Creating Stunning Surfaces with Blender and Geometry Nodes
Фильм және анимация
In this video we will create a loft node that can do complex paths using a guide curve. In the process we will look at the Curve of Points, Sample Index, Sample Nearest, and Sample Curves nodes.
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00:00 - Introduction
00:21 - The General Idea
01:33 - Translating the Idea to Geometry Nodes
02:47 - Making the Node Tree
14:15 - Adding Some Flair
15:04 - Creative Profiles
15:55 - Conclusion
Пікірлер: 28
How do you make things look like easy in geometry nodes??!!!!!! You are a genius
Whoa! This is hands down the most sophisticated geometry nodes tutorial to date! :)
@JohnnyMatthews
Жыл бұрын
Thanks, I thought it was pretty neat.
I need to replay it again and again to get all of the information that you deliver, this tutorial is great! give me moreeeee!
@JohnnyMatthews
Жыл бұрын
Doing my best!
This is superb. I'm pretty good with Geometry Nodes, but your work is next level.
@JohnnyMatthews
Жыл бұрын
I’m glad you like it 😊
Indexes are so confusing! I'm starting to understand them, this helped. 👍
@JohnnyMatthews
Жыл бұрын
Glad it helped! I'm thinking of making a video that just talks about indexes.
@jimsmind3894
Жыл бұрын
@@JohnnyMatthews That would be awesome! I first ran into an index headache when trying to join curves between multiple points.
Awesome Tutorial - it worked really well with the cylinder . Tried the same on a grid (which i‘m using more often) but then the mesh never reaches the endpoints of the curves - any idea why ?
How does it handle UV's?
Can you turn on the Closed Captions? It helps me follow along, and this is such a cool looking tutorial I don't want to miss out :D
@JohnnyMatthews
Жыл бұрын
Hmm they should auto-generate. I’ll see if I can find out why they did not.
@JohnnyMatthews
Жыл бұрын
It looks like they are working now.
@EmilySmirleGURPS
Жыл бұрын
@@JohnnyMatthews Thanks for looking into it! It really is helping :D I'm playing with this right now, it's great to have a concrete example of Sampling. And at the end of the video you demonstrate why a simple Screw on the guide curve wouldn't achieve the same effect (Which I wondered about at the beginning).
"Curve of Point" is too confusing. I think they should go with something like "Parent Curve", or "Point's Curve" or something like that. idk. I guess it's easy to get used to, but didn't really speak to me at first.
@JohnnyMatthews
Жыл бұрын
I had a patch in at the same time with ‘parent curve’ but was overruled since the ‘of’ phrasing was being used in several other places. 🤷🏻♂️
@jeffg4686
Жыл бұрын
@@JohnnyMatthews - gotcha, yeah seems weird at first. Once you know, you know, so doesn't really matter I guess - just seemed odd
Why geometry nodes its not trying to learn a bit from grasshopper for rhino ? making simple loft takes 4 components and sorting points, data as well. Those walk arounds are super confusing. Having simple parametric lofts dividing by points, joining points cross data that wold be dream to make good parametric models.
@JohnnyMatthews
Жыл бұрын
We just don’t have sorting nodes yet. But I have a feeling that they will come as we move into simulation nodes. There are only 2 main paid coders working on geometry nodes. So that is probably why it doesn’t have every feature of commercial products yet.
That’s way too sophisticated for me.
@JohnnyMatthews
Жыл бұрын
Sorry, that one got a bit dense.
Thank you so much! I have been using Sverchok for lofting on a project I'm on, but Geometry Nodes is preferable!
@JohnnyMatthews
Жыл бұрын
You're very welcome! Thanks for your support!
:-) nice. Try SVERCHOK though to make surfaces from curves with loft for exemple.
@JohnnyMatthews
Жыл бұрын
SVERCHOK is pretty cool.