Final Fight MD RETURNS! - Mauro's June Update
Ойындар
On June 23rd, Mauro Xavier released his brand new build of Final Fight MD to Patreon subscribers.
This new build features significant bugfixes, animation changes and improvements in terms of speed and frame rate, mostly due to the change in sound driver to XGM2.
And if that wasn't enough, Mauro released another update shortly after to further improve and optimise.
Dan The Mega Driver has the details, and if you want to see more about the project and previous builds, check out James The Segaholic's previous Final Fight MD coverage:
Nov 2024 Build: • Final Fight on the SEG...
Jan 2024 Build: • Brand New Final Fight ...
You can support Mauro on his Patreon via the link below.
See you on the SEGA side.
Mauro’s Patreon: / mauroxavier
Пікірлер: 22
I can't believe how good Hang On looks aswell!
Loving this guys work and honesty very excited to get this one as I've been a big fan of the arcade from first play. Hang on looks amazing too this guys got some talent for sure. Keeping my eye on this one. Cheers for the review update Dan bud 😀👍🏴
This would have been a dream come true for me back in the 90s!
@roberto1519
25 күн бұрын
For millions, now, we can only dream if they consider Cadillacs & Dinosaurs at some point in the future, THAT would be massive and another dream come true, at least for myself and my brothers.
This looks incredible
Final Fight MD is surprisingly amazing
this still looks and sounds amazing.
Great video Dan, this is a very exciting project
Looking good i hope this gets fully completed before shinobi arcade 😅
Mauro has done an amazing work on Final Fight MD it’s shame what ever happening as I would definitely would love to buy cartridge of this for my Mega Drive console and his Hang On work is wow
Both games are looking stellar. Can't wait for them to be done to then start flashing the wallet a little and get them!
@SEGAGuys
Ай бұрын
@@TheRetroMartin No wallet required, mate! These will be free to the community when completed, Mauro has tried to get a publisher to make it “official” but it seems he’s fed up being messed around. - James.
@TheRetroMartin
Ай бұрын
@@SEGAGuys that's good to know but I meant more support ongoing. Id love to throw at Mauros patreon to help support but I can't (or it'd get silly with too many subs!) however a little donation at full release is more than doable and deserved.
Incredible conversion! Though it does make me wonder if anyone has taken the FastROM revision of Final Fight/Guy on the SNES and started on combining/uncensoring/reprogramming it to be "arcade accurate", too.
@SEGAGuys
Ай бұрын
There are a few projects on that, ones that restore cut content and even the two player mode
@maroon9273
Ай бұрын
Can snes hackers use sa1 for more software flexibility?
Hang on looks 32x. That's amazing
So will it be called Final Fight G in the states? 🤔 That Hang On demo looks awesome!
@roberto1519
25 күн бұрын
Final Fight Gen!
Someone doesn't want this out because it will hurt the SNES version 😂
@roberto1519
25 күн бұрын
It would be an interesting project if SNES homebrew developers started making similar projects, using the fastest ROMs while also not locked by cartridge sizes, I bet they could get something really closer to the arcade, while getting rid of most of the slowdown, even with two players. I mean, Final Fight 2 and specially 3 were made from the ground up for the SNES and they look and play really great, FF1 was rushed, but it's still competent and served well the early SNES lineup.
This is going to blow the sega cd port out of the water. They really need to work on the flickerings, dark colored enemies coloring. It looks muddy