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Create an abandoned apartment in UE4: Design process

In this first of a three-part series, Quixel's Isac Crafoord walks us through his overall design process for creating this abandoned apartment using Megascans, Bridge and Mixer.
Follow along using the free ready-made environment on the Unreal Engine Marketplace: bit.ly/2ANlwUP
Download Bridge for FREE: bit.ly/2TnQXvv
Download Mixer for FREE: bit.ly/3e6VlHc
Learn more about Megascans: bit.ly/2LLF1PS
Find reference photos used here: www.artstation.com/marketplac...

Пікірлер: 137

  • @enki2450
    @enki24504 жыл бұрын

    Never change Quixel, never change.

  • @yassiraykhlf5981
    @yassiraykhlf59814 жыл бұрын

    so brave to go and take photos in that location this how the tragedy begin in horror movies

  • @ghostknight1865

    @ghostknight1865

    4 жыл бұрын

    Demons have replaced the Quixel team when they went to take Megascans, that's the only explanation for how awesome their art skills are.

  • @sofers2069

    @sofers2069

    4 жыл бұрын

    what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @whotookthedoor
    @whotookthedoor4 жыл бұрын

    The scene itself is beautiful but even the concept art is crazy cool.

  • @SumanthSriramoju
    @SumanthSriramoju4 жыл бұрын

    Quixel is really pushing the boundaries in the environment department and I love it!

  • @carlosedubarreto
    @carlosedubarreto4 жыл бұрын

    Amazing.. The explanations about the fast concept art blew my mind. And it makes a lot of sense. Anxious to see the next videos. Great job by the way

  • @behrampatel3563
    @behrampatel35634 жыл бұрын

    Exactly what the community has been asking for. Epic & Quixel, more of this please. We know you're awesome already...now teach us to be... Cheers, b

  • @StylizedStation
    @StylizedStation4 жыл бұрын

    Such incredible lighting! SO cool to see how far you can push a scene with just lighting.

  • @jackj147
    @jackj1474 жыл бұрын

    Very cool. I love these UE4 related videos you guys make.

  • @Infiniaification
    @Infiniaification4 жыл бұрын

    Amazing! Love your explanations on your design process.

  • @edh615
    @edh6154 жыл бұрын

    We need more of this content, and longer!! fantastic.

  • @hugojackson6822
    @hugojackson68224 жыл бұрын

    absolutely breathtaking. UNREAL really!

  • @JerryFlowersIII
    @JerryFlowersIII4 жыл бұрын

    That blue light from the tarp looks so good. 4:33

  • @dantebmorrison
    @dantebmorrison4 жыл бұрын

    Gotta say, great timing with this in the middle of quarantine

  • @yassiraykhlf5981
    @yassiraykhlf59814 жыл бұрын

    the lighting is so important in 3d environments looking forward for a video about it

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    Stay tuned!!

  • @yassiraykhlf5981

    @yassiraykhlf5981

    4 жыл бұрын

    @@gdavis3d are you going to make them

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    cow #047 lighting is part 3 of this series which is dropping this week :))

  • @sofers2069

    @sofers2069

    4 жыл бұрын

    what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @hendrixdesignstudio
    @hendrixdesignstudio4 жыл бұрын

    Thanks so much for the shoutout and using my reference photos! The scene looks killer!

  • @rezo856
    @rezo8564 жыл бұрын

    I love this so much!!!! Love you quixel

  • @theeternalnow6506
    @theeternalnow65062 жыл бұрын

    This is absolutely beautiful and interesting. I can't wait to start to experiment. Thanks for the insightful tips.

  • @amourdufilm5585
    @amourdufilm55854 жыл бұрын

    You are making the world a better place :) thank you!

  • @kiraolson6517
    @kiraolson65174 жыл бұрын

    You are super skilled artist. Thank you for sharing it.

  • @elck3
    @elck34 жыл бұрын

    5:17 I never imagined you could create this in a computer - the only thing stopping us now is creating more life-like character models (they usually give it away)

  • @ArtIsDead_AI
    @ArtIsDead_AI4 жыл бұрын

    Will you be covering how you made the floating dust particles in the upcoming videos? It's such a nice finishing touch.

  • @IamBramerTV
    @IamBramerTV4 жыл бұрын

    It's a beautiful scene and I downloaded it off of the Unreal marketplace to dive into it, and while as gorgeous as it is, on opening my RTX 2080 gets a whopping 15-20 fps in the main parts of the scene. If I disable all ray tracing in the scene I'm able to get around 45-50 fps when looking at the main opening in the scene. I'm hoping the future videos will go over optimization for setting something up like this to be game ready and not just video rendering. All in all it looks amazing though and I'm definitely excited for more!

  • @ialeh6545
    @ialeh65454 жыл бұрын

    Wow... Epic

  • @R5OZ
    @R5OZ4 жыл бұрын

    Thank you Quixel and Isac

  • @muneebhamza8917
    @muneebhamza89174 жыл бұрын

    I got so lost in this video. To have so much beauty in a ruin is just breath taking. Amazing

  • @Muskelmort
    @Muskelmort4 жыл бұрын

    It's so... beautiful

  • @sugarorange8597
    @sugarorange85972 жыл бұрын

    The concept art is great too...

  • @pgetheelderscrollsturkiye68
    @pgetheelderscrollsturkiye684 жыл бұрын

    Majestic.

  • @Kaelarts_vt
    @Kaelarts_vt4 жыл бұрын

    Incredible work :V

  • @Niotex
    @Niotex4 жыл бұрын

    Been working on a shot with a live action actor tracked/composited into it that has almost the exact same concept/design. Seeing this drop made my heart sink a little.. But being new to UE4 and the Quixel workflow, I'm super excited about learning how to utilize the tools better. So I guess this couldn't come at a better time.

  • @shivendrapawar9618
    @shivendrapawar96182 жыл бұрын

    I really liked the moss man idea, but this is awesome.

  • @princevegeta822
    @princevegeta8224 жыл бұрын

    How this would look like in UE5? If no one mentioned this was made and not real I would say this is real without even questioning it, damn! good job...

  • @thedesolateone8260

    @thedesolateone8260

    4 жыл бұрын

    I really would love to see that to 👍

  • @Cha4k

    @Cha4k

    4 жыл бұрын

    Honestly, I think it would look almost the same. Its the same art assets, The only difference is that they would be optimized in real time in the UE5 editor so the framerate would be better. And the lighting would look very similar, Except that you can move more things around in real time without re-baking. But the end result on your screen will be very similar.

  • @LeoChou
    @LeoChou4 жыл бұрын

    U r breathtaking!

  • @digigoliath
    @digigoliath4 жыл бұрын

    WOW, you are a wizard!!

  • @gursimransingh3513
    @gursimransingh35134 жыл бұрын

    Wow lighting

  • @kreativecmenny244
    @kreativecmenny2442 жыл бұрын

    VERY NICE !!!!!

  • @StephaneCharre
    @StephaneCharre4 жыл бұрын

    Thanks for sharing some material shader presets. Will you give one concerning rocks integration? Pixel depth, z-planar layer, distance field and other useful techs ?

  • @ogk9702
    @ogk97024 жыл бұрын

    I really can't wait for the other 2 videos, do you have any idea when the videos will be dropping? Also subbed to your channel

  • @rigoenz
    @rigoenz4 жыл бұрын

    The Last Of Us vibes!

  • @sergey.oshurkov

    @sergey.oshurkov

    4 жыл бұрын

    cK Link maybe fans need to make their own game instead of this woke shit

  • @sofers2069

    @sofers2069

    4 жыл бұрын

    what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @bigman3534

    @bigman3534

    3 жыл бұрын

    I LEGIT SAID THAT TO MYSELF!!! bro, are we brothers now?

  • @Shnoodle_Noodle

    @Shnoodle_Noodle

    3 жыл бұрын

    @@sergey.oshurkov huh?

  • @ghostdesign-ue4604
    @ghostdesign-ue46044 жыл бұрын

    it looks so good, now i know that i´m still an enthusiaste :) Whish i could do something like this

  • @dannyvfilms
    @dannyvfilms4 жыл бұрын

    What can be done to smooth out the very digital looking focus pull in the first shot? The transitional edges of the focus plane are very sharp, making the rack focus look extremely “CG” compared to the photorealistic assets.

  • @moodnamoodnai8742
    @moodnamoodnai87424 жыл бұрын

    Quixel and Epic, like peanut butter and jam!

  • @leonardob.v1756
    @leonardob.v17564 жыл бұрын

    If you can do this in ue4,imagine how realistic in ue5

  • @rebx5891
    @rebx58914 жыл бұрын

    Is this using ray tracing? In either event, it would be great to get a breakdown on the lighting and then capturing of the video content. Finding up to date references (particularly with raytracing becoming production ready, and the new capturing tools in 4.25) is challenging and would be awesome to get.

  • @user-cr2fg2er4g
    @user-cr2fg2er4g4 жыл бұрын

    מגניב!!! 👍👍👍

  • @gchinmayvarma9030
    @gchinmayvarma90304 жыл бұрын

    When will you guys short to UE5 ? I'm very much looking forward for an almost uncapped engine!!

  • @josef4d
    @josef4d4 жыл бұрын

    Nice

  • @sofers2069
    @sofers20694 жыл бұрын

    what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @rinhu8864
    @rinhu88644 жыл бұрын

    Atm it says Windows only on the market place, is this because of rtx? Will there be a Mac version in the future? Thank you

  • @luciano9747
    @luciano97474 жыл бұрын

    I can't export anything from Quixel to Unreal Engine 4. There is no option to export next to download configurations. When I click the export icon in the upper right corner, an error appears: '' Could not export assets. Please check Log for details ''. Because?

  • @Karol-pz5bi
    @Karol-pz5bi3 жыл бұрын

    What the fck!? This looks real life this is very awsome

  • @nathancampiche6306
    @nathancampiche63064 жыл бұрын

    People think us game designers make EVERYTHING from scratch, but nah Quixel is here yo prove we don’t

  • @ssd3d
    @ssd3d4 жыл бұрын

    great

  • @jimmysgameclips
    @jimmysgameclips4 жыл бұрын

    Does Quixel do foliage assets or just textures to create them? I ask because it's not like you can 3D scan that sort of thing, looks incredible though

  • @teddybergsman5358

    @teddybergsman5358

    4 жыл бұрын

    Yes! There are many 3D plants in the Megascans library. We scan all the leaves, flowers and stems individually, and reassemble them into a range of full 3D plant variations. You can find all foliage assets here: quixel.com/megascans/home?category=3D%20plant

  • @Martymations
    @Martymations4 жыл бұрын

    Curious, What was the sketching program that you used @4:42? Thanks.

  • @JemelWatson

    @JemelWatson

    3 жыл бұрын

    Photoshop

  • @fh8728
    @fh87284 жыл бұрын

    Do you use LOD0 or the highpoly versions for this kind of art?

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    This is running in 4.25, so we are still using game res meshes with standard Megascans LODs

  • @dalienware668
    @dalienware6682 жыл бұрын

    Can this lighting be done with Lumen? Im sure this was all raytraced.

  • @ilhabela3d
    @ilhabela3d4 жыл бұрын

    What is the purpose of people that dislike a content like that?

  • @muskker9959
    @muskker99594 жыл бұрын

    Hey Quixel, do you see Unreal Engine 5 making Scene Making more optimized for everyone? I want to start 3D Modeling but I have no Idea if I should wait for it to come out or if I can just start now. Also do I have the hardware required to start? I have an RX590, Ryzen 7, and 16 GB Ram with about 1.3 TB of HDD space left on my PC. I've always wanted to create art in UE and just 3D Modeling in general but don't know where to begin, I want to make textured environments for stuff like games. Love your videos man, I've been watching alot of your videos and feel I have the capability of pulling stuff like this off.

  • @Paul-xs3wx

    @Paul-xs3wx

    4 жыл бұрын

    Don't wait. Get started.

  • @teddybergsman5358

    @teddybergsman5358

    4 жыл бұрын

    Paul is right! Ride that way of inspiration and get started right away. Blender is a wonderful modeling tool that also happens to be completely free. There are some great tutorials over at the BlenderGuru channel to get you started!

  • @Malborooo27
    @Malborooo274 жыл бұрын

    my i9 9900k run this scene with 4 fps, don't know what happens, can anyone tell me what wrong with this

  • @attiliotuveri7793
    @attiliotuveri77934 жыл бұрын

    Idk but it give me tlou vibes , but beside that , i really love

  • @rogarn8426
    @rogarn84264 жыл бұрын

    Wich tool did you use to make this plant? It's folliage of Unreal or another program?

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    These are all standard Megascans vegetation actors

  • @rogarn8426

    @rogarn8426

    4 жыл бұрын

    OMG! Quixel surprise me everyday! Thanks!

  • @katsumotomoritsugu
    @katsumotomoritsugu3 жыл бұрын

    i would like to see full tutorial from find reference to final push play button in ue4

  • @lista_devideos_cursoscompl1338
    @lista_devideos_cursoscompl13384 жыл бұрын

    Nicee

  • @HannReuhieckEntertainment
    @HannReuhieckEntertainment4 жыл бұрын

    this is just amazing...well..is this UE4.24 or 4.25....

  • @bheecarrychiragvarma1419
    @bheecarrychiragvarma14194 жыл бұрын

    Epico

  • @quammelschroedinger780
    @quammelschroedinger7804 жыл бұрын

    Are the items in the quixel library free too?

  • @lanpeel3928

    @lanpeel3928

    4 жыл бұрын

    Yes they all are if you sign in with an epic games account on quixels site. Pretty amazing

  • @KadhemGraphic
    @KadhemGraphic4 жыл бұрын

    3:55 Did you say (they don't need a beautiful illustration) .. Do you mean these concept arts you are showing are not beautiful?! I would die to create something similar 😅

  • @HH-xf9il
    @HH-xf9il4 жыл бұрын

    @ 1:15 thank god Quixel employs daywalkers to provide us with reference photo's

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose58012 жыл бұрын

    bro is insane

  • @prashantsinghsaini2641
    @prashantsinghsaini26414 жыл бұрын

    Don't know how to do any of it but really really good work

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    Stay tuned for the next few videos!! We will show you all of the things!!

  • @maiwandhimmat4808
    @maiwandhimmat4808 Жыл бұрын

    music?

  • @megajon3514
    @megajon35144 жыл бұрын

    As someone who's never done any kind of graphic design or 3d modeling, how difficult would this be to pick up and learn on your own? Could you learn on the fly? Is it hours of research? Days? Years?

  • @Cha4k

    @Cha4k

    4 жыл бұрын

    Weeks to understand the basics, Years to get good. But if you're just dropping pre-made assets into a scene then it wont take long.

  • @Okayeqw
    @Okayeqw4 жыл бұрын

    Whats Your specs?

  • @pajs2137
    @pajs21374 жыл бұрын

    UE5 I waiting :D

  • @vrendviz1886
    @vrendviz18864 жыл бұрын

    Great tut, (music track name? Please)

  • @AngstedGames

    @AngstedGames

    4 жыл бұрын

    The Road Less Traveled - Gabriel Lewis

  • @naimaware
    @naimaware4 жыл бұрын

    Were are the sequels?

  • @DominikMorse
    @DominikMorse4 жыл бұрын

    How can I like the video multiple times?

  • @dossantos_films
    @dossantos_films4 жыл бұрын

    Something that is bogging me in the last few weeks is the question of Why should I use Unreal 4 in my pipeline? My pipeline right now is After Effects > Blender > After Effects. My interest is in creating set extension, green screen and things only related to VFX.

  • @BennieWoodell

    @BennieWoodell

    4 жыл бұрын

    You can do this in Blender no problem, it's just you have to know how to correlate what they do in UnReal in Blender. I don't use UnReal, but from my understanding that's what they used on set for the Mandalorian. venturebeat.com/2020/02/20/ilm-reveals-how-it-used-unreal-engine-for-the-mandalorian/

  • @weird_videophotography
    @weird_videophotography4 жыл бұрын

    When we will see trees in your library?

  • @Dhmnh91
    @Dhmnh914 жыл бұрын

    Make something for archviz

  • @engrfka
    @engrfka4 жыл бұрын

    Looking much much better than Cuckmann's Last of Us 2

  • @doop00
    @doop004 жыл бұрын

    "Do you have any questions" Yes

  • @stfVFX
    @stfVFX4 жыл бұрын

    music ?:D

  • @AngstedGames

    @AngstedGames

    4 жыл бұрын

    The Road Less Traveled - Gabriel Lewis

  • @ArthurAsPedras
    @ArthurAsPedras3 жыл бұрын

    Bridge should have an option to create tabs and store assets by projects. It would be much better to organize.

  • @thedesolateone8260
    @thedesolateone82604 жыл бұрын

    IF THIS IS UE4 , WHAT WILL UE5 DO 🤔 THAT I WOULD LIKE TO SEE 😉

  • @behrampatel3563

    @behrampatel3563

    4 жыл бұрын

    It's the Artist ! ;) Gosh you can give me UE5 & Quixel I'd still make trash.

  • @KaloyanVasilevUK
    @KaloyanVasilevUK4 жыл бұрын

    Quixel, please disable Motion Blur for your project when you will be showcasing assets and texture quality. Makes no sense to have it on while presenting your workflow.

  • @mknayak9386
    @mknayak93864 жыл бұрын

    Nicuu

  • @user-eq6vs7tl7r
    @user-eq6vs7tl7r4 жыл бұрын

    КАК ЖЕ КЛАССНО ХОЧУ С ВАМИ РАБОТАТЬ

  • @victortrillion
    @victortrillion4 жыл бұрын

    Watching this makes me so proud to be a swede.

  • @kavorkagames
    @kavorkagames4 жыл бұрын

    Swedish?

  • @returntostrength
    @returntostrength4 жыл бұрын

    Do more videos like this in Blender please loo

  • @teddybergsman5358

    @teddybergsman5358

    4 жыл бұрын

    Coming up!

  • @ballz_11
    @ballz_114 жыл бұрын

    Insane last of us 2 hire this guy

  • @vmchawla
    @vmchawla4 жыл бұрын

    The project on the marketplace will not download. Clicking on create project does nothing

  • @lalox9730

    @lalox9730

    4 жыл бұрын

    rt

  • @gdavis3d

    @gdavis3d

    4 жыл бұрын

    This should be resolved now!! We had a small naming conflict

  • @vmchawla

    @vmchawla

    4 жыл бұрын

    @@gdavis3d Thank you!

  • @enriquemartindelpomarleon
    @enriquemartindelpomarleon3 жыл бұрын

    pls project to zero to complete

  • @christophermedonca8165
    @christophermedonca81654 жыл бұрын

    Yo wheres the unreal 5 stuff man come on i need to see your skills in that

  • @happyandhealthy888
    @happyandhealthy8884 ай бұрын

    Kindly use existing algorithms

  • @Pyro256
    @Pyro2564 жыл бұрын

    Swedish accent?

  • @carltonaikins6525
    @carltonaikins65254 жыл бұрын

    the moment epic games buys blender, its over.

  • @alexmorgan2334

    @alexmorgan2334

    4 жыл бұрын

    hope they will do something like that

  • @alexmorgan2334

    @alexmorgan2334

    4 жыл бұрын

    merge it with unreal engine 5 and youll have a full all-in-one game engine package, something i admired dreams ps4 for

  • @guillaume_Chr

    @guillaume_Chr

    4 жыл бұрын

    💰

  • @carltonaikins6525

    @carltonaikins6525

    4 жыл бұрын

    @@alexmorgan2334 Yea that would be insane

  • @r_A_ven

    @r_A_ven

    4 жыл бұрын

    that is very unlikely to happen but closer integration with a bridge-tool or something could definitely be possible.

  • @battalboraerdogan8651
    @battalboraerdogan865111 күн бұрын

    batful