Edge Turning Octahedron (Non-Jumbling) Walkthrough Solve

Ойын-сауық

Hello everyone, here is a walkthrough solve of the edge turning octahedron. This puzzle is designed and built by Eitan Cher. You can see more about how I came across it here: • Unboxing 9 Ultra-Rare ...
In this solve I will not be jumbling. My plan is to do a second solve video with jumbling, later. This non-jumbling solve is very interesting, though, and includes things that appear to be jumbled pieces.
As always, thanks for watching!
👍 𝘽𝙐𝙔 𝙏𝙃𝙄𝙎 𝙋𝙐𝙕𝙕𝙇𝙀... 👍
At this time, it's not for sale anywhere, but I believe Eitan may soon be opening up a store of some kind. Watch out for that.
👍 𝙍𝙀𝙇𝙀𝙑𝘼𝙉𝙏 𝙑𝙄𝘿𝙀𝙊 𝙇𝙄𝙉𝙆𝙎 👍
Ultra-Rare Unboxing 9 Puzzles: • Unboxing 9 Ultra-Rare ...
👍 𝙏𝙄𝙈𝙄𝙉𝙂𝙎 👍
0:00 Intro
0:42 Jumbling behavior from a non-jumbling solve???
6:24 Solve corners
10:33 Position orbits of wide triangles correctly
13:51 Solve wide triangles
26:26 Solve centers
29:10 Solve edge wings
👍 𝘼𝙇𝙂𝙊𝙍𝙄𝙏𝙃𝙈𝙎 𝙐𝙎𝙀𝘿 👍
See the video
🌞 𝘼𝘽𝙊𝙐𝙏 𝙈𝙀 🌞
If you like the sound of a calm, considered and thoughtful approach to solving twisty puzzles, welcome. Enjoy your stay.
I’m a middle-aged nobody who got into twisty puzzles when I turned 40. I’m on the Twisty Puzzles forum (twistypuzzles.com/forum) as rline. On youtube, back in 2017, I used to have 12,000 subscribers. Then I shut my channel down and took a break from it all. I’m sort of back.
I specialise in solving puzzles simply, and generally use only two algorithms:
Edge Piece Series: F R’ F’ R (and similar)
Corner Piece Series: U R U’ L’ U R’ U’ L
Occasionally, when needed, I use sune: R U R’ U R U2 R’
I absolutely love breaking down a difficult puzzle to the point where I can solve it using essentially nothing more than these three algorithms, or combinations. I post new videos whenever I post new videos; according to my schedule, time and interest level.
I’m completely uninterested in speedsolving. I have no time for haters and anonymous keyboard warriors; life’s too short. I have no ads or calls to action. I’m not even monetised. (What youtube does, though, is a mystery to me in this regard. If you’re getting ads on my videos, please get an adblocker extension for your browser. Either ublock origin or adblock seem to work well.)
💜 𝙏𝙊 𝙎𝙐𝙋𝙋𝙊𝙍𝙏 𝙈𝙀... 💜
Huge thanks to those who are able to support me and this channel in some way. The main “issue” with making new videos is generally finding the funds to buy the puzzles (this hobby ain’t cheap…).
If you would like to support me, here are a few simple ways you can do so.
🏆 Go to www.buymeacoffee.com/twistypu... and contribute whatever you feel like towards the cost of buying twisty puzzles, either as a one-off or as a regular supporter.
🏆 When buying your puzzles from Nowstore, use my Nowstore (shareasale) affiliate link: shareasale.com/r.cfm?b=363325.... 𝙏𝙝𝙞𝙨 𝙘𝙤𝙨𝙩𝙨 𝙮𝙤𝙪 𝙣𝙤𝙩𝙝𝙞𝙣𝙜 𝙚𝙭𝙩𝙧𝙖 but contributes 4% of the sale price to me.
🏆 When buying your puzzles from Cubezz, use my Cubezz affiliate link: cubezz.com/?u=1274258. 𝙏𝙝𝙞𝙨 𝙘𝙤𝙨𝙩𝙨 𝙮𝙤𝙪 𝙣𝙤𝙩𝙝𝙞𝙣𝙜 𝙚𝙭𝙩𝙧𝙖 but contributes 2% of the sale price to me.
🏆 If you have other ideas, I'm happy to hear them!
Again, enjoy your stay!

Пікірлер: 13

  • @cubaholic7500
    @cubaholic75002 жыл бұрын

    I would love too see this puzzle mass produced - as would many other of your viewers I'd suspect! Yet again, another wonderful puzzle from Eitan - fabulous!

  • @eitanspuzzles

    @eitanspuzzles

    2 жыл бұрын

    I'm thinking about approaching some companies.

  • @armengevorkyan654
    @armengevorkyan6542 жыл бұрын

    Wow. I never even considered how the lack of an edge piece on the curvy copter 2 could complicate the solve. I always assumed it was just a CC3, but without edge to guide you. I was wrong :)

  • @eitanspuzzles
    @eitanspuzzles2 жыл бұрын

    That insight at the beginning just exploded my brain.

  • @twistypuzzling

    @twistypuzzling

    2 жыл бұрын

    In fairness, the insight came from (take a guess!) Brandon. He wrote something about it briefly on TP. Hopefully I helped flesh out more fully what he said (plus it's easier to see what's going on looking at a physical puzzle). But I agree, it's so cool to think of how just changing the shape of the puzzle can change something like that.

  • @eitanspuzzles

    @eitanspuzzles

    2 жыл бұрын

    Awesome. Gotta love this wonderful community of nerds we have!

  • @DaveJeffery
    @DaveJeffery2 жыл бұрын

    It never ceases to amaze me the uses you can put the mighty corner piece series to. I could never have worked out how a corner piece series would apply to an octahedron.

  • @joeycubes68
    @joeycubes682 жыл бұрын

    Fascinating puzzle

  • @eitanspuzzles
    @eitanspuzzles2 жыл бұрын

    Oof, those 4-move setup sequences for the corner wings are going to do me in. Lots of opportunities to accidentally re-scramble. 😂

  • @eitanspuzzles

    @eitanspuzzles

    2 жыл бұрын

    I was right. My third corner wing placement took a wrong turn, and I ended up starting waaaaay back at the corners. 😭 I'm back at the corner wings again now, and I'm being more careful. But gah, it's hard to set things up!

  • @twistypuzzling

    @twistypuzzling

    2 жыл бұрын

    You think the 3-4 move is hard? Apparently the method Brandon (and Julian) were talking about had setups of 10 moves...

  • @alexwansay
    @alexwansay Жыл бұрын

    Could you give me a hint about how you came up with the 14-moves series to solve the edge wings? I wish I could find my own😂

  • @twistypuzzling

    @twistypuzzling

    Жыл бұрын

    Well, first of all, pcubes is your friend. I'm assuming you have it but if not, you should get it. Let me know if you don't know what I'm talking about. I will often use pcubes and just experiment and see what does what. However, in this case, there are two interactions you can have when you turn two adjacent edges. In one, the two edges are "opposite", eg L and R, and the only piece intersecting are the corners. (In other words you can just use LRLR to 3-cycle corners). The important thing is that on the L and R edges, the wings are untouched. On the other hand if you did, say, LBLB, you find there's an intersection of more than just corners, in fact, every piece type interacts, so this one is no use. OK, so I'll look at the LRLR. As I said, on these two edges, the edge wings are untouched. However, notice that on the front edge, the upper edge wing has been changed, but (and this is the key) nothing else on that front edge has been touched [apart from corners]. So the theory then is to move that changed edge wing out of that position and store it somewhere else. To do this I do BFB. What this does is move that "changed" edge wing to the lower spot, and put a new eedge wing in its place. Then we undo the LRLR by doing RLRL, and finally we undo the BFB by doing BFB. The reason we get a 3-cycle is that the key move of BFB, which changes the position of the affected edge wing from upper to lower on that front edge, does not affect anything else. That's the way any commutator is created. AS another example, the corner piece series on a cube. U R U' L' U R' U' L. The U R U' puts a different corners into the UBL position. Before, the cube was solved, but now, the left face has one (and only one) piece which has changed. So we move this corner out of the way using L'. Then we undo the moves. We undo the U R U' by doing U R' U', and then undo the L' by doing L. Essentially the same thing as on the ETO. I realise this is a long answer but it's hard to explain things in writing. If you need me to make a short video I can.

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