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[C&C3: Kane's Wrath] Game Highliight - A Unique Twist (Nod vs Nod)

If your force firing is good this strategy can be lethal against enemy tank spam.
R21/R22 Patch Notes
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First person video commentary.
Game: Command & Conquer 3: Kane's Wrath
Played on the 1.02+ R22 map pack which can be found here:
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Пікірлер: 24

  • @Tequila628
    @Tequila628Ай бұрын

    Didn't lie. Absolutely unorthodox NOD mirror!

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    Unorthodox tactics are the best.

  • @KF1
    @KF1Ай бұрын

    Wicked use of combined arms. The EMP buggy avatar fight was cool stuff

  • @squishymusic9723
    @squishymusic9723Ай бұрын

    Dream fix would be the turrets on the Redeemer being actual turrets that can move/articulate etc 👀

  • @sonyarapova
    @sonyarapovaАй бұрын

    Damn

  • @comments_very_nice
    @comments_very_niceАй бұрын

    very nice

  • @Coltkotkot
    @ColtkotkotАй бұрын

    Until you play NOD or any other sub faction i will watch videos! :D I remember when i was a kid i played this game, and i feel i wanna follow him doesn't matter what happen. :D MY fav. faction.

  • @aziouss2863
    @aziouss2863Ай бұрын

    I like how the changes you make are realisitc. Like the tail gunner for the vertigo. if there is something i would personally change is having the avatars and redeemer be able to shoot and move like the other equivalent units of GDI and SCRIN. But maybe that would make them OP because of the extra range they have. it just makes no sense to me than a "mecha" is less agile than a tank and cant 360 shoot on the move.

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    There's no issue with that as everything else nod have is more mobile than the other factions, it's just how the faction is designed.

  • @aziouss2863

    @aziouss2863

    Ай бұрын

    @@masterleafcnc Yeh the balance is fine as is. It is the "realism" or just feel of the unit aspect of it that i don't like. I just look at the hexapod and tripods shooting while moving and wonder why the avatar and redeemer cant. simple as that.

  • @looinrims

    @looinrims

    Ай бұрын

    Vertigo’s always had tail guns

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    Yes but they didnt function as one, plus the turret was not visible nor face the target while shooting.

  • @mike16apha16
    @mike16apha16Ай бұрын

    have you ever tried seeing if the GDI armory can heal nod and scrin inf? might be a niche use in 2v2

  • @LeMonsieurCharlie

    @LeMonsieurCharlie

    Ай бұрын

    Interesting question, I'd like to know if it can heal and replenish other faction units

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    I tried to make it so allied infantry could enter, amusingly the game gave control of the armory to the owner of the infantry unit that entered.

  • @Thiccoman

    @Thiccoman

    Ай бұрын

    ​@masterleafcnc lol that's weird

  • @Fireboltdark
    @FireboltdarkАй бұрын

    More games as non scrin against scrin!

  • @gozo1985
    @gozo1985Ай бұрын

    Vanilla Nod

  • @sirlight-ljij
    @sirlight-ljijАй бұрын

    Shame the colours were so similar. On a mirror especially when watching armies of dark purple and light purple blend extremely well together

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    The map lighting certainly plays a part in that. I could determine the units quite easily.

  • @thelight786
    @thelight786Ай бұрын

    there is a bug: I chose MOK, and when i stealth my avatar, i can no longer attach bike to it

  • @masterleafcnc

    @masterleafcnc

    Ай бұрын

    If youre playing 1.02 vanilla the mok avatar cant commandeer a bike.

  • @thelight786

    @thelight786

    Ай бұрын

    @@masterleafcnc oooo.... K...

  • @patrikbede8950
    @patrikbede8950Ай бұрын

    Is this in Ukraine