Cover and Deadeye kick ass

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More on mechanics and the development history
store.playstation.com/#!/tid=...

Пікірлер: 7

  • @BlondieYouTube
    @BlondieYouTube23 күн бұрын

    The graphics of this game are still holding up well compared to the limits of the PS2, Red Dead Revolver certainly had a very well done design that isn't captured in most other games.

  • @GreenEyedDazzler

    @GreenEyedDazzler

    23 күн бұрын

    I especially love how enemies react to being hit, and how they don’t rag doll but have a ton of different death animations where they might slam into or slide down walls

  • @BlondieYouTube

    @BlondieYouTube

    23 күн бұрын

    @@GreenEyedDazzler My friend and I used to play the multiplayer mode a lot. (where did those worriless time go), I always enjoyed the typical sharp bullet impact noises coming straight from Spaghetti Western sound effects.

  • @GreenEyedDazzler

    @GreenEyedDazzler

    17 күн бұрын

    Absolutely man, and it was cool that every character had their own unique power instead of just dead eye for everyone

  • @BlondieYouTube

    @BlondieYouTube

    17 күн бұрын

    @@GreenEyedDazzler The little clowns were the worse haha Constantly throwing around those trap cards that would explode if you tried to pick them up.

  • @GreenEyedDazzler

    @GreenEyedDazzler

    17 күн бұрын

    Dude I wish there were servers up so we could play a match lmao 😂

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