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Cinemachine + Camera Bounds in 10 Minutes | Unity Tutorial

Link to the Course ► www.udemy.com/...
Hey Guys !
This lesson is part of my Kawaii Survivor Course, you can check it out by clicking on the link above.
Kenan, one of my students suggested that we use Cinemachine instead of a custom made script for our Camera.
And this is what we do here ^^.
The camera has 2 main goals:
- Follow Dave (the player)
- Clamp the Camera following so that we can record the best of the action
Indeed, when closer to the limits of the arena, there is no need for the player to see outside of the arena.
It's better to focus on Dave & the enemies.
So yeah, I hope you'll enjoy this little tutorial, and if that's the case, make sure to have a look at the whole course !
Cheers !
Tabsil
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Пікірлер: 7

  • @LuRybz
    @LuRybzАй бұрын

    Found your channel by the Udemy course. Thank you for sharing your knowledge!

  • @HiroXeen
    @HiroXeenАй бұрын

    I will start learning Unity soon, and one of the courses I will watch is yours. I am very excited because I want to make a roguelike game. Keep going!

  • @tabsil

    @tabsil

    Ай бұрын

    Hey Hiro ! If you want to make a Roguelike, I really encourage you to take it :). You can also join the discord server when you're ready to start, we can help eachother ► bit.ly/3YFJwyW

  • @kankashow3136
    @kankashow3136Ай бұрын

    It was my proposal. thanks for the implementation :)

  • @tabsil

    @tabsil

    Ай бұрын

    And it was a really good idea :). Thanks dude =D

  • @suppanatpakkoh
    @suppanatpakkohАй бұрын

    Hello Master, Will the knockback status be added?🫡

  • @tabsil

    @tabsil

    Ай бұрын

    Hey Suppanat ! I might add it =)