Dino Crisis 2 In-Depth PS1 Walkthrough [No Damage]

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No damage. Hard difficulty. All Dino Files. No commentary. All items. All files read. All examination points and descriptions read. All backgrounds and camera angles shown. All gear and tools acquired. All maps shown. All Extra Crisis characters redeemed. Complete demonstration, S rank with all Dino Colosseum characters, all dinos, with S rank in every category. Dino Duel with all possible combinations. In-Depth. Subtitles.
Dino Crisis 2 In-Depth Walkthrough. PlayStation version enhanced. US version. 4K60 quality (game runs at 30). PGXP enabled (less wobbly 3D). DVD FMVs when possible. Slight OC to avoid drops below 30fps.
0:00:00 Menu, Attract, Options
0:03:31 Intro
==Jungle==
0:06:45 Dylan, Jungle - Military Facility
0:11:37 F01 - Support File
0:20:16 DF01 - Velociraptor
0:33:48 Solid Cannon
0:49:39 DF02 - Tyrannosaurus Rex
0:53:04 F02 - Doctor's Papers, Time shift / Key plate
0:59:18 F03 - Storage Room Items / Research Facility Keycard
1:01:41 Regina, Patrol Ship - Research Facility - Military Facility
1:06:41 DF03 - Allosaurus
1:16:35 F04 - Incineration of Plants / Firewall / Flame launcher / Submachine g
1:38:04 Key plate
1:41:17 F05 - Management of Keyplates
1:46:34 Dylan, Patrol Ship - Research Facility - Patrol Ship / Heavy Blade
1:51:55 3rd Energy Facility Keycard
2:10:46 F06 - Researchers Records
2:13:44 F07 - Researcher's Notebook / EPS Silver Card / Inner suit
2:19:07 Research Facility Keycard retrieved / DF04 - Compsonathus
2:21:48 F08 - Report on Unidentified Body / Starter Battery
==3rd Energy Facility==
2:39:27 Regina - 3rd Energy Facility / Heavy Machine g / Missile Pod / Power Battery
2:50:35 DF05 - Pteranodon / F09 - Soldier's Papers
2:56:07 Key for the box / DF06 - Mosasaurus / F10 - Manager's Diary, Mechanics / Mechanic's ID Card
3:02:44 F11 - Elevator Security Code
3:18:35 F12 - Mechanic's Note
3:27:03 Aquagrenade / F13 - Preventative Maintenance
3:40:08 Plug
3:46:50 City Keycard / DF07 - Plesiosaurus
==Edward City==
3:57:05 Dylan, City Entrance - Command Station / DF08 - Inostrancevia
4:01:05 Antitank r / Chainmine / Light-weight Armor
4:16:25 Dylan and Regina, Command Station / Rocket Launcher / Signal Bullet
4:24:58 DF09 - Triceratops
4:32:35 Dylan, Edward City / DF10 - Oviraptor
4:36:42 F14 - Shop Owner's Papers / Living quarters key
4:49:22 Gas Mask
==Missile Silo==
4:51:41 Regina, Patrol Ship - Missile Silo / EPS Gold Card
5:02:30 DF11 - Giganotosaurus / 3rd Energy Disk
==Habitat Support Facility==
5:22:47 Dylan, Riverside - Jungle - Habitat Support Facility
5:36:31 F15 - Superintendent's Will
5:39:03 F16 - Noah's Ark Plan
==Dino Colosseum==
6:04:12 Dino Colosseum - Regina
6:08:33 Dino Colosseum - Dylan
6:11:15 Dino Colosseum - Rick
6:14:20 Dino Colosseum - Gail
6:16:53 Dino Colosseum - Tank
6:19:33 Dino Colosseum - Oviraptor
6:23:02 Dino Colosseum - Velociraptor
6:26:01 Dino Colosseum - Inostrancevia
6:29:13 Dino Colosseum - Allosaurus
6:32:07 Dino Colosseum - T-Rex
6:34:47 Dino Colosseum - Triceratops
6:37:27 Dino Colosseum - Compy
==Dino Duel==
6:40:36 Dino Duel - Against Oviraptor
6:50:35 Dino Duel - Against Velociraptor
6:59:19 Dino Duel - Against Inostrancevia
7:07:01 Dino Duel - Against Allosaurus
7:13:46 Dino Duel - Against T-Rex
7:20:36 Dino Duel - Against Triceratops
7:26:49 Dino Duel - Against Compy
7:33:55 EPS Platinum Card demonstration
7:43:32 Demo Replays
7:45:10 Ranking
7:49:22 Patrons & Outro
♦ Patreon: / dfactor
♦ Membership: / @dfactorlongplays
♦ Discord: / discord
♦ Bluesky: bsky.app/profile/dfactor.bsky...
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♦ Steam Curator: store.steampowered.com/curato...
♦ Twitch: / dfactorlongplays
Survival Spheres music: survivalspheres.bandcamp.com/
/ @survivalspheres
Captured at x16 internal resolution with x8 MSAA rendered to 2880x2160p with FXAA, 60fps.
Special thanks to ‪@Raivop‬ and ‪@SolidSnake11Official‬ for helping with Dino Duel!
Special thanks to ‪@doze_d‬ for the thumbnail treatment!
Another special thanks to ‪@SolidSnake11Official‬ for help with ranking screens.
#DinoCrisis2Walkthrough #DinoCrisis2Longplay #DinoCrisis2 #DinoCrisis2NoDamage #DinoCrisis2InDepth #DinoCrisis2NoDamageWalkthrough #DinoCrisis2PS1 #DinoCrisis2PSX

Пікірлер: 18

  • @DfactorLongplays
    @DfactorLongplays7 ай бұрын

    Resident Evil Jill In-Depth PS1 1996 Walkthrough [No Damage]: kzread.info/dash/bejne/ond7waV7dqXMgqw.html Resident Evil Chris In-Depth PS1 1996 Chris Walkthrough [No Damage]: kzread.info/dash/bejne/mpqJtbCghNzUZ84.html Resident Evil 2 Claire A In-Depth PS1 1998 Walkthrough [No Damage]: kzread.info/dash/bejne/aa2hkpmwppSpd7g.html Resident Evil 2 Leon B In-Depth PS1 1998 Walkthrough [No Damage]: kzread.info/dash/bejne/hHlhr6x9ftexgag.html Resident Evil 2 Leon A In-Depth PS1 1998 Walkthrough [No Damage]: kzread.info/dash/bejne/mpt2lpuGg5anqtI.html Resident Evil 2 Claire B In-Depth PS1 1998 Walkthrough [No Damage]: kzread.info/dash/bejne/aGabrJeAgqeXns4.html Resident Evil 3: Nemesis In-Depth PS1 1999 Walkthrough [No Damage]: kzread.info/dash/bejne/hpiCptaJhbCeic4.html Resident Evil Survivor In-Depth PS1 2000 Walkthrough [No Damage]: kzread.info/dash/bejne/mHZ_rJOpaKzRfqg.html Dino Crisis In-Depth Walkthrough [No Damage]: kzread.info/dash/bejne/loll0bGKnd3Of7w.html *You Are Here* Resident Evil Remaster Jill Walkthrough [No Damage]: kzread.info/dash/bejne/gXqtzNyEhsq-law.html Resident Evil Remaster Chris Walkthrough [No Damage]: kzread.info/dash/bejne/lJ6k0qiTgMfPZMY.html Resident Evil 6 Leon Walkthrough: kzread.info/dash/bejne/qXuTvKeOg5admqg.html Resident Evil 6 Helena Walkthrough: kzread.info/dash/bejne/m4CTlLGAlMW-fpc.html Resident Evil 6 Chris Walkthrough: kzread.info/dash/bejne/gKGfsLWrm73NYMY.html Resident Evil 6 Jake Walkthrough: kzread.info/dash/bejne/lGp6pa-ol92vYMo.html The Great Resident Evil Walkthrough Collection Playlist: kzread.info/head/PLp1mWA5o0CfS8HcNoSlGW-E_RdvvxPV4b

  • @SurvivalSpheres
    @SurvivalSpheres7 ай бұрын

    I am now finally at peace with this game. What a ride.

  • @imortal333
    @imortal3337 ай бұрын

    One of my favorite games, and my first m-rated game. I love this game, it's soundtrack and it's one of the first games I cleared multiple times! I should go back and beat it on hard-mode at some point.

  • @spyrobandicoot356

    @spyrobandicoot356

    7 ай бұрын

    I like how the in-game cutscenes are done in this game.

  • @HE13272326
    @HE132723267 ай бұрын

    When i first played DC2 i was so hooked by it that i grinded out ammo capacity on all the weapons. "Sure, i can carry 9999 rockets for this launcher in my pockets!"

  • @leabatti
    @leabatti7 ай бұрын

    3:50:45 Didn't know you can destroy the glass doors!!

  • @tammyburgett1896
    @tammyburgett18966 ай бұрын

    Another classic I adore, thank you 👁🧘‍♂👁

  • @SorcererOfDnipro
    @SorcererOfDnipro7 ай бұрын

    One my favorite ps1 games

  • @TeaLadyHanner
    @TeaLadyHanner7 ай бұрын

    I can't wait to binge watch this as I get some artwork done, the premier was amazing as always. I hope you get more views on this video, especially with the amount of work you've put into this!

  • @saurabhpathakYT
    @saurabhpathakYT7 ай бұрын

    Best DC2 walkthrough in the world. The checking in the map time to time adds up to the nostalgic treat. Thank you so much. Now, if we just get that HD texture pack someday with classic rebirth it would be cherry on top.

  • @DfactorLongplays

    @DfactorLongplays

    7 ай бұрын

    Thanks! DC2 has the most unique map system from all the classic Capcom titles, with unique art for each room, rather than generic outlines. Definitely something that is often overlooked and I felt that showing all the rooms (and different floors) would compliment the video.

  • @murdererenshrined9763
    @murdererenshrined97636 ай бұрын

    Sry I missed this stream i love Dino Crisis

  • @DfactorLongplays

    @DfactorLongplays

    6 ай бұрын

    It's okay, the Premiere was limited to 1080p60, now you can enjoy the walkthrough at full quality at your own pace!

  • @R1zzyW1zzy
    @R1zzyW1zzy7 ай бұрын

    This game deserves a remake

  • @sergeiborodin9254
    @sergeiborodin92546 ай бұрын

    Best walkthrough of this game ever! Kudos to you for doing supreme job! Looked at MoH: Underground and now this. In-Depth Walkthrough with additional conditions (like No Damage) is your prime feature - never change. The only suggestion: seek out good CRT shader for PS1 games (CRT Royale is good, but you better find one that suits your video capture better). Overstretched low-res textures and low-poly are not doing good service for giant resolutions lke yours. Do not fear to lower resolution while emulating old games. PS1 native resolution is drom 256x224 to 640×480 depending on the game . I tried 2x: 1280x960 - and believe it or not - I think that's the sweet spot even without CRT shaders. Every resolution past 1280x960 has diminishing returns - no amount of filtering will give additional sharpness. Especially for games with drawn backgrounds such as Dino Crisis or Resident Evil: sharp 3D models are very different from drawn scene. The only reason to have 1920x1440 (4:3) resolution is to save time converting video for KZread. I don't know how CRT shader works in 4K. It could be awesome or bad. Suit yourself - experiment or don't.

  • @DfactorLongplays

    @DfactorLongplays

    6 ай бұрын

    Thanks. Visual presentation is a painful subject, since it's impossible to please all sides at the same time. My preferences changed throughout the time and landed on the sharpest presentation of nearest neighbor, without any filtering. You have to take into account that people watch from different devices, so sharpest presentation eaten away by KZread's bitrate and then possibly downscaled resolution of a target device, that's still the best case scenario. The problem with shaders is that they'll apply a grid of detail that will spike bitrate usage (more macroblocking during bitrate-starved scenarios) and will not look good at any other resolution but native recording resolution, so let's say someone watches 2160p material at 1440p, there's no integer scaling and the grid will look wrong. A little nitpick about the PS1 resolution, most games would be around at 240p-ish, as 480p/i would be using pretty much whole PS1's VRAM. That only works in static image scenarios like logos, rather than gameplay. Filtering, through, in majority of cases is for providing smoothness, than sharpness. But YT already does that by cutting down the bitrate. Resolution disconnect between user interface, 3D and backgrounds has been a popular topic lately. In my opinion, there's always been disconnection between the 3, especially during early generations. The sensitivity of a person towards the resolution disconnect is a subjective experience, I don't mind it, but I get the idea why people would want to try to match it.

  • @sergeiborodin9254

    @sergeiborodin9254

    6 ай бұрын

    @@DfactorLongplays That's why I mentioned "one that suits your video capture better" :) If you ever want to see end result of most advanced CRT shaders I recommend looking into Retro Crisis YT channel. He regularly publishes 4K videos with examples of new shaders. If you ever stumble upon something that pleases your eyes you can ask him.

  • @lesgarsgame1941
    @lesgarsgame19416 ай бұрын

    Hello Dfactor I just want to tell that I still enjoy your videos (especialy Ace Combat Games) now I have a little proposition I want YOU to play next the game that I really love ❤ called Kirikou And The Wild Beasts Game In-Depth Walkthrough *(2007)* cause nobody on youtube ever did a 100% walkthrough of it so please play this game 😢🙏

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