Easy ARRAYS ALONG CURVES in Blender!

In this video, learn how to quickly create arrays of objects that follow along curves in Blender!
FULL TUTORIAL
• Using the CURVE AND AR...

Пікірлер: 59

  • @TheCGEssentials
    @TheCGEssentials Жыл бұрын

    FULL TUTORIAL kzread.info/dash/bejne/la11msmPmbS8npM.html

  • @rodjohnson2632

    @rodjohnson2632

    Жыл бұрын

    I'm fairly new to Blender, does this also work for a 3 dimensional curve created by the XYZ Math Surface function, or is it confined to curves on a plane?

  • @rogerserra4300
    @rogerserra4300 Жыл бұрын

    Sometimes I think Blender has infinite stuff, impossible to learn everything until you discover these shorts. Amazing tips, thanks!

  • @ClaudioMalagrino
    @ClaudioMalagrino Жыл бұрын

    Curve and object need to have the same origin. Blender should have more direct and intuitive tools.

  • @snufhuffboy5101

    @snufhuffboy5101

    11 ай бұрын

    Thank you, I was wondering why my christmas lights were straight and floating in the air

  • @book-obsessedweirdo8677

    @book-obsessedweirdo8677

    9 ай бұрын

    What do you mean same origin?

  • @ClaudioMalagrino

    @ClaudioMalagrino

    9 ай бұрын

    @@book-obsessedweirdo8677 Define a point at the start of the curve and Shift-S > Cursor to Selected > Object > Set Origin > Origin to Cursor. Select now the object and do the same: Set Origin > Origin to Cursor. And the curve should be Bezier.

  • @thewaywardcyclist3992

    @thewaywardcyclist3992

    6 ай бұрын

    idiot tutor didn't even inform about this, wasting hours of my time fidgetting

  • @thewaywardcyclist3992

    @thewaywardcyclist3992

    6 ай бұрын

    thank you bro, 1d10t tutor didn't even even inform about this, wasted hrs of my time fidgetting

  • @MohdAsif-dc9ic
    @MohdAsif-dc9ic11 ай бұрын

    This will increase the polygon count as the count in the array increases, instead use geometry nodes, curve to points > instance on points + object info + align euler rotation. Use an infinite number of objects on the curve, the polygon count will not increase.

  • @tjarkf

    @tjarkf

    8 ай бұрын

    Thanks, didn´t need to watch a full tutorial because of your comment

  • @u12bdragon
    @u12bdragon Жыл бұрын

    Amazing man great video great voice

  • @unblender777
    @unblender77711 ай бұрын

    Thanks for making this awsome tutorial for free

  • @tuturu9419
    @tuturu9419 Жыл бұрын

    ty so much bro!!! those simple things are so hard to find sometimes

  • @nandorszabo2354
    @nandorszabo23543 ай бұрын

    Holy based, this is exactly what I needed, cheers!

  • @LandonEmma
    @LandonEmma2 ай бұрын

    It works for the first part until I add the curve deform, but when I do it the whole thing is gone.

  • @mipe7755
    @mipe7755 Жыл бұрын

    Seriously, they could have made it a little easier. But thanks for your explanation, as always useful!

  • @nxone9903

    @nxone9903

    Жыл бұрын

    wdym?? that's not hard to do. only maybe a little unintuitive

  • @mipe7755

    @mipe7755

    Жыл бұрын

    @@nxone9903 Yeah, Blender gives you a lot of creative freedom and that's the advantage, but many things like this I can do in SketchUp with a couple plugins, with literally a few clicks, when in Blender I have to set up a bunch of modifiers...

  • @ens_lucis

    @ens_lucis

    Жыл бұрын

    ​@@mipe7755 well, in 3ds max its even more complicated 🤣

  • @mipe7755

    @mipe7755

    Жыл бұрын

    @@ens_lucis Yeah, I'm glad I ditched this program like 5 years ago.

  • @cgcracks
    @cgcracks Жыл бұрын

    Amazing thanks for sharing this Boss😎

  • @johncastle2365
    @johncastle2365 Жыл бұрын

    hehehe would like to see a video where modifiers are used on different buildings or scenes where it can be useful, it'd be nice like different examples that it can be applied to! :>> btw love the shorts!

  • @Aakash4722
    @Aakash472211 ай бұрын

    My object is not going on the curve properly

  • @JoaoFelipe-gm3pq
    @JoaoFelipe-gm3pq Жыл бұрын

    Thanks mark

  • @ichimarugin4643
    @ichimarugin4643 Жыл бұрын

    whatever a do my shape dont follow the curve any help ?

  • @sewoh100
    @sewoh100 Жыл бұрын

    You can also do this with another curve as a cross section. I use this to model hair :^)

  • @ugabuga2586
    @ugabuga2586 Жыл бұрын

    awesome!

  • @feedmio
    @feedmio Жыл бұрын

    Good to make roads

  • @kandydavins
    @kandydavins Жыл бұрын

    Dank!

  • @oscarchabrand6061
    @oscarchabrand606110 ай бұрын

    can you bake out the individual objects with their pivots using this method? or do you have to use geo nodes for that?

  • @kyleallen204
    @kyleallen20411 ай бұрын

    Cant get this to work. It will do the length but when I add a curve to the arrayed object, it just goes off to the side

  • @Ddifference

    @Ddifference

    11 ай бұрын

    both have to have the same origin, and applied scale

  • @kyleallen204

    @kyleallen204

    11 ай бұрын

    THE SCALE okay thats what I was missing!! Thank you!@@Ddifference

  • @davidrabelo
    @davidrabelo11 ай бұрын

    0:01

  • @Tiger-ve1dx
    @Tiger-ve1dx Жыл бұрын

    💙

  • @coddy212thcommanderorang8
    @coddy212thcommanderorang8 Жыл бұрын

    I tried to do this around a circle that I converted into a curve and the models that are supposed to array around it are disappearing

  • @GD-mm8ev

    @GD-mm8ev

    Жыл бұрын

    Did u get any sollution yet

  • @coddy212thcommanderorang8

    @coddy212thcommanderorang8

    Жыл бұрын

    I think that I didn't set the origin point of the objects correctly but I m not sure since I scrapped using arrays

  • @commonmanpublic3804
    @commonmanpublic3804 Жыл бұрын

    ❤😊

  • @Bassquake76
    @Bassquake76 Жыл бұрын

    How do you stop the shapes distorting? I find the last few shapes at the ends of the curve gets distorted.

  • @tlclandscapedesigns5884

    @tlclandscapedesigns5884

    Жыл бұрын

    He has another tutorial using rantools. Plus there is another free extension called magic curve. That one is really good for arrays on curves

  • @R0undbrush

    @R0undbrush

    Жыл бұрын

    try moving the object on to the curve

  • @Ddifference
    @Ddifference11 ай бұрын

    it never works for me, everything has the same origin. does not work.

  • @Ddifference

    @Ddifference

    11 ай бұрын

    ok I figured it out, if you have a resized circle curve, after applying scale, you have to set the mean radius to 1

  • @sedabaklaci3263
    @sedabaklaci32639 ай бұрын

    0:20

  • @angybird2346
    @angybird23468 ай бұрын

    not working with the converted curve

  • @shak-king9174
    @shak-king9174 Жыл бұрын

    This is easier using geo nodes

  • @TheCGEssentials

    @TheCGEssentials

    Жыл бұрын

    No it's not. It's much more controllable using geometry nodes, but you have to know how to use geometry nodes to do it, which a lot of people don't

  • @Sampleit
    @Sampleit Жыл бұрын

    Mark spotted

  • @ZA-tg3xf
    @ZA-tg3xf5 ай бұрын

    nope did not work

  • @hopal6612
    @hopal66126 ай бұрын

    One of the stupidest operations in blender. It is impossible to understand why this process is done with two modifiers.

  • @TheCGEssentials

    @TheCGEssentials

    6 ай бұрын

    I would definitely be a proponent on a single “curve array” modifier 👍

  • @D1gDug101
    @D1gDug101 Жыл бұрын

    I hate it when creators make videos for phones. I can't see what the heck they're doing.

  • @TheCGEssentials

    @TheCGEssentials

    Жыл бұрын

    I mean...I also linked to the full version of the tutorial in the description...