"Cryptosynthesis" | Perpetual Testing | Portal 2 Community Maps & Mods

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Perpetual Testing (371)
“Cryptosynthesis”
Original puzzle by Ossy Flawol
Hammerisation by Viflame
Portal 2 Community Maps & Mods
An awesome take on the overgrown delapature aesthetic, but uniquely set in Portal 1 for a change!
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Map: “Cryptosynthesis” by Ossy Flawol & Viflame
steamcommunity.com/sharedfile...
More maps by Viflame
steamcommunity.com/profiles/7...
More maps by Ossy Flawol
steamcommunity.com/id/OssyFla...
Ossy Flawol on KZread:
/ @ossyflawol
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If you would like to recommend a Test chamber, Map, or Mod for me to play, please follow this link:
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In (implied) conjunction with Aperture Laboratories, further testing is to be carried out in perpetuity
Thank you for joining me as I test my way through the infinite number of community test chambers, custom made testing scenarios, mods, player made maps, and levels available for Portal, Portal 2, Aperture TAG, Thinking with Time Machine, and Portal: Reloaded through the Steam Workshop.
All thanks to Cave Johnson and his Perpetual Testing Initiative.
#Portal #Portal2 #puzzles #perpetualtesting #portal2communitymaps #ngeruma
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Game: Portal 2
store.steampowered.com/app/620...
www.thinkwithportals.com/
Portal 2 Steam Workshop:
steamcommunity.com/app/620/wo...
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All music is in game, and is used in accordance with the Valve Video Policy:
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This video is not intended for children.

Пікірлер: 29

  • @stacksmasherninja7266
    @stacksmasherninja7266Ай бұрын

    dying in first 30 seconds in a style experiment map is a uniquely ngeruma thing

  • @viflame1385
    @viflame1385Ай бұрын

    Oh, didn't expect you to play this. It was just a small style experiment I decided to make after Ossy Flawol published overgrown-styled P1 assets. Glad you like it! :D

  • @elytron6758

    @elytron6758

    Ай бұрын

    This looked sick! Amazing hammer skills. I need to learn hammer or collaborate with someone to improve the BTS sections in my Beemod TUBER series and do a remaster

  • @RosemaryWebs

    @RosemaryWebs

    Ай бұрын

    im curious as to what assets of mine ya used

  • @YishaiBarr

    @YishaiBarr

    Ай бұрын

    ​@@elytron6758You're better off making it from scratch. There's a lot of optimisation involved that is too hard to do when you attempt to directly stylise PTI maps.

  • @viflame1385

    @viflame1385

    Ай бұрын

    @@RosemaryWebstbh I don't remember, probably P1 Piston Hinges

  • @elytron6758

    @elytron6758

    Ай бұрын

    @@YishaiBarr yeah I've heard using peti maps in hammer is a no no. I meant that I would need help and maybe collaborate with someone that could remake my puzzle designs in hammer

  • @elytron6758
    @elytron6758Ай бұрын

    dying in the first 30 seconds...yep...that's a new one. ngeruma ahs NEVER done that before. What a shock. What a time to be alive. 🙃

  • @YishaiBarr
    @YishaiBarrАй бұрын

    Overgrown Portal 1 aesthetics were very common in 2010 when Portal 2 was first announced. Along with many attempts at replicating the Portal 2 aesthetics and objects seen in the trailers.

  • @savasyn
    @savasynАй бұрын

    There was an air vent but it's monday, I got very confused. For a brief moment, my brain actually believed it was about to get another weekend. Damn you, monday air vents!! ;)

  • @dr.smoothey6122
    @dr.smoothey6122Ай бұрын

    every-time i see air vent based maneuvers i think of Cave Johnsonh's rant about how IRL air vents just go to the AC unit.

  • @MrGermandeutsch
    @MrGermandeutschАй бұрын

    Short & sweet, it's often the small ones that have the most beauty in them.

  • @AmaroqStarwind
    @AmaroqStarwindАй бұрын

    There's a Grapple mod now. And also a Hoops mod. Oh, and a thing called Wubi!Data.

  • @algret132
    @algret132Ай бұрын

    one of my fav maps on the workshop

  • @RubikscubeMasterVR
    @RubikscubeMasterVRАй бұрын

    It had to be from Hammer, because the Aperture Science Material Emancipation Grill shown at the start of the map is a Portal 1 Aperture Science Material Emancipation Grill. Also, some doors are Portal 1, and most of everything is.

  • @RubikscubeMasterVR

    @RubikscubeMasterVR

    Ай бұрын

    Thx for likes!

  • @BmPAlt
    @BmPAltАй бұрын

    hammerization

  • @dr.smoothey6122
    @dr.smoothey6122Ай бұрын

    it absolutely can be that easy. it's got Portal 1 aesthetics. Portal 1 puzzles were really simple like that.

  • @HugoBDesigner
    @HugoBDesignerАй бұрын

    0:33 - ❤ 0:53 - Reminds me of a certain game with a certain "Gone in 60 seconds" achievement. You'd quite enjoy it :) 2:53 - I thought it was a rollercoaster lol 4:20 - You need to play a certain Portal 2 mod already :) Short and sweet, nicely done!

  • @turkeybywhatmeans

    @turkeybywhatmeans

    17 күн бұрын

    which certain portal 2 mod?

  • @HugoBDesigner

    @HugoBDesigner

    17 күн бұрын

    @@turkeybywhatmeans Revolution

  • @turkeybywhatmeans

    @turkeybywhatmeans

    17 күн бұрын

    @@HugoBDesigner I've played that, awesome mod :)

  • @THE_SONICSTER
    @THE_SONICSTERАй бұрын

    I like this chamber style

  • @lourdespachla6516
    @lourdespachla6516Ай бұрын

    In the depths of aperture, even plants can survive.

  • @johannes914
    @johannes914Ай бұрын

    That was a work of art

  • @Dev_N
    @Dev_NАй бұрын

    Amazing

  • @callumstar1062
    @callumstar1062Ай бұрын

    I’m too confused to tell if this is real or the dreamscape again I need clarification but I probably won’t get it

  • @CelestialityRW
    @CelestialityRWАй бұрын

    no shot this was 3 minutes ago

  • @montydog990
    @montydog990Ай бұрын

    do you plan to play Portal: Revolution?

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