Elden Ring's map has been through a few revisions, but some versions were a bit stranger than others. Song used: Outset Island - The Legend of Zelda: Wind Waker OST
Жүктеу.....
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@ZullietheWitch25 күн бұрын
Special thanks to honghojyr, who messaged me after having read a book about sea monsters on old maps and recognizing one of the drawings from the unused map tiles. Knowing one of them was a pre-existing asset made it easy to start spotting some of the others. Something I think is interesting is the idea of fantasy settings that still have legends and folk tales, like monsters scribbled in the map margins, that still don't actually exist, despite all the magic and other impossible creatures. Naturally it'd be easy to expect giant krakens and sea serpents to be real in a story that already has magic, but they could just as easily be nothing more than the idle daydream of someone in-universe there as well.
@doinklas
25 күн бұрын
Special thanks to you, Zullie, for fueling my new obsessive daydream for the next month: Elden Ring underwater themed DLC with sea monster bosses
@camalienator
25 күн бұрын
also, many creatures on the map could leave the players speculating over a water-themed DLC or something
@commaJim
25 күн бұрын
It's a good point that fiction and myth would exist even within a fantasy realm! Plenty of tales are woven to inspire folk, like the tales in Dark Souls, which aren't necessarily fictional, but certainly spin the weave a particular way..
@Gakulon
25 күн бұрын
That's what I want to think as well. Maybe there's like, one or two messed up sea creatures? But the rest are just someone saying "wait, you saw a FISH with a man's face!?" and going ham when in reality someone just saw like, a beluga whale from an odd angle or something.
@Tsukuyomi127
25 күн бұрын
Hi, Zullie, recently I am reading a manga called 宗像教授異考録 (Professor Munakata's Study Notes) and the first chapter 巫女の血脈 (Bloodline of Shrine Maiden) introduces the story of stone statues from Jōmon period of Japan (縄文時代). The face of stone statues resembles Godwyn's distorted face perfectly. I recommend you to check it and do a video if you would like to (The Wikipedia titlepage of Jōmon period features the very stone statue). I also recommend this manga because it contains many interesting stories about Japanese folk tales but I do not know if the manga has an English translation.
@DrTolis25 күн бұрын
Tarnished: can kill gods Also Tarnished : cannot float
@00101001000000110011
25 күн бұрын
it is the side effect of the gigantic pocket universe inventory in the tarnished's butt
@ShirakiAkarin
25 күн бұрын
While you learned to swim, the tarnished studied the blade.
@DigitalWolverine
25 күн бұрын
I think a significant majority of people on earth cannot float/swim
@crapaudbiscornu7941
25 күн бұрын
Marika removed the Rune of Swimming.
@colossaltitan3546
25 күн бұрын
John Marston: first time?
@realkingofantarctica25 күн бұрын
Oh, that's just Bert. He's a little awkward, but he's chill, trust.
@doublejumpvideogames....
25 күн бұрын
Bert speaks for every Intovert invited to a party...
@ubnominal
25 күн бұрын
Bert’s a pretty cool fellow, I have no idea why people are a tab bit terrified of him
@Cheldeo
25 күн бұрын
Oh my bad I didn’t know he was chill like that
@thomasway0320
25 күн бұрын
Ah he don’t bite.
@Taverius
25 күн бұрын
Good ol' Bert, he's just a funny lil' guy!
@mihirlavande25 күн бұрын
Zullie's music choice: Such a goofy goober. Zullies video: There might be a giant shadow water demon out in the sea, but we're not sure.
@Epistolary8
25 күн бұрын
Wind Waker music perfectly fit the video topic, imo.
@Blu3-Fir3
25 күн бұрын
If you had played Wind Waker, you would know this music fits perfectly.
@bladeoflucatiel
24 күн бұрын
She uses zelda's songs at random, i doubt WW was on purpose
@theobell2002
23 күн бұрын
@@abragramstinkin1345 We really out here transvestigating somebody we know absolutely nothing about. And even if she's trans, who cares? Go outside and stop being so obsessed.
@nvrndingsmmr
18 күн бұрын
@@bladeoflucatiel This is a video about sea creatures and Wind Waker is about the sea, of course it's on purpose. Lol.
@alfalldoot671525 күн бұрын
Could you imagine if there was just a 1/1,000,000,000 or something that you see a gigantic fin moving in the distance?
@brub1738
25 күн бұрын
I’m surprised they didn’t take the opportunity to do something like that with all the other little secrets and Easter eggs they put into the game
@ymotle
25 күн бұрын
@@brub1738 I think Its because the Fromsoft games are famous by the phrase: If you see it you can go there, so making a distant inaccesible event like that would be frustrating by the veteran company players and a contradiction to their design philosofy (sry for the broken english)
@chatika2440
25 күн бұрын
@@ymotle (you came across just fine dw) i think this is a very good way of thinking of it. games, especially ones where the director/producer is so close to the management of every team, tend to be tied to certain maxims of design. it helps make them intuitive and consistent in that way that makes games enjoyable.
@HY-is5cy
25 күн бұрын
People would simply find about it by looking into game files
@dev4159
25 күн бұрын
@@ymotle wrong, there are 2 massive landmasses you can seem from the Lands Between and we can't go there. (they're also ACTUAL models and not just texture in the skybox)
@Tiziown25 күн бұрын
In a game where most of the really f*cked up things come from space, the idea of some even greater evil lurking in the waters is incredibly fascinating!
@axis8396
25 күн бұрын
A funny coincidence is that I decided to look up some stuff about squids after this and one of the people mentioned was Frederick Aldrich, which is interesting because of the Aldrich Faithful being associated with the deep in DS3
@bacicinvatteneaca
25 күн бұрын
Reminder that the outer gods are outer to Marica''s Golden Order, not outer to the planet. They're still, as far as we can tell, part of the life sprouted by the comet sent by the greater eill
@NorthWolf97
25 күн бұрын
Bloodborne does connect the two heavily. With lakes and seas being holders for the Eldritch or worknig as barriers. As with Rom. It's also featured in Lovecraft's work with C'thulu and the fish people ruled by Dagon. So if Elden Ring already deals with Eldritch space beings(although a much less Lovecraftian inspired aspect) it wouldn't be suprising to see something related to the sea in the DLC.
@SorowFame
25 күн бұрын
@@bacicinvatteneacapretty sure the falling stars, Astel and the like, came from space
@marhawkman303
25 күн бұрын
@@NorthWolf97 Yeah "dangerous things coming from space"... ok... you killed the dangerous things that landed on THIS island... but what about that other island... over there....
@Corpse_House25 күн бұрын
It feels likely that they were originally there as embellishments, but then removed so as not confuse players who may have thought they were actual creatures you'd get to encounter/fight at some point
@maltal7571
25 күн бұрын
Duality of soulsborne players: "Wow this world is so complex, deep, and beautifully written, I wonder what references I'll find" or "haha big club make smush of monster head"
@ElegantHope
25 күн бұрын
yea, things like that have made people speculate about easter eggs, hidden content, and similar things for ages now. But in a way, I kind of like that because it creates an allure of mystery. I remember watching all of those conspiracy theory videos about bigfoot, sasquatch, aliens, and serial killers being hidden in games like GTA or other games when I was a kid. It made me so fascinated and fueled my curiousity. ^^
@fintan9218
25 күн бұрын
@@ElegantHope that is unfortunately a thing of the past for most part now that people can so easily look through all the game data, and that info spreads so quickly.
@DhampirBoy
25 күн бұрын
That is my top assumption, as well. FromSoftware has built this expectation over and over again with everything you see in the distance being something you can eventually get to and see up close. In Dark Souls you can see the Great Hollow tree and Blighttown from Firelink Shrine. You can see the Demon Ruins from the Tomb of the Giants. In Dark Souls 3, after you kill Vordt, you get a good look at most of the areas in the game before being carried off. So putting things in the distance of your map that you can't actually see would be even more immensely disappointing than if any other developer did that.
@Rainnifer
25 күн бұрын
@@DhampirBoy Even so, in Elden Ring far in the distance behind things like the Haligtree etc, you can see land masses, and all the while they hint at and talk about distant worlds or places like the Land of Reeds. Just makes me want even more Elden Ring content 🤤
@JoseViktor409925 күн бұрын
My theory is that they removed some of these drawings on porpuse, in case we as players wouldn´t feel underwhelmed of being unable of exploring the sea with apparently so much going around.
@CybersteelEx
25 күн бұрын
on porpoise
@TheCronesEye
25 күн бұрын
They removed those drawings on purpose! On porpoise! 🐬 … *_Something_* is fishy! 😉
@VTWS
9 күн бұрын
Leakers say it’s because it was a spoiler for the DLC, as “that thing” is the last boss. In a surprising twist, unlike every other boss in the series, he looks nice just like in the drawing. But you fight him in a swamp of super sea rot
@DTGeorge25 күн бұрын
Maybe the DLC will be Another's Crab Treasure after all
@officialmasqq_594
25 күн бұрын
Aye I can't wait for Elden Ring: Quest for Booty
@envoyofrot7046
25 күн бұрын
I guess that would be a DLSea
@ocean037
25 күн бұрын
The "sands between" confirms this theory
@tach5884
25 күн бұрын
@@officialmasqq_594That's a... different game.
@Moody.Smiruai
24 күн бұрын
Yo ho ho he ate a bite of gum gum
@Mersadeon25 күн бұрын
Honestly my bet is that they included them at first because it's a thing old maps do and it feels flavourful, only to then realize that it might awaken player expectations, so to avoid disappointment they removed them for the final version.
@roboticskybeast
22 күн бұрын
I was thinking the exact same thing. And subsequently maybe to also limit adding any/more unnecessary speculation to the game’s already extremely speculative nature and avoid speculative overkill.
@Gakulon25 күн бұрын
I like to think the weird sea serpent with a human face is just some type of regular sea creature that got misremembered and morphed as more people told stories about it until the description of it became almost wholly detached from reality.
@CazadorSlayer
25 күн бұрын
That's pretty much the case for almost all sea monsters, lol
@annie.V.
25 күн бұрын
Have you seen old paintings of cats, dogs, and babies? A lot of them tend to have awful adult man faces.
@megapussi
25 күн бұрын
my favourite example of that in real life is the Questing Beast. look up artist renditions of what they imagined it would look like; some weird snake headed leopard/deer hybrid. And then you find out they were drawn based on vague descriptions of girrafes 😂
@chronovac
25 күн бұрын
Have you seen medieval depictions of dolphins?
@draw2death421
25 күн бұрын
Like Oarfish basicly then, they were often mistaken for sea serpents.
@joshuaolsoncook25 күн бұрын
Because the sea is full of broken controllers and keyboards….
@cymikgaming1266
25 күн бұрын
and we crack our legs in half when we step on them
@colossaltitan3546
25 күн бұрын
That also explains how you can get shit like books, bottles, and leather armour from fishing in minecraft oceans
@BeanJones
25 күн бұрын
And car batteries
@GrandPaladinTyrux25 күн бұрын
For a game with with tons of beaches and an entire area sinking into a marine lake, Elden Ring has a distinct lack of sea creatures and weapons & items based on them - it's something I've always wanted to sea in prior Souls games, and I'm holding out hope maybe an Ash Lake-esque water level makes it into the dlc!
@cheef825
16 күн бұрын
imo the ideal setting if bloodborne ever gets a spiritual successor or sequel, the fishing hamlet is awesome
@FirstLast-cg2nk25 күн бұрын
I think the thing that is easily missed is that due to Elden Ring's focus on religion, deities, and funerary rights, there's a possibility that there may have been Outer Gods who lived in the ocean. We've seen avian psychopomps like the Deathbirds, and there are even aquatic ones like the Tibia Mariners. There are also corpse-like shambling humans on several beaches, so there is a potential connection between death and the sea.
@ultraphoenix9525 күн бұрын
I wished we got some monsters like the Hydras in Dark Souls...
@BudravenOG
25 күн бұрын
I mean even if you can't swim in-game they could've implemented as a gimic fight like Rykard and the Serpent Hunter spear or the Demon Soul's Dragon God fight with the ballistas.
@colossaltitan3546
25 күн бұрын
@@BudravenOG something in the fashion of de lago from RE4 maybe
@colossaltitan3546
25 күн бұрын
come to think of it, I think DS1's hydra miniboss might be the only enemy in the franchise that's associated with water to some capacity and uses it in attacks (I mean Rom is fought in the middle of a lake but she just flails around and casts space comets at you)
@BudravenOG
25 күн бұрын
@@colossaltitan3546 same with Rennala and the Elden Beast. Both their arenas are water, but don't utilize water in their attacks. The only one off the top of my head I can think of is the Tibia Mariner occasionally splashing water at you with the horn.
@uniquepickles6804
18 күн бұрын
@BudravenOG if shrine of amana taught me one thing its that water-based areas are dogshit
@LautrecOfCarim25 күн бұрын
Bloodborne fishing hamlet sharks. They are in there. A lot of them are. You can't convince me otherwise. Heh...
@Gakulon
25 күн бұрын
I'm imaging them swimming around doing slapstick comedy, bonking eachother with those large-ass anchors and shit
@Master26Productions
24 күн бұрын
Heh, can't help but notice some of the weird faces look like Deep Accursed. I bet Aldrich dropped some in the sea. Ugh.
@DynoSkrimisher
24 күн бұрын
You're triggering our PTSD, BRO!!
@beatotheelder617025 күн бұрын
Babe wake up new Zullie
@hida99ash
25 күн бұрын
Yes, babe, I woke up
@Gaetan-Furminieux
25 күн бұрын
@@hida99ash Oh, it's cute. ☺️
@setiawan4352
25 күн бұрын
Yes honey.jpg
@SpookeyGael25 күн бұрын
One thing I've recently noticed is that Godfrey's axe seems to be decorated with octopus tentacles and seaweed. Combined with Godwyn's completely unexplained transformation into a giant sea monster which resembles the corpse under Stormveil (I'm still not convinced its just a Deathroot copy of Godwyn, there's a lot of evidence pointing to it being an actual corpse that predates Stormveil castle like it being at the center of an ancient temple/boat burial site and the complete lack of Deathroot anywhere in Stormveil) it seems like there is a lot of relatively explored sea connections and motifs that were excluded from the game, possibly from GRRM's original writings.
@kamilmalach6383
25 күн бұрын
Pretty sure Godwyns fish-like features were inspired by Japanese legends of fishmen corpses which can grant both immortality and curse if found. You know, like with Kos in BB.
@professorxavier620
25 күн бұрын
Yeah, Zullie even made a video about it before
@bacicinvatteneaca
25 күн бұрын
Godwyn = stagnation bad
@Kryptnyt
25 күн бұрын
I think they refer to the corpse under stormveil as a "Centipede" in dialogue, which certainly isn't a sea creature
@maxcepec9886
25 күн бұрын
"complete lack of deathroot anywhere in the Stormveil" My man all the enemies in Storm have literal black thorns poking out of their garbs and shileds and multiple common drops even mention that fact.
@boogyboogyboogy25 күн бұрын
Related, but the Lands Between aren’t completely isolated in the middle of the sea- you can somewhat see from the northernmost points on the map (though mostly just the Haligtree- the Mountaintops and the Snowfield can be too foggy to see I think), there’s another fairly sizable landmass admittedly not too far off the Lands’ northern coast. I haven’t heard any reference to it, but I wonder if the landmass is one that we know of already, be it the Land of Reeds or the Badlands (although, if I’m not mistaken, the Badlands are said to be “across the fog”, and I believe the sea south of the Weeping Peninsula is known as the sea of fog.) No big lore theories from me atm, but I’m curious what anyone else might make of it? Land of Reeds a bit to the North, Badlands far to the South, and the Lands Between… ya know, between them, maybe? (I know, Lands “Between” likely refers instead to being between Siofra and Ainsel Rivers)
@Zayd-bg1pt
25 күн бұрын
What spots can you see this landmass from?
@boogyboogyboogy
25 күн бұрын
@@Zayd-bg1pt I can’t check atm, but it’s definitely visible from the Haligtree- keep in mind it’ll be on the northern side, but the height you start at on the Haligtree branches (very first grace) may be enough to see from there
@rojo3031
25 күн бұрын
@@Zayd-bg1ptI think from the branches of the haligtree
@Zayd-bg1pt
25 күн бұрын
thanks, I’ll make sure to look
@boogyboogyboogy
25 күн бұрын
Adding a couple related details (I’ll keep doing this as I actually think through my observations lol), but I believe it’s stated that the Land of Reeds is far to the east, meaning this northern landmass is likely different- although I think there might be another landmass in the East? Could be the northern one is Kaiden? I tried looking it up, and I can find a couple general references to these landmasses, but not much in the way of detail. Only that the northern land is “twice the size of Liurnia”, apparently! Dunno, lots to chew on, I’ll be back again to pick at this I’m sure lol
@childofcascadia25 күн бұрын
I still think Godwyns final model was originally the Umibozu, or related to the Umibozu somehow- and the design was so cool that when they scrapped the Umibozu as an enemy, they altered its model slightly and made it Godwyn. I have never heard a better theory about why Godwyn looks like that. It makes more sense to me than any other convoluted theory.
@BudravenOG
25 күн бұрын
Another interesting connection beside the black head/death blight and the fish tail is that Umibozu are said to come with stormy weather and we find a Godwyn head under Stormveil. Additionally there is a theory about the origin of umibōzu that they are the spirits of dead priests who were thrown into the ocean by Japanese villagers for some reason or another. Because their bodies have nowhere to be laid to rest, their souls inhabit the oceans and haunt it in the shape of a dark shadow, reaping its revenge upon any souls unlucky enough to come across it... Sounds like Rogier and how he catches death blight from the Godwyn under Stormveil to me.
@darkpuppetlordful
25 күн бұрын
My problem with that is Umibozu look nothing like Godwyns final design, and it lacks a lot of the importance to the myth features. Not saying it couldn't have been, I just think the Umibozu would have been (especially since the incomplete one in the files is seemingly a large entity) a "out of reach" scare/trap that didn't quite pan out on execution
@puzzleheaded6195
25 күн бұрын
@@BudravenOGwhat’s super interesting is that the Design Works of Elden Ring pretty much confirms it’s “wind erosion” that’s causing a lot of the damage on Stormveil and it’s backed up by many thing, biggest example being the winds always traveling east making direct contact with the Western Wall of Stormveil, where most of the mottling and thorns can be found. Nepheli when she talks about Godrick states “he’s tainted the very winds” because of his grafting and I assume this is why all the exiles wear hoods that cover their faces with even the 1.0 claiming it prevents the “curse”(corrupted winds) from “slipping inside”. Another piece of evidence is the environment in the Chapel of Anticipation where you see the same thorns manifesting and the trees bending east. I assume this is the reason the Chapel is standing on a tall cliff with it deteriorating from the winds that originate in that direction. The Marred Leather Shield of course eludes to Godwyn being the source of the curse and it would make sense because he is know to spread corruption and was a lightning wielder, paralleling the firstborn Nameless King figure from Dark Souls 3 in many ways(firstborn son who befriended the dragons and began a cult) and also influenced the storm.
@childofcascadia
25 күн бұрын
@darkpuppetlordful Yeah, that is true, but the name Umibozu could have been just the "model name" to represent the inspiration/design and not intended to represent an actual Umibozu from myth. From's been known to do that a lot. And he *does* vaguely resemble the depiction of the Umibozu in Bakemono no E (so does the mermaid thing drawn on the old map Zullie shows off in this vid, too). Ever since I accidentally stumbled across Godwyns face in Stormveil on my first blind playhrough, Ive been obsessed with *why does he look like that*. Theres nothing in game that explains it, and yeah Ive heard Westerners try and link it with Japanese myths about death and stagnant water or something, but I can tell you first hand theres minimal correlation. Which leads me to believe there was more to it that was cut or altered in development. Idk. I hope the DLC explains it, but I doubt we're gonna be that lucky.
@darkpuppetlordful
24 күн бұрын
@@childofcascadia my problem is threefold. First, there's a full body for that Godwyn form that when looked at fully looks more humanoid than the manfish from the map (it does also prove the face under the castle is his) so its a very tenuous likeness, secondly the image on the map is literally a placeholder from real map's (as Zulle shows in video) so it's hard for me to think a placeholder image would inspire such a central character design, even if it's based off of one depiction of an Umibozu. Lastly, Bakemono no E is a unique depiction of Umibozu that, while not in direct conflict with other depictions, isn't going to be as immediately recognized in the western world (as Elden Ring is pretty explicitly a game made for an international audience) Also, as an extra point, the shrouded silhouette Umibozu that remains in files doesn't match with the man fish, as it's basically a giant shadowman
@Umbra_Ursus25 күн бұрын
Imagine that as a secret boss in Limgrave. You just hang around the coast at night, and you have a chance to fight off the Kraken, or have a Gadunka leap out at you. It'd be equally horrifying for the sheer scale of the Kraken (Make it accurate, and the thing could crush the Fire Giant), or just as bad for the howling massive beartrap lunging out at you.
@CazadorSlayer
25 күн бұрын
Just walking along when that frickin' Umiboza rises out of the water and glares at you from the deep...
@darkpuppetlordful
25 күн бұрын
@@CazadorSlayerI actually think that was the idea. I think Umibozu (as in the myth they are associated with tricking people into watery deaths) would pop up in places to try and trick the player into walking off a watery ledge, and my guess is they got cut because it was either ineffective or too effective
@Shmethan
15 күн бұрын
Yoooo love the bionicles reference haha
@appleflavored883925 күн бұрын
i always wondered who charted the map of the lands between in universe
@buckyhurdle4776
25 күн бұрын
Yeah, and how old it is. Because there are little inconsistencies like bridges that have broken down since the map was drawn, and i don't think its a mistake I think its intentional
@tarille1043
25 күн бұрын
I figure it's us. I mean, it's not as if anyone else is giving you a map at any point. You're having to hoof it around yourself "Discovering" the map. Seems to me that the Tarnished moonlights as a cartographer.
@SomeGuy-qd3li25 күн бұрын
Watch us get a sea DLC in another 2 years (no, I'm not taking my pills)
@Gakulon
25 күн бұрын
I would absolutely adore being able to have something similar to Torrent that we could use to travel across water in a special DLC area. Swimming in Sekiro wasn't enough!
@anakinskyguy500
25 күн бұрын
It will be at the same time that we get a Bloodborne 60fps and a Bloodborne 2 announcement😵
@crownofgallia977025 күн бұрын
Outset Island goes hard, great choice!
@Centinym25 күн бұрын
Nah, they were definitely playing with the idea - you remember the water section in sekiro. Sadly, they probably realized it needed more time in the oven, unlike the jump button. We *will* have underwater exploration in a souls-like eventually.
@eclipserepeater2466
25 күн бұрын
And that will be a glorious day, getting to explore a typically dickish fromsoft dungeon while on a timer before we start drowning. We could even make the poison swamp into a poison lake, so as we drown we're also getting poisoned and have zero visibility under the swamp muck.
@Centinym
25 күн бұрын
@@eclipserepeater2466 3 dimensional underwater combat in the poison swamp.
@darkpuppetlordful
25 күн бұрын
Yeah I can see this being true, the sekiro water movement was nice, but there was relatively little combat (just drowned corpse dude and some fish) so it was mostly a traversal puzzle skill. I can 100% understand them realizing that it wasn't in a state to be more prominent
@portalmanHUN
25 күн бұрын
@@eclipserepeater2466 If Michael Zaki reads this we're boned.
@Cudddlefish
5 күн бұрын
Makes me think of the other video Zullie did on flying mounts in Elden Ring.
@j.thomas142025 күн бұрын
It's really impressive how many details about Elden Ring you are still able to bring us.❤ This game is so deep.
@skribblestyle24 күн бұрын
I love your videos so much. Always so much detail and care. Thanks for taking the time to make them.
@gap001125 күн бұрын
You always make these small bits of information about these games so interesting. Thank you for making these videos!😀
@kamilmalach638325 күн бұрын
Imagine DLC with various faraway islands to explore, full of monsters and civilizations inspired with real-life legends about unknown parts of the map. Like cynocephali or headless tribes with faces on their chests. Friendly chest ahead.
@jakegore826525 күн бұрын
You know it’s gonna be a good one when Zullie put the wind waker music on
@kiqporto25 күн бұрын
unparalleled soundtracks as always, geez it's always heartwarming to watch your stuff even if the content is dark af xD
@billedefoudre16 күн бұрын
I may have an additional explanation : in a sea you can't swim in, displaying ocean monsters would just be an infuriating unsolvable distraction for players, trying to find ways to reach them. Seems unlikely it would repel fromsoftware to include such drawings on the map, though,.to spark rumors for years and years of fruitless but dedicated searches.
@Drakuma3525 күн бұрын
I do hope they bring back swimming/underwater mechanics at some point, I’ve always loved the aquatic stuff they’ve done, but there’s so little of it. An entire water themed souls game would be awesome
@envoyofrot7046
25 күн бұрын
I remember in a Vaati video people made a submission for a Pirate and Deep Sea themed Bloodborne and it was the coolest stuff ever!
@level5650
25 күн бұрын
Absolutely everything in that video is peak fiction. Walking into the severed neck stump of a god-whale that transitions from fleshy eye-studded tunnel into a star-studded portal midway is some of the coolest imagery I’ve ever heard of.
@thejuiceking2219
24 күн бұрын
as a monster hunter tri fan, i concur
@theobell2002
23 күн бұрын
It would have to be another Sekiro-like game because swimming in heavy armor would look pretty ridiculous with some of the armor in ER. Or maybe just go with Bloodborne's "armor".
@thejuiceking2219
23 күн бұрын
@@theobell2002 ghost armour
@jasv4925 күн бұрын
Imagine Elden Ring 2 where you can control a ship like in Black Flag
@kamilmalach6383
25 күн бұрын
Yes
@buckyhurdle4776
25 күн бұрын
I'm telling you dude, Fromsoft needs to hop into the pirate genre. Can you imagine like a bloodborne-pirates mashup with skeleton crews and sea monsters, man it would be sick. They could bring back the bloodborne gameplay style with cutlasses and pistols while creating a new IP, best of both worlds
@theobell2002
23 күн бұрын
@@buckyhurdle4776 Bootyborne
@rkmugen25 күн бұрын
Zullie, you have a knack for picking such comforting background music for pondering over images and topics that would otherwise be absolutely terrifying. Love it!
@TheUltrasromano9425 күн бұрын
Happy 700K. You deserve it
@Celt42025 күн бұрын
I'm reminded of Hell's Paradise, where there exists a sentient octopus monster whose entire purpose is not to keep people from getting to the mythical island, but ensuring no one ever leaves alive. Infact, the more people who arrive the better since that meant more sacrifices for the island
@jackkarpoe622825 күн бұрын
The music: 😇🏖🏝🌬🌊🧝 The video: *_eldritch horrors beyond our comprehension_*
@klutzybea15 күн бұрын
What I find so phenomenal about your work is how focused, concise and evidence-based it is! Grand theories are cool and all but there's something very real and reliable about your content above anyone else's.
@vepaS25 күн бұрын
that fishman just seems like a funny little fella
@huntertrum365825 күн бұрын
Idk why the sea is empty... but I'm glad it is😂😂
@juliajenuine607525 күн бұрын
It's a shame we lost them. The evidence of sea travel and unknown monsters is great world building, and since reading the Varangian Set in DS2, I've always wanted to see Fromosoft's take on ocean-horror.
@definitelynotanAIchatbot
25 күн бұрын
The fishing hamlet and Kos from Bloodborne.
@juliajenuine6075
11 күн бұрын
@@definitelynotanAIchatbot Yeah, something besides a single location with five enemies in a short DLC.
@definitelynotanAIchatbot
11 күн бұрын
@@juliajenuine6075 The DLC was the best part tho
@AlfonsoSRT22 күн бұрын
Love how you followed up a video with Kokiri Forest as the music with Outset Island. Fitting.
@keevanperera669125 күн бұрын
I always look forward to your videos
@FakeHeroFang25 күн бұрын
It's like real life. There are living things in the depths of the ocean, we just have no tools or means of exploration that can withstand the pressure and return safely. In a world with magic and elder gods, who knows what could be going on down there.
@Thinfish9666 күн бұрын
tarnished: goes on a killing spree across the lands between, slaying a god and destroying dragons with a fucking death laser also tarnished: cant swim
@felironmaden142925 күн бұрын
We love you, Zullie! Thanks for all your hard work!
@beesechurger115 күн бұрын
I swear so many Elden ring lore videos have wind Waker music, and I’m all here for it
@Reycied10 күн бұрын
The juxtaposition of the bouncy Wind Waker music with the haunting visuals of Elden Ring makes this very eerie and unsettling. I love it.
@westtownslapgaming25 күн бұрын
Fantastic as always Zullie!
@Amauvy25 күн бұрын
always on point with your research, thanks ! i didnt even played elden ring but i like watching your content
@Almontri24 күн бұрын
i loveee this. the music and content is so charming.
@Starweardo25 күн бұрын
Absolutely stellar insight. I had no idea about the placeholder stuff until now.
@river787425 күн бұрын
I wish they brought the ability to swim from Sekiro to Elden Ring.
@DarklordofBarovia22 күн бұрын
video starts. its about the sea. music starts. big smile on face. already happy. now watch rest of video.
@kaden199125 күн бұрын
lovely and informative as always, thanks!
@Rtzoor12 күн бұрын
the amount of minute detail you manage to conjure is astounding and im begging for more
@mrslappyface831622 күн бұрын
Windwaker nostalgia hit so hard I would've watched the whole thing just to listen to the music
@someguyoutthere11023 күн бұрын
This just makes that weird rock-whirlpool even more intriguing, since they would have deliberately left it in after removing all the other sea embellishments.
@darKHeartNine7 күн бұрын
Bet Miyazaki wanted a boat for sea exploration and boss fights but then PTSD strikes when he thought about Berserk's Boat Arc incident.
@studdley856415 күн бұрын
just too see these creatures in the horizon, breaching the water and such would of been a amazing touch, we dont always have to fight just give us the imagery so we can create our own ideas
@Sensationo198617 күн бұрын
The cheery music while looking at Godwyn is so funny. Great work
@thomasswingler17425 күн бұрын
Fascinating as always!
@prosaic.794425 күн бұрын
Imagine Sekiro underwater mechanics with the DLC. Underwater ruins.
@davidnewhart2533
25 күн бұрын
I hope they revisit Sekiro and if they do, I hope they expand on the underwater stuff.
@edwardkenway4968 күн бұрын
I dont know what to say, but i appreciate you a lot, sometimes i just sit outside read a book, then go back inside and just watch some of your videos before i start with my day
@duedecimal662221 күн бұрын
i immediately chuckled at the soundtrack choice
@partymantis342123 күн бұрын
The tarnished: slayer of monsters, giants & gods alike. also tarnished: instantly drowns in kneehigh water
@realQuestion25 күн бұрын
Well, not only would the monsters not have been literal, the sea itself isn't literal. It's some kind of metaphor for crossing between life and death, or between heaven and hell. Tarnished come from an "other side" that cannot be reached and is beyond the ordering structure that the Golden Order has placed on the Lands Between; on this side are only wrecked ships, rusted anchors, and a flood cave where coffins wash up.
@alexstach866724 күн бұрын
Imagine fighting those octopus things in the water with some very wonky swimming physics
@Esponea_48225 күн бұрын
They say there are plenty of fish in the sea, relating to a partner, however the seas being empty in Elden Ring only prove... that you are indeed maidenless
@geld162025 күн бұрын
Love the detail of the giant manserpent poking out of the ocean
@aliq4519 күн бұрын
i love how you used an uplifting background music so people dont shit their pants
@Anonymous_world500023 күн бұрын
That damn creature in the thumbnail is absolutely terrifying.
@bode_sereia
22 күн бұрын
I know, right? It looks exactly like #10 from Shadow of The Colossus, AKA Dirge.
@Anonymous_world5000
22 күн бұрын
@@bode_sereia Oh yeah it does look like it. I need to play Shadow of The Colossus again, that game is awesome.
@Wraggle300025 күн бұрын
yay you covered the fish! i love him i was hoping youd cover him. :)
@athanasiuschrysopoulious2n46625 күн бұрын
Someone said its just bert. I trust bert
@Ganmorg25 күн бұрын
I like how one of the only shipwrecks is off the coast of Radahn’s arena. Makes me think he shot them down himself
@bugleberryfancam582025 күн бұрын
It's been said a million times but I love your library of music you cycle through. It's funny how if you made this exact video with an eerie Kings Field song it would have been a totally different video.
@c0mmas13 күн бұрын
After seeing the size of those lobsters, I'm staying on shore
@theblocksays18 күн бұрын
Can you imagine how freaky a sight it would be in the DLC "shadow realm" you look off into the distant sea and every so often some massive "Umibozu" looking shape rises up and bobs about before descending back into the sea?
@myekyl744824 күн бұрын
crazy how Dark souls had the Hydra and we didnt even get one of those. would've fit Elden Ring so much
@chronovac25 күн бұрын
Such illustrations were common in medieval and renaissance cartography. It was a huge empty space that the cartographer was able to take artistic liberty with because there was nothing to map. I think they were there originally for the same purpose but the designers removed it for a cleaner look.
@spiritusdei56887 күн бұрын
Don't mind my bro Godwyn swimming in there, he's chillin
@BillboBirsay25 күн бұрын
Using Windwaker music in a vudeo about the sea in Elden Ring. Lovely, well done.
@Scarryo25 күн бұрын
My man’s shy but he real talkative once he gets to know you
@commaJim25 күн бұрын
Ahhh I love when you use windwaker music, Zullie. My favorite game soundtrack!
@notor1ousarc00423 күн бұрын
The things I would give up for a pirates themed fromsoftware offering
@jaybarnacles484625 күн бұрын
Hi Zullie! Interesting video as always : D
@ocde539524 күн бұрын
one missed opportunity I think was in the elevator for Castle Morne, if you look down see something bright & glowing only for it to periodically disappear for a second. if you stood to watch youd realize it wasnt something underneath swimming by since the light would briefly be occluded from 2 sides consistently. the player realizes theres something gargantuan down there looking at you since thats an eye blinking at you
@Hell_diver1Күн бұрын
I think it would have went a long way for the “creepy factor” if when you went to far in the water, a massive creature attacked you.
@yaemikosright25 күн бұрын
Man every elden ring discussion video should use this background music. It makes the lands betweend less depressing
@federicomerlin431224 күн бұрын
When I saw the thumbnail I thought that the creepy human-faced fish may have eaten all other sea creatures.
@maalikwholaughs394125 күн бұрын
That thing, looks like Godwyn, even the Head angle is correct.
@dinonatorful25 күн бұрын
The mermanlike creature definitely was inspiration
@TheCthultist24 күн бұрын
There is some true existential horror connected to the very phrase “The sea is empty”…
@CarlVercetti24 күн бұрын
Maybe the sea is the friendship that we made all along...
@cokeandasmile1525 күн бұрын
Thank God for the cheery music, because some of the shots of large things coming out of the water are horrifying
@ChaliceMovingXIV25 күн бұрын
Very interesting! Thank you!
@McGamaStuff14 күн бұрын
i luv these videos :3
@MISTAWULFY20 күн бұрын
Love a little Zullie posting for lunch
@Raito7325 күн бұрын
Radahn : Holding the whole stars eco system by his own magic power Also Radahn : Touched the sea and die
Пікірлер: 902
Special thanks to honghojyr, who messaged me after having read a book about sea monsters on old maps and recognizing one of the drawings from the unused map tiles. Knowing one of them was a pre-existing asset made it easy to start spotting some of the others. Something I think is interesting is the idea of fantasy settings that still have legends and folk tales, like monsters scribbled in the map margins, that still don't actually exist, despite all the magic and other impossible creatures. Naturally it'd be easy to expect giant krakens and sea serpents to be real in a story that already has magic, but they could just as easily be nothing more than the idle daydream of someone in-universe there as well.
@doinklas
25 күн бұрын
Special thanks to you, Zullie, for fueling my new obsessive daydream for the next month: Elden Ring underwater themed DLC with sea monster bosses
@camalienator
25 күн бұрын
also, many creatures on the map could leave the players speculating over a water-themed DLC or something
@commaJim
25 күн бұрын
It's a good point that fiction and myth would exist even within a fantasy realm! Plenty of tales are woven to inspire folk, like the tales in Dark Souls, which aren't necessarily fictional, but certainly spin the weave a particular way..
@Gakulon
25 күн бұрын
That's what I want to think as well. Maybe there's like, one or two messed up sea creatures? But the rest are just someone saying "wait, you saw a FISH with a man's face!?" and going ham when in reality someone just saw like, a beluga whale from an odd angle or something.
@Tsukuyomi127
25 күн бұрын
Hi, Zullie, recently I am reading a manga called 宗像教授異考録 (Professor Munakata's Study Notes) and the first chapter 巫女の血脈 (Bloodline of Shrine Maiden) introduces the story of stone statues from Jōmon period of Japan (縄文時代). The face of stone statues resembles Godwyn's distorted face perfectly. I recommend you to check it and do a video if you would like to (The Wikipedia titlepage of Jōmon period features the very stone statue). I also recommend this manga because it contains many interesting stories about Japanese folk tales but I do not know if the manga has an English translation.
Tarnished: can kill gods Also Tarnished : cannot float
@00101001000000110011
25 күн бұрын
it is the side effect of the gigantic pocket universe inventory in the tarnished's butt
@ShirakiAkarin
25 күн бұрын
While you learned to swim, the tarnished studied the blade.
@DigitalWolverine
25 күн бұрын
I think a significant majority of people on earth cannot float/swim
@crapaudbiscornu7941
25 күн бұрын
Marika removed the Rune of Swimming.
@colossaltitan3546
25 күн бұрын
John Marston: first time?
Oh, that's just Bert. He's a little awkward, but he's chill, trust.
@doublejumpvideogames....
25 күн бұрын
Bert speaks for every Intovert invited to a party...
@ubnominal
25 күн бұрын
Bert’s a pretty cool fellow, I have no idea why people are a tab bit terrified of him
@Cheldeo
25 күн бұрын
Oh my bad I didn’t know he was chill like that
@thomasway0320
25 күн бұрын
Ah he don’t bite.
@Taverius
25 күн бұрын
Good ol' Bert, he's just a funny lil' guy!
Zullie's music choice: Such a goofy goober. Zullies video: There might be a giant shadow water demon out in the sea, but we're not sure.
@Epistolary8
25 күн бұрын
Wind Waker music perfectly fit the video topic, imo.
@Blu3-Fir3
25 күн бұрын
If you had played Wind Waker, you would know this music fits perfectly.
@bladeoflucatiel
24 күн бұрын
She uses zelda's songs at random, i doubt WW was on purpose
@theobell2002
23 күн бұрын
@@abragramstinkin1345 We really out here transvestigating somebody we know absolutely nothing about. And even if she's trans, who cares? Go outside and stop being so obsessed.
@nvrndingsmmr
18 күн бұрын
@@bladeoflucatiel This is a video about sea creatures and Wind Waker is about the sea, of course it's on purpose. Lol.
Could you imagine if there was just a 1/1,000,000,000 or something that you see a gigantic fin moving in the distance?
@brub1738
25 күн бұрын
I’m surprised they didn’t take the opportunity to do something like that with all the other little secrets and Easter eggs they put into the game
@ymotle
25 күн бұрын
@@brub1738 I think Its because the Fromsoft games are famous by the phrase: If you see it you can go there, so making a distant inaccesible event like that would be frustrating by the veteran company players and a contradiction to their design philosofy (sry for the broken english)
@chatika2440
25 күн бұрын
@@ymotle (you came across just fine dw) i think this is a very good way of thinking of it. games, especially ones where the director/producer is so close to the management of every team, tend to be tied to certain maxims of design. it helps make them intuitive and consistent in that way that makes games enjoyable.
@HY-is5cy
25 күн бұрын
People would simply find about it by looking into game files
@dev4159
25 күн бұрын
@@ymotle wrong, there are 2 massive landmasses you can seem from the Lands Between and we can't go there. (they're also ACTUAL models and not just texture in the skybox)
In a game where most of the really f*cked up things come from space, the idea of some even greater evil lurking in the waters is incredibly fascinating!
@axis8396
25 күн бұрын
A funny coincidence is that I decided to look up some stuff about squids after this and one of the people mentioned was Frederick Aldrich, which is interesting because of the Aldrich Faithful being associated with the deep in DS3
@bacicinvatteneaca
25 күн бұрын
Reminder that the outer gods are outer to Marica''s Golden Order, not outer to the planet. They're still, as far as we can tell, part of the life sprouted by the comet sent by the greater eill
@NorthWolf97
25 күн бұрын
Bloodborne does connect the two heavily. With lakes and seas being holders for the Eldritch or worknig as barriers. As with Rom. It's also featured in Lovecraft's work with C'thulu and the fish people ruled by Dagon. So if Elden Ring already deals with Eldritch space beings(although a much less Lovecraftian inspired aspect) it wouldn't be suprising to see something related to the sea in the DLC.
@SorowFame
25 күн бұрын
@@bacicinvatteneacapretty sure the falling stars, Astel and the like, came from space
@marhawkman303
25 күн бұрын
@@NorthWolf97 Yeah "dangerous things coming from space"... ok... you killed the dangerous things that landed on THIS island... but what about that other island... over there....
It feels likely that they were originally there as embellishments, but then removed so as not confuse players who may have thought they were actual creatures you'd get to encounter/fight at some point
@maltal7571
25 күн бұрын
Duality of soulsborne players: "Wow this world is so complex, deep, and beautifully written, I wonder what references I'll find" or "haha big club make smush of monster head"
@ElegantHope
25 күн бұрын
yea, things like that have made people speculate about easter eggs, hidden content, and similar things for ages now. But in a way, I kind of like that because it creates an allure of mystery. I remember watching all of those conspiracy theory videos about bigfoot, sasquatch, aliens, and serial killers being hidden in games like GTA or other games when I was a kid. It made me so fascinated and fueled my curiousity. ^^
@fintan9218
25 күн бұрын
@@ElegantHope that is unfortunately a thing of the past for most part now that people can so easily look through all the game data, and that info spreads so quickly.
@DhampirBoy
25 күн бұрын
That is my top assumption, as well. FromSoftware has built this expectation over and over again with everything you see in the distance being something you can eventually get to and see up close. In Dark Souls you can see the Great Hollow tree and Blighttown from Firelink Shrine. You can see the Demon Ruins from the Tomb of the Giants. In Dark Souls 3, after you kill Vordt, you get a good look at most of the areas in the game before being carried off. So putting things in the distance of your map that you can't actually see would be even more immensely disappointing than if any other developer did that.
@Rainnifer
25 күн бұрын
@@DhampirBoy Even so, in Elden Ring far in the distance behind things like the Haligtree etc, you can see land masses, and all the while they hint at and talk about distant worlds or places like the Land of Reeds. Just makes me want even more Elden Ring content 🤤
My theory is that they removed some of these drawings on porpuse, in case we as players wouldn´t feel underwhelmed of being unable of exploring the sea with apparently so much going around.
@CybersteelEx
25 күн бұрын
on porpoise
@TheCronesEye
25 күн бұрын
They removed those drawings on purpose! On porpoise! 🐬 … *_Something_* is fishy! 😉
@VTWS
9 күн бұрын
Leakers say it’s because it was a spoiler for the DLC, as “that thing” is the last boss. In a surprising twist, unlike every other boss in the series, he looks nice just like in the drawing. But you fight him in a swamp of super sea rot
Maybe the DLC will be Another's Crab Treasure after all
@officialmasqq_594
25 күн бұрын
Aye I can't wait for Elden Ring: Quest for Booty
@envoyofrot7046
25 күн бұрын
I guess that would be a DLSea
@ocean037
25 күн бұрын
The "sands between" confirms this theory
@tach5884
25 күн бұрын
@@officialmasqq_594That's a... different game.
@Moody.Smiruai
24 күн бұрын
Yo ho ho he ate a bite of gum gum
Honestly my bet is that they included them at first because it's a thing old maps do and it feels flavourful, only to then realize that it might awaken player expectations, so to avoid disappointment they removed them for the final version.
@roboticskybeast
22 күн бұрын
I was thinking the exact same thing. And subsequently maybe to also limit adding any/more unnecessary speculation to the game’s already extremely speculative nature and avoid speculative overkill.
I like to think the weird sea serpent with a human face is just some type of regular sea creature that got misremembered and morphed as more people told stories about it until the description of it became almost wholly detached from reality.
@CazadorSlayer
25 күн бұрын
That's pretty much the case for almost all sea monsters, lol
@annie.V.
25 күн бұрын
Have you seen old paintings of cats, dogs, and babies? A lot of them tend to have awful adult man faces.
@megapussi
25 күн бұрын
my favourite example of that in real life is the Questing Beast. look up artist renditions of what they imagined it would look like; some weird snake headed leopard/deer hybrid. And then you find out they were drawn based on vague descriptions of girrafes 😂
@chronovac
25 күн бұрын
Have you seen medieval depictions of dolphins?
@draw2death421
25 күн бұрын
Like Oarfish basicly then, they were often mistaken for sea serpents.
Because the sea is full of broken controllers and keyboards….
@cymikgaming1266
25 күн бұрын
and we crack our legs in half when we step on them
@colossaltitan3546
25 күн бұрын
That also explains how you can get shit like books, bottles, and leather armour from fishing in minecraft oceans
@BeanJones
25 күн бұрын
And car batteries
For a game with with tons of beaches and an entire area sinking into a marine lake, Elden Ring has a distinct lack of sea creatures and weapons & items based on them - it's something I've always wanted to sea in prior Souls games, and I'm holding out hope maybe an Ash Lake-esque water level makes it into the dlc!
@cheef825
16 күн бұрын
imo the ideal setting if bloodborne ever gets a spiritual successor or sequel, the fishing hamlet is awesome
I think the thing that is easily missed is that due to Elden Ring's focus on religion, deities, and funerary rights, there's a possibility that there may have been Outer Gods who lived in the ocean. We've seen avian psychopomps like the Deathbirds, and there are even aquatic ones like the Tibia Mariners. There are also corpse-like shambling humans on several beaches, so there is a potential connection between death and the sea.
I wished we got some monsters like the Hydras in Dark Souls...
@BudravenOG
25 күн бұрын
I mean even if you can't swim in-game they could've implemented as a gimic fight like Rykard and the Serpent Hunter spear or the Demon Soul's Dragon God fight with the ballistas.
@colossaltitan3546
25 күн бұрын
@@BudravenOG something in the fashion of de lago from RE4 maybe
@colossaltitan3546
25 күн бұрын
come to think of it, I think DS1's hydra miniboss might be the only enemy in the franchise that's associated with water to some capacity and uses it in attacks (I mean Rom is fought in the middle of a lake but she just flails around and casts space comets at you)
@BudravenOG
25 күн бұрын
@@colossaltitan3546 same with Rennala and the Elden Beast. Both their arenas are water, but don't utilize water in their attacks. The only one off the top of my head I can think of is the Tibia Mariner occasionally splashing water at you with the horn.
@uniquepickles6804
18 күн бұрын
@BudravenOG if shrine of amana taught me one thing its that water-based areas are dogshit
Bloodborne fishing hamlet sharks. They are in there. A lot of them are. You can't convince me otherwise. Heh...
@Gakulon
25 күн бұрын
I'm imaging them swimming around doing slapstick comedy, bonking eachother with those large-ass anchors and shit
@Master26Productions
24 күн бұрын
Heh, can't help but notice some of the weird faces look like Deep Accursed. I bet Aldrich dropped some in the sea. Ugh.
@DynoSkrimisher
24 күн бұрын
You're triggering our PTSD, BRO!!
Babe wake up new Zullie
@hida99ash
25 күн бұрын
Yes, babe, I woke up
@Gaetan-Furminieux
25 күн бұрын
@@hida99ash Oh, it's cute. ☺️
@setiawan4352
25 күн бұрын
Yes honey.jpg
One thing I've recently noticed is that Godfrey's axe seems to be decorated with octopus tentacles and seaweed. Combined with Godwyn's completely unexplained transformation into a giant sea monster which resembles the corpse under Stormveil (I'm still not convinced its just a Deathroot copy of Godwyn, there's a lot of evidence pointing to it being an actual corpse that predates Stormveil castle like it being at the center of an ancient temple/boat burial site and the complete lack of Deathroot anywhere in Stormveil) it seems like there is a lot of relatively explored sea connections and motifs that were excluded from the game, possibly from GRRM's original writings.
@kamilmalach6383
25 күн бұрын
Pretty sure Godwyns fish-like features were inspired by Japanese legends of fishmen corpses which can grant both immortality and curse if found. You know, like with Kos in BB.
@professorxavier620
25 күн бұрын
Yeah, Zullie even made a video about it before
@bacicinvatteneaca
25 күн бұрын
Godwyn = stagnation bad
@Kryptnyt
25 күн бұрын
I think they refer to the corpse under stormveil as a "Centipede" in dialogue, which certainly isn't a sea creature
@maxcepec9886
25 күн бұрын
"complete lack of deathroot anywhere in the Stormveil" My man all the enemies in Storm have literal black thorns poking out of their garbs and shileds and multiple common drops even mention that fact.
Related, but the Lands Between aren’t completely isolated in the middle of the sea- you can somewhat see from the northernmost points on the map (though mostly just the Haligtree- the Mountaintops and the Snowfield can be too foggy to see I think), there’s another fairly sizable landmass admittedly not too far off the Lands’ northern coast. I haven’t heard any reference to it, but I wonder if the landmass is one that we know of already, be it the Land of Reeds or the Badlands (although, if I’m not mistaken, the Badlands are said to be “across the fog”, and I believe the sea south of the Weeping Peninsula is known as the sea of fog.) No big lore theories from me atm, but I’m curious what anyone else might make of it? Land of Reeds a bit to the North, Badlands far to the South, and the Lands Between… ya know, between them, maybe? (I know, Lands “Between” likely refers instead to being between Siofra and Ainsel Rivers)
@Zayd-bg1pt
25 күн бұрын
What spots can you see this landmass from?
@boogyboogyboogy
25 күн бұрын
@@Zayd-bg1pt I can’t check atm, but it’s definitely visible from the Haligtree- keep in mind it’ll be on the northern side, but the height you start at on the Haligtree branches (very first grace) may be enough to see from there
@rojo3031
25 күн бұрын
@@Zayd-bg1ptI think from the branches of the haligtree
@Zayd-bg1pt
25 күн бұрын
thanks, I’ll make sure to look
@boogyboogyboogy
25 күн бұрын
Adding a couple related details (I’ll keep doing this as I actually think through my observations lol), but I believe it’s stated that the Land of Reeds is far to the east, meaning this northern landmass is likely different- although I think there might be another landmass in the East? Could be the northern one is Kaiden? I tried looking it up, and I can find a couple general references to these landmasses, but not much in the way of detail. Only that the northern land is “twice the size of Liurnia”, apparently! Dunno, lots to chew on, I’ll be back again to pick at this I’m sure lol
I still think Godwyns final model was originally the Umibozu, or related to the Umibozu somehow- and the design was so cool that when they scrapped the Umibozu as an enemy, they altered its model slightly and made it Godwyn. I have never heard a better theory about why Godwyn looks like that. It makes more sense to me than any other convoluted theory.
@BudravenOG
25 күн бұрын
Another interesting connection beside the black head/death blight and the fish tail is that Umibozu are said to come with stormy weather and we find a Godwyn head under Stormveil. Additionally there is a theory about the origin of umibōzu that they are the spirits of dead priests who were thrown into the ocean by Japanese villagers for some reason or another. Because their bodies have nowhere to be laid to rest, their souls inhabit the oceans and haunt it in the shape of a dark shadow, reaping its revenge upon any souls unlucky enough to come across it... Sounds like Rogier and how he catches death blight from the Godwyn under Stormveil to me.
@darkpuppetlordful
25 күн бұрын
My problem with that is Umibozu look nothing like Godwyns final design, and it lacks a lot of the importance to the myth features. Not saying it couldn't have been, I just think the Umibozu would have been (especially since the incomplete one in the files is seemingly a large entity) a "out of reach" scare/trap that didn't quite pan out on execution
@puzzleheaded6195
25 күн бұрын
@@BudravenOGwhat’s super interesting is that the Design Works of Elden Ring pretty much confirms it’s “wind erosion” that’s causing a lot of the damage on Stormveil and it’s backed up by many thing, biggest example being the winds always traveling east making direct contact with the Western Wall of Stormveil, where most of the mottling and thorns can be found. Nepheli when she talks about Godrick states “he’s tainted the very winds” because of his grafting and I assume this is why all the exiles wear hoods that cover their faces with even the 1.0 claiming it prevents the “curse”(corrupted winds) from “slipping inside”. Another piece of evidence is the environment in the Chapel of Anticipation where you see the same thorns manifesting and the trees bending east. I assume this is the reason the Chapel is standing on a tall cliff with it deteriorating from the winds that originate in that direction. The Marred Leather Shield of course eludes to Godwyn being the source of the curse and it would make sense because he is know to spread corruption and was a lightning wielder, paralleling the firstborn Nameless King figure from Dark Souls 3 in many ways(firstborn son who befriended the dragons and began a cult) and also influenced the storm.
@childofcascadia
25 күн бұрын
@darkpuppetlordful Yeah, that is true, but the name Umibozu could have been just the "model name" to represent the inspiration/design and not intended to represent an actual Umibozu from myth. From's been known to do that a lot. And he *does* vaguely resemble the depiction of the Umibozu in Bakemono no E (so does the mermaid thing drawn on the old map Zullie shows off in this vid, too). Ever since I accidentally stumbled across Godwyns face in Stormveil on my first blind playhrough, Ive been obsessed with *why does he look like that*. Theres nothing in game that explains it, and yeah Ive heard Westerners try and link it with Japanese myths about death and stagnant water or something, but I can tell you first hand theres minimal correlation. Which leads me to believe there was more to it that was cut or altered in development. Idk. I hope the DLC explains it, but I doubt we're gonna be that lucky.
@darkpuppetlordful
24 күн бұрын
@@childofcascadia my problem is threefold. First, there's a full body for that Godwyn form that when looked at fully looks more humanoid than the manfish from the map (it does also prove the face under the castle is his) so its a very tenuous likeness, secondly the image on the map is literally a placeholder from real map's (as Zulle shows in video) so it's hard for me to think a placeholder image would inspire such a central character design, even if it's based off of one depiction of an Umibozu. Lastly, Bakemono no E is a unique depiction of Umibozu that, while not in direct conflict with other depictions, isn't going to be as immediately recognized in the western world (as Elden Ring is pretty explicitly a game made for an international audience) Also, as an extra point, the shrouded silhouette Umibozu that remains in files doesn't match with the man fish, as it's basically a giant shadowman
Imagine that as a secret boss in Limgrave. You just hang around the coast at night, and you have a chance to fight off the Kraken, or have a Gadunka leap out at you. It'd be equally horrifying for the sheer scale of the Kraken (Make it accurate, and the thing could crush the Fire Giant), or just as bad for the howling massive beartrap lunging out at you.
@CazadorSlayer
25 күн бұрын
Just walking along when that frickin' Umiboza rises out of the water and glares at you from the deep...
@darkpuppetlordful
25 күн бұрын
@@CazadorSlayerI actually think that was the idea. I think Umibozu (as in the myth they are associated with tricking people into watery deaths) would pop up in places to try and trick the player into walking off a watery ledge, and my guess is they got cut because it was either ineffective or too effective
@Shmethan
15 күн бұрын
Yoooo love the bionicles reference haha
i always wondered who charted the map of the lands between in universe
@buckyhurdle4776
25 күн бұрын
Yeah, and how old it is. Because there are little inconsistencies like bridges that have broken down since the map was drawn, and i don't think its a mistake I think its intentional
@tarille1043
25 күн бұрын
I figure it's us. I mean, it's not as if anyone else is giving you a map at any point. You're having to hoof it around yourself "Discovering" the map. Seems to me that the Tarnished moonlights as a cartographer.
Watch us get a sea DLC in another 2 years (no, I'm not taking my pills)
@Gakulon
25 күн бұрын
I would absolutely adore being able to have something similar to Torrent that we could use to travel across water in a special DLC area. Swimming in Sekiro wasn't enough!
@anakinskyguy500
25 күн бұрын
It will be at the same time that we get a Bloodborne 60fps and a Bloodborne 2 announcement😵
Outset Island goes hard, great choice!
Nah, they were definitely playing with the idea - you remember the water section in sekiro. Sadly, they probably realized it needed more time in the oven, unlike the jump button. We *will* have underwater exploration in a souls-like eventually.
@eclipserepeater2466
25 күн бұрын
And that will be a glorious day, getting to explore a typically dickish fromsoft dungeon while on a timer before we start drowning. We could even make the poison swamp into a poison lake, so as we drown we're also getting poisoned and have zero visibility under the swamp muck.
@Centinym
25 күн бұрын
@@eclipserepeater2466 3 dimensional underwater combat in the poison swamp.
@darkpuppetlordful
25 күн бұрын
Yeah I can see this being true, the sekiro water movement was nice, but there was relatively little combat (just drowned corpse dude and some fish) so it was mostly a traversal puzzle skill. I can 100% understand them realizing that it wasn't in a state to be more prominent
@portalmanHUN
25 күн бұрын
@@eclipserepeater2466 If Michael Zaki reads this we're boned.
@Cudddlefish
5 күн бұрын
Makes me think of the other video Zullie did on flying mounts in Elden Ring.
It's really impressive how many details about Elden Ring you are still able to bring us.❤ This game is so deep.
I love your videos so much. Always so much detail and care. Thanks for taking the time to make them.
You always make these small bits of information about these games so interesting. Thank you for making these videos!😀
Imagine DLC with various faraway islands to explore, full of monsters and civilizations inspired with real-life legends about unknown parts of the map. Like cynocephali or headless tribes with faces on their chests. Friendly chest ahead.
You know it’s gonna be a good one when Zullie put the wind waker music on
unparalleled soundtracks as always, geez it's always heartwarming to watch your stuff even if the content is dark af xD
I may have an additional explanation : in a sea you can't swim in, displaying ocean monsters would just be an infuriating unsolvable distraction for players, trying to find ways to reach them. Seems unlikely it would repel fromsoftware to include such drawings on the map, though,.to spark rumors for years and years of fruitless but dedicated searches.
I do hope they bring back swimming/underwater mechanics at some point, I’ve always loved the aquatic stuff they’ve done, but there’s so little of it. An entire water themed souls game would be awesome
@envoyofrot7046
25 күн бұрын
I remember in a Vaati video people made a submission for a Pirate and Deep Sea themed Bloodborne and it was the coolest stuff ever!
@level5650
25 күн бұрын
Absolutely everything in that video is peak fiction. Walking into the severed neck stump of a god-whale that transitions from fleshy eye-studded tunnel into a star-studded portal midway is some of the coolest imagery I’ve ever heard of.
@thejuiceking2219
24 күн бұрын
as a monster hunter tri fan, i concur
@theobell2002
23 күн бұрын
It would have to be another Sekiro-like game because swimming in heavy armor would look pretty ridiculous with some of the armor in ER. Or maybe just go with Bloodborne's "armor".
@thejuiceking2219
23 күн бұрын
@@theobell2002 ghost armour
Imagine Elden Ring 2 where you can control a ship like in Black Flag
@kamilmalach6383
25 күн бұрын
Yes
@buckyhurdle4776
25 күн бұрын
I'm telling you dude, Fromsoft needs to hop into the pirate genre. Can you imagine like a bloodborne-pirates mashup with skeleton crews and sea monsters, man it would be sick. They could bring back the bloodborne gameplay style with cutlasses and pistols while creating a new IP, best of both worlds
@theobell2002
23 күн бұрын
@@buckyhurdle4776 Bootyborne
Zullie, you have a knack for picking such comforting background music for pondering over images and topics that would otherwise be absolutely terrifying. Love it!
Happy 700K. You deserve it
I'm reminded of Hell's Paradise, where there exists a sentient octopus monster whose entire purpose is not to keep people from getting to the mythical island, but ensuring no one ever leaves alive. Infact, the more people who arrive the better since that meant more sacrifices for the island
The music: 😇🏖🏝🌬🌊🧝 The video: *_eldritch horrors beyond our comprehension_*
What I find so phenomenal about your work is how focused, concise and evidence-based it is! Grand theories are cool and all but there's something very real and reliable about your content above anyone else's.
that fishman just seems like a funny little fella
Idk why the sea is empty... but I'm glad it is😂😂
It's a shame we lost them. The evidence of sea travel and unknown monsters is great world building, and since reading the Varangian Set in DS2, I've always wanted to see Fromosoft's take on ocean-horror.
@definitelynotanAIchatbot
25 күн бұрын
The fishing hamlet and Kos from Bloodborne.
@juliajenuine6075
11 күн бұрын
@@definitelynotanAIchatbot Yeah, something besides a single location with five enemies in a short DLC.
@definitelynotanAIchatbot
11 күн бұрын
@@juliajenuine6075 The DLC was the best part tho
Love how you followed up a video with Kokiri Forest as the music with Outset Island. Fitting.
I always look forward to your videos
It's like real life. There are living things in the depths of the ocean, we just have no tools or means of exploration that can withstand the pressure and return safely. In a world with magic and elder gods, who knows what could be going on down there.
tarnished: goes on a killing spree across the lands between, slaying a god and destroying dragons with a fucking death laser also tarnished: cant swim
We love you, Zullie! Thanks for all your hard work!
I swear so many Elden ring lore videos have wind Waker music, and I’m all here for it
The juxtaposition of the bouncy Wind Waker music with the haunting visuals of Elden Ring makes this very eerie and unsettling. I love it.
Fantastic as always Zullie!
always on point with your research, thanks ! i didnt even played elden ring but i like watching your content
i loveee this. the music and content is so charming.
Absolutely stellar insight. I had no idea about the placeholder stuff until now.
I wish they brought the ability to swim from Sekiro to Elden Ring.
video starts. its about the sea. music starts. big smile on face. already happy. now watch rest of video.
lovely and informative as always, thanks!
the amount of minute detail you manage to conjure is astounding and im begging for more
Windwaker nostalgia hit so hard I would've watched the whole thing just to listen to the music
This just makes that weird rock-whirlpool even more intriguing, since they would have deliberately left it in after removing all the other sea embellishments.
Bet Miyazaki wanted a boat for sea exploration and boss fights but then PTSD strikes when he thought about Berserk's Boat Arc incident.
just too see these creatures in the horizon, breaching the water and such would of been a amazing touch, we dont always have to fight just give us the imagery so we can create our own ideas
The cheery music while looking at Godwyn is so funny. Great work
Fascinating as always!
Imagine Sekiro underwater mechanics with the DLC. Underwater ruins.
@davidnewhart2533
25 күн бұрын
I hope they revisit Sekiro and if they do, I hope they expand on the underwater stuff.
I dont know what to say, but i appreciate you a lot, sometimes i just sit outside read a book, then go back inside and just watch some of your videos before i start with my day
i immediately chuckled at the soundtrack choice
The tarnished: slayer of monsters, giants & gods alike. also tarnished: instantly drowns in kneehigh water
Well, not only would the monsters not have been literal, the sea itself isn't literal. It's some kind of metaphor for crossing between life and death, or between heaven and hell. Tarnished come from an "other side" that cannot be reached and is beyond the ordering structure that the Golden Order has placed on the Lands Between; on this side are only wrecked ships, rusted anchors, and a flood cave where coffins wash up.
Imagine fighting those octopus things in the water with some very wonky swimming physics
They say there are plenty of fish in the sea, relating to a partner, however the seas being empty in Elden Ring only prove... that you are indeed maidenless
Love the detail of the giant manserpent poking out of the ocean
i love how you used an uplifting background music so people dont shit their pants
That damn creature in the thumbnail is absolutely terrifying.
@bode_sereia
22 күн бұрын
I know, right? It looks exactly like #10 from Shadow of The Colossus, AKA Dirge.
@Anonymous_world5000
22 күн бұрын
@@bode_sereia Oh yeah it does look like it. I need to play Shadow of The Colossus again, that game is awesome.
yay you covered the fish! i love him i was hoping youd cover him. :)
Someone said its just bert. I trust bert
I like how one of the only shipwrecks is off the coast of Radahn’s arena. Makes me think he shot them down himself
It's been said a million times but I love your library of music you cycle through. It's funny how if you made this exact video with an eerie Kings Field song it would have been a totally different video.
After seeing the size of those lobsters, I'm staying on shore
Can you imagine how freaky a sight it would be in the DLC "shadow realm" you look off into the distant sea and every so often some massive "Umibozu" looking shape rises up and bobs about before descending back into the sea?
crazy how Dark souls had the Hydra and we didnt even get one of those. would've fit Elden Ring so much
Such illustrations were common in medieval and renaissance cartography. It was a huge empty space that the cartographer was able to take artistic liberty with because there was nothing to map. I think they were there originally for the same purpose but the designers removed it for a cleaner look.
Don't mind my bro Godwyn swimming in there, he's chillin
Using Windwaker music in a vudeo about the sea in Elden Ring. Lovely, well done.
My man’s shy but he real talkative once he gets to know you
Ahhh I love when you use windwaker music, Zullie. My favorite game soundtrack!
The things I would give up for a pirates themed fromsoftware offering
Hi Zullie! Interesting video as always : D
one missed opportunity I think was in the elevator for Castle Morne, if you look down see something bright & glowing only for it to periodically disappear for a second. if you stood to watch youd realize it wasnt something underneath swimming by since the light would briefly be occluded from 2 sides consistently. the player realizes theres something gargantuan down there looking at you since thats an eye blinking at you
I think it would have went a long way for the “creepy factor” if when you went to far in the water, a massive creature attacked you.
Man every elden ring discussion video should use this background music. It makes the lands betweend less depressing
When I saw the thumbnail I thought that the creepy human-faced fish may have eaten all other sea creatures.
That thing, looks like Godwyn, even the Head angle is correct.
The mermanlike creature definitely was inspiration
There is some true existential horror connected to the very phrase “The sea is empty”…
Maybe the sea is the friendship that we made all along...
Thank God for the cheery music, because some of the shots of large things coming out of the water are horrifying
Very interesting! Thank you!
i luv these videos :3
Love a little Zullie posting for lunch
Radahn : Holding the whole stars eco system by his own magic power Also Radahn : Touched the sea and die