C4D and Redshift Tutorial: 3 Point Lighting and the Standard Material in Redshift 3.5

Фильм және анимация

Hi, this is Part 3 of Creating a Wibbly Wobbly Wheel Animation: The Redshift Edition.This is the follow up to Parts one and two. In this tutorial I go through my process of lighting and texturing the scene we created, in Redshift 3.5. I briefly cover the RS Standard Material, to create simple materials for our scene.
If you would like to use Octane, then you can watch that version here: • C4D and Octane Tutoria...
You don't have to watch Parts one and two, as this is about lighting and textures. But if you would like to follow along then you can watch parts one and two first.
Part one: • C4D Tutorial: Creating...
Part Two: • C4D Tutorial: Creating...
In this tutorial I use a PBR material that I downloaded from ambientcg.com. If you would like to use the same material you can download it here: ambientcg.com/view?id=Plastic010
I'm a bit late in posting due to technical problems. Excuse the lag and audio quality in places.
There will be an Octane Edition, so watch out for that one.
If you like what you see? Like. Subscribe. Click the notification bell, so you don't miss a thing. I'll be uploading projects and Tutorials regularly.
00:00 Intro
01:27 Three-Point-Lighting
03:11 House Keeping
05:37 How to make the Shader Graph Editor default in Redshift 3.5
07:36 Lighting Our Scene
21:50 RS Standard Material
23:34 PBR Material
27:41 TriPlanar
34:21 Metallic Material
38:58 Thin Film
42:12 Controlling Specular in Material and Lights
46:21 Adding Colour to the Lights
48:37 Adding a second Back Light
50:44 Quick Overview of Today's Video and Final Render
52:31 Message from my Avatar
System Specs:
CPU: AMD Ryzen 9 3950X
GPU: NVIDIA GeForce RTX 2080 Super
Motherboard: MEG X570 UNIFY
RAM: Corsair CMK32GX4M2B3200 16 DDR4 x4 64GB
Tools I use: Cinema 4D, Octane, Redshift, X-Particles, After Effects, Illustrator, Photoshop, Character Animator
www.stephencourtney.ca
/ almost_daily_render
#cinema4d #Redshift #Tutorial

Пікірлер: 6

  • @AlmostDailyRender
    @AlmostDailyRender2 жыл бұрын

    Time Stamps for Video: 00:00 Intro 01:27 Three-Point-Lighting 03:11 House Keeping 05:37 How to make the Shader Graph Editor default in Redshift 3.5 07:36 Lighting Our Scene 21:50 RS Standard Material 23:34 PBR Material 27:41 TriPlanar 34:21 Metallic Material 38:58 Thin Film 42:12 Controlling Specular in Material and Lights 46:21 Adding Colour to the Lights 48:37 Adding a second Back Light 50:44 Quick Overview of today's Video 52:31 Message from my Avatar

  • @jeffrey9074
    @jeffrey9074 Жыл бұрын

    Hey Stephen just wanted to thank you for this tutorial! It's a crime your tutorials don't have more views. It's been incredibly helpful lightning my scene and giving material to my objects. Haven't touched Cinema4D in a while so you explaining the new node editor was nice aswell. Keep it up :)

  • @AlmostDailyRender

    @AlmostDailyRender

    Жыл бұрын

    Thank you, I'm glad this has helped you :)

  • @DesmondHolt
    @DesmondHolt2 күн бұрын

    Just a few min in. U can switch node editors for materials. Material>Tools>Convert to nodes or standard. Also convert and replacement option 🎉

  • @brianstone1134
    @brianstone113411 ай бұрын

    Excellent tutorial series! Right up there with the top guys! If you would consider having a Patreon channel I would gladly subscribe for more of your instruction.

  • @AlmostDailyRender

    @AlmostDailyRender

    11 ай бұрын

    Thank you for the great feedback. I need to be a bit more active and post regularly to consider Patreon, but time isn't on my side at the moment.

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