5:00 I see a shape in the fog of that completed missing no. It almost looks like a classic "who's that pokemon?" silhouette.

  • @otesunki

    @otesunki

    4 жыл бұрын

    WAIT I SEE IT TOO

  • @Yze3

    @Yze3

    4 жыл бұрын

    By squinting really hard, I see Mario shrugging, but that's only what I see personally.

  • @DaMainman2

    @DaMainman2

    4 жыл бұрын

    It's a Clefairy (or a Happiny) wearing a Vileplume / Venusaur head-flower.

  • @pixelartkid7965

    @pixelartkid7965

    4 жыл бұрын

    @@Yze3 (shrug boye)

  • @elsiemabel

    @elsiemabel

    4 жыл бұрын

    Looks like a raichu with a Spurdo Sparde face jumping over a poliwhirl/mankey crossbreed

  • @makayladavis8285
    @makayladavis82854 жыл бұрын

    just a side note, i really appreciate the fact that you have subtitles in all of your videos. that is really helpful

  • @olipolygon

    @olipolygon

    3 жыл бұрын

    i agree!!! this makes things easier to process for my ADD brain. i love it when creators do this

  • @NoraQRosa

    @NoraQRosa

    2 жыл бұрын

    so few people on here actually do caption their videos, especially egregious when it comes to bigger creators with bigger platforms & more resources, so it's always wonderful to find channels where the people running them go that extra mile to make their videos more accessible. My auditory processing disorder is super thankful for this.

  • @MaryamWebsterDictionary

    @MaryamWebsterDictionary

    2 жыл бұрын

    yeah, im hearing impaired and it makes it much easier for me.

  • @JadeJuno

    @JadeJuno

    Жыл бұрын

    @@NoraQRosa it used to be way more common, *_When KZread allowed viewers to add subtitles themselves._*

  • @GunnerSiIva

    @GunnerSiIva

    Жыл бұрын

    It’s also useful for non-English native speakers, it lets our brain understand more of the video and let it even relax a bit

  • @MarthaVsHumanity
    @MarthaVsHumanity4 жыл бұрын

    My personal favourite is ID number 191, found in Yellow. This Pokémon has a sprite that’s 256x256. Unlike most glitch Pokémon, the game tries to display the full thing. The absurd size of the sprite somehow causes the ENTIRE ROM to be copied to the RAM. Insane.

  • @emireri2387

    @emireri2387

    2 жыл бұрын

    imagine loading pokemon red or blue after this and then you somehow use yellow save fils on red or blue which doesnt end well

  • @Kali_Krause

    @Kali_Krause

    2 жыл бұрын

    I believe you have encountered the infamous 4.4 glitchmon

  • @sirembrum49thegreatmoth2

    @sirembrum49thegreatmoth2

    Жыл бұрын

    That was 4, 4. Incredibly glitchy and inconsistent. It's sprite is exceedingly collosal. I always wanted to see how big the actual sprite is.

  • @woobgamer5210

    @woobgamer5210

    7 ай бұрын

    actually 4 4 (191)'s reason the game may crash is because 4 4's front sprite is an unusually large 256x256 pixels, which causes it to overflow from RAM to SRAM and corrupt the current sound bank identifier address to invalid sound banks, and invalid sound banks usually crash. Even if the game doesn't crash, 4 4's front sprite will overwrite enough RAM to otherwise prevent play.

  • @ShockInazuma

    @ShockInazuma

    7 ай бұрын

    191? That’s 4 4, isn’t it?

  • @funkie1221
    @funkie12214 жыл бұрын

    8:47 Jesus, what is that humanoid bulbasaur abomination?!

  • @CidSilverWing

    @CidSilverWing

    4 жыл бұрын

    Ah yes, the Bulba-Choke. I always thought it looked like it fused with a Machoke or something X3

  • @alexandranicholas6310

    @alexandranicholas6310

    4 жыл бұрын

    Idk, I see MegaMan

  • @stealthlock6634

    @stealthlock6634

    4 жыл бұрын

    I love it so much, I want to adopt it

  • @petemagnuson7357

    @petemagnuson7357

    4 жыл бұрын

    I see some kid in a hoodie with hands in their pockets. Trippy

  • @rachelrpl

    @rachelrpl

    4 жыл бұрын

    It's Bulbasaur's sprite, but with the wrong bounding box, which in turn fucks up the sprite.

  • @glitchedpokestudent911
    @glitchedpokestudent9114 жыл бұрын

    6:23, That is due to the decompression tampering the sound bank to an invalid value. In Red/Blue, it crashes instantly, but in Yellow, it crashes when the next sound effect plays in that invalid sound bank. You can see what happens if I freeze the sound banks on my Revealed glitch Pokemon front sprite crashers video.

  • @raynmanshorts9275
    @raynmanshorts92754 жыл бұрын

    All I learned from this is that Missingno's true form is beyond our comprehension.

  • @arthurhill8185
    @arthurhill81854 жыл бұрын

    I love how the game is so unbelievably robust that it can meaningfully interpret all sorts of random gibberish as normal pokemon that could (almost) be useable.

  • @KINGTONY6
    @KINGTONY64 жыл бұрын

    8:16 damn Trainer really looks a lot like Magnemite

  • @pizzb

    @pizzb

    Жыл бұрын

    XD

  • @winningsmilefan4888

    @winningsmilefan4888

    Жыл бұрын

    Everything is magnemite and bulbasaur

  • @cereal7591
    @cereal75914 жыл бұрын

    8:43 Looks like a Yearbook for a really weird school. Tentacruel being the angsty edgy teenager that's like "whatever, I can't wait for graduation to never see this weirdos again"

  • @m_affiliates

    @m_affiliates

    2 жыл бұрын

    you ever just walk into class and it's full of eldritch tv static creatures

  • @AmazingJeeves
    @AmazingJeeves4 жыл бұрын

    I really like the fact that you take time to go into such detail about how these glitches work - it’s very enjoyable and I appreciate the hard work you must be doing behind the scenes to make these videos.

  • @eatmyfrigginshorts
    @eatmyfrigginshorts4 жыл бұрын

    fun fact: in one of the japanese games (can't remember if it's red/green or blue), despite having jolteon's pokedex number, the glitch pokemon with index number 0xfd has the sprite of the ghost missingno., due to jolteon's sprite pointer being conveniently located at the same spot as the ghost sprite, just in a different bank

  • @teilamckendry5729
    @teilamckendry57294 жыл бұрын

    Something about these videos is calming. Tysm for this

  • @M_Alexander

    @M_Alexander

    4 жыл бұрын

    It's like watching How It's Made or the Weather Channel

  • @kirin1230

    @kirin1230

    4 жыл бұрын

    Couldn't agree more

  • @BierBart12

    @BierBart12

    4 жыл бұрын

    The reason I watched every Pannenkoek video about Mario 64.

  • @yellowmello1223

    @yellowmello1223

    4 жыл бұрын

    It's probably his voice. I find it soothing.

  • @demonyckscreations9990

    @demonyckscreations9990

    4 жыл бұрын

    He feels like a modern day bob ross, as odd as that sounds

  • @Marcomanexists
    @Marcomanexists3 жыл бұрын

    It’s mental to think that the game points to unrelated data when you force the game to & it still has a sprite. These games were programmed so weirdly to accommodate for the Gameboy’s primitive technology. It’s actually quite fun to learn about gen 1, they are the most unique Pokémon games in regards to glitches for sure

  • @ilex_occulta
    @ilex_occulta2 жыл бұрын

    these are beautiful. seeing all the sprites of the nonexistent glitch pokemon nearly brought a tear to my eye

  • @MrTylertherockstar
    @MrTylertherockstar4 жыл бұрын

    Imagine if modern games had to optimize storage like old games had to. Sad that developers don't care to optimize because memory is expendable now.

  • @LilacMonarch

    @LilacMonarch

    2 жыл бұрын

    It's especially frustrating because the result of that was, as you'd expect, most games nowadays tend to be poorly optimized if at all. The specs needed to run them can get massively inflated for no good reason, making it unplayable on hardware that would otherwise be able to handle it.

  • @Damian-cilr2

    @Damian-cilr2

    3 күн бұрын

    @@LilacMonarch and games nowadays tend to be over 30 gb don't forget that.

  • @Egghedd
    @Egghedd4 жыл бұрын

    A lot of the sprites look like an amalgamation of gun barrels and artillery. I'd hang some of them up.

  • @docwhogr

    @docwhogr

    4 жыл бұрын

    this is a digital Rorschach test. fear not, two guys with a straight jacket are on the way.

  • @ttty2242

    @ttty2242

    4 жыл бұрын

    one of these looks like the Dragon's Fury from TF2

  • @LonelySpaceDetective

    @LonelySpaceDetective

    4 жыл бұрын

    Did you ever see the Spaceworld 1997 designs for Remoraid and Octillery? The revolver/tank motif used to be a lot more obvious.

  • @Princedustry6789

    @Princedustry6789

    3 жыл бұрын

    11:22

  • @endymallorn
    @endymallorn4 жыл бұрын

    So theoretically, if you extend the ROM through the arcane magic of hacking and alter the pokedex and index pointer tables, you can add sprite data for every pokemon from Gen 2 into Gen1? I know they did some crazy compression tricks to make that (and the two-region thing) work.

  • @mewnani

    @mewnani

    4 жыл бұрын

    There's a hack out there that added every Pokemon up to Gen 6 into ROM.

  • @TinchoX

    @TinchoX

    4 жыл бұрын

    @@mewnani WHAT!? HOW!?

  • @Dhalin

    @Dhalin

    4 жыл бұрын

    @@TinchoX Quite likely by expanding values in the code, and adding the entries into the lists and the spritework, etc. Whether or not the resulting ROM would play in an emulator probably depends upon the emulator being willing to overlook boundaries. I know BSNES in particular refuses anything that wouldn't work on real hardware (which is why certain fan-translated games don't work on BSNES, because they took shortcuts and did other things that would fail on real hardware).

  • @cameronl1859

    @cameronl1859

    Жыл бұрын

    ​@@TinchoX Most emulators allow you to make ROMs larger than the maximum cartridge storage capacity. In theory there's no limit, but the Gameboy had a max RAM size of 128KB, so there's a practical limit of a few dozen MB.

  • @nameless......................

    @nameless......................

    4 ай бұрын

    now. USE A.C.E AND MAKE EVERY POSSIBLE GLITCH POKEMON BY BRUTE FORCE@@cameronl1859

  • @hokostudios
    @hokostudios4 жыл бұрын

    Some very fun visualizations in this video! Definitely neat to see what unused Pokédex numbers would produce. I don't recall Steelix being so petite.

  • @dend1
    @dend14 жыл бұрын

    8:14: That one magnamite that was in the wrong zone at the wrong time

  • @funkie1221

    @funkie1221

    4 жыл бұрын

    It has seen some things...

  • @sometimesidreamaboutamelia7703

    @sometimesidreamaboutamelia7703

    4 жыл бұрын

    the right magnamite in the wrong place can make all the difference in the world...

  • @user2C47

    @user2C47

    4 жыл бұрын

    Given it's name, it appears to be self aware and waiting for a chance to take control of humanity, but had it's obfuscated code overwritten during cleanup.

  • @laslosermcuseless1574

    @laslosermcuseless1574

    4 жыл бұрын

    Him and charzard m from around the end of the section.

  • @GabePuratekuta

    @GabePuratekuta

    4 жыл бұрын

    And that Tentacruel wants to watch the world burn...

  • @the_big_dededester
    @the_big_dededester4 жыл бұрын

    Huh... I'd like to see the movesets and statlines of unused Pokedex numbers.

  • @SgvSth

    @SgvSth

    4 жыл бұрын

    Bulbapedia and Glitch City Labs may have that information. (GCL is more in-depth)

  • @Frencydark
    @Frencydark4 жыл бұрын

    a random person: "Hey, what are you watching?" me: "Ehm... Contemporary art..."

  • @0rangepel378
    @0rangepel3784 жыл бұрын

    I find it interesting that there's a couple that are just Bulbasaur with the size incorrectly set.

  • @8SomaCruzes
    @8SomaCruzes4 жыл бұрын

    I'd love to see fixed versions of Yellow's Glitch Pokemon sprites too!Also, wouldn't the graphics differ between the different language releases of the games?

  • @pokemario6456

    @pokemario6456

    4 жыл бұрын

    They do. Some Missingno are more unstable in other language versions. I believe Chickasaurus has a video about them

  • @braintwo3398

    @braintwo3398

    3 жыл бұрын

    @@pokemario6456 yep

  • @tomc.5704
    @tomc.57044 жыл бұрын

    I can't claim to understand what's going on, but I appreciate your dedication and all the work that went into decoding them and making this video

  • @nop6713
    @nop67134 жыл бұрын

    There is something pure and beautiful about asserting that your presentation of garbage data is more faithful than the game's presentation of the same garbage data. Shine on.

  • @kaukospots
    @kaukospots4 жыл бұрын

    In the "fixed" Missingno sprite representation it totally looks like there's .. something in the lower half, second quarter.

  • @AL1CE_

    @AL1CE_

    4 жыл бұрын

    Excuse me you broke time

  • @JoeMecca

    @JoeMecca

    4 жыл бұрын

    I see a three-headed group at the very top that connects to that bottom half you describe

  • @lanfour4444

    @lanfour4444

    4 жыл бұрын

    It is staring at me menacingly

  • @jbritain

    @jbritain

    4 жыл бұрын

    @@AL1CE_ He could be a patron and therefore get to see the video earlier

  • @hananezumi

    @hananezumi

    4 жыл бұрын

    I see a screaming monstrous face with bulging eyes facing left

  • @katiesherman6517
    @katiesherman65172 жыл бұрын

    So, I found this chart of unused Pokémon appearances and some of them look pretty strange and some even creepy (probably why they were removed) but one of them, if you look really closely at your “fixed” sprite of the very popular ‘M missingno it seems like it may be the cactus one. Which is odd because missingno’s type says it’s a bird… but the sprite does seem to have the echo of the overlapping circles and little feet and spines of the cactus Pokémon that was never used.

  • @BabusGameRoom
    @BabusGameRoom4 жыл бұрын

    At 5:18, I'm seeing a fighter jet in the lower-right corner of the right-most Missingno image. I love this video! In the middle of 2020, about a quarter century after the release of the games, we're still learning new things and seeing things in new ways thanks to you!

  • @clockworkpotato9892

    @clockworkpotato9892

    2 жыл бұрын

    In that sprite I just see demonic Mr. Mime

  • @Fantashic
    @Fantashic3 жыл бұрын

    4:08 I like how the blank spaces to the right of the sprite take the shape of the original missingno. It could be a coincidence, but it's v fun to see!

  • @taguetrash
    @taguetrash4 жыл бұрын

    So glad to see a post from you again!

  • @patrickholley381
    @patrickholley3814 жыл бұрын

    Damn, this game continues to amaze me - I've been following glitch research in these games since they came out and I was a little kid (though I was only active in contributing to research for a few of my pre-teen years). To think there's a whole set of glitch Pokemon I've never seen hidden by unused Pokedex numbers blows my mind. Thank you for these really cool videos!

  • @krw137
    @krw1374 жыл бұрын

    8:45 bulbasaur what have they done to you?

  • @nicibozz9819

    @nicibozz9819

    4 жыл бұрын

    You mean B͚͎̼͇̤̻̪̩̜͚͍̱̯̜͕̞̓͗̀̄̌̀̚ư̢̗͕̱͕̳̰͍̘͕̳͍̼͚̱̙̪̘͓͚ͧ͌͊ͤ̈̿̕̕͟l̴̷̷̽̑͗̆ͭͧ͊̈ͮ̇̈́ͨ̓ͩ̿̾̋̀͘͏̜̙͔̣̬̤̫̰ͅb̋̏̊ͣ̈ͧ̑̊̽͜҉̛̼̖̞͕͞a̼͙̱͉̥̘̫͖̲͎̫̙̝̻͇͆̓̐͊ͧͩ̔ͨͨ͊ͫ̔͆͂̎ͯͬ̓́͜s̡̨̘̬̜͖̦͛̏̔́̋͌ͪͨ̂̋̂͌ͣ̅̕͢a̢ͣͬ̉̽ͨ͆̈̓̀͒̐ͣ͑̏̔͠҉͕̬̳̤̤̰̫̠̳̳̱̭̙͕̯͎̹̗ų̡̨͔̠̹͙͕̠̼̳͓̗̹̥̘͉̲͓̼̉́͒̚͞͞r̸̸͍̫͎̯̖̥͇̼̪̳̆̅͂̐̋̾̉͑̔̈́̈́̓̾̾̐͋ͮ̚͞?

  • @whuzzzup
    @whuzzzup4 жыл бұрын

    I'm quite impressed by all the animations in this and the last video. How did you create them and how much time did it take to make them?

  • @RGMechEx

    @RGMechEx

    4 жыл бұрын

    I use After Effects to make videos! This one was a bit of an outlier since it was fairly straightforward, I would say I spent around 15-18 hours on video editing.

  • @hroberson3397
    @hroberson33974 жыл бұрын

    has anyone ever told you you've got a really calming voice? like, I have no idea what you're talking about ever, but listening to your videos is like wrapping a blanket around my brain.

  • @RichConnerGMN
    @RichConnerGMN4 жыл бұрын

    "don't and can't exist in the original game" ACE: Are you challenging me?

  • @KnuxMaster368
    @KnuxMaster3684 жыл бұрын

    5:00 Reminds me of the Japanese Blue Version of Missingno

  • @Vuusteri
    @Vuusteri4 жыл бұрын

    You're a genius. If NASA ever needs to decipher strange martian data, with your skills we can find out what they looked like unglitched.

  • @ThatBenKraft
    @ThatBenKraft4 жыл бұрын

    Your aftereffects work is gorgeous. How is everything so mathematically perfect???

  • @Yngdady

    @Yngdady

    4 жыл бұрын

    Math

  • @dj505

    @dj505

    4 жыл бұрын

    I think he actually did a video on his editing process a while back

  • @blankpage9277

    @blankpage9277

    4 жыл бұрын

    He'a mathematically perfect.

  • @kirin1230

    @kirin1230

    4 жыл бұрын

    @@dj505 Wait, really? I need to understand how he does this. His editing skills are absolutely incredible.

  • @jessmoser9406
    @jessmoser94063 жыл бұрын

    I love this channel. Finally actual technical explanations with no sugar coating.

  • @kortkunig2291
    @kortkunig22914 жыл бұрын

    Also what cries do the off-pokédex Pokemon have?

  • @1db1db1db

    @1db1db1db

    4 жыл бұрын

    Plaff what a bespoke nightmare. thanks i hate it

  • @kortkunig2291

    @kortkunig2291

    4 жыл бұрын

    Sir Embrum49 The Great Moth I mean, that seems to be the obvious answer. Even though I doubt it plays a whole song. Maybe a phrase or something. How does music work in Pokemon anyway?

  • @halfmoon24641
    @halfmoon24641 Жыл бұрын

    Just want to say I enjoy watching your videos, even if I don't understand everything you're talking about. You don't bs around at the beginning; you simply jump into the video. I wish more content creators were like that. :)

  • @gavros9636
    @gavros96364 жыл бұрын

    Can you do 4 4's sprite, it's Yellow exclusive but I want to see the entire sprite in all it's VRAM induced glory. Plus a full analysis of that sprite may help out ZZAZZGlitch with their research.

  • @Kali_Krause

    @Kali_Krause

    4 жыл бұрын

    Problem with 4.4 is that its sprite is way too large to compress.

  • @wynexplode2593

    @wynexplode2593

    4 жыл бұрын

    I see you're a man of culture as well.

  • @ryandpr6718

    @ryandpr6718

    3 жыл бұрын

    4 4 : the pikachu from the depths of hell

  • @aaronmyers6686
    @aaronmyers66864 жыл бұрын

    Is there a reason why the [ゥ] tile is seemingly used a lot in glitch sprites?

  • @samlay9588

    @samlay9588

    4 жыл бұрын

    IIRC, that signifies a note in the programing (like using #s in Java, which tells all Java applications to ignore whatever is on those lines), so when these weird pointers point to unintended places, the name data pulled for them reads whatever is "written" in the code, sometimes containing that symbol since a lot of the glitches point into non-Pokemon related code/data.

  • @thezipcreator

    @thezipcreator

    4 жыл бұрын

    @@samlay9588 Actually java uses //comment or /* block comment */

  • @TheZZAZZGlitch

    @TheZZAZZGlitch

    4 жыл бұрын

    The small katakana "u" is tile hex EA. When interpreted as code, this byte stands for the instruction "ld (a16), a". This is a very common instruction, very likely to appear in game code. And thus, it commonly appears in glitch Pokémon names, because these names are in fact pieces of game code interpreted as text strings. The digit "4" also appears pretty frequently. Its tile ID is hex FA, which stands for a different, very common instruction: "ld a, (a16)".

  • @user2C47

    @user2C47

    4 жыл бұрын

    And my dumb self was sitting there thinking the game had too many NOPs.

  • @alessandroceloria4573

    @alessandroceloria4573

    4 жыл бұрын

    @@samlay9588 There are no comments in gameboy ROMS. In general, there are no comments in binaries

  • @robintst
    @robintst4 жыл бұрын

    It's sort of like how the Neutral Zone is rendered in Yar's Revenge.

  • @purplegill10

    @purplegill10

    4 жыл бұрын

    Yar's Revenge?

  • @robintst

    @robintst

    4 жыл бұрын

    @@purplegill10 The programmer displayed the game's actual code on screen graphically to create a vertical ribbon of scrambled colors down the screen. He also did it to display the ending explosion/screen wipe when you win.

  • @serraramayfield9230

    @serraramayfield9230

    4 жыл бұрын

    @@robintst Wait, are you serious? It's the actual code being rendered?

  • @purplegill10

    @purplegill10

    4 жыл бұрын

    Alan Rizkallah Fascinating

  • @ETXAlienRobot201

    @ETXAlienRobot201

    4 жыл бұрын

    i did not know that, but that is pretty freakin' clever! my only experiences with that game are me failing horribly, though, so..

  • @Adem92Foster
    @Adem92Foster4 жыл бұрын

    I watched a minute of your video and instantly subscribed I love this type of content, you don't dumb things out to simplify you just get straight to the point Keep up man, it's great !

  • @asskicker80
    @asskicker804 жыл бұрын

    I enjoy that you break it down so that non-coders. can understand the basics. I took a look at your videos and there were a lot of interesting ones I am going to take a look at later. You sir have earned a subscriber. Also, very nice editing.

  • @marcmarc172
    @marcmarc1724 жыл бұрын

    The amouunt of work and expertise that go into these videos is really impressive.

  • @adiarka4543
    @adiarka45434 жыл бұрын

    Beautifully made video as always! Gave me an idea too, players who love crazy challenges should try and do some sort of speedrun in getting all non-crashing glitch pokemon! Would love to see someone attempt that

  • @rickyrodriguez4037
    @rickyrodriguez40373 жыл бұрын

    7:18 "...so he says "only a zero by zero bounding box," This leads to Retro Game Mechanics Explained pulling out a comically large bounding box."

  • @RkeyNirun
    @RkeyNirun4 жыл бұрын

    These videos are incredibly impressive, thank you so much for putting the time and effort into making them!

  • @juand3250
    @juand32504 жыл бұрын

    Your dedication is impressive. I really enjoy your videos.

  • @pinicius
    @pinicius4 жыл бұрын

    Constructive criticism: I think some relaxing music during the scrolling of sprites would be good instead of "nothing". Some classical, non-copyright song, just for us to listen while we enjoy the graphics ^^

  • @Liggliluff

    @Liggliluff

    4 жыл бұрын

    Yes, use public domain or some custom music. Too many creators use copyrighted music, and then get upset they get flagged. Taking content to just use in the background isn't fair use; only if you actually critique the music, you can play it legally. See: A Dose of Buckley - Musical Autopsy. Also see Tom Scott's video about copyright.

  • @KuraIthys

    @KuraIthys

    4 жыл бұрын

    Yeah, if you can't think of or find anything else, Incompetech (aka Kevin McLeod) is always a good bet... Everyone uses his music, but then, that's because it's fairly good, and an easy to find resource that can be freely used (as long as you credit it appropriately...)

  • @jwhite5008

    @jwhite5008

    4 жыл бұрын

    I prefer silence. I'm not against non-intrusive music either but decided to mention that the opinion is at least non-unanimous. Viewers can also play any music they like in the background if they wish, although doing that may be quite inconvenient.

  • @connor_bell

    @connor_bell

    4 жыл бұрын

    He already addressed this in his first Q&A video

  • @ReDeadLauren
    @ReDeadLauren4 жыл бұрын

    Awesome video! I really love the amount of detail and attention that you put in, but in terms that are understandable for the average person (such as me). It was a treat to see this video come up!

  • @lindseybrown5648
    @lindseybrown56484 жыл бұрын

    Hey just wanted to say a few things in regards to your videos. 1. Your videos are freakin amazing and i absolutely love how you break down and explain everything. You really know what your talking about and i think thats genuinely amazing. Please keep up the awesome work please. 2. a suggestion/request of sorts. The Q Trick or pokemon merge glitch broken down and explained well how and why it does what it does from a similar well researched and explained stand point like you've done with the graphics.

  • @TheSharkKing45
    @TheSharkKing454 жыл бұрын

    12:08 for Dex n°186, something is visible, but it's hard to make out...

  • @mattinhatt6288

    @mattinhatt6288

    4 жыл бұрын

    It looks like a Monty mole with a long nose

  • @elianewinter2638

    @elianewinter2638

    4 жыл бұрын

    it looks like E-102 Gamma to me :0

  • @braintwo3398

    @braintwo3398

    3 жыл бұрын

    @@elianewinter2638 oh yeah. It does look like his gun quite a bit. Good eye!

  • @elianewinter2638

    @elianewinter2638

    3 жыл бұрын

    @@braintwo3398 why, thank you

  • @SwoggersLOL
    @SwoggersLOL4 жыл бұрын

    so my question is, what WAS missingno exactly? Where did his data come from? I can understand that a part of his glitch is reading the incorrect bounding box of a wrong pointer data, but what was that data supposed to be in the first place?

  • @RGMechEx

    @RGMechEx

    4 жыл бұрын

    The data that gets used as MissingNo.'s graphics is some data that describes what Pokémon and at what level some of the Biker trainers have in their parties.

  • @EmperorIC

    @EmperorIC

    3 жыл бұрын

    @@RGMechEx Can you fix it to show an actual image and not a garbled mess coz i know thay were placeholders for some gen 2 data so i expecting a missingno to show a chickorita or a cyndaquill or some other gen 2 pokemon so can you revisit and show this please

  • @Insertnamehere58

    @Insertnamehere58

    3 жыл бұрын

    @@EmperorIC Unfortunately that's not true, it's just arbitrary data

  • @h-Films

    @h-Films

    Жыл бұрын

    @@EmperorIC the pokemon missingno was supposed to be were entirely blanked out with pokedex number 0 which gives them the signature look and the sprite data was replaced with other data

  • @milesfernando

    @milesfernando

    Жыл бұрын

    @@EmperorIC That's not true, it's just an urban legend

  • @wm7894
    @wm78944 жыл бұрын

    I have been looking/hoping for a video almost exactly like this where it shows other possible glitch sprites for so long!!

  • @kleinesfilmroellchen
    @kleinesfilmroellchen3 жыл бұрын

    I just got re-recommended your video, so I just re-watched it. Your content is amazing

  • @beowulf1417
    @beowulf14174 жыл бұрын

    That vertical Bulbasaur one is interesting, it's taken an angled section of the sprite and made it vertical.

  • @gavinbrown216
    @gavinbrown2164 жыл бұрын

    Anyone else see a cheep-cheep with a mustache at 4:58 ?

  • @yamsdev

    @yamsdev

    4 жыл бұрын

    Oh God what the Hell I almost spat out my tea.

  • @ToiletSmoke412

    @ToiletSmoke412

    3 жыл бұрын

    Yeah

  • @sharkofjoy

    @sharkofjoy

    3 жыл бұрын

    I see an ant-like bug with crab arms sitting up and posing with its claws spread.

  • @roflchill

    @roflchill

    3 жыл бұрын

    It looks like weezing or muk cuz i can see a face that is thicc and weird smile

  • @santiagob.1071
    @santiagob.10714 жыл бұрын

    This is very cool and fascinating, props on writing the script, sounds like hard work

  • @stealthlock6634
    @stealthlock66344 жыл бұрын

    YESSS!!! He’s back!! First upload since I subscribed!! YES!

  • @wynexplode2593
    @wynexplode25934 жыл бұрын

    You should talk about the glitch in the generation 1 games that allows you to merge Pokemon. It seems like it would be interesting to cover.

  • @braintwo3398

    @braintwo3398

    3 жыл бұрын

    I remember that one. It's name is Q ◣ ( a Hybrid of Starmie ) having the ability to combine pokemon, either regular or glitched and you can even combine both! Like one time I saw someone use Q ◣ glitch to combine Porygon and X ゥ- xゥ, which makes a Porygon sprite with the purple background of X ゥ- xゥ, as well as having the stats of X ゥ- xゥ,. It's VERY powerful!

  • @wynexplode2593

    @wynexplode2593

    3 жыл бұрын

    @@braintwo3398 Exactly. It's so very cool and interesting. More people should know about it.

  • @Voulltapher
    @Voulltapher4 жыл бұрын

    Either you are an AE expression genius, or I have no idea how you make all these animations, without spending hundreds of hours per video.

  • @escher10000
    @escher100004 жыл бұрын

    I've never actually played Pokemon game, but yourese videos about their inner workings are really cool.

  • @bugberrycloth5327
    @bugberrycloth53274 жыл бұрын

    Videos like this bring me such intense joy thank you.

  • @AmyraCarter
    @AmyraCarter4 жыл бұрын

    9:04 lolz I saw that. 10:56 Clamp, Scratch. So, a Krabby? Or perhaps, a Kabuto? What I see in those boxes of glitch graphics, aside from the Game Graphic Glitch Gremlin's favorite hangouts (lolz), are what appears to be lots, and lots, of textbox window border graphics.

  • @FoundedScreenLady
    @FoundedScreenLady4 жыл бұрын

    Do you ever plan on doing a similar analysis on versions other than Red/Blue? Such as Yellow, the Spaceworld Demo glitch species, or perhaps even out of bounds Decamark in gen 3? There is a particular glitch pokemon less known than Missingno, that is somewhat infamous in the glitching community due to having a sprite so large, the entire games RAM is overwritten and overflowed. (aka. 4 4, which is a very interesting case with how the game handles loading it differently than it's cousin from Red/Blue, which you shown here.)

  • @sam3851
    @sam38514 жыл бұрын

    Thank you so much for having subtitles on these videos!

  • @kirin1230
    @kirin12304 жыл бұрын

    This KZread channel is so good. Your editing it superb and your research and knowledge is incredibly respectable. Thank you for explaining this fascinating retro game code to idiots like me.

  • @Flashlight237
    @Flashlight2374 жыл бұрын

    In the Game Boy, there are just four base colors, but the color range expands beyond that if you use either a Super Game Boy accessory, Pokemon Stadium's GB Tower feature, or a Game Boy Color. Of course the color isn't so much real color as they are based on one specific color palette. Missingno's normal sprite; for instance, used the same palette as the Ghost sprite. Color is based on a pokemon's Pokedex number, as shown when looking at Pokemon IDs C3 and D4, both having the dex number #94. Both glitch pokemon share the same color palette as Gengar. If the Pokedex number theory is true and if this is possible, we can more easily differentiate the hypothetical/unused glitch pokemon from the real pokemon if we can get the color data for them as well.

  • @trulyinfamous
    @trulyinfamous4 жыл бұрын

    11:37 I like number 171. It seems to fade into corruption.

  • @SurrealKeenan
    @SurrealKeenan4 жыл бұрын

    This video looks like it took a lot of work. Thanks for making it

  • @zrisethesonicgamer
    @zrisethesonicgamer4 жыл бұрын

    Good video explaining how fixing missingno. I can watch these videos forever and not get tired of them.

  • @thorne_trips
    @thorne_trips4 жыл бұрын

    5:10 theres a dude chillin with headphones on near the bottom left lol

  • @TinchoX

    @TinchoX

    4 жыл бұрын

    I cannot unsee it now!

  • @johnwest6690
    @johnwest66904 жыл бұрын

    Underrated channel.

  • @idcrafter-cgi

    @idcrafter-cgi

    4 жыл бұрын

    No rime of this comment 100% likes

  • @WitchyRhia
    @WitchyRhia4 жыл бұрын

    it's wild how a lot of these sprites almost look like corrupted cityscapes laid on their left side, they're kinda beautiful in their own right

  • @stuff31
    @stuff312 жыл бұрын

    With "missingno's true form" I can kinda see a guy in a hoodie with a dark obscured face amongst the garbled static. Creepy.

  • @Matikz007
    @Matikz0074 жыл бұрын

    these remind me of when you'd take an image into paint and try to fill in areas only for it to fill in random spots because it was using several different shades.

  • @JamesR624
    @JamesR6244 жыл бұрын

    2:39 I find it humorous that the resulting graphics size of this Game Boy pokemon can only be seen "properly" on at least a 4K display. The dimensions of a screen right below 4K is 1920 pixels horizontally by 1080 pixels vertically. This pokemon has a width of *2048* pixels horizontally. So forget about the Game Boy's screen, not even an HD 1080p can correctly display this, LOL.

  • @Liggliluff

    @Liggliluff

    4 жыл бұрын

    "4K" isn't a specific screen resolution, and is a category of them. But (16:9) 1080p is exactly 1920×1080. The common 4K resolution people usually refer to is 16:9 2160p, or 3840×2160. - But you don't need to go up to that resolution to see the sprite in full. You only need a slightly higher resolution than 1080p. A common size is 1440p, which is 2560×1440. (This resolution is also carelessly known as "2K", even though 1080p should fill that role, which people deny. So please don't use "K" resolutions, it's just a mess). - But you can technically use any resolution. For 16:9, you can use 1152p, or 2048×1152. That will fit it exactly.

  • @LegendBegins
    @LegendBegins3 жыл бұрын

    Please never stop making these.

  • @PossumMedic
    @PossumMedic3 жыл бұрын

    For some dumb reason I expected some bad ass Pokemon designs we had never seen before! xD Thanks for the interesting vid! :D

  • @evoyjonathan
    @evoyjonathan4 жыл бұрын

    Glitch Pokémon include: Missingno. Missingno. Missingno. Rattata Magnemite Charizard Bulbasaur Tentacruel Missingno.

  • @m_affiliates

    @m_affiliates

    2 жыл бұрын

    you forgot Missingno., Missingno., and Missingno.

  • @razor3106
    @razor31064 жыл бұрын

    If glitched Pokemon's true forms cannot be bound by the in game bounding box, resulting in their true forms not being fully shown on screen, could it be deduced that by translating the in game logic to real world logic that glitched Pokemon are actually extra-dimensional beings, and that the form they present to us is actually just the form that can be constrained to 3 dimensions?

  • @winningsmilefan4888

    @winningsmilefan4888

    Жыл бұрын

    Yeah they are gods

  • @sharkofjoy
    @sharkofjoy4 жыл бұрын

    What a weird art project you have done. Thanks! I love it.

  • @sharkofjoy

    @sharkofjoy

    3 жыл бұрын

    I have thought about this video so many times in the intervening ten months.

  • @sharkofjoy

    @sharkofjoy

    2 жыл бұрын

    6 months later, back again

  • @FSPFITNESS
    @FSPFITNESS4 жыл бұрын

    Your videos are actually amazing. Love the content, keep it up. Sub.

  • @HajpeQ123
    @HajpeQ1234 жыл бұрын

    5:10 this smaller box looks like teddy bear with open mouth

  • @hallowlitten1018
    @hallowlitten10184 жыл бұрын

    5:22 oh that’s a good boye right there ooooooooooiohhhhhhhhhhhh he is such a good boye I want to pet him

  • @bebebeans683
    @bebebeans6834 жыл бұрын

    This video feels like you're trying to figure out what God looks like and succeeding

  • @Gereon_
    @Gereon_4 жыл бұрын

    How long did this video take you to create? Really looks like a lot of work!

Келесі