Class Score and Storm Pods Explained! Ordeal Call Insight and Analysis!
In this entrant to the explained series we talk all about the new class score and storm pod mechanics! I go over all the jp news from the new milestones and missions to the bleached earth quests and class trees!
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Пікірлер: 56
A couple things that didn't make it into the video:
Having the EXTRA servant's Class Score locked means that I will not be using & investing material & QP until it is.
I'm really liking the class score it really feels like a classic rpg skill tree that you slowly unlock and watch as the upgrades snowball into making your Servants stronger especially the ones you already invested a lot in.
Overall really like this addition seems much more like a proper "Long term treadmill" for those who are about finished with unit building and now can turn the mats and monuments towards the class boards instead.
The only reason I had so many blue apples built up was because we had literally months of dead time this year. If they don't want us going inactive this need to start doing reruns again or actually have content to fill the gaps.
The sheer amount of mats and QP needed to upgrade everything is way too much given that we also have to farm for those and they are basically claiming half of our daily AP to farm the class score mats. They either need to fix the awful drop rates or make farming those nodes guarantee the mat drops we need. I don't think that would be too much to ask since we can only hold up to 9 storm pods. Also, this will F up our AP usage during events. Imo, making them cost 40AP AND the storm pods was a mistake.
So glad they’re implementing this. I’ve been wanting command seal changes for years, not exactly what I meant, but I’ll take it. (Was hoping for different options, like maybe a 50 star bomb, or a massive cooldown reduction as alternatives to heal and np unleash…) only terrible part imo is the cost of monuments and statues, a lot of newer players never got to play the lotto with those as drops. I’ve been playing for over 3 years now, and after anni 7 realized the devs were screaming at us to level our units, now I’m scraping by on statues but have thousands of skill gems. I’m glad I did level up all my units excluding 10 or so because i just don’t have the mats because it seems to be paying off more and more, but I really wish there were easier ways to stock up on statues and monuments. Not to mention all the units that require like 50+ of mats draining me dry, RIP my dust stocks. Ignoring my dislikes, I do think this is a pretty good start in terms of balancing the roster, but I feel it should have skill branches that enhanced specifically lower rarity units with stuff like np gain and star drop buffs since most of them are pretty old with outdated kits and low hit counts, instead we have a system that buffs all units (in a class type) equally, so the 5 stars are still going to vastly out perform. Of course the 5 stars should out perform, but I don’t think it’s fair to have the most f2p units suffer from outdated kits. Obviously the low rarities get buffs, but those buffs never change their very foundation to make them more modern. Like, I can’t believe Medea is this untouched for this long.
The system itself seems interesting, but the effects are the most boring they could possibly be. They added some minor damage upgrades, but were too afraid to include anything that actually matters. No card performance, NP Gain, starting charge, class modifiers, or anything that would make a difference. This is just fancy Fou Paws.
As usual, NA will be able to prepare ahead of time. Ill start taking neglected units to bond 6 and maxing their level out. Thanks Khadroth!
I really wish they would frkn do something actually worth anyone's time with bond.
Final fantasy 10 sphere grid....
I think the same way of all events have a challenge quest with solomon requirement they can start to make a second challenge quest to new events with ordeal call 0 as a requirement and that way increase the amount of cristalized lore over time and give us a challenge with the new system in mind
Thanks for this awesome video! I look forward to when this comes to NA.
The fact that you mention the concept of "tall account" makes me believe that you also play 4x games like Civilizations etc
We usually have two lotto's a year, so at making it so at least one of them has statues and monuments wouldn't be too far fetched now that players have a more solid reason to farm them once their rosters are all final ascension.
Even though at first glance they seem to have made a "lazy" upgrade system I will admit that it might have been for the better in the long run. Had they added "unique" upgrades they could had completely ruined the balance of the game.
This is also a treadmill where they can add more goal posts if they want. I could definitely see new empty nodes getting implemented eventually.
babe wake up the new WoW talent trees just dropped
I started just before the arcade collab event (have a na account that ive been playing for over 2 years aswell) and i have managed to reach Olympus with great struggle
Khad you are a Chad. Thank you for all this great content.