Cut a Rug with the Blender 3.5 Hair System

Фильм және анимация

In this video, we use the new hair system in Blender 3.5 to create a small throw rug. Get the project file at my Patreon, linked below!
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Пікірлер: 30

  • @soapiestwaffles
    @soapiestwaffles10 ай бұрын

    this is actually one of the best tutorial videos I've come along, no fluff, no long talking, no music... perfection. Thank you for this

  • @arch.blender1178
    @arch.blender1178 Жыл бұрын

    I really appreciate small lessons you demonstrate in your videos, like the edge neighbours/delete geometry method in the geonodes. A lightbulb went on when I saw that, thank you

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    You're very welcome!

  • @ChristinaMcKay
    @ChristinaMcKay Жыл бұрын

    Great as always, thanks for sharing. FYI: You don't have to triangulate the mesh. For outer edges there is only one neighbour face, so you can use a compare node with the option Greater than and a value of 1, without triangulating.

  • @beyondblender
    @beyondblender Жыл бұрын

    Great video, thanks for sharing. I learnt alot from this and will for sure incorporate these techniques in one of my future videos 👏

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Glad it was helpful!

  • @Ahadanimates
    @Ahadanimates Жыл бұрын

    thank you bro

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    No problem 🙂🤘

  • @jacquese.pretorius8825
    @jacquese.pretorius8825 Жыл бұрын

    Hi @Johnny Matthews great tutorial as usual. Are there any new nodes in the pipeline from your side?

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Not at the moment. I had a bit of burnout and am trying to ease my way back in.

  • @ultraviolet7129
    @ultraviolet7129 Жыл бұрын

    Great video! What would be the best workflow to export the new hair nodes into another software?

  • @daniellee6912

    @daniellee6912

    Жыл бұрын

    apply the geometry nodes and convert to mesh.

  • @burada8993
    @burada8993 Жыл бұрын

    Thank you, so good. At 09:50, increasing the hair density to solve the texture sparsity problem makes sense but I didn't understand how come adding more cuts to the carpet's plane manage to improve the texture of the hairs? Does this technique have a name or wiki page that I can learn?

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    I think it might have to do with UVs but I’m not 100 sure why it works.

  • @raulcardenas58
    @raulcardenas58 Жыл бұрын

    Thanks for the tutorial, I have a problem, when I set the thickness nothing changes, it continues in lines, even though I exaggerate the values ​​in Radius, what could it be? I keep seeing only lines

  • @srvtheone

    @srvtheone

    11 ай бұрын

    It appears in Render Mode

  • @goartist
    @goartist Жыл бұрын

    5:24 you meant mm, not cm. but anyways, nice demo as always, thanks

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Yeah probably. I’m a slave to imperial measurements but I try to use metric as much as possible.

  • @danialsoozani
    @danialsoozani Жыл бұрын

    that was very useful. specially the trim curve. is there a node to increase the hair length rather than grow in sculpt mode?

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Not that I know of

  • @DanielPartzsch

    @DanielPartzsch

    Жыл бұрын

    I think there's one in the new essentials hair nodes asset library. If I remember correctly it's the one for trimming as well but this group also includes to option to grow the strands.

  • @danialsoozani

    @danialsoozani

    Жыл бұрын

    @@DanielPartzsch Oh thanks a lot! I'll give it a try!

  • @danialsoozani

    @danialsoozani

    Жыл бұрын

    @@DanielPartzsch It's working perfectly!!! thanks a lot!

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Good catch!

  • @mrdol
    @mrdol Жыл бұрын

    sooo this 'easy hair/fur' preset has no setting for the curves lenght? O_o that seems like a very basic and fundamental thing to have when working with fur/hair. I'm assuming this because you had to use the Trim curve geo-node just to shorten it.

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    There is a trim hair curves node in the essentials set. I just decided to do it this way. If you sculpt the base curves and grow or shrink them it will grow or shrink the surrounding hairs. But for this I wanted it to be completely even.

  • @edkins1
    @edkins19 ай бұрын

    Not the best tutorial actually

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