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Жүктеу.....
Пікірлер: 176
@Gawain_7Ай бұрын
I dont know who this "Turin" guy is... but every time i fall asleep watching youtube and hes just there. Im groggily met with words I dont understand like "Nurgle" and "Kholek" watching armies of miniature golins and demons or whatever battling it out like they're sleep paralysis demons fighting over who gets to haunt me that night. Ive probably been watching these vids in my REM for hundreds of hours now and I still dont know anything about this channel. Nonetheless Im glad Turin is there, protecting me. Thank you Turin!
@peisenxu952
Ай бұрын
WTH hahaha nice
@turinRTS
Ай бұрын
LOL
@Blazeskorchblue
Ай бұрын
Glad I’m not the only one this happens too.
@Tarico_
Ай бұрын
Funnily enough, Kholek was the last all-star we got
@williammitchell6254
Ай бұрын
Lmao
@florians9949Ай бұрын
Turin: a dragon slayer is attacking epidemus. Epidemus: not any more *slap the slayer accros the face*
@williampounds5191Ай бұрын
1400 value on that one unit of plaguebearers. That buff from Epidemius was cookin
@redsalamander9999Ай бұрын
3:50 Knowing Epidemius, that motivational speech will be mostly made up of demands to shut up and let him concentrate, or threatening anyone who disturbs him to be turned into fertiliser for Nurgle's Garden.
@albertlofling7310
Ай бұрын
Remember! When you die make sure to shut up. If I misscount this because of your screams you are coming back as a nurgling!
@LuzikArbuzik77
Ай бұрын
"arrrrgh, those stunties hit me with a bolt-" "Could you please be silent, for 5 MINUTES?"
@WPTheRabbitHoleАй бұрын
"Slayers of Karak Dive Bar" lol, nice
@googlespyingonmeАй бұрын
turin: theres a dragonslayer attacking him epidemius: not on my watch 💀
@jobvermuyen5382Ай бұрын
If yall did not know yet, its really sad but Epidemius' Tally of Pestilence does not work on himself. You could see it in this battle when Turin clicked on Epidemius, he was not affected by his own buff while he should, because hes daemonic. I already reported it to CA but not enough upvotes for them to prioritise it.
@lilvalko5096Ай бұрын
its one of those units that might not make a lot of value on the board but actually was very valuable in game. eating all of that dwarven fire for more important pieces and still surviving till the end is a lot of value that cant be calculated, not to mention the value it did get might have been on fights that were important to win allowing other units to get more value. if you cant tell i am all for off meta builds, there is so much that gets written off as bad but can still be used effectively
@TheDownrankTrain
Ай бұрын
The toad Dragon basically folded every engagement it ran into with the terror route. It may not have gotten many kills, but it plus the Pestigors is what allowed Turin to actually drive the dwarves back.
@wile123456Ай бұрын
Everytime I see the toad dragon walk, I always think of the WWE commentator "Look at Randy Slithering across the ground"
@Michael-kb2gk
Ай бұрын
WATCH OUT WATCH OUT WATCH OUT
@jasonmags7564
Ай бұрын
RKO! RKO OUTTA NOWHERE!!!!!!
@johnarnold8485Ай бұрын
That felt like such a meme army but it was terrifyingly dominant.
@LunarrWindАй бұрын
"Bikers of Karak Dive-Bar" followed up by calling Nurglings "Turd Burglers" ... Turin, you're an Olympic gold medalist of Total War content creation. You've been one of the best since Total Warhammer 1, and you definitely 'Still got it' all these years later.
@archthrone5815Ай бұрын
As much as i love the toad dragons, i do think great unclean ones would be maybe better in this build with Epedimeus, cause he can also give the 20% physical resistance to the unclean ones too, since they are demonic!
@kubka4
Ай бұрын
But they are also SO much slower so they would get shot much more and they don't have a breath attack that helped the toad dragon to do a lot of damage.
@turinRTS
Ай бұрын
But toad....
@archthrone5815
Ай бұрын
@@turinRTS Honestly very valid, i take the unclean one back... TOAD!!!
@sassyviking6003
Ай бұрын
All you say is true, but the model work and animations on the toad dragon are juat too darn good not to use. The thing is amazingly disgusting and repulsive. The art team earned their pay.
@TehGnomehАй бұрын
That's a grudge for no dragon riding dwarfs
@pgorman3874
Ай бұрын
There are no dragon riding dwarfs. The closest they’ve ever gotten is griffins
@TehGnomeh
Ай бұрын
@@pgorman3874 is sarcasm bro, chill
@lich109
Ай бұрын
He's called a dragon slayer. Slayer! Let's not forget the S.
@xxmementomoriАй бұрын
I think the toad dragon did better than most people give it credit for. Soaking up all that fire, tanking it with its 25% or something missile res, terror routing and just being a distraction so the plaguebearers could do their job worked quite well :D
@Shimatzu95Ай бұрын
Not sure if any creator hascmentioned this yet but slayers got a buff. The slayer attribute prevents damage reduction debuffs, effectively making them immune to poison in particular. I belive this will be relevant in both nurgle and lizardmen matchups.
@mcmarkmarkson7115Ай бұрын
Chaos knights and chosen doing well in one of these battles really puts a smile on my face. Gotta love heavy metal!
@sassyviking6003Ай бұрын
Makes me so happy to see pestigotlrs carrying. Though given how good nurgle forsaken are it's not altogether surprising. The mark of nurgle just synergizes so well with quick but somewhat fragile flanking infantry.
@R3GARnator
Ай бұрын
If only they looked more nurgly.
@sassyviking6003
Ай бұрын
@@R3GARnator i think the look plenty nurgly. They wear those tattered death hoods so common amonst nurgle followers and have such twisted gnarly horns, some of them even having only 1 horn which is again a nurgle thing. It's subtler but their model is absolutely riddled with small details that scream nurgle.
@Nickelback8469
Ай бұрын
@@sassyviking6003 I agree, visually CA did super well with them. Statistically however I dislike how low their stats are. I get they wanted to give Nurgle a mid tier mobile infantry unit, but their stats are worse than regular Gors, and these are supposed to be the best of the Beastmen with blessings from the plague father, not Ungors with great weapons.
@sassyviking6003
Ай бұрын
@@Nickelback8469 that's just not true. Their stats are comparable to gors, not worse. And they absolutel are not the best of the best. I know a lot of people expected that but CA made if very clear when tzangors were released that all marked beastmen were marked gors not marked bestigors.they are going to be mid tier for all 4 chaos gods. That is a design choice it is fair to dosagree with, but the stats are appropriate given that deaign choice. To back it up with numbers their MD the same as gors dual weapons. Their MA is between gors dual weapons and gors shields, their WS s between gors dual weapon and gors shield but is the only one with majority AP, they have a slightly quicker attack interval and the highest charge bonus of the 3. So pretty much exactly in line with gors, not ungors.
@Nickelback8469
Ай бұрын
@@sassyviking6003 It is true; I can't find the stats for Pestigors online and am unable to boot up the game to check atm but Gors have MA in the mid 30's and comparable mid-high 20's MD to Pestigors, while Pestigors have MD and MA both in the 20's despite Pestigors supposedly benefiting from the mark of Nurgle which should increase their MD. I can accept the direction they decided to take them even if I disagree, but I don't believe their stats are adjusted correctly. Ultimately I believe it's a balancing decision, because CA doesn't want nurgle to have a relatively cheap and speedy infantry unit with AP and decent MD, but my statement comparing them to Gors still stands true.
@fallenprince7591Ай бұрын
No one expects the Submarine Chosen Technology
@liamcullen3035Ай бұрын
That build worked waaaay better than I ever expected it could. Incredible! ❤
@googlespyingonmeАй бұрын
epic battle with turins crisp commentary. god bless.
@mykhailokosenko787Ай бұрын
What about having a unit of Popcorn bandits at Epidemius’s side and then intentionally feeding them to boost the tally of pestilence for the plaguebearers’ survivability? Even if their actual model count is around 60, that is still going to be a huge buff, relative to plaguebearers’ HP pool Marauders also seem to be a good sacrifice for the glory of the dark gods
@sassyviking6003
Ай бұрын
It would also be so extremely on brand for him to intentionally throw nuglings to their deaths like that.
@LuzikArbuzik77
Ай бұрын
Marauders aren't deamons though
@lich109
Ай бұрын
@@LuzikArbuzik77 Don't their deaths contribute towards the buff anyway?
@bigsarge2085Ай бұрын
Grandfather gives freely to all.
@Muzzle801
Ай бұрын
Which is why he's on a VP wing in a Cat C prison 😅
@thouvenelclement2398Ай бұрын
Epidemius maybe meta when the opposing faction does not have easy access to magic attack for his deamon buff? Love this Hermes burocrate btw :)
@spoof6023Ай бұрын
i love epi-pen. he is my fave addition to the cast. when the dlc dropped i bought it as fast as i could and went to go play him despite being the free lord. i've been waiting for him for ages i knew once i saw the daemons come into the game he was inevitable.
@TheYannirАй бұрын
I legit read the title as "Breaded Dragon" which is making me wonder what a "Deep Fried Dragon Wings" would taste like.
@BurgermanForever-nh2vp
Ай бұрын
Probably something like alligator- which is better as jerky imo
@ffraky001
Ай бұрын
Considering its a Toad Dragon, i dont think itd taste too good
@ZeriocTheTankАй бұрын
I'm just happy to see more nurgle. Grandfather is so happy! HAIL NURGLE!!!!!
@Mishomish0Ай бұрын
This is why I love this channel, know the meta but have fun and experiment with the tool kit and find something fun! Not same matches over and over and over again. I told my kid the other day that this basically replaced any sports or matches I used to check out in the past.
@joshmilner4864Ай бұрын
has CA said anything to you on adding the comunity made maps at all? would be really nice maybe not all of them but 2-3 would be a major deal and seems like its a no brainer.
@worstprofessor895
Ай бұрын
Would be nice. CA cut some of the worst maps but added no new ones, so we are back down to a rotation of seven for Domination Quick Battles.
@Posdnoid
Ай бұрын
I’m praying they do coz Total Tavern map pack doesn’t show up in my in-game maps for sone reason :(( So I basically can’t play Dom because the CA dom maps are so utterly rubbish
@adeptusjoker7176Ай бұрын
It seems wisest to go in with Epidemius and a bunch of chaff infantry, like nurglings or marauders or marauders with great weapons, and then bring in the more expensive daemons after his scaling buff has ratcheted up a fair bit, rather than going in with the plaguebearers first thing.
@DeckboxxesАй бұрын
It's so nice to see Nurgle get some additional tools that remedied some of their major weaknesses
@GnomeLaborerАй бұрын
I wish I could get my hands on a Toad Dragon model for Old World. It’d be such a treat to paint!
@Anvilarm07Ай бұрын
Never never been a big Nurgle fan, but this was actually a pretty cool Nurgle army. Can't believe I said that. LOL
@turinRTS
Ай бұрын
TOAD
@ardeleanalex6906Ай бұрын
I keep saying that Pestigors are probably the best addition to Nurgle. Rot knights deserve mention, but having mid tier infantry that come from vanguard, with speed, AP, missile rezist, high hp per model, and full capture weight, is so nice!
@Necreon021Ай бұрын
An idea, for the game or your channel: one of the reasons I dislike the new domination format (I mean, domination in general compared to the old simple battles) is the supply system. On match start you do a nice flyover overview of each army, and back then that could get my brain working and follow events. Now I am like: ok where did that chaos knight come from? When even? At some point, he was summoned in. It would be really nice if the game would give us notification popups on the side that "Chaos Knights of Nurgle entered the battlefield", put a little flag next to it that the unit carries, and color code the next to the player. Would be a really nice quality of life improvement for the game's replay system, but as long as that isn't happening, perhaps your video editing too. So your commentary doesn't neccesarily have to involve a new unit being summoned in, but the viewers become aware of it anyway so it's not a surprise when there is a huge new unit in the middle of the background casually mentioned, making the strategy incredibly difficult to follow as a viewer.
@edujАй бұрын
Excellent videos as usual Turin! Thanks!
@KhorothisАй бұрын
It just occurred to me, it'd be cool of Exalted Plaguebearers could fire while moving. It would make sense and wouldn't be a serious buff, yet in those very niche situations it could be impactful.
@Dramn_Ай бұрын
I really want very heavy big mountain goat dwarf cavalry but idk if it would be "lore accurate" Like those bighorn goats but big enough for dwarfs, with plate armor. They'd also be really slow but fast cavalry (for a dwarf cavalry)
@Lothi66Ай бұрын
I really like the meta of this game, I never would have expected plague bearers to be a useful domination unit
@carlosguilhermeschneider6690Ай бұрын
Turin maybe you should ask the devs to add a heal counter beside the damage counter. I don't know if they would do it but it would definitely improve the casting experience, since healing is a big factor to offset damage taken
@Mortarion-xt9wp
Ай бұрын
Maybe also the value of units running and crumbling. That tends to happen in certain matchups
@doorag_billАй бұрын
Love the attention nurgle is getting rn
@ForbiddenFollyFollowerАй бұрын
The nurgle army abilities generate from contact effects?
@thouvenelclement2398Ай бұрын
I think there should be more "campaign-like" buff in multiplayer. The daemon-only ability gives me that vibe
@zaibakk9072Ай бұрын
I like very much that you like to crack the meta bringing something new! Go on!
@Umberhulk-yr1ulАй бұрын
We get any more Dread from Turin's channel and Bob Marley's gonna rise from his grave as a vampire lord
@majorfallacy5926Ай бұрын
does the tally work with the nurgle RoR that can regenerate models?
@lich109
Ай бұрын
It should.
@kipsper8722Ай бұрын
Is a ability that allows the player to see the balance of power during the battle a fun idee?
@yolomcswagerton3837Ай бұрын
this felt like a lore accurate Nurgle build where you just slowly grind the enemy down with waves of nigh unkillable warriors and daemons while plagues ravage the enemy
@gunnerjensen5998Ай бұрын
I think giving toad dragon a solid increase to charge stat would help it out. Maybe not a unit you want to expose a lot but have it charge in do its thing and get out of there to be healed
@coopdam3721Ай бұрын
I do not get why toad dragon can’t get regen. makes no sense
@Mortarion-xt9wp
Ай бұрын
Probably game balance... But I agree there are a lot of units that deserve certain traits
@lich109
Ай бұрын
Why doesn't it make sense? Regen is reserved for units that regrow parts of their body mid-fight, and Toad Dragons don't do that.
@Erebus207527 күн бұрын
what a super fun nurgle built :D GG
@Erebus2075
27 күн бұрын
love to see slayers be good :D slayers, ironbreakers and organ guns should be a stable in all dwarf armies; would be so coool :D love the nurgle built, so diverse in an awesome manner, and focus on nurgle grinding things which is just awesome. love BIG SE monsters; again any faction having them should have them as a stable; you could even easily put in a limit off 1 Monstrous SE per army; and then overbuff them so if available it's a no brainer. would like points required to be a bit higher for longer fights and the gold usable to be MUCH higher... currently just bringing 1 big piece will serverely limit your army in numbers; returning to above comment, maybe just make them 1 per army and cut their price in half; making it viable to bring them and still have a lot off army ^^ heroes+lords should be limited as well; it doesn't seem right that 90% off ones army is in hero-lord and SE's or elites; loooong ago tabletop had a rule 50%+ core units, max 25% lord+hero units, and max 25% elites+non-hero/lord SE's. doing so creates much more reasonable armies; and honestly i think it would be a lot more fun to play and watch such bc it eliminates the most exploitable or broken builts; which essentially takes advantage off the opponent having absolutely No clue about what army is comming (since apparently its the worst general and scouts in the history off warhammer; as they mistake 6 SE's and 5 regiments for 2 SE and 20 regiments; before the battle :P it also bugs my view when thinking about it; it takes a LOT off normal people to created and upkeep an elite; so the idea you would send nothing but elites, heroes and lords with no support into the battle; seems very broken (unless its a last stand scenario; but then you would know what it is; could also be a fun mode to watch for a couple off battles)
@HOUSEUNMOURNEDАй бұрын
Do you think bringing uncle furuncle or a great unclean one in reserve to support Epidemius once his tally ability is at full strength could be good. Extra 20% phys res would make it mighty tanky.
@thebeangod7752Ай бұрын
Papa nurgle supremecy
@TallienAshАй бұрын
GG well plagued!
@KhorgosKhulАй бұрын
Two of my favorites (Dwarfs and Nurgle)
@toxlequaАй бұрын
Great to see new units being tried out
@stefan-vb4quАй бұрын
I know it's a bit out of context, but I really wander why I haven't seen the nuln ironsides in any mp battle or replay... are they that bad?
@leadpaintchips9461
Ай бұрын
From what I understand, the strength of the ironsides is having them not move for that buff, and the Empire's lines are not solid enough to not have them moving.
@lich109
Ай бұрын
They have to sit still to work, and that doesn't fly in dom.
@jacksheldon8566
Ай бұрын
Snipers simply outperform them for a cheaper price.
@iforgotmyname1669Ай бұрын
Dwarfs laughing as they mow down daemons with arrows... ...Until the arrows start to bounce off the daemons.
@kingsuperbus4617Ай бұрын
Epidemius is so cool, love his campaign
@Regneir64Ай бұрын
prolly better to spam nurglings with epidemius in the first wave and follow up with plague bearers. no point wasting gold for deaths just for the buff. my 2 cents
@bidenonabender5903Ай бұрын
didn't the dwarves get a rework? did they rework the old lords because i still only seem to see thorek... :D
@brightonhansford3926Ай бұрын
Chosen, Chaos Knights, Dragons?! This was epic
@mace7077Ай бұрын
Thought you said "the italian man's blades" lol I thought omg is the hotdog stream back with italian spartacus???
@trentmacha9914Ай бұрын
I want that forbidden double toad dragon tech
@WolfMcCullenАй бұрын
Question for Turin; if CA gave the Toad Dragon a high missile resistance, say 55%, and didn't change any other stats or pricing, would it be more viable in multiplayer?
@alexocana1865Ай бұрын
Love my nurgle lads
@patricksheehan43Ай бұрын
I actually think if the toad dragon was kept in reserves instead of the initial army that would have been better. The dwarves wouldn’t have known for sure it was there to prepare for it, and you could have gotten most of their ranged units busy with other things before you brought it out to win over the center.
@sassyviking6003
Ай бұрын
Honestly the toad dragon functioned excellently as a discration carnifex. All that shooting to not even kill it, allowing the rest of the army to arrive much much healthier.
@lich109
Ай бұрын
If it was in reserves the front line would've been shot to pieces.
@alirezarezaei2976Ай бұрын
Turin please go full slayer spam once in one of your runs I really believe dwarfs with their new additions can put the fiercest fight with full slayer spam A really good micro player can destroy anything with full slayer spam after this DLC
@misterepfАй бұрын
Nurgle! Nurgle! Nurgle!
@Dinoman9877Ай бұрын
People underestimate these single entities. Yes, they're easily countered. But most people don't expect you to actually bring them as a result so they don't bring anything to actually counter them effectively, and a decent player can still use it even if there are counters.
@kubka4
Ай бұрын
Also the thing is that yes, it didn't get a huge amount of value, but still every second the crossbows spend shooting it instead of someone on the point without actually killing the dragon means a second they wasted basically. So it's a huge distraction that's so scary for the opponent that they often overcommit to killing it and it can cost them the game imo.
@DanielCosta-zp6jlАй бұрын
40 percent resist is no joke jut to be able to stop enemy from advance
@ArcodusАй бұрын
I want to have a tame toad dragon as a friend.
@badgersauceАй бұрын
Wouldn't a soul grinder do pretty much everything the toad dragon does, with the upside of being Daemonic as well (if you're taking Epidemius)?
@lich109
Ай бұрын
They have a lot less HP (a soul grinder would've died) and no breath attacks, which were actually quite useful in this game.
@jacksheldon8566
Ай бұрын
The new ROR soulgrinder attacks and projectile eats ammo. Plus the projectiles leaves a tiny well on impact.
@badgersauce
Ай бұрын
@@lich109 its a stretch but I'm considering the soul grinder's bombardments as similar to the breath attack
@lich109
Ай бұрын
@@badgersauce They are not at all similar. The breath passes through models without hitting the ground and can kill multiple units in one pass, the mortar shots cannot. The breath also does way more damage than the mortar. The upside for the mortar is it's way easier to use thanks to its range and arcing shots, while the breath cannot be used like that.
@badgersauce
Ай бұрын
@@lich109 fair enough
@shinkenrockАй бұрын
Ribbit "intensify"
@WarlordFearАй бұрын
Hello! I’m new to this channel. Does Turin ever lose in these videos? I have watched a couple of battles and he always wins. If that’s the case it makes the ending a bit predictable, doesn’t it?
@turinRTS
Ай бұрын
I lose plenty, but am a high level player myself. I post my losses as I get them, they are coming ;)
@WarlordFear
Ай бұрын
@@turinRTS thanks for your reply! Great channel btw, I loved your recent Clash tournament!
@lashonawaldmeister1111Ай бұрын
I need some Orion
@Azaruz90Ай бұрын
Am I the only who have never tried WH and still loves watching these videos :) ?
@Marlerc11Ай бұрын
Weird that a Dragon in total war can be a liability, while.they are OP on tabletop now
@lich109
Ай бұрын
Toad Dragons are not real dragons, despite the name. They are just huge creatures that are only called dragons because of their size and power.
@JustMe4414
Ай бұрын
I think these big single entities need way more missile resistance, they are countered by focused fire way too hard.
@spoof6023Ай бұрын
also the scythe thing you were talking about is actually very lore accurate for nurgle. i think its more often used in 40k since the primarch and a few other important named characters use them and i think theres a group called "The scythes of nurgle" and in Age of Sigmar people talk about the blightkings but my favorite are the pusgoyle blightlords which are basically the same thing but on rot flies and i got a couple with scythes. i def think the chaos knights should have a scythe instead of an axe or put a chosen on a rotfly or something.
@lich109
Ай бұрын
Pusgoyle Blight lords didn't exist in Fantasy, there is a Nurgle Lord with a scythe but usually Nurgle's forces go for more practical weapons.
@spoof6023
Ай бұрын
@@lich109 i did state age of sigmar goober.
@spoof6023
Ай бұрын
@@lich109 scythes of nurgle are 40k like i said.
@lich109
Ай бұрын
@@spoof6023 I wasn't talking about the Scythes of Nurgle, and plenty of people commonly use AoS models and Fantasy ones interchangeably which is why I wrote that.
@spoof6023
Ай бұрын
@@lich109 i got ya but i did specify age of sigmar.
@viktor7879Ай бұрын
imagine this build vs Greenskins!
@paulkersey3042Ай бұрын
Bringing a Toad Dragon against Dwarfs. I'm sorry Turin, I'm just not that Brave.
@thomaskunz3089Ай бұрын
no fire? no artillery, way too much chaff for dwarfs i think ngl. Why not hamerers with magical attacks? why not, idk, more doomseekers to kill all those low armor units. or maybe some iron drakes with fire to clean up . hmmmm idk.
@shiggydiggy6847Ай бұрын
I'm a bit miffed that the toad dragon is so underwhelming, especially considering how overtuned the centerpieces for empire and dwarfs are. Toad has all the usual issues large melee monsters have (price, getting to their target, huge hitbox for missiles) and for some reason it has less health, charge bonus and armor than the landship even though it costs more and needs those stats more for its role. Breath attack on a non-flying unit just isn't that useful since unlike on a dragon you can't choose good angles and you get into some melee contact way easier so you can't use it or it gets interrupted. The unit is just a waste of funds along with k'daai destroyer and elemental bear, wish they had some utility that wasn't a mortis effect or self-healing.
@lich109
Ай бұрын
Breath attacks on non-flying units are better than on fliers, we saw that proven time and time again with Felkon's Hydra usage. The reason it's better is because it hits everything in between, and past its target, so while dragons were killing units, hydras were killing entire battle lines. It is harder to use, but it should be. If something is more powerful one way, then it should have a drawback. Now I'm not saying the Toad Dragon is good, but I do disagree with the sentiment that its breath is bad because it's harder to use.
@jacksheldon8566
Ай бұрын
@@lich109lol no. A dragon can one shot any inf squad with one breath when hit on the side. You can't do that reliably with the elemental bear. Same goes with toad dragon. Also, any shotgunner would melt those big monsters easily.
@lich109
Ай бұрын
@@jacksheldon8566 The elemental bear has an entirely different breath attack to the Toad Dragon and Hydra. If you think the Toad Dragon can't nuke units, then please put up a video where it's in a unit's flank, launches its attack, and the unit easily survives. What shotgunners do to monsters is irrelevant (they also melt dragons), I already mentioned it's not a good monster, but you are categorically wrong on the breath attacks of the Toad Dragon and Hydra. If you're going to test the Hydra, then please test the Chill of Sontar since that was the one Felkon used to delete multiple units at a time.
@jacksheldon8566
Ай бұрын
@@lich109 it is slower and harder to get that side shot with such a big land monster. Very risky too as you cannot dodge projectiles effectively.
@lich109
Ай бұрын
@@jacksheldon8566 I already addressed this in my first reply to the OP.
@Luckyshoota18Ай бұрын
why would he not bring thunderbarge in main army
@Marlerc11
Ай бұрын
He's a good sport or it's banned
@Wanderer-nw2so
Ай бұрын
the Thunderbird is OP because it's hitbox is so small compared to its body you can have a land ship shoot at it and half of the canon shots and musket balls faze through the airbag so it doesn't take damage from those shots that definitely hit in fact it's probably more important to hit the airbag then the gondola.
@lich109
Ай бұрын
@@Wanderer-nw2so It's also OP/banned because it puts out an absurd amount of damage.
@kubka4
Ай бұрын
@@lich109 The damage is pretty much fine imo, but it's way too durable with little to no counterplay... So I think they should make the boost a tiny bit slower (like +150% instead of 200) and maybe double the damage it does? So the player needs to think when to activate it. And maybe lower the HP a bit too?
@lich109Ай бұрын
I think they could bring another TT aspect to help Toad Dragons. On the tabletop they had a special rule where they could not be wounded on a die roll better than a 3+ (or 4+ if you were Tamurkhan's mount), and even if you wounded automatically, it would ignore that rule and you'd still be forced to roll 3+ to wound them. They could bring that in here, so that Toad Dragons have a chance to just ignore an attack that hits, similar to missile block, but for both missiles and melee attacks. Even if the chance to trigger it is low it would help them a lot.
@Mortarion-xt9wp
Ай бұрын
I don't know anything about game development but wouldn't something like that be really hard to code?
@lich109
Ай бұрын
@@Mortarion-xt9wp Depends on how ranged attacks and melee attacks are tracked. I don't think it would be too bad though, since you'd just give it missile block chance for ranged attacks. As for how melee attacks work, all melee swings are chance-based already, and this is just a second check on the same principle, roll the attack again, albeit on an unchanging percentage unaffected by melee attack or melee defence, to see if the attack misses. Maybe I'm wrong and it's very hard to implement, but I hope not.
@Lukashoffmann94
Ай бұрын
Complete dmg ignore even with a low chance is stupid. There are a lot of single entities in the game with high dmg per hit, but low attack speed, whose dmg could easily vary by a few thousand depending on someone’s luck.
@lich109
Ай бұрын
@@Lukashoffmann94 I'm fully aware, and that's already in the game thanks to how Melee Attack and Melee Defense works. Every unit in the game already has a chance to completely ignore damage, this is nothing new.
@Lukashoffmann94
Ай бұрын
@@lich109 But your ability would include artillery, which currently no one has invulnerability to.
@TheMagicalPinataАй бұрын
Hexwraiths have scythes, so why not Nurgle Knights?
@Lightzy1Ай бұрын
I hate new dom. Swarm the objectives and you have 500 points and win until they get you off there. That's the new playstyle it looks like.
@renzbolado153
Ай бұрын
yeah man the old dom was wayyy more exciting - 3 minutes of staring at each other -repositioning ?? -swarm the objectives with counters
@Lightzy1
Ай бұрын
@@renzbolado153 It's completely irrelevant what you find exciting. You fail to understand we're talking about game balance, and game balance has been skewed entirely in favor of swarm armies. You will rarely see shooting armies win, if ever, since by the time the shooting armies organize well, the swarm already has 500 points and the game is over.
@renzbolado153
Ай бұрын
@@Lightzy1 bro what are you talking about Empire and dawi are killing it right now with Cathay not too far behind Only shooting faction thats suffering is vampire coast and maybe Skaven
@Lightzy1
Ай бұрын
@@renzbolado153 When you give factions via DLC units that completely shore up all their faction weaknesses and are so efficient they completely replace a large chunk of a race's roster, that race will do better.
@renzbolado153
Ай бұрын
@@Lightzy1 yeah no shit, but here you are also saying shooting factions are in the trash when they're not I'll admit the difficulty required to pull off a win with them is higher than the majority of the melee factions, but that doesnt retract from the faction's overall strength
@lolsovsАй бұрын
Besides the skillbarge, the dawi really look like the weakest of the 3 DLC factions. While supercool flavourwise, the slayer variants dont seem all that gamechanging.
@lich109
Ай бұрын
They're very game changing, the Dwarfs not only got access to their own Blunderbusses but they also gained a vanguard anti-infantry specialist, which plugs one of the biggest holes in their roster.
@lolsovs
Ай бұрын
@@lich109 the blunderbusses are not bad, it just "more of the same", shooty-killy ranged units. Whether the slayer variants will indeed change the meta for dwarfs remain to be seen. I have my doubts, to me it seems dwarf playstyle is still quite the same and easily counterpicked.
@lich109
Ай бұрын
@@lolsovs It's not the same at all, Blunderbusses are one of the most devastating units in the entire game. A fast vanguard unit is going to have huge ramifications, I have no idea how you see that and declare them to be the same.
@lolsovs
Ай бұрын
@@lich109 ok bro... Guess time will tell ;-)
@jacksheldon8566
Ай бұрын
The shotgunners and new gyro bomber are game changing. The barge is also a BIG threat you need to prepare against. When facing dwarves, you now have to bring anti air and avoid bringing big monsters.
Пікірлер: 176
I dont know who this "Turin" guy is... but every time i fall asleep watching youtube and hes just there. Im groggily met with words I dont understand like "Nurgle" and "Kholek" watching armies of miniature golins and demons or whatever battling it out like they're sleep paralysis demons fighting over who gets to haunt me that night. Ive probably been watching these vids in my REM for hundreds of hours now and I still dont know anything about this channel. Nonetheless Im glad Turin is there, protecting me. Thank you Turin!
@peisenxu952
Ай бұрын
WTH hahaha nice
@turinRTS
Ай бұрын
LOL
@Blazeskorchblue
Ай бұрын
Glad I’m not the only one this happens too.
@Tarico_
Ай бұрын
Funnily enough, Kholek was the last all-star we got
@williammitchell6254
Ай бұрын
Lmao
Turin: a dragon slayer is attacking epidemus. Epidemus: not any more *slap the slayer accros the face*
1400 value on that one unit of plaguebearers. That buff from Epidemius was cookin
3:50 Knowing Epidemius, that motivational speech will be mostly made up of demands to shut up and let him concentrate, or threatening anyone who disturbs him to be turned into fertiliser for Nurgle's Garden.
@albertlofling7310
Ай бұрын
Remember! When you die make sure to shut up. If I misscount this because of your screams you are coming back as a nurgling!
@LuzikArbuzik77
Ай бұрын
"arrrrgh, those stunties hit me with a bolt-" "Could you please be silent, for 5 MINUTES?"
"Slayers of Karak Dive Bar" lol, nice
turin: theres a dragonslayer attacking him epidemius: not on my watch 💀
If yall did not know yet, its really sad but Epidemius' Tally of Pestilence does not work on himself. You could see it in this battle when Turin clicked on Epidemius, he was not affected by his own buff while he should, because hes daemonic. I already reported it to CA but not enough upvotes for them to prioritise it.
its one of those units that might not make a lot of value on the board but actually was very valuable in game. eating all of that dwarven fire for more important pieces and still surviving till the end is a lot of value that cant be calculated, not to mention the value it did get might have been on fights that were important to win allowing other units to get more value. if you cant tell i am all for off meta builds, there is so much that gets written off as bad but can still be used effectively
@TheDownrankTrain
Ай бұрын
The toad Dragon basically folded every engagement it ran into with the terror route. It may not have gotten many kills, but it plus the Pestigors is what allowed Turin to actually drive the dwarves back.
Everytime I see the toad dragon walk, I always think of the WWE commentator "Look at Randy Slithering across the ground"
@Michael-kb2gk
Ай бұрын
WATCH OUT WATCH OUT WATCH OUT
@jasonmags7564
Ай бұрын
RKO! RKO OUTTA NOWHERE!!!!!!
That felt like such a meme army but it was terrifyingly dominant.
"Bikers of Karak Dive-Bar" followed up by calling Nurglings "Turd Burglers" ... Turin, you're an Olympic gold medalist of Total War content creation. You've been one of the best since Total Warhammer 1, and you definitely 'Still got it' all these years later.
As much as i love the toad dragons, i do think great unclean ones would be maybe better in this build with Epedimeus, cause he can also give the 20% physical resistance to the unclean ones too, since they are demonic!
@kubka4
Ай бұрын
But they are also SO much slower so they would get shot much more and they don't have a breath attack that helped the toad dragon to do a lot of damage.
@turinRTS
Ай бұрын
But toad....
@archthrone5815
Ай бұрын
@@turinRTS Honestly very valid, i take the unclean one back... TOAD!!!
@sassyviking6003
Ай бұрын
All you say is true, but the model work and animations on the toad dragon are juat too darn good not to use. The thing is amazingly disgusting and repulsive. The art team earned their pay.
That's a grudge for no dragon riding dwarfs
@pgorman3874
Ай бұрын
There are no dragon riding dwarfs. The closest they’ve ever gotten is griffins
@TehGnomeh
Ай бұрын
@@pgorman3874 is sarcasm bro, chill
@lich109
Ай бұрын
He's called a dragon slayer. Slayer! Let's not forget the S.
I think the toad dragon did better than most people give it credit for. Soaking up all that fire, tanking it with its 25% or something missile res, terror routing and just being a distraction so the plaguebearers could do their job worked quite well :D
Not sure if any creator hascmentioned this yet but slayers got a buff. The slayer attribute prevents damage reduction debuffs, effectively making them immune to poison in particular. I belive this will be relevant in both nurgle and lizardmen matchups.
Chaos knights and chosen doing well in one of these battles really puts a smile on my face. Gotta love heavy metal!
Makes me so happy to see pestigotlrs carrying. Though given how good nurgle forsaken are it's not altogether surprising. The mark of nurgle just synergizes so well with quick but somewhat fragile flanking infantry.
@R3GARnator
Ай бұрын
If only they looked more nurgly.
@sassyviking6003
Ай бұрын
@@R3GARnator i think the look plenty nurgly. They wear those tattered death hoods so common amonst nurgle followers and have such twisted gnarly horns, some of them even having only 1 horn which is again a nurgle thing. It's subtler but their model is absolutely riddled with small details that scream nurgle.
@Nickelback8469
Ай бұрын
@@sassyviking6003 I agree, visually CA did super well with them. Statistically however I dislike how low their stats are. I get they wanted to give Nurgle a mid tier mobile infantry unit, but their stats are worse than regular Gors, and these are supposed to be the best of the Beastmen with blessings from the plague father, not Ungors with great weapons.
@sassyviking6003
Ай бұрын
@@Nickelback8469 that's just not true. Their stats are comparable to gors, not worse. And they absolutel are not the best of the best. I know a lot of people expected that but CA made if very clear when tzangors were released that all marked beastmen were marked gors not marked bestigors.they are going to be mid tier for all 4 chaos gods. That is a design choice it is fair to dosagree with, but the stats are appropriate given that deaign choice. To back it up with numbers their MD the same as gors dual weapons. Their MA is between gors dual weapons and gors shields, their WS s between gors dual weapon and gors shield but is the only one with majority AP, they have a slightly quicker attack interval and the highest charge bonus of the 3. So pretty much exactly in line with gors, not ungors.
@Nickelback8469
Ай бұрын
@@sassyviking6003 It is true; I can't find the stats for Pestigors online and am unable to boot up the game to check atm but Gors have MA in the mid 30's and comparable mid-high 20's MD to Pestigors, while Pestigors have MD and MA both in the 20's despite Pestigors supposedly benefiting from the mark of Nurgle which should increase their MD. I can accept the direction they decided to take them even if I disagree, but I don't believe their stats are adjusted correctly. Ultimately I believe it's a balancing decision, because CA doesn't want nurgle to have a relatively cheap and speedy infantry unit with AP and decent MD, but my statement comparing them to Gors still stands true.
No one expects the Submarine Chosen Technology
That build worked waaaay better than I ever expected it could. Incredible! ❤
epic battle with turins crisp commentary. god bless.
What about having a unit of Popcorn bandits at Epidemius’s side and then intentionally feeding them to boost the tally of pestilence for the plaguebearers’ survivability? Even if their actual model count is around 60, that is still going to be a huge buff, relative to plaguebearers’ HP pool Marauders also seem to be a good sacrifice for the glory of the dark gods
@sassyviking6003
Ай бұрын
It would also be so extremely on brand for him to intentionally throw nuglings to their deaths like that.
@LuzikArbuzik77
Ай бұрын
Marauders aren't deamons though
@lich109
Ай бұрын
@@LuzikArbuzik77 Don't their deaths contribute towards the buff anyway?
Grandfather gives freely to all.
@Muzzle801
Ай бұрын
Which is why he's on a VP wing in a Cat C prison 😅
Epidemius maybe meta when the opposing faction does not have easy access to magic attack for his deamon buff? Love this Hermes burocrate btw :)
i love epi-pen. he is my fave addition to the cast. when the dlc dropped i bought it as fast as i could and went to go play him despite being the free lord. i've been waiting for him for ages i knew once i saw the daemons come into the game he was inevitable.
I legit read the title as "Breaded Dragon" which is making me wonder what a "Deep Fried Dragon Wings" would taste like.
@BurgermanForever-nh2vp
Ай бұрын
Probably something like alligator- which is better as jerky imo
@ffraky001
Ай бұрын
Considering its a Toad Dragon, i dont think itd taste too good
I'm just happy to see more nurgle. Grandfather is so happy! HAIL NURGLE!!!!!
This is why I love this channel, know the meta but have fun and experiment with the tool kit and find something fun! Not same matches over and over and over again. I told my kid the other day that this basically replaced any sports or matches I used to check out in the past.
has CA said anything to you on adding the comunity made maps at all? would be really nice maybe not all of them but 2-3 would be a major deal and seems like its a no brainer.
@worstprofessor895
Ай бұрын
Would be nice. CA cut some of the worst maps but added no new ones, so we are back down to a rotation of seven for Domination Quick Battles.
@Posdnoid
Ай бұрын
I’m praying they do coz Total Tavern map pack doesn’t show up in my in-game maps for sone reason :(( So I basically can’t play Dom because the CA dom maps are so utterly rubbish
It seems wisest to go in with Epidemius and a bunch of chaff infantry, like nurglings or marauders or marauders with great weapons, and then bring in the more expensive daemons after his scaling buff has ratcheted up a fair bit, rather than going in with the plaguebearers first thing.
It's so nice to see Nurgle get some additional tools that remedied some of their major weaknesses
I wish I could get my hands on a Toad Dragon model for Old World. It’d be such a treat to paint!
Never never been a big Nurgle fan, but this was actually a pretty cool Nurgle army. Can't believe I said that. LOL
@turinRTS
Ай бұрын
TOAD
I keep saying that Pestigors are probably the best addition to Nurgle. Rot knights deserve mention, but having mid tier infantry that come from vanguard, with speed, AP, missile rezist, high hp per model, and full capture weight, is so nice!
An idea, for the game or your channel: one of the reasons I dislike the new domination format (I mean, domination in general compared to the old simple battles) is the supply system. On match start you do a nice flyover overview of each army, and back then that could get my brain working and follow events. Now I am like: ok where did that chaos knight come from? When even? At some point, he was summoned in. It would be really nice if the game would give us notification popups on the side that "Chaos Knights of Nurgle entered the battlefield", put a little flag next to it that the unit carries, and color code the next to the player. Would be a really nice quality of life improvement for the game's replay system, but as long as that isn't happening, perhaps your video editing too. So your commentary doesn't neccesarily have to involve a new unit being summoned in, but the viewers become aware of it anyway so it's not a surprise when there is a huge new unit in the middle of the background casually mentioned, making the strategy incredibly difficult to follow as a viewer.
Excellent videos as usual Turin! Thanks!
It just occurred to me, it'd be cool of Exalted Plaguebearers could fire while moving. It would make sense and wouldn't be a serious buff, yet in those very niche situations it could be impactful.
I really want very heavy big mountain goat dwarf cavalry but idk if it would be "lore accurate" Like those bighorn goats but big enough for dwarfs, with plate armor. They'd also be really slow but fast cavalry (for a dwarf cavalry)
I really like the meta of this game, I never would have expected plague bearers to be a useful domination unit
Turin maybe you should ask the devs to add a heal counter beside the damage counter. I don't know if they would do it but it would definitely improve the casting experience, since healing is a big factor to offset damage taken
@Mortarion-xt9wp
Ай бұрын
Maybe also the value of units running and crumbling. That tends to happen in certain matchups
Love the attention nurgle is getting rn
The nurgle army abilities generate from contact effects?
I think there should be more "campaign-like" buff in multiplayer. The daemon-only ability gives me that vibe
I like very much that you like to crack the meta bringing something new! Go on!
We get any more Dread from Turin's channel and Bob Marley's gonna rise from his grave as a vampire lord
does the tally work with the nurgle RoR that can regenerate models?
@lich109
Ай бұрын
It should.
Is a ability that allows the player to see the balance of power during the battle a fun idee?
this felt like a lore accurate Nurgle build where you just slowly grind the enemy down with waves of nigh unkillable warriors and daemons while plagues ravage the enemy
I think giving toad dragon a solid increase to charge stat would help it out. Maybe not a unit you want to expose a lot but have it charge in do its thing and get out of there to be healed
I do not get why toad dragon can’t get regen. makes no sense
@Mortarion-xt9wp
Ай бұрын
Probably game balance... But I agree there are a lot of units that deserve certain traits
@lich109
Ай бұрын
Why doesn't it make sense? Regen is reserved for units that regrow parts of their body mid-fight, and Toad Dragons don't do that.
what a super fun nurgle built :D GG
@Erebus2075
27 күн бұрын
love to see slayers be good :D slayers, ironbreakers and organ guns should be a stable in all dwarf armies; would be so coool :D love the nurgle built, so diverse in an awesome manner, and focus on nurgle grinding things which is just awesome. love BIG SE monsters; again any faction having them should have them as a stable; you could even easily put in a limit off 1 Monstrous SE per army; and then overbuff them so if available it's a no brainer. would like points required to be a bit higher for longer fights and the gold usable to be MUCH higher... currently just bringing 1 big piece will serverely limit your army in numbers; returning to above comment, maybe just make them 1 per army and cut their price in half; making it viable to bring them and still have a lot off army ^^ heroes+lords should be limited as well; it doesn't seem right that 90% off ones army is in hero-lord and SE's or elites; loooong ago tabletop had a rule 50%+ core units, max 25% lord+hero units, and max 25% elites+non-hero/lord SE's. doing so creates much more reasonable armies; and honestly i think it would be a lot more fun to play and watch such bc it eliminates the most exploitable or broken builts; which essentially takes advantage off the opponent having absolutely No clue about what army is comming (since apparently its the worst general and scouts in the history off warhammer; as they mistake 6 SE's and 5 regiments for 2 SE and 20 regiments; before the battle :P it also bugs my view when thinking about it; it takes a LOT off normal people to created and upkeep an elite; so the idea you would send nothing but elites, heroes and lords with no support into the battle; seems very broken (unless its a last stand scenario; but then you would know what it is; could also be a fun mode to watch for a couple off battles)
Do you think bringing uncle furuncle or a great unclean one in reserve to support Epidemius once his tally ability is at full strength could be good. Extra 20% phys res would make it mighty tanky.
Papa nurgle supremecy
GG well plagued!
Two of my favorites (Dwarfs and Nurgle)
Great to see new units being tried out
I know it's a bit out of context, but I really wander why I haven't seen the nuln ironsides in any mp battle or replay... are they that bad?
@leadpaintchips9461
Ай бұрын
From what I understand, the strength of the ironsides is having them not move for that buff, and the Empire's lines are not solid enough to not have them moving.
@lich109
Ай бұрын
They have to sit still to work, and that doesn't fly in dom.
@jacksheldon8566
Ай бұрын
Snipers simply outperform them for a cheaper price.
Dwarfs laughing as they mow down daemons with arrows... ...Until the arrows start to bounce off the daemons.
Epidemius is so cool, love his campaign
prolly better to spam nurglings with epidemius in the first wave and follow up with plague bearers. no point wasting gold for deaths just for the buff. my 2 cents
didn't the dwarves get a rework? did they rework the old lords because i still only seem to see thorek... :D
Chosen, Chaos Knights, Dragons?! This was epic
Thought you said "the italian man's blades" lol I thought omg is the hotdog stream back with italian spartacus???
I want that forbidden double toad dragon tech
Question for Turin; if CA gave the Toad Dragon a high missile resistance, say 55%, and didn't change any other stats or pricing, would it be more viable in multiplayer?
Love my nurgle lads
I actually think if the toad dragon was kept in reserves instead of the initial army that would have been better. The dwarves wouldn’t have known for sure it was there to prepare for it, and you could have gotten most of their ranged units busy with other things before you brought it out to win over the center.
@sassyviking6003
Ай бұрын
Honestly the toad dragon functioned excellently as a discration carnifex. All that shooting to not even kill it, allowing the rest of the army to arrive much much healthier.
@lich109
Ай бұрын
If it was in reserves the front line would've been shot to pieces.
Turin please go full slayer spam once in one of your runs I really believe dwarfs with their new additions can put the fiercest fight with full slayer spam A really good micro player can destroy anything with full slayer spam after this DLC
Nurgle! Nurgle! Nurgle!
People underestimate these single entities. Yes, they're easily countered. But most people don't expect you to actually bring them as a result so they don't bring anything to actually counter them effectively, and a decent player can still use it even if there are counters.
@kubka4
Ай бұрын
Also the thing is that yes, it didn't get a huge amount of value, but still every second the crossbows spend shooting it instead of someone on the point without actually killing the dragon means a second they wasted basically. So it's a huge distraction that's so scary for the opponent that they often overcommit to killing it and it can cost them the game imo.
40 percent resist is no joke jut to be able to stop enemy from advance
I want to have a tame toad dragon as a friend.
Wouldn't a soul grinder do pretty much everything the toad dragon does, with the upside of being Daemonic as well (if you're taking Epidemius)?
@lich109
Ай бұрын
They have a lot less HP (a soul grinder would've died) and no breath attacks, which were actually quite useful in this game.
@jacksheldon8566
Ай бұрын
The new ROR soulgrinder attacks and projectile eats ammo. Plus the projectiles leaves a tiny well on impact.
@badgersauce
Ай бұрын
@@lich109 its a stretch but I'm considering the soul grinder's bombardments as similar to the breath attack
@lich109
Ай бұрын
@@badgersauce They are not at all similar. The breath passes through models without hitting the ground and can kill multiple units in one pass, the mortar shots cannot. The breath also does way more damage than the mortar. The upside for the mortar is it's way easier to use thanks to its range and arcing shots, while the breath cannot be used like that.
@badgersauce
Ай бұрын
@@lich109 fair enough
Ribbit "intensify"
Hello! I’m new to this channel. Does Turin ever lose in these videos? I have watched a couple of battles and he always wins. If that’s the case it makes the ending a bit predictable, doesn’t it?
@turinRTS
Ай бұрын
I lose plenty, but am a high level player myself. I post my losses as I get them, they are coming ;)
@WarlordFear
Ай бұрын
@@turinRTS thanks for your reply! Great channel btw, I loved your recent Clash tournament!
I need some Orion
Am I the only who have never tried WH and still loves watching these videos :) ?
Weird that a Dragon in total war can be a liability, while.they are OP on tabletop now
@lich109
Ай бұрын
Toad Dragons are not real dragons, despite the name. They are just huge creatures that are only called dragons because of their size and power.
@JustMe4414
Ай бұрын
I think these big single entities need way more missile resistance, they are countered by focused fire way too hard.
also the scythe thing you were talking about is actually very lore accurate for nurgle. i think its more often used in 40k since the primarch and a few other important named characters use them and i think theres a group called "The scythes of nurgle" and in Age of Sigmar people talk about the blightkings but my favorite are the pusgoyle blightlords which are basically the same thing but on rot flies and i got a couple with scythes. i def think the chaos knights should have a scythe instead of an axe or put a chosen on a rotfly or something.
@lich109
Ай бұрын
Pusgoyle Blight lords didn't exist in Fantasy, there is a Nurgle Lord with a scythe but usually Nurgle's forces go for more practical weapons.
@spoof6023
Ай бұрын
@@lich109 i did state age of sigmar goober.
@spoof6023
Ай бұрын
@@lich109 scythes of nurgle are 40k like i said.
@lich109
Ай бұрын
@@spoof6023 I wasn't talking about the Scythes of Nurgle, and plenty of people commonly use AoS models and Fantasy ones interchangeably which is why I wrote that.
@spoof6023
Ай бұрын
@@lich109 i got ya but i did specify age of sigmar.
imagine this build vs Greenskins!
Bringing a Toad Dragon against Dwarfs. I'm sorry Turin, I'm just not that Brave.
no fire? no artillery, way too much chaff for dwarfs i think ngl. Why not hamerers with magical attacks? why not, idk, more doomseekers to kill all those low armor units. or maybe some iron drakes with fire to clean up . hmmmm idk.
I'm a bit miffed that the toad dragon is so underwhelming, especially considering how overtuned the centerpieces for empire and dwarfs are. Toad has all the usual issues large melee monsters have (price, getting to their target, huge hitbox for missiles) and for some reason it has less health, charge bonus and armor than the landship even though it costs more and needs those stats more for its role. Breath attack on a non-flying unit just isn't that useful since unlike on a dragon you can't choose good angles and you get into some melee contact way easier so you can't use it or it gets interrupted. The unit is just a waste of funds along with k'daai destroyer and elemental bear, wish they had some utility that wasn't a mortis effect or self-healing.
@lich109
Ай бұрын
Breath attacks on non-flying units are better than on fliers, we saw that proven time and time again with Felkon's Hydra usage. The reason it's better is because it hits everything in between, and past its target, so while dragons were killing units, hydras were killing entire battle lines. It is harder to use, but it should be. If something is more powerful one way, then it should have a drawback. Now I'm not saying the Toad Dragon is good, but I do disagree with the sentiment that its breath is bad because it's harder to use.
@jacksheldon8566
Ай бұрын
@@lich109lol no. A dragon can one shot any inf squad with one breath when hit on the side. You can't do that reliably with the elemental bear. Same goes with toad dragon. Also, any shotgunner would melt those big monsters easily.
@lich109
Ай бұрын
@@jacksheldon8566 The elemental bear has an entirely different breath attack to the Toad Dragon and Hydra. If you think the Toad Dragon can't nuke units, then please put up a video where it's in a unit's flank, launches its attack, and the unit easily survives. What shotgunners do to monsters is irrelevant (they also melt dragons), I already mentioned it's not a good monster, but you are categorically wrong on the breath attacks of the Toad Dragon and Hydra. If you're going to test the Hydra, then please test the Chill of Sontar since that was the one Felkon used to delete multiple units at a time.
@jacksheldon8566
Ай бұрын
@@lich109 it is slower and harder to get that side shot with such a big land monster. Very risky too as you cannot dodge projectiles effectively.
@lich109
Ай бұрын
@@jacksheldon8566 I already addressed this in my first reply to the OP.
why would he not bring thunderbarge in main army
@Marlerc11
Ай бұрын
He's a good sport or it's banned
@Wanderer-nw2so
Ай бұрын
the Thunderbird is OP because it's hitbox is so small compared to its body you can have a land ship shoot at it and half of the canon shots and musket balls faze through the airbag so it doesn't take damage from those shots that definitely hit in fact it's probably more important to hit the airbag then the gondola.
@lich109
Ай бұрын
@@Wanderer-nw2so It's also OP/banned because it puts out an absurd amount of damage.
@kubka4
Ай бұрын
@@lich109 The damage is pretty much fine imo, but it's way too durable with little to no counterplay... So I think they should make the boost a tiny bit slower (like +150% instead of 200) and maybe double the damage it does? So the player needs to think when to activate it. And maybe lower the HP a bit too?
I think they could bring another TT aspect to help Toad Dragons. On the tabletop they had a special rule where they could not be wounded on a die roll better than a 3+ (or 4+ if you were Tamurkhan's mount), and even if you wounded automatically, it would ignore that rule and you'd still be forced to roll 3+ to wound them. They could bring that in here, so that Toad Dragons have a chance to just ignore an attack that hits, similar to missile block, but for both missiles and melee attacks. Even if the chance to trigger it is low it would help them a lot.
@Mortarion-xt9wp
Ай бұрын
I don't know anything about game development but wouldn't something like that be really hard to code?
@lich109
Ай бұрын
@@Mortarion-xt9wp Depends on how ranged attacks and melee attacks are tracked. I don't think it would be too bad though, since you'd just give it missile block chance for ranged attacks. As for how melee attacks work, all melee swings are chance-based already, and this is just a second check on the same principle, roll the attack again, albeit on an unchanging percentage unaffected by melee attack or melee defence, to see if the attack misses. Maybe I'm wrong and it's very hard to implement, but I hope not.
@Lukashoffmann94
Ай бұрын
Complete dmg ignore even with a low chance is stupid. There are a lot of single entities in the game with high dmg per hit, but low attack speed, whose dmg could easily vary by a few thousand depending on someone’s luck.
@lich109
Ай бұрын
@@Lukashoffmann94 I'm fully aware, and that's already in the game thanks to how Melee Attack and Melee Defense works. Every unit in the game already has a chance to completely ignore damage, this is nothing new.
@Lukashoffmann94
Ай бұрын
@@lich109 But your ability would include artillery, which currently no one has invulnerability to.
Hexwraiths have scythes, so why not Nurgle Knights?
I hate new dom. Swarm the objectives and you have 500 points and win until they get you off there. That's the new playstyle it looks like.
@renzbolado153
Ай бұрын
yeah man the old dom was wayyy more exciting - 3 minutes of staring at each other -repositioning ?? -swarm the objectives with counters
@Lightzy1
Ай бұрын
@@renzbolado153 It's completely irrelevant what you find exciting. You fail to understand we're talking about game balance, and game balance has been skewed entirely in favor of swarm armies. You will rarely see shooting armies win, if ever, since by the time the shooting armies organize well, the swarm already has 500 points and the game is over.
@renzbolado153
Ай бұрын
@@Lightzy1 bro what are you talking about Empire and dawi are killing it right now with Cathay not too far behind Only shooting faction thats suffering is vampire coast and maybe Skaven
@Lightzy1
Ай бұрын
@@renzbolado153 When you give factions via DLC units that completely shore up all their faction weaknesses and are so efficient they completely replace a large chunk of a race's roster, that race will do better.
@renzbolado153
Ай бұрын
@@Lightzy1 yeah no shit, but here you are also saying shooting factions are in the trash when they're not I'll admit the difficulty required to pull off a win with them is higher than the majority of the melee factions, but that doesnt retract from the faction's overall strength
Besides the skillbarge, the dawi really look like the weakest of the 3 DLC factions. While supercool flavourwise, the slayer variants dont seem all that gamechanging.
@lich109
Ай бұрын
They're very game changing, the Dwarfs not only got access to their own Blunderbusses but they also gained a vanguard anti-infantry specialist, which plugs one of the biggest holes in their roster.
@lolsovs
Ай бұрын
@@lich109 the blunderbusses are not bad, it just "more of the same", shooty-killy ranged units. Whether the slayer variants will indeed change the meta for dwarfs remain to be seen. I have my doubts, to me it seems dwarf playstyle is still quite the same and easily counterpicked.
@lich109
Ай бұрын
@@lolsovs It's not the same at all, Blunderbusses are one of the most devastating units in the entire game. A fast vanguard unit is going to have huge ramifications, I have no idea how you see that and declare them to be the same.
@lolsovs
Ай бұрын
@@lich109 ok bro... Guess time will tell ;-)
@jacksheldon8566
Ай бұрын
The shotgunners and new gyro bomber are game changing. The barge is also a BIG threat you need to prepare against. When facing dwarves, you now have to bring anti air and avoid bringing big monsters.