Create Artificial Life From Simple Rules - Particle Life

Ғылым және технология

Source Code and Program:
github.com/hunar4321/particle...
Click here for a live demo:
hunar4321.github.io/particle-...
This project was inspired by: Jeffery Ventrella's Clusters www.ventrella.com/Clusters/ I don't have access to Ventrella's code but I guess the main difference of my project with the other particle life projects is that I didn't implement collision detection and this has simplified the simulation. Also, I added GUI controls to change the parameters in real-time. This allows easy fine-tuning & exploration, hence, I was able to find some never-seen-before patterns emerge form some extremely simple models of relations.
The code here is probably an order of magnitude simpler than any other Artificial Life codes out there because I started this solely as an educational material for non-programmers and the general audience.
Other related videos:
Simulation Hypothesis: • Create a Universe From...
Local Maxima: • Who Wins in a Simulati...
Related topics:
#programming #game #simulator #alife #life #evolution
Particle Life Simulation
Primordial Soup - Evolution
Conway's game of life
Cellular automata
Self organizing patterns
JavaScript programming
❌ Disclaimer: Please know that we do not place any of the ads on this video. Since we use copyright-protected music, ads are placed by KZread automatically to generate revenue for the license holders of the music.
Music in the video:
Cjbeards - Fire and Thunder
Death Note - Low of Solipsism
Firefly in a Fairytale - Gareth Coker
Buried Desire - Divine
00:00 Simulation Demo
02:40 Code Walkthrough
08:28 The Program
09:08 Explanation
11:25 More Demos

Пікірлер: 1 200

  • @clfleishman
    @clfleishman Жыл бұрын

    If you came up with this you’re a genius. Even if you got inspiration from other projects making something with that little code that can simulate these complex emergent properties is a huge achievement

  • @brainxyz

    @brainxyz

    Жыл бұрын

    Thanks for the compliment. This project was inspired by Ventrella's Clusters (the link is in the descriptions). Once I wrote the code, I spent the entire month trying to make the code as concise as possible and as educational as possible. Hopefully, this presentation inspires more work on investigating emergent patterns from very simple rules.

  • @christianremboldt7028

    @christianremboldt7028

    Жыл бұрын

    kzread.info/dash/bejne/n5Wfw6ypfNnIn9o.html

  • @HardcoreMontages

    @HardcoreMontages

    Жыл бұрын

    no, this isn't an original idea. Code Parade did it first.

  • @reversev9778

    @reversev9778

    Жыл бұрын

    @@HardcoreMontages code parade was nowhere near the first

  • @commenturthegreat2915

    @commenturthegreat2915

    Жыл бұрын

    Guys, these things have existed for decades. Nearly every youtube coding series out there is drawing upon earlier research and isn't a breakthrough in of itself. The beauty here isn't "being original", it's presenting things in a simple and accessible way.

  • @ecliptic2ecliptic111
    @ecliptic2ecliptic111 Жыл бұрын

    I've never seen an algorithm of this simplicity granting such lifelike behavior. Truly Impressive

  • @Mushele

    @Mushele

    Жыл бұрын

    game of life

  • @estebanod

    @estebanod

    Жыл бұрын

    @@Mushele game of life is nowhere near a living cell simulation

  • @Mushele

    @Mushele

    Жыл бұрын

    @@estebanod neither is this

  • @Mushele

    @Mushele

    Жыл бұрын

    @@estebanod the point is, the game of life shows very well, just like this demonstation that we see above, that a set of very simple rules can produce very complex and unpredictable behaviours(just like in real life)

  • @RavenMobile

    @RavenMobile

    Жыл бұрын

    @@Mushele This is far closer to representing emergent life coming from simple rules than Conway's Game Of Life. I absolutely love Game Of Life, but this looks like what one sees from microscopes. Cells consuming other cells, cells losing their cell wall and leaking their insides, cells that are highly active, other cells that are mostly stagnant, etc.

  • @joshmyer9
    @joshmyer9 Жыл бұрын

    I wonder how much more emerges if we make the rule coefficients a function of a common parameter (we can call it "temperature"), then have that variable go through a "day cycle" of sin(t). This might make some of the very unstable/twitchy patterns more stable for a bit, and vice-versa. Or make t itself a function of (x,y) and make warm/cool pockets with different stable patterns, swapping particles between them. Lots of neat stuff to play with here, thanks for sharing it!

  • @WomboBraker

    @WomboBraker

    Жыл бұрын

    Thats a cool idea

  • @giannipiccioni8411

    @giannipiccioni8411

    Жыл бұрын

    slightly differences in the game rules with add exponentially more complex structures. Like in real life

  • @AlissonNunes

    @AlissonNunes

    Жыл бұрын

    Isn't "temperature" the "value" of how much particles moves? At a certain point, some measurements that we use at normal level doesn't apply to molecular level

  • @AlissonNunes

    @AlissonNunes

    Жыл бұрын

    The "temperature" increases by the sun that emits radiation (photons), which are more molecules... Or I'm just being dumb

  • @joshmyer9

    @joshmyer9

    Жыл бұрын

    @@AlissonNunes Not dumb, but I do think you're taking the model a little too literally (which his presentation kind of encouraged). This model is too simple to capture anything like that level of detail. It gives us big picture, super hand-wave-y patterns, which is neat, and helps guide one's thinking for more fine-grained problems. This is why I said "call it" temperature: it's a kinda-sorta analogue for temperature within the very coarse-grained model we're using. Honestly, my motivation is entirely to make it fun to watch for longer. It's a bummer that each model stabilizes to a static state, though. I'm mostly interested in finding ways to make it visually interesting for longer spans of time =)

  • @NorthernHurricane7
    @NorthernHurricane7 Жыл бұрын

    While Conway's Game of Life has been impressive for a long time, the striking part of this adaptation is the organic way the movement, shapes, and patterns appear. There are a number of ways to use this approach to visualize concepts about chaos, probability, prediction, and determinism in systems. The first-principles development approach to set it apart from similar programs is the cherry on top. It looks great!

  • @JatPhenshllem

    @JatPhenshllem

    6 ай бұрын

    Oh hey

  • @user-ec3rm9wr1n

    @user-ec3rm9wr1n

    3 ай бұрын

    Amazing

  • @Daniel-Davies-Gonstead-Student
    @Daniel-Davies-Gonstead-Student Жыл бұрын

    As a person who has never coded before but is interested in biology this was really cool!

  • @ruffianeo3418

    @ruffianeo3418

    Жыл бұрын

    Computers and code are the most accessible facsimile to a generic laboratory. Be it some finance stuff, physics, biology, quantum mechanics - whatever - if you take an interest and want to see how an idea pans out, coding is the way to go. Frankly, it even teaches respect to all those scientists before the computer age, who managed to produce useful insights without computers :) But today, anyone should be able to code a little, so they can use it as a tool of learning.

  • @95Geli
    @95Geli Жыл бұрын

    Its a crime that this channel doesnt have wayy more subscribers.

  • @mauritspuggaard4689
    @mauritspuggaard4689 Жыл бұрын

    Currently studying computer science at university, and this dude is one of the reasons I love what I do and keeps getting inspired. Keep up the good work, you’re a legend!

  • @katungwakioko465
    @katungwakioko465 Жыл бұрын

    I'm a python and coding beginner and such projects are an inspiration to continue learning and not give up. To me, this is a masterpiece even if I don't understand the code. Thank you.

  • @silentnight.official4261
    @silentnight.official42615 ай бұрын

    I got a tell you. It was perfect. Perfect. Everything, down to the last a few detail.

  • @andreasnesse04
    @andreasnesse04 Жыл бұрын

    Now make it 3d

  • @AdrianneDickenson

    @AdrianneDickenson

    20 күн бұрын

    *human appears*

  • @Scuiid

    @Scuiid

    13 күн бұрын

    And then 4d

  • @LunaticLacewing

    @LunaticLacewing

    7 күн бұрын

    Yes please make it 4d too

  • @hannahstennes6220
    @hannahstennes62205 ай бұрын

    This is amazing and beautiful and I can't wait till I get mine fully up and running. I hope am am able to save people a few hours by suggesting to go right to github for finding the actual code to copy down and just use the video for what order to write everything up.

  • @alexhuang7681
    @alexhuang7681 Жыл бұрын

    While looking at the thumbnail, it's complexity put me off from watching the video, thinking "I'm probably not going to understand a thing". But upon actually watching it, you showed that the rules are so simple that you could go through writing every line of code in a small portion of the video. Stunning.

  • @bencressman6110
    @bencressman6110 Жыл бұрын

    Dude, this was so, so well done! From the pacing, to the code walkthrough, open source, pop culture reference, music, video length. Superb. I love artificial life, and this is so exciting to see. You discovered some really dope paramaters

  • @aliceberethart
    @aliceberethart Жыл бұрын

    This video is as much a lesson in biology, programming, math, astronomy, and physics as it is a lesson in literature.

  • @fingernecklace4817
    @fingernecklace4817Ай бұрын

    "Perhaps if the density here was slightly offset, I would have been a millionaire, but I knew; 'this universe is set up against me'" hahahaha I feel you brother Thanks a ton for offering the source code in C++, too. I'm definitely going to spend too much time tinkering with sliders now.

  • @SeanStClair-cr9jl
    @SeanStClair-cr9jl Жыл бұрын

    Wow. I've seen these kinds of simulations before, but what I was not expecting was this level of production and entertainment. Cool stuff, hope your channel gets the subs it deserves!

  • @GuilherminoBr
    @GuilherminoBr Жыл бұрын

    This is one of the coolest life like simulations I have ever seen

  • @heliquackterstudios
    @heliquackterstudios Жыл бұрын

    "I know this universe is set up against me" - Had a solid chuckle 😂. Rock on brother, really nice work.

  • @rsanche4726
    @rsanche4726 Жыл бұрын

    this is exactly what all programming tutorials should be. Simple, clean, fast, to the point, and showing how it works. Thank You!

  • @Tubeytime

    @Tubeytime

    Жыл бұрын

    Did it work for you? I followed along and it didn't work.

  • @mememanfresh

    @mememanfresh

    Жыл бұрын

    i cant get html to display in chrome bruh its blank

  • @mememanfresh

    @mememanfresh

    Жыл бұрын

    now i cant yellow particles to appear i give up

  • @EgonFarkas
    @EgonFarkas Жыл бұрын

    Hihetetlen, milyen egyszerű csak maga a létezés, a kölcsönhatások elkerülhetetlenek. Kiváló leképezése még ennek is, amit írtam.. Gratulálok!

  • @JB-fh1bb
    @JB-fh1bb Жыл бұрын

    I don’t know whether I have enough experience to understand what might be complex for others, or whether it’s just that simple, but whatever it is I’m stunned by how simple the explanation is and how beautiful the results are. 10x points for starting from 0 with a single empty html file.

  • @carel91
    @carel91 Жыл бұрын

    This is not just perfect presentation of amazing simulation with source code, code walkthrough tutorial, but also metaphysical essay with humor and great images. I am really thankful for your work. Thank you. I will be pleased to try your program and to code my from your tutoring. Amazing

  • @rfly-fpv
    @rfly-fpv Жыл бұрын

    Oh man, this is truly amazing! First time ever I see code explained in such way with examples on the right. Really you deserve millions likes on this video

  • @nick2629
    @nick2629 Жыл бұрын

    You are a genius

  • @nicolasgaritagoitia5536
    @nicolasgaritagoitia5536 Жыл бұрын

    This is the best video i've seen on KZread for a very, very long time

  • @bacillusanthracis9073
    @bacillusanthracis9073 Жыл бұрын

    Super interesting. In some of these simulations, there even were shapes ressembling cell division and macrophages phagocyting !

  • @PokeKnoxDSRomHacker
    @PokeKnoxDSRomHacker Жыл бұрын

    Don't know why this is on my homepage but I'm glad it is!

  • @abhinavprajapati5962
    @abhinavprajapati59628 ай бұрын

    I havent left a comment on a utube video for years but this has to be one of the simplest-coolest things ive watched on the platform

  • @Eichro
    @Eichro Жыл бұрын

    I really appreciate how you show step by step how to achieve it with plain vanilla js

  • @vornamenachname597
    @vornamenachname5975 ай бұрын

    Wow! That stuff around 12:28 really resembles mitosis, crazy!

  • @i_never_asked_for_an_alias
    @i_never_asked_for_an_alias Жыл бұрын

    You Sir have that special talent of not only making something very intersting but also explain it in a simple way.

  • @mehrshadfarahani6071
    @mehrshadfarahani6071 Жыл бұрын

    I don't know what to say man, it just changes the way I look at the universe. Thank you for sharing this. Great job.

  • @Lunsterful
    @Lunsterful Жыл бұрын

    Sublime presentation, impressive on several fronts, well done. I've seen explorations of this concept from Conway, Hoftstadter, and Wolfram as you mentioned, but I don't think I've seen anything close to this level of elegance and complexity of emerging behaviour. I think the key differentiator is adding clean, physical laws with an emphasis on simplicity - and then allowing time to take over. You also make many astute comparisons and analogies in this video. Imagine how complex our simulations could be in decades to come!

  • @karmatical5837
    @karmatical5837 Жыл бұрын

    I like how you made and explained the code part by part, i believe even a beginner can understand your video and with your explanation i can convert this concept to other languages and plataforms and apply my own ideas, thanks for helping. Someone already said, but you are a Genius, you have a lot of potential and you are using it for good. Keep the amazing work.

  • @thomassheldon2365
    @thomassheldon2365 Жыл бұрын

    WOW!!! I’m only halfway through the video but I’m already mindblown! It’s amazing how such a complex system can arise from so few rules!

  • @uuquuuquu5235
    @uuquuuquu5235 Жыл бұрын

    This is by far the best video I have ever seen explaining the idea of emergence. Kudos to you.

  • @cogtortion
    @cogtortion Жыл бұрын

    Thank you for this, amazing video, great explanation, I certainly did not expect to actually be shown the code let alone a full rundown from scratch. Please make more videos like these, the motivation it brings to open up a code editor is next level, these are the types of videos I wish I could find more of, perfect pacing, i like how you sped up most of the coding to match your explanation as you went. Other people would have turned this into a 3 hour tutorial including all their mistakes, fixes, overexplanation, etc. Very wonderfully produced. You sir have an amazing brain. Thanks again.

  • @nowar452
    @nowar452 Жыл бұрын

    Very cool project! It's not really a life simulator. It's more like simulating chemistry from another dimension. If you add here not only particles, but also waves, you get a quantum physics simulator!

  • @lemming7188

    @lemming7188

    Жыл бұрын

    How could one go about adding waves to a program like this?

  • @francovillarreal7266

    @francovillarreal7266

    Жыл бұрын

    @@lemming7188 Divide the screen into a grid, and give each cell a vector, make the cells influence their neighbors, make them change color depending on the intensity of the vector. Some thing like that, thou I'm sure there are dozens of ways of implementing this, and probably all of them run faster than my idea.

  • @nowar452

    @nowar452

    Жыл бұрын

    @@lemming7188 wery good question. My suggestion about waves is more joke than offer. But i think waves could be a carrier's of powers like in real world. The simulation have a lot of powers. Every link between particles with different color is power. Every power would be an elastic plane and every particle would pertrub the plane. Waves move on plane and influence to other particles. Of course, it is very complicated. And it will be absolutely not same programm.

  • @christhorne116

    @christhorne116

    Жыл бұрын

    Hmmm whoop whoop pump the brakes there sonny…just adding waves will NOT give you QM

  • @zarinavarina8580

    @zarinavarina8580

    Жыл бұрын

    @@christhorne116 Adding stochasticity to maxwellian electrodynamics is enough to produce the results of QM in the linear regime. Adding non-local sources (wave-like rather than point-like) to that would probably be enough to capture at least some of the non-linear QM phenomena.

  • @mobina616
    @mobina61613 күн бұрын

    You're a genius, I'm absolutely amazed with how much effort and creativity you put on this project, plus you got a nice taste of music 👌🏻

  • @The-Martian73
    @The-Martian73 Жыл бұрын

    If there's one sentence I have to say about this channel to this man ... that sentence would be: Don't never ever stop ... Please!

  • @pocketallen1051
    @pocketallen1051 Жыл бұрын

    it's real amazing product I have seen. It demonstrates how complexity is emergent from simple rules. Thank you

  • @dreadflow3155
    @dreadflow3155 Жыл бұрын

    Because of the music, I kept waiting for him to say "And I will become the god of a new microworld"

  • @matthewjones5504
    @matthewjones55047 ай бұрын

    Evolution in a nutshell. Awesome delivery of this concept that people think is beyond science.

  • @archilious
    @archilious Жыл бұрын

    Amazing job! Thanks! I looooved the "Explanation" section specially. Really well done. Also the ending show with the music was so matching. Can't wait to see your future videos.

  • @OutbackCatgirl
    @OutbackCatgirl Жыл бұрын

    This is friggin cool. A "randomize" button in the C app would be amazing

  • @JB-fh1bb

    @JB-fh1bb

    Жыл бұрын

    It might be a good first pull request to the repo

  • @waterpicker6879

    @waterpicker6879

    Жыл бұрын

    @@JB-fh1bb Its number 7 apprently.

  • @JB-fh1bb

    @JB-fh1bb

    Жыл бұрын

    @@waterpicker6879 🎉

  • @rudawabdulrahman1010
    @rudawabdulrahman1010 Жыл бұрын

    I can see that your content quality is improving. Keep it going.

  • @KenoBeatZ
    @KenoBeatZ Жыл бұрын

    This was... Mind-blowing !! 🤯 First introduction to code, and I understood mostly everything that matters, in order to give life to all that "matter"'. Impressive ! Thank you

  • @woodenfences
    @woodenfencesАй бұрын

    Brilliant. I was searching for life simulations and found your video which goes very quickly from a simple dance between two yellow dots to the whole mega freakin universe thing with all its complexity. Well done! Now, me go programming. . . .

  • @n00dles79
    @n00dles79 Жыл бұрын

    I am unsure if I have ever seen anything this amazing. Thank you so much for the open GitHub file man you’re a legend. I’m at my desk screaming.

  • @mosaic34
    @mosaic34 Жыл бұрын

    Wow I am impressed ! This is genius man. This is so meta and also shows how life actually is formed cause of different behaviour of particles!

  • @goaty1208
    @goaty1208 Жыл бұрын

    This has kickstarted an amount of coding and phylosophical questions inside of me that are beyond comprehension. This is amazing.

  • @codeunited5905
    @codeunited5905 Жыл бұрын

    I came here to know about Particle Life and learned more philosophy. Tysm for the video, it looks absolutely splendid!

  • @sammyclassicstarfoxfan9827
    @sammyclassicstarfoxfan9827 Жыл бұрын

    This is by far the most interesting cell simulation i have seen

  • @cedricpelsma6012
    @cedricpelsma6012 Жыл бұрын

    This is one of the coolest things I have seen in a while.

  • @Noonicknames
    @Noonicknames8 ай бұрын

    1/d instead of 1/d^2 is actually more accurate for a 2D world. Force fields are observed to conserve a flux, (number of field lines does not change). Inverse square law is a byproduct of having 3 spatial dimensions, force fields disperse as a surface (e.g. a sphere) which scales quadratically with radius. In a 2D universe force fields disperse as a line (e.g. a circle) which increases linearly with radius.

  • @CarloRoosen
    @CarloRoosen Жыл бұрын

    Wow this is really incredible. I have always been fascinated by life-simulation programs after I first saw Game Of Life. But I never saw one where the emerging forms and behaviors resulted in such a beautiful diversity. Really, you came close to the secret of life itself...

  • @masterrguy4465
    @masterrguy4465 Жыл бұрын

    Please do an hour long video of just this! It's so satsifying.

  • @n0deguy
    @n0deguy Жыл бұрын

    Wow. I’m really amazed of that little amount of views.. Your work is very cool, hope you get much more views and subs!

  • @brainxyz

    @brainxyz

    Жыл бұрын

    As I said in the video, this universe setup is against me! Edit: OK now the views have increased dramatically. The settings of this universe may not be against me 😅

  • @n0deguy

    @n0deguy

    Жыл бұрын

    @@brainxyz Incredibly! xD

  • @HarhaMedia
    @HarhaMedia Жыл бұрын

    Interesting interactions with simple rules indeed. I coded similar simulations years ago when I first started programming, but I never discovered anything of this level. Now that you tickled my curiosity, I want to add the 3rd dimension to your simulation and see what comes up with similar rulesets.

  • @chaotickreg7024
    @chaotickreg7024 Жыл бұрын

    This video is profound and I will be using it in my discussions about the nature of the universe. I hear many people claim that complex multicellular life cannot come from simple rules without intervention. This program demonstrates very well that simple particles with simple rules can make things that look like complex organic cells. Limiting yourself to attraction and repulsion was a good decision, because they are very simple rules that can be related to the Fundamental Forces like Gravity and Electromagnetism which most people are familiar with. I think abiogenesis is not as unlikely as some would claim, and we are always finding experiments and demonstrations like this that chip away at proving that it's possible and probable.

  • @kreendurron

    @kreendurron

    Жыл бұрын

    The rules are not simple. There's a lot of things that needed to happen before these 'simple' rules were written. Like the intelligence of the mind required sit down and write it, and all the technological developments nessesary before you can even type the first keystroke of code etc etc. Also. These examples are very chaotic unstable and unpredictable, which is a very different situation than the world we actually live in. With enough tweaking of the settings and variables eventually you might find something more akin to the behavior of life or particle physics as we would recognize in the universe, but at that point the simplicity suggested here is no longer simple. I love this project because it really does get you thinking about the fundamental nature of things. Like who added the code to "render the particles" lol or set them in motion, and then give them rules and boundaries of behavior.

  • @chaotickreg7024

    @chaotickreg7024

    Жыл бұрын

    @@kreendurron No. Artraction and repulsion are simple. There is no "particle rendering" there is just quantum fluctuations, and you're seeing the emergent "life" that is demonstrated in this video. There is no great renderer. There is a quantum universe that follows deceptively simple rules. If we tweaked the settings then there would be a different universe. I see no reason why your god would choose this exact one. Your intelligent design theory is simply pride. Put it away.

  • @kreendurron

    @kreendurron

    Жыл бұрын

    @@chaotickreg7024 Particle Rendering is analogous to creation. Where did you get the particles from? The process of this video demonstration is telling. First you need the particles. Now that they are there. You need to setup rules for the particle interactions once they are in motion.... then someone needs to say... okay go. And off they go. And they behave according to the established rules. Questions the naturalists have to overcome... where did anything come from? If you say, it just was and is and is to come. How is that any different than "God just was and is and is to come?" Why are there rules of attraction and repulsion? What set it into motion? And why should I put it away? Because YOU said? I think not. Where's the fun in that?

  • @chaotickreg7024

    @chaotickreg7024

    Жыл бұрын

    @@kreendurron This is a god of the gaps fallacy. We can demonstrate everything all the way down to "Where did particles come from?" And scientists are happy to reply with "It is impossible for us to know at this point given the complete lack of information to go off of" And then you come in like "ACTUALLY I can just use my intuition to go beyond the beginning of time, and what I see it an INTELLIGENT SUPER BEING that demonstrates nothing to us but must exist because I exist." And I think that is an absurd proposition. Instead, take a minute and consider the world from the perspective of "We might never know where particles are from, it's possible this all could gone very very different, but I'm glad the dice rolled in my favor." And then see if life still makes sense. It should. I've never seen anything that made me go "OBVIOUSLY emergent physics couldn't have done THAT" and so you're left with a creator god of gaps, and I hope even that gap gets closed before you lose your mortality.

  • @chaotickreg7024

    @chaotickreg7024

    Жыл бұрын

    @@kreendurron I think special relativity breaks the "universe as code" theory too. There is nothing that connects 2 objects over a distance, there is only the forces propagating from them. I cannot send information across a distance without disturbing the matter between me and my target. There is no stream of data connecting anything to anything else. Instead, it's more like every particle has to, on its own, compare passports and travel plans with every single particle around it. There is no Main() function in this universe. This universe computer would require a processor with more cores than there are particles.

  • @redstoneranger1404
    @redstoneranger1404 Жыл бұрын

    What a great piece of work! This is even more amazing than Game Of Life. You HAVE to do a 3D version.

  • @waltermcmain1732
    @waltermcmain1732 Жыл бұрын

    i'm no physicist but these remind me a lot of how I imagine electron shells in atoms.

  • @larion2336

    @larion2336

    Жыл бұрын

    several of them resembled ice crystals at times too

  • @mikkirefur

    @mikkirefur

    Жыл бұрын

    no such thing as electron shells in an atom.... think it more like a magnetic & dielectric field emanating from the atom, with the field having certain properties that can be "measured as electrons, and the size of the field." As the great physicists JJ Thompson stated, an electron is simply 1 unit of dielectric induction.

  • @konstantinabakumov5861
    @konstantinabakumov5861 Жыл бұрын

    Wow, you so clearly demonstrated how life emerged with this simulation

  • @tranquillities1205
    @tranquillities1205 Жыл бұрын

    Excelent video! This is the first time I have seen simple code come together in such a beautiful way thank you.

  • @iruns1246
    @iruns1246 Жыл бұрын

    Amazing work! It'd be a million times better if combine this with evolution-like process. What I can think of: 1. Add a new type of object, let's call it "nucleus" 2. Genetic information: Each nucleus stores the information of formation of particles in polar coordinates to it. e.g. red: [ [1, 90], [2, 45] ], blue: [ [2, 60] ] Each will be spawned surrounded by other particles arranged according to the gene. 3. Metabolism: Each time there's another type particle that is close enough to a nucleus, it will "eat" it and increment a counter of that particle inside it. e.g. red++. 4. Reproduction: When there's enough particles eaten to satisfy the number of particles of each type needed for the genetic code e.g. red == 2, blue == 1, another one of this nucleus will be spawned elsewhere 5. Mutation: For each reproduction process, there's a chance of a small change in the genetic code. 6. Death: Each time a particle that a nucleus "owns" is eaten or gone too far, the HP of that nucleus is reduced. If it's 0, the nucleus dies. 7. Growth: The genetic information can be split into stages and the nucleus will need to consume enough particles to go to its next stage. It means the consumed particles will be respawned around the nucleus based on the next stage's gene. Reproduction will be done after the last stage is reached.

  • @jonrjeffrey

    @jonrjeffrey

    Жыл бұрын

    Technically shouldn't analogues of all of these sorts of processes (hopefully) emerge with the right fine tuning of parameters?

  • @iruns1246

    @iruns1246

    Жыл бұрын

    @@jonrjeffrey I think it should, but it would require orders of magnitude more particles, and particle types. The synthetic nucleus there should act like a shortcut that represents a mechanism that would require tons and tons of particles to function.

  • @chibula
    @chibula Жыл бұрын

    The shakiness is purely becasue of the instability of explicit time stepping used in nemerical integration (an artifact). Also this is a perfect example to use webgl shaders to acceelrate (save particle position and velocity as rgba in a float texture, read them in vertex shader and update), render a quad with same amount of pixels mapping to the particles

  • @Pencil0fDoom
    @Pencil0fDoom Жыл бұрын

    Spectacular. From core concept to implementation to presentation. This universe is stacked FOR you dude. You’ll be a yactillionaire before long.

  • @user-kussikh
    @user-kussikhАй бұрын

    Really neat! I actually never thought that a set of particles' relation to one another is as simple as 1 is attracted to itself but simultaneously repels another. Now, it seems ez to explain

  • @TheHottrod3000
    @TheHottrod3000 Жыл бұрын

    Very innovative. I’m a junior developer/Art & Designer. I would love to play with the code and make some nice visual elements. Imagine what you can come up with while using Zbrush, Maya, Blender and Unreal Engine.

  • @kitoru

    @kitoru

    Жыл бұрын

    do it

  • @Eltro101
    @Eltro101 Жыл бұрын

    I deobfuscated Ventrella's code once a long time ago. I think it worked in a very similar way, with predicting the other particles positions, except I think in his the rules can be dynamically redefined for particles based on who they've encountered so far

  • @9393bakus
    @9393bakus Жыл бұрын

    I very very much appreciate how u showed how it can be created with coding in realtime. Very good idea, presentation n explanation!

  • @paulodonovanmusic
    @paulodonovanmusic Жыл бұрын

    this is the coolest javascript I've seen in my 10 years of coding. Amazing, can't wait to try it!

  • @ayior
    @ayior Жыл бұрын

    This video is amazing and underrated. I've been following life simulations as a hobby for a couple of years now and this is one of the most interesting ones I've come across in a while! It seems like a more advanced Boids, the organicness of the patterns, simplicity of the code and presentation is amazing. My cell biology knowledge is a bit rusty, I think I remember polarity being an important factor in osmosis? I love the elegance of this simulation and would hate to ruin it, but I wonder if more complex mechanisms can be simulated by taking more inspiration like that from real life cells. Edit: maybe I'll try recreating this (Don't know C++ so I'll have to go from scratch) and somehow add in lifespan and evolution to get changing cells... somehow... I'll have to think on it

  • @BleachWizz
    @BleachWizz Жыл бұрын

    4:50 if you just take out the sqrt you can correctly calculate it squared and it's actually removing code.

  • @mccvargues7792

    @mccvargues7792

    Жыл бұрын

    I came here to say that, taking a squareroot is a very expensive operation. But I also think that the behaviour will significantly change due to the distance being quadratic, which means that attraction over long distances will be way stronger.

  • @operandassembler

    @operandassembler

    Жыл бұрын

    @@mccvargues7792 Just in case anyone reading this doesn't fully understand what y'all are talking about, they mean you square the check distance instead of taking the square root of the computed distance. So.. instead of if (CheckDistance < sqrt(dx^2 + dy^2)) you use if (CheckDistance^2 < (dx^2 + dy^2)) then, you are within the tested distance without having to call the computationally expensive sqrt function. Good suggestion you two!!

  • @BleachWizz

    @BleachWizz

    Жыл бұрын

    @@mccvargues7792 I think yes but I think you said the opposite. he's using 1/d instead of 1/d^2 if he excluded the sqrt d would become d^2 and 1/d^2 would make the interaction between particles get weaker as distance increases than 1/d. So yes the behavior would change. But you'd be using the correct formula for gravity as he mentioned for less effort. And the interaction has become weaker for greater distances.

  • @MarkAhlquist
    @MarkAhlquist Жыл бұрын

    The online demo is great, thank you! It seems that every random rule-set has something interesting going on.

  • @Vetrivel.Shanmugam

    @Vetrivel.Shanmugam

    Жыл бұрын

    is this based on rule-set ?

  • @bozdoganli666
    @bozdoganli666 Жыл бұрын

    This is gorgeous, I also implemented the game of life years ago on Canvas which is cool. This is a bit more complex then Game of Life (Conway's). You made it so simple that people can understand and improve it. Kudos!

  • @RabRabNZ
    @RabRabNZ Жыл бұрын

    Amazing. This is the game I've wanted since spore

  • @AlanZucconi
    @AlanZucconi Жыл бұрын

    Whoa! This is beautiful! 🤩

  • @operandassembler
    @operandassembler Жыл бұрын

    Just wanted to stop by and say this is the coolest fucking thing I've seen as a programmer for a long time. Got me excited even. I want to make one of my own now! Thanks stranger!

  • @AM-ui9mc
    @AM-ui9mc Жыл бұрын

    I’ve been looking for this exact type of simulation for years!! Thank you thank you

  • @williamihardwick2871
    @williamihardwick2871 Жыл бұрын

    This is way cool! I’d love to see more stuff like this! It’d be interesting to see what kind of self-organizing patterns could emerge from more than 4 fundamental particles, and/or with additional dynamical interactions

  • @TheTenorChannel
    @TheTenorChannel Жыл бұрын

    Very beautiful project, I loved every part of it. Very interesting to see a Chladni Pattern emerge at 9:09 // these are known to be the nodal lines of a resonant body, and they literally plot Helmholtz equations solutions in function of frequency, the latter being quite omnipresent in any kind of physics, and even in neuroscience, structuring the causality within brain waves. Cheers

  • @CrystalStearOfTheCas

    @CrystalStearOfTheCas

    Жыл бұрын

    This comment made me go down a delicious rabbit hole. Thanks Chladni is goat

  • @matjetius
    @matjetius Жыл бұрын

    This is a nice expansion of particle life simulations I knew I had seen long ago. After some digging, "particle life" seems to be the key search term. The first version in this vein appears to be from 2016, but the rules were simplified to be more like we see here in videos around 2018.

  • @uzuna4205
    @uzuna4205 Жыл бұрын

    This is just beautiful. I am amazed by your work. This is so pure , elegant.. i admire you!

  • @DavidLindes
    @DavidLindes Жыл бұрын

    This is cool! I typed in the js code, tweaked it a little*, and made a fish! :D (I wasn't setting out to make a fish, but that's what it looks like to me.) * added two parameters to rule(), one is the maximum distance for interaction (80 by default, as in your code), and the other is an option to do 1/d² instead of 1/d. Also a few other tweaks, but I think those are the most noteworthy. The rest was just playing with rules.

  • @dzidmail
    @dzidmail Жыл бұрын

    Some of the instabilities could be a result of simulating in discrete domain. Different sample time: if you multiply all the forces by 0.5, record the simulation and play it at 2x speed, the results with fast moving particles (e.g. instabilities) will be different. There are also continues domain solvers, but understandably that would make it not very approachable.

  • @peezieforestem5078
    @peezieforestem5078 Жыл бұрын

    Halo, Death Note, Veritasium... you're a man of culture, I see.

  • @boredofhumaans1418
    @boredofhumaans1418 Жыл бұрын

    You came up with beautiful, intellectual, and extremely unique. You have earned many people's subs including mine. I hope you get the level of recognition you deserve.

  • @loveistheonlything3626
    @loveistheonlything3626 Жыл бұрын

    Feels magical, like cellular automata. This feels as if life would actually emerge in a similar way.

  • @KarelMatthieuLLogro
    @KarelMatthieuLLogro Жыл бұрын

    With your foundation, this will allow others create more complex simulations of life

  • @wurfelgott1520
    @wurfelgott15207 ай бұрын

    Wow. The video was not just a programming demo but a story in and of itself!

  • @sitdownandcode
    @sitdownandcode Жыл бұрын

    It is amazing that many people see this and say we had evolved from non-living things. In your simulation you have shown us that there are many possible configurations. Some resulting in seemingly stable formations, and others resulting chaos( I think this is the case for the most part). Clearly, your simulation needs a "fine tuner", not to mention a programmer😁, in order to get to the most organized state of the simulation. This demonstrates that this simulation is not an example of self organization. It demonstrates that any organized information, in order to raise, requires a mind. PSALM14:1

  • @kuwertzel7980
    @kuwertzel7980 Жыл бұрын

    Yooo this is amazing! I've seen a couple simulations like this in the past (eg. by "Particle Life" by Code Parade) but this is far more complex than what I saw so far. Good job! I tried making a simulation like this myself in the Unity game engine but the performance sucked and I ran into some issues... Shameless self promotion: I made a 'slime' simulation inspired by one of Sebastion Lague's videos and uploaded a little showcase of that on my channel :P It brings me so much joy seeing complex behaviour emerging from simple rules :D

  • @zbnmth

    @zbnmth

    Жыл бұрын

    Kuwertzel, Unity is a "fourth" level programming language. Physical logic gates -> Machine language -> Programming languages (C, Fortran, etc) -> Fourth level languages (Unity, Mathematica, etc).. That is to say, Unity has something like C between it and the machine code. Generally, the more user-friendliness you have, the less efficient the physical machine (CPU) is given instructions. Maybe you already knew, but it's why your program will run (very) slow when coded in Unity.

  • @dealloc

    @dealloc

    Жыл бұрын

    @@zbnmth This is just plain wrong. I've written Particle Life in JS (fnky/particle-life on GitHub) and its performance is fine. This is without much optimisations (no WebGL shaders, just Canvas and purely running on the CPU). Unity is first of all, not a programming language, but an engine. Secondly, any language can be slow if you don't know about pitfalls that are usually general to every language; i.e. allocating within a deeply nested loop can be very slow if not cached or managed properly. Doesn't matter whether you write Rust, C++, C or even Assembly. The important part is to understand those pitfalls and how to use the language to avoid them. C#'s runtime (CLR) is fast and is used in many applications, more complex than this. Not only that but your C# code is also heavily optimized through Roslyn before being translated into MSIL/CIL and then to machine code by the JIT compiler.

  • @nembobuldrini
    @nembobuldrini Жыл бұрын

    0:55 reminds me a lot of a recent simulation of a proton model (quarks + gluons)

  • @brycering5989

    @brycering5989

    Жыл бұрын

    I saw it also, had to scroll and use ctrl+F to find the word Proton to find you :D

  • @lospenguin5208
    @lospenguin5208 Жыл бұрын

    Conway's elevated .. you explain it well and organize your content in a way that allows someone to learn .. good job. Keep it up. 🦅

  • @broncoxy
    @broncoxy Жыл бұрын

    Man this made my entire morning, if not day; so fascinating!

  • @zoltarg
    @zoltarg Жыл бұрын

    Really great work! It would be amazing to put this into Unity 3D and also add the third dimension along with some smooth random camera interpolations to view everything.

  • @dummyspittinglamma6494
    @dummyspittinglamma6494 Жыл бұрын

    "This cell has learned to teleport" *Omae wa mo shindeiru* *NANI?!*

  • @carlosgonzalez4112
    @carlosgonzalez4112 Жыл бұрын

    these are amazing !! much love brother and thank u for the insights!!! watching everything come together is a trip n a half yall lmaoo

  • @MrKohlenstoff
    @MrKohlenstoff Жыл бұрын

    Really well made video! Even knowing Conway's game of life and everything, I still didn't expect these rules to create such a level of complexity. Very nice, can't wait to play around with something similar on my own. :)

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