Design the Ultimate System! - Masterplan Tycoon

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Thank you to Ravenage Games for sponsoring this video.
You can learn more about Masterplan Tycoon here! ► ravenage.ink/3kC0gZw
Masterplan Tycoon is a resource management game about building interconnected chains of resources in a minimalist visual style. Gradually open new missions and resources by completing different tasks to create the largest system ever designed.
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No copyright infringement intended. Masterplan Tycoon copyright is owned by their respective owners which includes but is not limited to Bureau Bravin and Ravenage Games. I did not make the game (or assets) and do not claim to. I do claim recording the gameplay and associated commentary.
Music credit:
"Doo Dat Wah"
by Jules Gaia
Provided by Epidemic Sound (www.epidemicsound.com)
#management #strategy #sponsored

Пікірлер: 108

  • @Augustus_Imperator
    @Augustus_Imperator Жыл бұрын

    this game has most definitely some genius in it, it's incredibly different but looks incredibly fun and peculiar

  • @samueltrusik3251
    @samueltrusik3251 Жыл бұрын

    All the world shall bow to the ultimate strategist, Lord Pravus! PRAISE PRAVUS!

  • @makuru.42

    @makuru.42

    Жыл бұрын

    PRAISE Samuel Trusik!

  • @denshi_lives29

    @denshi_lives29

    Жыл бұрын

    Praise the Lord

  • @Mr.SkeletonBoy

    @Mr.SkeletonBoy

    Жыл бұрын

    Heil pravus!

  • @10EightyPlays

    @10EightyPlays

    Жыл бұрын

    PRAISE PRAVUS

  • @AlexeiLjanej

    @AlexeiLjanej

    Жыл бұрын

    Cult of personality I stan

  • @BarcelPL
    @BarcelPL Жыл бұрын

    A gem in the rought - needs some "Factorio-like" charts: production over time, supply gain/lose tendency, and so on.

  • @Mar_Marine
    @Mar_Marine Жыл бұрын

    This is aesthetically also similar to stuff in Unreal Engine! I’ve been studying Game Development and Design in college, and was very intrigued by seeing the visuals of this.

  • @Xirpzy

    @Xirpzy

    Жыл бұрын

    Reminds me of work :/

  • @blsb78

    @blsb78

    Жыл бұрын

    @@Xirpzy same here

  • @Sumirevins

    @Sumirevins

    Жыл бұрын

    This is called Visual Scripting I believe. I'm learning Unity, C++, Blender and Neural network to expand my skillset and those are very aligned with Virtual script in some way and other.

  • @army6669990101
    @army6669990101 Жыл бұрын

    What an interesting idea. It almost reminds me of Anno and all it's different production chains, and different regions producing different resources just in a different view. I may have to give it a shot

  • @guardianof2fort964

    @guardianof2fort964

    Жыл бұрын

    A minimalist Anno, that sounds like a pretty good way of describing this game, and it's great.

  • @JurasJankauskas
    @JurasJankauskas Жыл бұрын

    It definitely looks interesting. I don't know how much I'd play it long term, but I do see what is the main essence of a supply chain tycoon game distilled into a minimalistic, yet complex design.

  • @seraphina985
    @seraphina985 Жыл бұрын

    This UI also reminds me a lot of how the relations view of databases is usually visualised too. You get nodes like that for each table and the rows in the table inside the box it then lines that connect from the foreign keys to the primary key of the table they reference. When you have a complex database with many tables it helps a lot to make sense of what depends on what else.

  • @PeterPan-xe7qw

    @PeterPan-xe7qw

    Жыл бұрын

    Noooo, I thought I was taking a break from my Database classs....!!

  • @seraphina985

    @seraphina985

    Жыл бұрын

    @@PeterPan-xe7qw lol

  • @zetathix
    @zetathix Жыл бұрын

    If the game has a procedural generation map, I will buy it, the system is interesting but replayability is worry some.

  • @timeisthis4378
    @timeisthis4378 Жыл бұрын

    I feel like this would work perfectly for mobile as well

  • @jonathanchan7896
    @jonathanchan7896 Жыл бұрын

    It’s Data Modelling: The Game and I LOVE IT! 😂

  • @LddStyx
    @LddStyx Жыл бұрын

    Storage seem OP - you could just fill the map with Storage > Short-Chain > Storage blocks. Maybe they should be way bigger so they are cumbersome to use all-over the place.

  • @berenscott8999

    @berenscott8999

    Жыл бұрын

    I totally do that. I spam storage everywhere.

  • @zoetje9817

    @zoetje9817

    Жыл бұрын

    Why have a storage-to-storage line? It adds nothing.

  • @berenscott8999

    @berenscott8999

    Жыл бұрын

    @@zoetje9817 he means storage>production>storage. Because storage allows instant movement of goods

  • @zoetje9817

    @zoetje9817

    Жыл бұрын

    @@berenscott8999 that does makes sense.

  • @WALTUH...PUTYACOCKAWAYWALTUH

    @WALTUH...PUTYACOCKAWAYWALTUH

    Жыл бұрын

    it does actually start taking up alot of space when you start getting bigger and bigger

  • @Danielo515
    @Danielo515 Жыл бұрын

    The kind of minimalistic resource management game I have been looking for, thanks

  • @hydronpowers9014
    @hydronpowers9014 Жыл бұрын

    This unreal engine UI mod for Factorio looks interesting

  • @klemklemius5091
    @klemklemius5091 Жыл бұрын

    Wonderful game! I would love to see more.

  • @Yozo_official
    @Yozo_official Жыл бұрын

    This game is also actually really cool!

  • @quickwimnl
    @quickwimnl Жыл бұрын

    I miss the visuals of trains. I love trains.

  • @thegloriousmusician
    @thegloriousmusician Жыл бұрын

    Those sheep sounds will be the death of me

  • @Katie-bi2sh
    @Katie-bi2sh Жыл бұрын

    the background music is almost identical to my morning alarm - my ears were alert lol

  • @the_elder_gamer
    @the_elder_gamer Жыл бұрын

    Given all their recent troubles (now resolved I believe), is there any chance you'd consider doing a Workers & Resources: Soviet Republic run? (as it essentially the complete opposite design brief, but still sports a fantastically complex resource management chain)

  • @2avcrm

    @2avcrm

    Жыл бұрын

    Yeah I would be up for watching a run of Workers & Resources.

  • @peterschmidt1900
    @peterschmidt1900 Жыл бұрын

    I am currently re-playing The Settler 2. So this is quite funny to watch in comparison. 😀

  • @Sporkekw
    @Sporkekw Жыл бұрын

    Omg! Love this game!

  • @kevinboros7427
    @kevinboros7427 Жыл бұрын

    Looks interesting!

  • @Shxdeyyy
    @Shxdeyyy Жыл бұрын

    I just bought this game since it looks fun, I also bought it due to your recommendation and it was hella worth it!!

  • @lippyausletzeburg1455
    @lippyausletzeburg1455 Жыл бұрын

    sweet. looks like a fun game

  • @meanmanturbo
    @meanmanturbo Жыл бұрын

    This game, with the nodes and connections looks just like comercial process flow simulation tools. With processors, sinks storages and so on.

  • @Rokeen-Zeboss
    @Rokeen-Zeboss Жыл бұрын

    This game is perfect for putting me to sleep. It's worked twice now I can finally get a good night rest

  • @Xirpzy
    @Xirpzy Жыл бұрын

    Reminds me of working in node based editors. Any pro having worked in Nuke vfx would be amazing at this game lol.

  • @michaelsinnreich6626
    @michaelsinnreich6626 Жыл бұрын

    Looks like a good tutorial on critical path methods.

  • @Walterw21
    @Walterw21 Жыл бұрын

    Please more omg I love this

  • @JohnSmith-xq1pz
    @JohnSmith-xq1pz Жыл бұрын

    The placement system reminds me of base building on Star Wars Force commander

  • @Jila_Tana
    @Jila_Tana Жыл бұрын

    Point at this game and tell the developers of the latest Settlers game : "THAT, is better then your game, cause we want the complexity in logistics and many items combining into more complex items. And you dumbed it down in the Settlers" I got some love for Satisfactory, however this looks also interesting, it won't be long before this lands in my gaming library.

  • @tubzvermeulen
    @tubzvermeulen Жыл бұрын

    Thanks for the video

  • @tigeriussvarne177
    @tigeriussvarne177 Жыл бұрын

    Praise Pravus.

  • @wow-roblox8370
    @wow-roblox8370 Жыл бұрын

    0:47 background music sounds a bit like megalovania from undertale, anyone else agree?

  • @JonBoyen
    @JonBoyen Жыл бұрын

    This guy somehow managed to almost sell the game to me. Great job!!!

  • @marko9900
    @marko9900 Жыл бұрын

    Feels like the ultimate strategy would be to have all the buildings output to and get input from storage.

  • @danimunf

    @danimunf

    Жыл бұрын

    i was thingking the same thing to, so the storage could be designed as a backbone going linear in the center, and all the buildings scattered both in the top and bottom of it

  • @marko9900

    @marko9900

    Жыл бұрын

    @@danimunf It seems that storage space is shared within a world. So the storages themselves dont need to be connected. you could just set up a small island. storage in the middle and structures around it.

  • @RedBadGaming
    @RedBadGaming Жыл бұрын

    Imagine if this game can be moded to make mods with new nodes and more.

  • @teepaul911
    @teepaul911 Жыл бұрын

    Damn i love this

  • @luisitobardajibenitez8013
    @luisitobardajibenitez8013 Жыл бұрын

    this is basically how unreal4 works behind the scenes. That's quite genious

  • @ramongonzalezfernandez8904
    @ramongonzalezfernandez8904 Жыл бұрын

    The storages need to be nerfed. The fact that theyre connected means you only need to connect each factory type to and from a storage and it auto sorts. Plus no cable management,

  • @ken2inn630
    @ken2inn630 Жыл бұрын

    so simple kinda cool

  • @DominicGo
    @DominicGo Жыл бұрын

    factorio/satisfactory but it’s a UML diagram (or if a node-editor was a game)

  • @_i_a_n_
    @_i_a_n_ Жыл бұрын

    This game is appealing to the data analysts out there. I feel personally targeted lol

  • Жыл бұрын

    Looks interesting. I'll hope that this isnt the only video from you!

  • @ddunfuh9239
    @ddunfuh9239 Жыл бұрын

    I didn’t realise they finally released this on steam

  • @amshermansen
    @amshermansen Жыл бұрын

    "You can't cross the lines" Pravus literally does this not a minute later with the bakery.

  • @drtaru

    @drtaru

    Жыл бұрын

    He said nodes, not lines

  • @amshermansen

    @amshermansen

    Жыл бұрын

    That's literally the same thing.

  • @fatyg5682

    @fatyg5682

    Жыл бұрын

    @@amshermansen Nodes are the buildings, lines are the supply lines between buildings, you can not cross a building with a line, you can cross lines with lines

  • @austinebert710
    @austinebert710 Жыл бұрын

    Pretty sure the brick island is modelled after the Hawaiian island of Oahu.

  • @AllenYCLau
    @AllenYCLau Жыл бұрын

    Praise Gimli!

  • @wariacix750
    @wariacix750 Жыл бұрын

    It's literally minimalistic Settlers II

  • @TinyNightmare46
    @TinyNightmare46 Жыл бұрын

    This seems a lot like blueprint tycoon.

  • @juanmendez3290
    @juanmendez3290 Жыл бұрын

    I was about to buy this game but without the sandbox element, it doesn't seem worth it.

  • @bladekiller246
    @bladekiller246 Жыл бұрын

    Was this announcement that you will no longer add the begin text that this is a sponsored video. Cause I do miss those sometimes I can time

  • @WaLLy_
    @WaLLy_ Жыл бұрын

    Does anyone know how you can reset your save?

  • @arranciske7297
    @arranciske7297 Жыл бұрын

    dude sounds like tucker carlson

  • @diegomedina2359
    @diegomedina2359 Жыл бұрын

    sound like the foundation to cities skyline but without the graphical buildings. hope is well ballanced

  • @the-banana-man
    @the-banana-man Жыл бұрын

    Labview: the video game

  • @myblindyvids
    @myblindyvids Жыл бұрын

    This is like shaders, the game lol

  • @artemius8442
    @artemius8442 Жыл бұрын

    14:50 Oh no... LabView... Ewww... x) I much preferred doing direct coding, as the visual interface didn't do much for me. It just made more sense to me somehow... I know, I'm weird. ^^' Anyway, looks like a neat logistics game. :)

  • @senpaijeezus1907
    @senpaijeezus1907 Жыл бұрын

    HEY PRAVUS! CAN YOU TRY PLAYING GOBLINS OF ELDERSTONE? I THINK IT WILL BE A GREAT PLAYTHROUGH

  • @lucaalberti6880
    @lucaalberti6880 Жыл бұрын

    so basically anno 1800 without the complexity

  • @tburrrg2502
    @tburrrg2502 Жыл бұрын

    This game is essentially my job lmao

  • @gauravlagariya6200
    @gauravlagariya62009 ай бұрын

    i cant get bricks and clay from bricks mission to master what should i do

  • @mugenmasters8564
    @mugenmasters8564 Жыл бұрын

    Pravus try disco elysium

  • @mohammedaminebouzine3414
    @mohammedaminebouzine3414 Жыл бұрын

    This is kinda citiies skylines except you only focus on the industry

  • @flanflani5228
    @flanflani5228 Жыл бұрын

    26:58/30:49 kawatchook

  • @Leorin13
    @Leorin13 Жыл бұрын

    What I read in the Steam comments, the game collects private data of the PC. You also don't know who the developers are. This makes me a little sceptical

  • @mrgibbons9995
    @mrgibbons9995 Жыл бұрын

    Interesting game, but still miss Against the Storm Pravus.

  • @denshi_lives29
    @denshi_lives29 Жыл бұрын

    hmm... isn't that chemical factory layout schema

  • @loooongtimeago
    @loooongtimeagoАй бұрын

    Gamified flow chart ?

  • @mariodamian103
    @mariodamian103 Жыл бұрын

    Bro made this gameplay for money XD

  • @mountgaming861
    @mountgaming861 Жыл бұрын

    Birb

  • @Yozo_official
    @Yozo_official Жыл бұрын

    4 days 1,8k likws 612k subs

  • @GreaterD
    @GreaterD Жыл бұрын

    Flowchart the game

  • @tomasduchan8275
    @tomasduchan8275 Жыл бұрын

    new game? something different, hmmm

  • @ArifDolanGame
    @ArifDolanGame Жыл бұрын

    it reminds me of Figma.....

  • @soacespacestation8556
    @soacespacestation8556 Жыл бұрын

    Mindustry players: Amateurs

  • @astrosoup
    @astrosoup Жыл бұрын

    It's just anno?

  • @berenscott8999
    @berenscott8999 Жыл бұрын

    My review of this game: I don't like the way the game is a tutorial that holds your hand. This means zero replay value. The lack of procedural generation of the map, that sucks. No ability to play the game without a tutorial, yeah I don't like it. Lumber camps don't really need to be placed at a forest. Paths only need to be as long as required to match production. It's an interesting concept, but it lacks depth. Personally I like to use the paths to clear trees. So OP doing that. There is interesting things you can do by placing storage at the start and end of compact production units. Like when I put two uniform manufacturers between storages. I think the key here is shoving as much production into every gap and abusing the instant travel that occurs between all storage. Essentially there is only one storage pool and it's insta travel.

  • @shadowfire3431
    @shadowfire3431 Жыл бұрын

    Had to add a comment to make that 69.always love watching your videos

  • @DarkDragon357
    @DarkDragon357 Жыл бұрын

    Pravus should play more democracy 4. i would love to see a hardest difficulty america run. day 151

  • @dalaraz1
    @dalaraz1 Жыл бұрын

    those ding dongs man,ruined my brain.cant watch this sorry lol

  • @kanadisch
    @kanadisch Жыл бұрын

    So… Anno 1800 but more complicated, less detail and less sandbox-y… cool…

  • @Dark_Detective
    @Dark_Detective Жыл бұрын

    Shame this game's privacy policy is not compliant with Canadian Privacy Law. I will not be buying.

  • @ramongonzalezfernandez8904
    @ramongonzalezfernandez8904 Жыл бұрын

    After a few hours, I froze the game

  • @artmanstudios7037
    @artmanstudios70376 ай бұрын

    I think this seems rather pointless since you can't really do anything with anything that you collect as resources! I mean all you do is cut out a bunch of words and put it together and you do nothing else with the results of it! So rather than doing this with characters you have to do it with words I just hope this wasn't too expensive! I remember a game like age of empires where you were supposed to do things just like this but with characters and they had a purpose and that is that you can let resources bring it back to your fortress to be used again to build upon your empire and your army and your overall estate! So if you're going to play this you should look for games like that instead!

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