Cinema 4D Tutorial - Create a Detailed Mars Landscape Using Octane Displacement
Фильм және анимация
Save 15% OFF all Kitbash3D models (kitbash3d.com/) with offer code ARIEVBASH
In this Octane tutorial, we'll learn how to combine procedural noises to create terrains, then add multiple layers of displacement to them. We'll look deep into fog settings, composition, lighting, and color matching techniques. Next we'll learn how to create displacements by baking out C4D's default noise types, as well as jumping into World Creator for more advanced terrains. Finally, we'll create canyon walls and a vertical composition, as well as optimizing the scene.
Watch how to use Kitbash3D Models to build a space colony tutorial: • Cinema 4D Tutorial - U...
See below for Kitbash3D & displacement map links!
Helpful Links David mentioned:
Kitbash3D: kitbash3d.com/
PureRef: www.pureref.com/
World Creator: www.world-creator.com/
Real Displacement Textures: www.rd-textures.com/
Poliigon: www.poliigon.com/
Megascans: megascans.se/
The Rock Essentials: blendermarket.com/products/th...
Textures.com: www.textures.com/
Osiris LUTs: vision-color.com/products/osi...
Watch our Octane Render Tutorial Playlist: • Cinema 4D Tutorial - O...
Using Octane Displacement for Amazing Abstract Renders in Cinema 4D: kzread.info?o=U&vide...
Plastic Vinyl Toy Textures in Octane Render: • Cinema 4D Tutorial - C...
David's List of Essential Octane Resources: arievvisuals.com/resources
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Website: www.arievvisuals.com
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Check out our other tutorials at www.eyedesyn.com
If you have any questions about creating Mars Landscapes using Octane in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with us!
Share your work with me:
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Пікірлер: 230
Im just a Photoshop CC guy, but having skills like this to create environment, models and animations, using them all together, rendering them - that has got to be an amazing creative outlet and must be very rewarding
Amazing tutorial! I was considering C4D + Octane before, but this completely sold me on it. Thank you!
Yes it would be great to see how you built the space scene.
Amazing tut as always! Keep on doing, David!..
Thank you ! I was searching for a proper Sand/rocky tutorial for months :D
Brilliant, thanks for share you knowledge David!
Absolutely awesome work David! A true masterpiece! Techniques used here are brilliant! Keep up with good work man!
@octanejesus
5 жыл бұрын
thanks so much!!
This is very inspiring! I primarily use 3dsmax, but your techniques are still usable. Although I have to admit I consider learning Cinema 4D.. The workflow and user interface seems easier and more intuitive on some aspects.
man, you are a diamond! (watched it all and I don't even have Octane, but how you explained stuff.. waw!)
I'm so pumped to watch this!
Dave this was great, would love to see desert landscape next or what you'd be able to do with the Egyptian kit from Kitbash3d
This is absolutely amazing, thank you for doing this! Such a beatiful scene and tutorial.
@octanejesus
6 жыл бұрын
really glad to hear that!!
The noise, Layer mask option is a game changer
What the hell, David! This was a life experience, not a tutorial, besides all so many useful tips and tricks, thank you so much!
@octanejesus
6 жыл бұрын
hahaha awesome... great to hear!!
@ArgoBeats
6 жыл бұрын
thanks, man, and btw in the Layer shader you can just duplicate noises by dragging up or down their thumbnails instead than copy>paste
@octanejesus
6 жыл бұрын
sweet, thanks for the tip! I felt like there was an easier way to do that, and maybe I knew it at one point but I'd forgotten it.
This is amazing, thanks a lot!
Awesome work.. love it.
Thank you so much for this!
thats incredible.... gonna try that..
this is crazy, how does one come up with these workflows. amazing
i'm just a beginner and this is so amazing! i hope one day i can be this good. thank you
Great video young Xavier!
2018 amazing to see this in 2023
great tutorials! Really appreciate these.
Incredible stuff
I will say that too : I never miss any of David's tuts
I cant thank you enough for this. Its just unbelievable stuff you are teaching us. Helps so much, thanks :)
@octanejesus
6 жыл бұрын
thanks for the kind words, and really happy that it's so useful!!
awesome stuff mate!
SOOOO useful, guys you almost made EVERYTHING for GSC, i don't know theyre talent exept commercial, but creatively speaking you are so much above, thank you very much man.
@eyedesyn
3 жыл бұрын
Our pleasure!
Man... This is so dope !! Thanks for sharing your knowledges =)
Great tut as always! Thanks!!!
This tutorial is amazing. Enough said.
This tutorial made me dream of being on a mars mission this night in the far future. It was quite strange looking at the landscapes outside of the strange windows onto a landscape that wasnt planet earth and just exisiting somewhere on Mars.
Amazing tutorial
2:10 - This shot will always make the buildings look small because the angle is high and the also because the resolution of the textures should be MUCH higher. The surface wouldn't look that bumpy from so far away. Just smoothing it out or adding higher resolution textures would make a big difference to the scale.
Just amazing
Amazing stuff!
Inspires me to create!
awesome video. Thanks!
Thank you very much for this.
This is awesome! Thank you very much :)
It is crazy what Kind of results you get in a bit more than just 1 hour without even modeling one single asset.
@Lopata991
5 жыл бұрын
that is what makes it not crazy :)
tnx man u are a truly savior
A little tip for making fog: if you guys have problem with fog and crashing you can put whole scene into null and change its size to 0.02 and than will default container be enough to cover whole area. And also cinema wont crash.
@Sleezy.Design
5 жыл бұрын
You can simply change the scale of your project in the options menu
Amazing. Great. To the Point. What a guy you are bro... thank you so much
This is awesome!
Yo thanks for the octane tutorials. Please drop the moon base tutorial!
It was very interesting and inform. Thanks👍
OMG! Awesome tut man, thank you so much
@octanejesus
6 жыл бұрын
glad you dig it!
Nice tutorial dude this helps a lot for someone who like to learn landscape modeling
@octanejesus
6 жыл бұрын
glad to hear it man!
I found what im gonna watch tomorrow. Niceee
Thank you so much for the tut... i really learnt a lot!
@eyedesyn
3 жыл бұрын
Glad to hear that!
*this , this is crazy*
fantastic work
Beast tutorial!
Awesome!!!
Really cool, bro. I love to see there is RD-Textures used in this awesome tutorial ;) Go on with your great work !!
@octanejesus
5 жыл бұрын
Thanks Cristoph!!
@adamtubak
5 жыл бұрын
Really great tut man, and I think you made Christoph really happy with it too. (He is basically RD-Textures himself!) ;)
thanks bro very helpfull
just what I needed
Very very very nice!!!!
amazing!
Nice one David! Ur PC is a beast... so smooth performance. Bunch of cool tips.
@octanejesus
6 жыл бұрын
Jan Sladecko thanks Jan!! It’s a good PC for sure but I edited out all the parts waiting for renders hahah
@Slejdy
6 жыл бұрын
haha :D
I recognise the printer behind you and is that an octopus rift sensor on the desk? Great tutotrial.
You're a mad genius David.
@octanejesus
6 жыл бұрын
hahaha thanks!! I love you guys.
The tip about inverting Poliigon glossy maps for Octane roughness maps is gold
@octanejesus
6 жыл бұрын
Thanks Sawchak!!
@davidsawchak4575
5 жыл бұрын
Also, just found this: help.poliigon.com/tools-and-add-ons/poliigon-material-converter-addon-for-cinema-4d
@octanejesus
5 жыл бұрын
oh wow I had no clue that existed! definite time saver!
Thank you very mucho for share
you are best octane tutorial person)) can you please share with us your layout style?) it will be great while following this tutorial
lovely
I watched the entire thing And I don't even have C4D
@eyedesyn
5 жыл бұрын
That's what I wanna hear! :)
16:48 I knew it was possible! (didn't know how anymore though)
i just love this guy (no homo) he is so good at it
Too much to learn, I'm happy just looking
I love the way how your material reacts to the light. Is it only drove by the reflection channel ?
Can show us how u developed that city moon .. becoz I really want to know how u did it . That was good
god of cinema4D
Wonderful
@eyedesyn
2 жыл бұрын
Thank you! Cheers!
@aleanaparra1672
2 жыл бұрын
@@eyedesyn awesome tutorial!!! Thanks
We would want the moon tutorial!
@prymexxxx
5 жыл бұрын
thx for giving me an idea for my next render, haha
Epic
Great tutorial! But wish you used more of your screen for the viewport. Half the screen is a black box.
1:55 Remembered me of IGI 2 lol
✔️ Appreciate your sharing! 🙌 😍 💖
@eyedesyn
5 жыл бұрын
Thanks for watching!
CG Jesus is back!
SO excited to follow this thru as I just started learning C4D, am unable to copy paste the shader tho, it's a bit different on R21, when I hit paste nothing happens, any idea why this could happen?
This is awesome and so helpful! Could you make a tutorial showing how to make blowing dust or sand that can interact with the landscape, or maybe some VDB smoke plumes in the background that aren't just comped in but are actually wrapping around geometry or interacting with the scene using dynamics? Is that possible?
@eyedesyn
2 жыл бұрын
Great suggestion! There are plenty of VDB tutorials out there on how to bring those into Octane, I'd check those out and then you can just plop those VDBs into the scene for exactly what you're asking!
@DJWeekly
2 жыл бұрын
@@eyedesyn thanks! I've been messing with the dust preset in ember gen, and it seems like in order to get dust interacting with the geometry you have to bring in your models as colliders in ember gen and then re export the vdbs. Although I'm still confused on how to line it all back up perfectly with position and scale. I'll keep at it. Thanks for the reply!
WOW...!!!!!!!!!!!!
So great. One question : Is there a version of world creator you reccommend? Can I use the most basic version?
Nice video, Jus watching you do this feels like I learned a lot...Hope you keep the videos coming..Subcribed too
wowww
aowsome video
Hello, thanks for this amazing tutorial. I have an issue about create a displacement texture on my displacement map from world creator. Is it possible ? I tried to add the both material on the plan but it stay plan, no height.. An idea ?
great tutorial you made! thanks a lot! Just wondering what computer you use for c4d rendering and modeling?
if only i could afford octane now.... :thinking: Amazing tutorial and great resource description!
@RichieMotion
6 жыл бұрын
its just 20$ per month, go grab it!
@eyedesyn
6 жыл бұрын
Yep, and the demo is free!
@RUFFENSTEINT
6 жыл бұрын
yoo good looks guys. I didn't know about the subscription options at all
15:02 5/26 my study.. thanks! eyedesyn 21:55 5/28 so hard..
@eyedesyn
Жыл бұрын
very welcome!
36:21 how did you snap back to the exact same view, even though you were already controlling the camera?
David, you've made a very great tut, but 200 dollars is too much for me, so I couldn't use kitbash models. Maybe you can show us how to create this models?
@octanejesus
4 жыл бұрын
I'd honestly have no idea how to create these models as my modelling skills are pretty garbage. KB3D is wayyyy cheaper than if you were to buy all the buildings individually on something like turbosquid. Adding assets like this into the budget is part of being a 3D artist, especially if you want to deliver in any kind of realistic deadline.
Hey, your tutorial is absolutely amazing! I have been really inspired! Just want to know having the scene surface constructed with displacement map , if i have to place characters and animate them in this scene. how do i make sure their foot do not penetrate with the rocks?
i love you
@eyedesyn
6 жыл бұрын
Right back at ya buddy!
Hi David, great lesson as always! Around 28:45, how were you able to undo your camera movements like that? Thanks!
@octanejesus
6 жыл бұрын
John Roche control shift Z is undo view and control shift Y is redo view! Definitely a good one!
Awesome, thanks! What hotkey are you using to change camera angle? Could not find it in camera settings.
@octanejesus
4 жыл бұрын
2 + right click allows you to dynamically zoom the focal length
Hi, When I place my textures the rockground-06 and scale it down to 2% it stretches? any idea why thanks!
I need same tutorial using Arnold for cinema please