Bruce Lee's likeness sculpting in ZBrush

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Пікірлер: 29

  • @user-ut3qe7ql6p
    @user-ut3qe7ql6p7 күн бұрын

    awesome!

  • @painmarks9700
    @painmarks97006 күн бұрын

    Too good ! I wish i can do that like you.😢

  • @newnengates3764
    @newnengates376411 күн бұрын

    Happy to see a time lapse from a master of 3D.

  • @midoalagib
    @midoalagib11 күн бұрын

    How do you adjust the camera focal length when using background references? This always messes up the likness when I try using different images

  • @guyfox2369

    @guyfox2369

    9 күн бұрын

    This is a Zapplink for setting up the camera at the desired angle + Spotlight for loading the reference. The camera and reference can be saved and loaded in the next work session. Check out these zbrush tools and everything will become clear, maybe right here on KZread on request to see how they work.

  • @midoalagib

    @midoalagib

    9 күн бұрын

    ​@guyfox2369 Thank you for the information. I know how to drop background images. The issue is that when I use different images (for e.g., front and side) that have different camera focal lengths, the likeness is lost. It is very hard to find image references with the same camera focal length

  • @guyfox2369

    @guyfox2369

    9 күн бұрын

    @@midoalagib Работа ведется при сильном приближении к голове и я бы рекомендовал отключать перспективу, это мои наблюдения при работе для лайкнессса головы.

  • @HadiKarimi

    @HadiKarimi

    7 күн бұрын

    ​@@midoalagib I usually set the "angle of view" between 20 & 30 depending on how wide the camera lens on the reference image looks. Also when it comes to using photos as references in ZBrush, the wider the camera lens, the worse its photos are for likeness. in contrast, long lenses always make the best reference photos.

  • @ShauzabRizvi
    @ShauzabRizvi11 күн бұрын

    U R Great Artist 😻

  • @Berzelmayr
    @Berzelmayr10 күн бұрын

    awesome work!

  • @yugi9710
    @yugi971011 күн бұрын

    He's backkk 🎉

  • @user-iz1cq1or8o
    @user-iz1cq1or8o6 күн бұрын

    After long Time

  • @mikkelmelby
    @mikkelmelby10 күн бұрын

    just insane...

  • @mohamadesmaili134
    @mohamadesmaili13411 күн бұрын

    Very good, thanks❤❤

  • @helalsstudio1843
    @helalsstudio184311 күн бұрын

    You are the best!

  • @Timmen8e7
    @Timmen8e711 күн бұрын

    thank you for sharing

  • @artclass.8
    @artclass.811 күн бұрын

    nice !

  • @iamnotagenius4132
    @iamnotagenius413210 күн бұрын

    welcome back

  • @sidshoyong
    @sidshoyong2 күн бұрын

    hi , I have a question , Did you create that base mesh and is that commonly used on all your projects? Big fan of your work and im hopin to get as good myself :D

  • @hossap3067
    @hossap30672 күн бұрын

    Merc Hadi jan baraye hamye ma vojoodet angizast va elham bakhshe. Soal ham inke; reference ziad entekhab nakonim behtareh? Yani az 3, 4 ta estefadeh konim kafie?

  • @Lv7-L30N
    @Lv7-L30N11 күн бұрын

    :) Thank you

  • @mohamadesmaili134
    @mohamadesmaili1349 күн бұрын

    Can you please make it with Bas Mesh

  • @artclass.8
    @artclass.811 күн бұрын

    good-sense

  • @babyrmedet7398
    @babyrmedet739811 күн бұрын

    Amazing🤯 2 questions bro. How much time it took in real time and do you take freelance orders?

  • @HadiKarimi

    @HadiKarimi

    7 күн бұрын

    this video is sped-up, the original footage is about 6 hours. and yes, I do accept commissions, please send an email.

  • @Random-sm5gi
    @Random-sm5gi5 күн бұрын

    How long did this take?

  • @HadiKarimi

    @HadiKarimi

    3 күн бұрын

    6, 7 hours

  • @imayavfx95
    @imayavfx9511 күн бұрын

    Texturing and Rendering?

  • @HadiKarimi

    @HadiKarimi

    7 күн бұрын

    I'll upload one for that too!