Can We "Fix" Final Fantasy XVI?

Ойындар

Is Final Fantasy XVI a perfect game? Well, not really, but that’s okay. No game is really perfect, and no game needs to be perfect in order to be great. In fact, sometimes a game’s flaws are what give the game its character and charm, like an ugly baby, so maybe we should just be happy with what we got.
With that in mind, it can also be fun to imagine what could have been if things were different, even if it is at the risk of people thinking that we don’t really like Final Fantasy XVI as a whole
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Пікірлер: 76

  • @mikeg5039
    @mikeg503911 ай бұрын

    1. Toggle sprint in towns and on fields instead of waiting for clive to decide when to run. 2. Faster scene transitions for side quests. I dont need to wait 10 seconds after every damn quest accept. 3. What do all the random materials i gather do? 4. Make accessories worth equipping. -2 seconds on cooldown is useless. 5. Add reasons to explore the large areas, finding glowy random items (see above) isnt a reward

  • @ivanchagasp
    @ivanchagasp11 ай бұрын

    Well, I have my thoughts on things to fix: 1) Sidequests: I think has been said multiple times how sidequests are more often than not so dull. You go somewhere, talk to some folks, go somewhere else (if you are lucky, there's a monster to be slain), then go back to the quest-giver. Boring. I know that there are some very interesting sidequests with a lot of good actor performance and cutscenes - but there was a point I didn't feel like doing them anymore because the reward was almost never worth the hassle. 2) Blacksmith: the forge system is so oversimplistic. With a few exceptions, you just drop by the blacksmith, hope you have gathered the resources and voilà. You forge/reinfoirce to the next available item. There was only one instance I couldn't forge the next item because I lacked some meteorite, but then I just bought it. I know there are items in the NewGame+ that are more difficult to get and even in the main game, but I didn't even bother. I finished the game just forging the next available item by the time I had to go back to the Hideaway, 3) Magic system: I'm not gonna harp on the same string about the Eikons' skill tree, but rather to say how the range magic was useless. I wished they were incorporated into the upgrade, like you could have Fira, Firaga, Thundaga, etc. There little element ball thing was so useless. I don't know if I was using it wrong, but I only thought of using it during boss fights when I couldn't reach the monster and had to kill time until it came closer again. I knew it was going to do nothing, but there I was: throwing harmless minuscule fireballs at them hahah Plus, as an additional note, I really hated the fact you could only equipe 6 skills/magics. Not that I believe they should add a fourth or fifth Eikon slot, but at least a selectable magic menu might have helped. By the time you have all the Eikons, you really want to play more with the other ones. 4) No reason to explore: Maybe I didn't find the secret passages or anything, but I felt there was no reason to explore the maps. I was riding my chocobo to my quest destination while rotating the map to spot the items - which was another thing I didn't really like - that they shined so bright you could spot at a distance. Maybe my eyesight is too good? I don't know, anyways haha There was no hidden dungeon, passage, quest (apart from the monsters to be hunted), anything. It felt way too linear. I think I just miss the replayability. Since I don't really want to get the Ultimat weapon nor finish the hunting board, I don't really see a reason to play the game again.

  • @Eincrou
    @Eincrou11 ай бұрын

    The "How to fix FF15" was one of the first vids I watched from Birds of Play last year when I was trying to wrap my head around that abomination of a game. Nice to see they've already made one for FF16. While playing it this past month, I also had many ideas that could fix or improve it. The story of FF16 gets praise from many players, but I thought it was weak in a lot of areas. The first "fix" in this video is a good example. Despite the repetitive and relentless portrayal of how Bearer's are mistreated and we need to save them, there's almost no effort put into explaining or justifying why this brutality is even in the game's world. I do not believe in the, "For no reason at all..." non-explanation for prejudices, discrimination, or hatreds. As noted in another comment thread, the only explanation is in text from a sidequest to get a forbidden book for Vivian. Even then, the only new & useful information in this text is the acknowledgement of the obvious fact that bearers would be respected and desired for their enhanced capabilities, and initially they were. But it doesn't explain why this changed, other than vaguely saying some people feared the bearers ruling normal people. There's a massive gap between a few fearful people and all of society having a mindless hatred many years after that potential threat was eliminated. As the video mentions, bearers are never shown doing anything harmful to normal people. Any hatred would naturally fade over time in these circumstances. I think I know why the portrayal of bearers is like this, but it gets into real-world issues. That conversation is inappropriate for the comments section of a fun video like this. The point is, I cheered when I saw Fix #1 refers to one of my biggest problems with the game's setting. Thanks for sharing your list of fixes.

  • @EndThusIAm
    @EndThusIAm8 ай бұрын

    How to Fix: Turn it into a movie. Honestly that is my gripe with it. It starts off so interesting and appears to be FF meets GoT, but then it gets so boring and just constant cutscenes with walking around and maybe some combat.

  • @deedoubs
    @deedoubs11 ай бұрын

    With regard to the blight, it does seem like it's less threatening than they act. The big thing is that magic doesn't work there and stuff has trouble surviving there because the same ethereal substance that powers magic is essential to life. Water without ether isn't drinkable (until they make it that way) and crystals have no mana to draw on. There are a few quests in the game where they focus on the things that the people living in Cid's Hideaway have to do to survive the blight. The hideaway also still isn't self sufficient and relies on outside sources of lumber and food (though they do slowly make inroads to feeding themselves over the course of some sidequests). Feeding a group of people as large as the citizens of the empire or the republic would probably be borderline impossible. Something in the water also corrodes most building materials in the blight. There is a quest where you have to go get pitch for the ferryman's boats. I think it affects their deckwork too.

  • @lucasrodriguez8957
    @lucasrodriguez895711 ай бұрын

    1. Explorable big cities. 2. More interaction via gameplay with the party and more input from the party members when doing side quest. 3. Less focus main story moment, to give it a sense of a journey. 4. Activities to do in the world to break the gameplay loop beside hunts. 5. Less exposition in the dialogue to make it feel more natural and better cinematography, specially when doing side quest.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Sounds good. That last one hits me hard.

  • @Chokken97

    @Chokken97

    11 ай бұрын

    100% on point 3 and 5. After a while I realized the entire game is basically contained and revealed within the dialogue. A case of tell > show. That's why it doesn't hit me as hard as other good stories. Point 3 would help with the weird transitions between epic scenes and suddenly being back in the hideout ready to fetch some random items.

  • @loto7197
    @loto719711 ай бұрын

    Your initial point about the hatred for bearers is explained via sidecontent during the endgame. It fully explains how their treatment came to be. As for your second point, the blight is a continuous problem that the common people cannot stop or avoid, tally that with the fact that the world is at war and theres not much point in common NPC's fretting about it, even though there is plenty of mention of it already from them. In terms of mainline cast and blight being a relevant issue during main quest - its the whole reason the empire invades the dominion, its the whole reason the mother crystals are destroyed, it seems like it receives plenty of exposition imo. The complaint about more accessible lore seemed a bit of a reach, especially given the fact that it takes hardly any time to pay harpocrates a visit with these load times. You were correct with your following point about the map - petty indeed. Crystalline dominion point is a similarly pointless complaint.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    We know. The point still stands that it goes unexplained for too long, making in unrelatable to us. If we compare it to Final Fantasy X for example, the hatred of the Al Bhed is explained in a lot more compelling way.

  • @diegeticfridge9167

    @diegeticfridge9167

    11 ай бұрын

    I feel like most of the issues brought up are fixed by side quests….

  • @loto7197

    @loto7197

    11 ай бұрын

    ​@@BirdsOfPlayin your opinion that's valid, but in my own, I think there's something to be said for drawn out exposition and building intrigue, which they have done in spades within this game, as they did in FFX with things like Sin, Yevon etc.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Even if they were, I would argue that they weren't always delivered in a compelling enough way. It's not just about having the information in the game but also about conveying it in the best possible way. Seeing as the issues are quite central to the story, it would have been nice to have them acknowledged with more force. But still love the game of course.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    @loto7197 If they were building intrigue, with the plight of the Bearers for example, it would have been great to have that payoff in a more spectacular way. The big plot twist/revelation is basically delivered as a piece of paper in a side quest at the end of the game.

  • @AndSpaceY
    @AndSpaceY11 ай бұрын

    I love how these are the things you want to fix. 😂 I’d fix the last story arc, more exploration like puzzles, actually going inside buildings, more gameplay variety with quests, and saving load outs. There’s actually a late game side quest that goes into some details about why but basically those without magic out number the bearers and they felt threatened and needed to suppress them. It should have been part of the main story. I did like the loresman aspect though and getting this information from an NPC rather than a datalog from the start menu. It’s more integrated into the game and a much better approach than say FFXIII.

  • @Chokken97
    @Chokken9711 ай бұрын

    Didn't watch point 5 yet because I'm not done with the story yet, but wanted to get my 2 cents in. I felt the same way about the blight and, after you bringing it up, the bearers too. I found myself disconnected from the motivations of characters and reasons for events a lot, and honestly forgot the blight existed for a good half of the game. When it was brought up again I though, "if only they incorporated and conveyed this more compellingly it would have added so much to what I feel is missing" FFXVI has many great story points but I feel it lacks in intuitively helping you understand the significance of them in the larger scope of things. And reading an encyclopedia to find out isn't very compelling..

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Appreciate your cents! Hope you enjoy the rest of the game!

  • @thaddeusfavour
    @thaddeusfavour9 ай бұрын

    FFXVI had good bones: the story base was solid, the world had the potential to be interesting, and the characters could have been developed well enough for a solid emotional connection. Sadly, I feel that all the potential was mostly wasted by poor dialogue, which tended to be trite and melodramatic. There were some moments, some characters, and some interactions that rose above, but not enough to pull the overall story up in my opinion. Having finally made it to the last 7% of the game, I now feel as if they've crammed the whole games' worth of world lore and character development into about 3% of the end game! Backstories and lore that should have been hinted at and doled out over the entirety of the game was just exposition dumped on the player! That's not a good pacing for either a story or a game.

  • @off-meta-michael
    @off-meta-michael11 ай бұрын

    Great points. I would further enhance those with more gameplay mechanics. The blighted areas for instance are said to have no magic in them. I think special blighted enemies where all you can do is use non magic abilities would be great, but youd have to have more combos available that dont involve eikons. Furthermore id add in an ability from the pheonix that revolves around its flames of rebirth that restores blighted areas for a time, which could be unlocked furhter in the story, so that you can access new areas and use your abilities in those blighted areas. I would just add meteoidvania abilities across the board actually. Finally id want the world map to just be like an overworld at the least, with vehicles, which could be unlocked via Mid. Helping her get materials to build things felt very unrewarding since all you can do is watch what happens after. Id further increase her ability for engineering to create weapons and artillery that Clive could use in place of his eikons when the blight is too engrossing and the flames of rebirth are unavailable.

  • @MazePLn
    @MazePLn11 ай бұрын

    My biggest Issue is Purple sky to soon, I stoped playing game after beating it. Wanted to 100%

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    You don't want to play Final Fantasy mode?

  • @MazePLn

    @MazePLn

    11 ай бұрын

    @@BirdsOfPlay the sky color is destroing graphicks So much for me that i dont whant to do all the sub quests and hunts. They need to give a patch that after betaing the game I can turn that skybox off

  • @Capothekid
    @Capothekid11 ай бұрын

    Why was there minimap and I missed it?…cause I wish there was a minimap

  • @kovapls
    @kovapls9 ай бұрын

    It'd be nice to have build presets for skills. We can already refund everything and re-distribute points anytime, why not just let us set 2-3 sets of skills we can easily swap to?

  • @eduardmasterlima1
    @eduardmasterlima111 ай бұрын

    They also dont really explain why joshua remained so many years apart from Clive. Its felt like joshua knew where clive was all along but never bothered to talk to him. And when they finaly meet joshua must protect clive from ultimas, but he doesnt know anything about ultima, besides the fact that his name is ultima.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    I'm also very curious where Cid got his information about Ultima. I wonder if that is explained somewhere.

  • @Rhomagus
    @Rhomagus11 ай бұрын

    They do eventually explain the hatred of bearers but it needs to be front loaded.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Even if they didn't give us the real reason yet, some front and centre front loading would have been cool. Might even have made the ultimate reveal be more of a payoff.

  • @Sephiebird
    @Sephiebird11 ай бұрын

    Point #1: There's an entire quest about it. Point #2: It's exactly the same as climate change, it's a slow change so people live their life as if it didn't exist. There's no monster in the Blight, there's nothing, it's toxic, that's why they have to purify the water in that big lake. Point #3: Agreed! Point #4: It has been an annoying thing throughout my playthrough, yeah! Point #5: Agreed, I would have liked to see more of it!

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    So glad you acknowledge the map thing! Thought I was going insane.

  • @HoodeloodumGAME
    @HoodeloodumGAME11 ай бұрын

    they can absolutely massively improve this game, both with patches and huge DLCs. There's no doubt we're getting those besides. I'm holding onto hope CBU3 pull out their live-service game roots and dish out updates based on criticisms and fan demand.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Looking forward to seeing what kind of DLC will get made. Also looking forward to seeing the game become more readily available so that more people can play it.

  • @etismyname
    @etismyname11 ай бұрын

    There are two major complaints that i have: the side quests are terrible, i am trying to complete all of them before finishing the last chapter but they are just so very boring. Another problem i have is with Jill, shes just lacking a lot of screen time. Even her big moment feels stolen by Cid and then she sort of fades behind until romance is needed

  • @samflood5631

    @samflood5631

    9 ай бұрын

    Not to mention that Jill gets kidnapped like 3 times in this story. And even though she’s a dominant of Shiva, guys like Hugo and King Barnabas always use some Eikon magic disabling handcuffs on her so she wouldn’t transform into Shiva. Clive has to be the one to save her even though it’s a very obviously a trap. But at least she’s not as useless as Kairi from Kingdom Hearts and Sakura from Naruto.

  • @matthatter56
    @matthatter5611 ай бұрын

    I think of it more like magic is like technology Sure you COULD get a long without it but it's a pain the butt. Cid and his people have gone back to simpler time ala The Amish in real life. Granted I haven't played that much savoring the game as much as possible. I am in the first of the Fallen Ruins btw. Anyway yeah I feel the blight is a big deal because most people rely so much on magic they would be lost without it. Real life equalivent would be a creeping EMP that is slowly frying all tech.

  • @yuzuki2385
    @yuzuki238510 ай бұрын

    The game can be fixed, I believe in Yoshi p and CBU3

  • @diegeticfridge9167
    @diegeticfridge916711 ай бұрын

    Say what you will about the game itself. As someone who fell in love with FF when I played 4 for the first time I absolutely loved the story. Felt like ff finally went back to what made it so good in the early days. A good, long, fun, complex story, with character who purely love each other….. Easily my new favorite ff story, and imo the best written one yet.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    A very lovable game!

  • @diegeticfridge9167

    @diegeticfridge9167

    11 ай бұрын

    @@BirdsOfPlay I think that’s what I like about it so much. The characters are so lovable, and they all love each other so much and so openly. It’s such a refreshing experience… reminds me of Noctis and the crew 😭

  • @Force-Multiplier

    @Force-Multiplier

    11 ай бұрын

    I love IV as well IV has been on my top 5 since i played it and imo XVI is definitely one of the better FFs (and might even enter the top 5) but my favorite still remains to be X

  • @jezrha
    @jezrha11 ай бұрын

    1.- its show in the game. The same reazon on the real world in the past egipcians enslave jews, the same reason england and usa enslave africans. Same reason any superpower in the past enslave other people. Cheap hand labor. In game they are cheaper than a cristal to do all the things you can only do whit cristals. 2.- The bligth is literally the reazon of the war in game. The cid hideout has some bligth zones around, but it is not on a bligth zone, as they can grow crops in it and Hugo and Cid were capable of use borh their respective ikon magic. On bligth zones you cant use your magic and no live can grow, also no living being can survive for to long, so there are no monsters or anything on bligth zones. 3.- Not a problem for me but you can dislke it if you want. 4.- Same as 3 5.- Vivien explain a lot about the dominion, but yes, more content on any of the kingdomes are welcome.

  • @stochasticthots
    @stochasticthots11 ай бұрын

    Regarding your first point about the hatred for bearers, as others have mentioned, there is context given during some of the side quests. Why does the hatred persists strongly over time? Much like the real world, the bigotry bearers face is passed on through early indoctrination from parents to children. You rightly said that history proves how simple that answer can be. In America, for example, white people used to consider black people 3/5ths of a person. That false belief, among others, persisted and led to the dehumanization of an entire group of people. Going back to FF16, knowing that the hatred persisted at all helped me understand the story's setting. In turn, understanding that about the world of Valisthea provided more context about the nature of certain characters--whether they questioned that hate, whether they perceived bearers as humans, whether they were bearers, etc.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Just felt a bit spoiled by the likes of Final Fantasy X wherein the reason for the bigotry is so understandable, even though it is based on false premises. Would have liked to see something like that in XVI as well. Then the ultimate payoff in the side quests would have been even more impactful.

  • @Eincrou

    @Eincrou

    11 ай бұрын

    _"In America, white people used to consider black people 3/5 of a person."_ Even though this is wrong, ironically it still supports your point that false ideas about groups of people can be easily spread, even if they make no sense. In this case, the claim encourages a dislike of white people for how they've treated black people based on an exaggerated misrepresentation of a historical parliamentary dispute. Here's the real story: This very strange and oddly specific number of "3/5" comes from the three-fifths compromise. It was the resolution to a dispute about how to count slaves for congressional apportionment. States with higher population get more representatives in the US House of Representatives, increasing that state's influence within the chamber. Today, California has dozens of representatives, while some states only have one or two. Ironically for those misrepresenting the resolution to this historical dispute as being super hateful and ultra racist, *it was the slave holding states that wanted slaves to be fully counted towards population size,* since it could increase the number of representatives they had in Congress. Obviously, the states with fewer slaves preferred slave populations weren't considered, since slaves weren't citizens. If you think black slaves should have been fully counted as persons for this purpose, then pat yourself on the back for taking the same side as the slaveholders in this dispute. They compromised by deciding to partially consider slave populations. A state's slave population would be multiplied by 3/5 for the purpose of determining a states representation. For example, a Census that counted a state's slave population as 100,000 people would be considered as 60,000 people in congressional apportionment. Note that the US Census itself still counted a slave (or a black person) as a "full" person. This was a matter of government procedure that had nothing to do with whether American white people consider a black person as only fraction of a person. It would be totally bizarre to see a man or woman standing before you and consider him just a partial person. What does that even mean? Of course white people considered a black man or woman to be a full person, though they didn't believe he was the same as a white person in society's racial heirarchy.

  • @coldogno7
    @coldogno711 ай бұрын

    maybe alternate ending for new game + it sux magic get removed in the end and world getting normal and boring just like we live in not my fantasy world, the world is depressing and everybody speak with xxxx accent

  • @diegeticfridge9167

    @diegeticfridge9167

    11 ай бұрын

    Nah, the ending is extremely well written and in line with the theme of the game. Another ending would ruin it.

  • @dantexpcd
    @dantexpcd11 ай бұрын

    Tbh the onl complain i currently have is the lack of more weapons options i think it will improve the combat even further but overall I think is a great combat system i hope they use it for final fantasy 17

  • @scottpilgrim2
    @scottpilgrim211 ай бұрын

    It's not perfect but no game is. That being said, this game WILL be perfect on a ps5 pro :'D

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Looking forward to having in on PC as well!

  • @shroudedxgod1839
    @shroudedxgod183911 ай бұрын

    Any reason you didn't mention how boring and slow the gameplay is? Seriously it put me to sleep

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    We didn't mind the gameplay. I actually really enjoyed how becoming better at the combat sped up our second playthrough of the game based on skill acquired.

  • @DewaHuang
    @DewaHuang11 ай бұрын

    With this kind of fix opinion, there will be limitless fix from every player opinion, in conclusion the game cant be fixed

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    To be fair, it also doesn't need fixing. These are just some things that we thought about. Still a great game.

  • @ballroomscott
    @ballroomscott11 ай бұрын

    The "fix" I'd like to see is not having the game be M rated and inspired by Game of Thrones and Witcher. But that's not what the developers wanted to do so that's fine, it just means the game isn't for me. I still have other FF games to look forward to and enjoy though. ^_^

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    Definitely not something that will appeal to everyone. But have you tried the game? The demo for example. As a Final Fantasy fan, I think it has a lot to offer despite being so different.

  • @ballroomscott

    @ballroomscott

    11 ай бұрын

    @@BirdsOfPlay I haven't tried it myself, but I've heard enough about the M rated content that I know for sure I don't want to try it. It's ok though, I'm not mad or anything like that. Just sharing my person opinion. It's good that others are enjoying it and it's selling and reviewing well. I'm sure there are many ideas and concepts that will be great for the series and will carry into future games. ^_^

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    That's a nice mindset!

  • @FreshMetal80

    @FreshMetal80

    11 ай бұрын

    ​@@ballroomscottWhat is it about the M rating that makes you not want to even try the game?

  • @ballroomscott

    @ballroomscott

    11 ай бұрын

    @@FreshMetal80 I'm not comfortable with the more overt violence and sexuality or the stronger use of coarse language. I understand everyone has different ideas about what is acceptable or normal in those areas, but FFXVI is too much for me.

  • @MrHTCLover
    @MrHTCLover11 ай бұрын

    🛞

  • @oscargomezrivera
    @oscargomezrivera11 ай бұрын

    I hated the game, great story, graphics and voice acting, but the story is a copy of ff 7 in a game of thrones world, ultima as a villain sucked they should have focused on the politics of the world and villains like clives mother. game play also sucked you had the guy from DMC and you didn't go that far with the combat ? like half of the time it go so repetitive that I just spam ignition just to get it over with and with that said the latter part of the game sucked everything was so linear it felt on rails, like just fight moves of monster and a bigger monster and more monsters and a bigger monster and a boss and your done... its like I just wanted the game to be over the only thing keeping me from the platinum trophy is playing the game again and I just cant do all of that again and the sidequest felt so tedious I could highlight like 6 of them that where good the rest sucked

  • @Neconomicrone
    @Neconomicrone11 ай бұрын

    Not hearing your voice with those particular inflections is identifiable and disturbing. It makes it seem unemployed when it was obviously such.

  • @Neconomicrone

    @Neconomicrone

    11 ай бұрын

    Apologies for subjective opinion

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    What does this mean?

  • @Neconomicrone

    @Neconomicrone

    11 ай бұрын

    I don't like the voice over. Lol your tone and inflection is still there but it's not. Your voice makes it odd.

  • @Neconomicrone

    @Neconomicrone

    11 ай бұрын

    Please forget I exist.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    As a non-native speaker of English, trying to sound natural is always a bit tricky. Hopefully I'll get better at it over time :)

  • @AB-cr1cu
    @AB-cr1cu11 ай бұрын

    I DON'T KNOW HOW TO MAKE A GAME SO WHAT CAN BE DONE LET ME CRY ABOUT IT ??? guess you will come with other reason why the game need to be fixed BUT THAT WILL NOT MAKE ME HAPPY I LIKE TO ENJOY THE GAME THAT DEVELOPER WANT TO MAKE... think of the game story as a message "Ultima is the player" and "Clive is the developer" = "Ultima want Clive body" think the player want to tell the developer how to make their game and Clive line in the end "we will manage without you" think the developers don't need the dump hot take from the toxic dump players LIKE= "NO PARTY" "NO PEOPLE OF COLOR" "LITE RPG" "COMBAT REPETITIVE" "LONG CUTSCENE".... for my dump hot take i like to add a happy ending Clive return to Jill have a baby then Clive and Jill die together, also how about removing all the side quests and rpg elements and making the game only action character and without the do this do that main quests, it will be shorter game.

  • @BirdsOfPlay

    @BirdsOfPlay

    11 ай бұрын

    The game doesn't need to be fixed. It's a great game.

  • @crystalcrunch1878
    @crystalcrunch18785 ай бұрын

    Am i really the only one who tinks this game is a 10/10

  • @ACEOFTHEBLITZ
    @ACEOFTHEBLITZ11 ай бұрын

    Final fantasy is dead. Sucked all around. Crazy to put out a PS5 only $70 game at 30fps 🤣😂🤦‍♂️

  • @diegeticfridge9167

    @diegeticfridge9167

    11 ай бұрын

    Average ff16 hater:

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