Breaking Down the Science of Explosion Simulations in Houdini FX
Фильм және анимация
In this tutorial, we'll explore the science behind explosion simulations in Houdini FX. We'll take you step-by-step through the process of creating realistic explosions with custom settings, and provide you with valuable insights into the physics behind these effects. Whether you're a beginner or an experienced Houdini FX user, you'll gain valuable knowledge and skills that will take your explosion simulations to the next level.
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0:00 Intro (Cool Intro)
1:10 Main Source for Vellum
8:40 Vellum Source Generation
14:00 Volume Source for Pyro
28:50 Procedural Shockwave (Its just a box with a density isooffset)
32:31 Pyro Simulations
43:37 Landscape
44:23 Solaris
49:26 Cool Outro
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Пікірлер: 8
can you help me how can i get it working?
hi great tutorial thank you. my houdin doesn't have main velocity?
@pizola3285
Жыл бұрын
I am not undestanding exactly where are you stuck. Can you provide timestamps?
Materials in patreons…does it have file with all this simulations done ?
@pizola3285
Жыл бұрын
It has the hip. You will have to sim them though.
main velocity ? could you pls consider going in depth showing exactly what node you had chose and compiled ?
@pizola3285
Жыл бұрын
Hi, at what time stamp you are at stuck and why? Let me know!
@devendra1
Жыл бұрын
@@pizola3285 @2:12 My volumetrail node showing this warning (Cannot find any volumes of name) because of that may be in the viewport i cant see any changes to the *points from volume* node