Edited World 1 Map Test -- NSMBW Modding
Ойындар
some small edits i made to the retail world 1 map using hayden's "berrybush" tool! github.com/hayden0729/berrybush
i've moved the cannon level to a separate island and added a path to 1-6, however it isn't fully functional, the paths are broken when locked (other paths make them visible), some paths just don't fill in properly, and the 1-6 node doesn't actually visibly unlock, nor does it block you from going to other paths, so you can just freely walk on the locked paths, and presumably even play those locked levels
i'll probably keep playing around with this some more, stay tuned...
Пікірлер: 8
this is even cooler
Looks nice! interesting changes
Thats soo coool!!!! i would love to see what nsmbw modders can do with this!!
You should probably charge your wii remote, other than that cool!
@mandyiguess0621
11 ай бұрын
oh lol my controller's fine, a while back i was editing something that only shows when the battery is low, and i forgot to reset the emulated battery percentage back to normal
@Willowmother
11 ай бұрын
@@mandyiguess0621 oh lol 😂
Ive been trying to remove the toad houses from the maps for like 2 years. Do you know how to do that?
@mandyiguess0621
11 ай бұрын
iirc on the world map models there's bones that load the external models, they're usually named cobKinoko1up, cobKinokoRed, and cobKinokoStar, but i can't really remember