Blender Tutorial: Hologram
Blender tutorial on creating sci-fi, Bladerunner style hologram. No plugins required!
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Пікірлер: 803
I've been using blender for over 10 years and use it professionally, but when I started you were one for the first blender channels that really did a great job of explaining not only how to model, but also translating the elemental environment interactions, especially where the light and shading was concerned (pre Cycles) and how to create the most realistic texturing and material setup. As always an awesome demonstration and very well explained. Keep cracking on!
@lostmusic8536
Жыл бұрын
Sir can u tell me that is there any scope in blender Like hoe much can we earn monthly on an average??? Plz sir tell us ❣️
@kokopellione
Жыл бұрын
@@lostmusic8536 It depends on what you make, and the quality of the models.
@the_cytrowave_artist
Жыл бұрын
@@lostmusic8536 beta maya sikho agar job chaiye toh india mai
@dembi2770
Жыл бұрын
@@lostmusic8536 depends on a lot of factors, but you COULD make 100k+ a year
@blenderguru
29 күн бұрын
Thanks! Appreciate it :)
The detail of explanation you use, without loose speed or intensity, is always awesome. It's easy to see the synthesis work behind.
Deam, the ideas for future projects just keep piling up. Crazy, blender amazes me every day.
I recently started doing your tutorials and I've never used any modelling software or tried designing. It became a hobby and I keep coming back to this channel to try out new things. Really helpful and I love it! Thank you for putting out all this content and allowing others to try it out for themselves! Keep at it!
These types of motion graphics scattering done with ease was one of the reasons I stuck around primarily in C4D. It's nice to finally see them crossing over to blender with even greater control!
Great to see more geometry nodes content! The difference on the Object Info node between original and relative is whether the mesh gets the "original" position based on how it exists within its own object, or the "relative" position that takes into account the current and linked object's transforms. More often than not we want Relative like here 👌
@blenderguru
29 күн бұрын
Thanks for the clarification! Now everyone go subscribe to Erindale to properly learn Geometry nodes ;)
Wooo the legend is back, good to see youtube dealt with this so quickly
Another absolute banger. You put so much effort, thought and attention to detail into these videos and it shows! Thank you, Andrew!
@blenderguru
Жыл бұрын
Thanks mate! Hope to see some holograms from the community 😇
@filipalija
Жыл бұрын
@@blenderguru came here from a promo mail, didn't regret it
@AlexisRivera3D
Жыл бұрын
@@blenderguru You'll see Donut Holograms now on your feed
@pZq_
Жыл бұрын
And add deeper understanding to details. only seen from people who knows blender inside out. thx mate!
@RS-mw7mp
Жыл бұрын
@@blenderguru please teach how to make character in blender and how to rig it specially hands and face
Been following blender Guru from before you started uploading to youtube. From before the rain on a bridge tutorial. I was super sad when I thought it as all gone, glad to see you're still here! :D
Andrew Price is an invaluable resource for anyone looking to learn Blender. His ability to clearly and thoroughly explain each aspect of the software is truly remarkable. We are so grateful for the time and effort he puts into creating these videos. Thank you for sharing your expertise with us, Andrew. You are a true genius!
Damn, that actually looks amazing! The tutorials keeps getting better!
This looks awesome and you explain everything so well! Thank you!!
Hey bro, thank you much for creating this channel. I had an urgent 3D project to be delivered and I haven't touched "3D" since 6-7 years long back from Max Maya days. No one was available to do it so I had to do it anyhow within 2 days and your videos helped me a lot to do it. I am now picking 3D back up with blender and wish to create amazing stuff. You are really a boon (I hope I used it correctly) to all of the learners, please keep up the good work! Your voice is also so Apt for this plus you give off the cool fun teacher vibes! I wish I could actually learn from you. God speed to your career and may God always provide for you and your family. Thank you once again.
I was thinking about making some Hologram effects and literally a minute later you posted that tutorial, you are amazing :D Thank you for all your great content
@ani8389
Жыл бұрын
this* :)
@sicfxmusic
Жыл бұрын
Exactly, I was just planning to take a dump but realized my wife occupied the toilet already.
@phil_creations
Жыл бұрын
@@sicfxmusic hmm?😂
First off thank you, years ago my first time in blender you taught me how to make a donut. And that push me to create other awesome things, now this I'm really grateful.
You're really done well with this Mr. Guru I have to compare this with my Cyber Hologram's add-on for extreme PBR now!👊😎GOOD WORK!
Welcome back! I'm glad you're back, thanks to you I learned to work in Blender, the famous donut is emblematic for me. Good luck!:)
You are amazing, thank you so much! This was exactly what I was looking for to add to a little project I'm doing for myself.
man, this is super cool. Well done, Andrew!
Very refreshing tutorial on creating a Hologram in Blender.
BEAUTIFUL! Please keep making more of these excellent tutorials! 10/10 would recommend!
You’re always so helpful Andrew this is really sick!
love this tutorials, thanks for sharing Andrew
Awesome tut. Thanks for including the blend file. Most people do not. I was not aware you did and I made it from scratch while watching the video. hehe.
@Miss-A20
Жыл бұрын
Heh ! You Said Tut 😅
I’m watching all your tutorials, to just kinda see what one can do with blender, before i dive in; at which point I have to watch them again..but I’m not mad. Your stuff is fantastic
very easy improvement: Use the bounding box mode to figure out a basic volume of pixels for your shape. Like, set the XYZ scale based on a bounding box. That way you are generating more points where they are needed / not generating points where they aren't needed only to delete them later. I'd probably also use volume emitters rather than mesh surface emitters, though you need to go far brighter to make that properly work. Volume emitters are pretty dim normally
Fr this is exactly what I wanted to do. I wanted to make it look like a bunch of glowing voxels on each vertex of a 3D grid submerged in cooking oil. (Kind of like resin 3D printing.) You’re the best, Andrew, and your videos are always exceeding my expectations and teaching me great skills!
Blender is great, so are your tutorials. I'm trying to do every tutorial you've ever uploaded, also which my PC can handle. Thanks...!
huge thanks, amazing tutorial! Also the Erindale plug is super helpful - I was looking for the channel like his for a while
Nice! That's a great effect. Thank you for the download.
Great stuff, u can save time by distributing a certain amount of points with the points node. Use a Random Value node (set to vector) to determine the bounds, next you can order the points with a Voronoi texture with the randomness set to 0, then add a merge by distance to delete the double points.
Wow that is cool!
This is soo cool dude. Thank you so much for this awesome tutorial. You put so much effort and attention on your tutorials. Which makes them marvelous. I am already looking forward to your next tutorial.
Could you please enable key pop ups on screen so we can see the shortcuts? Thanks a lot!
Glad to see you back dude!
This is so cool looking. I'm excited to give this a shot and play around with it!
Great. Need more of these. I also need more node tutorial parts! Hell, I'd love to get a really complicated node project
I want to see how crazy blender goes Love the team behind blender❤️👌
Amazing mate, please keep making more tutorials like this 👏
Whew, he's back! Good to see your channel back up and running!
glad you are back!!
Thank you for explaining this thoroughly!
This is awesome. So simple that a complete beginner can follow and create.
Thanks a lot Andrew! Very well explained and useful tutorial!
Such an amazing result!!!
Glad you're back!
stoked to see some new stuff. thanks for everything guy
this is really cool, thanks for the .blend file
Wow, another masterpiece of your tutorials!! Keep going!
You good sir are awesome :) Thank you for giving us another project to do ourselves! I really enjoy your content !
Excellent as always thanks for your sharing
Awesome as always and good luck with the auctions!!
I love your style. Helping out a lot. I saw your videos and then bid 1ETH on your hologram but I was quickly outbid. Stellar Stuff Man!!
Guru's back with the tutorials!
glad to see you back
This can out at such a perfect time thank you :)
This is so amazing it really helps for future projects Thank you so much Soon 3M Subscribers
THE LEGEND IS BACK
Can't describe how much Im grateful for this Guy
Im so glad you're back!
Awesome as always, thanks!
this is awesome man! melted my brain because I'm a beginner but this is still, really really awesome!
Bravo, neat project and presentation, kudos!
Mindblowing tutorial... Thank you Guru!
Your Videos are amazing! I love you 3D Donut Guru!
Woah, thanks a lot for the blender file!
Your channel is back! (I'll continue the donut tutorial)
Hey just a tip (I think it works in this occasion) there actually is an array modifier, which lets you do those exact array things but way easier! Hope that helps!
Did this for class assignment. Very helpful indeed 👍
Awesome tutorial man.. great fun!
I love you donut Man! You're making me a great artist!
The Return of The King. Nice tutorial.
This was so cool thank you for teaching us out of mind stuff for free🥇🥇
Awesome end result! 🤓
Thanks blender man, Tutorial really helped.
just WOW again always amazes me!
Another brilliant video Andrew, you're one of the best! And both having the same surname Price you get extra points haha
You're back!
This is a very cool tutorial. With the current 3.4 alpha, there's another way to create the original doughnut - On the torus, use 'Mesh to Volume' (with fill volume unchecked) and 'Distribute points in Volume' with the grid method. Probably gives pretty similar results.
happy you got your channel back.
Love you brother, hope I can learn everything from you about Blender ❤❤❤
Thank you a lot for your tutorials
It's insane ! Thanks
I followed you for a long time now. Wow, you have changed your style. I love this direct to the point style. You made me like Blender ❤️ You are amazibg. Thank you from the other side, Norway. 🤴
awesome as always
Great Tutorial.
Great video. Now I can make a hologram of anything. Thanks.
THANK YOU I WAS JUST LOOKING FOR HOLOGRAM TUTORIALS I DID 2 BUT NONE GAVE ME SATISFICATION
Finally something new for me. Thanks Andrew! I`m with you from Blender 2.5 ).
I've been trying to do this for three years, blender and by writing shaders in a 3D engine, but failed. Thank you for providing the path to one solution!!!
Literally blender guru Thank you.
Thanks :) The first tutorial I did when I was learning Blender was your donut tutorial.
So good you are back,!!!!!
HES BACK LEZGOOOOOOOOOOOOOOOO yt got some explaining to do. glad to have you back
Welcome back 🥺❤️
absolutely excellent! When I finished my hologram of a circular band of text, I almost squealed with excitement. Thank you Blender Guru!!
@whetsel4355
Ай бұрын
Hey little late but how did you get the text to work with the hologram? I'm trying to do something similar but the isospheres aren't locking onto the text I have.
You are brilliant! Your tutorials are amazing; and it all began during COVID with a Donut. I feel like you should be on my Christmas list :) Thank you, truly!
Great tutorial!
wow. such a banger tutorial.
yo this got me so excited