[Blender 4.0 RIGIFY] Ch 1: Course Intro

Фильм және анимация

Welcome to the new and updated Rigify Fundamentals series for Blender 4.0 and later.
This is a free video course suitable for rigging beginners. All you need is some basic Blender knowledge, and you should be good to go!
While this course will be released for FREE over time, you can already watch pre-recorded chapters and enjoy other benefits such as Priority Support on CGDive Academy:
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BONUS CONTENT
❖Get FREE file downloads and Bonus chapters here:
academy.cgdive.com/courses/ri...
❖Or Subscribe and get all of my paid courses for $5.99/Month!❖
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RELATED LINKS
If you are new to Blender, please complete some basic training such as:
❖Donut Tutorial by @blenderguru
• Blender 4.0 Beginner D...
❖Blender 4.x Basics Course by @cg_cookie
• BLENDER BASICS 1 - Int...
VIDEO CHAPTERS
0:00 New and Update Rigify course for Blender 4!
1:20 What is Rigify?
2:16 Rigify Download?
3:05 CGDive Academy [EARLY ACCESS]
4:55 Enable Rigify
5:12 Rigify Overview & Benefits
8:36 IMPORTANT: Interface Tweaks
(Ignore the weird word below, it doesn't mean anything :) )
Rigify4daburadmafbgfnb

Пікірлер: 122

  • @CGDive
    @CGDive6 ай бұрын

    BONUS CONTENT ❖Get FREE file downloads and Bonus chapters here: academy.cgdive.com/courses/rigify-basics ❖Or Subscribe and get all of my paid courses for $5.99/Month!

  • @sk.mahdeemahbubsamy2857

    @sk.mahdeemahbubsamy2857

    5 ай бұрын

    Can you please make a tutorial on how to import a rigged character from Accurig to blender using Game rig toola and export for unreal to work with the mannequin rig?

  • @jacobhernandez4347
    @jacobhernandez43476 ай бұрын

    i literally was just watching an old video on how to make bones individually, i sent hours playing around with it, trying to make characters walk then this video shows up, technology is amazing. Thanks for your hard work, your definitely working harder than other channels with this recent update... SUBSCRIBED

  • @THEDEVBOIS

    @THEDEVBOIS

    Ай бұрын

    ey its all good its always good practice to know how to do it manually to dive deep into fundamentals it also brings up problems with the mesh which in a way its good cahs now you can learn and solve those problems 🔥🔥

  • @DemsCreates
    @DemsCreates5 ай бұрын

    Man, all of this conent for just $3.99?! Sign me up! Your tutorials always helped me a lot, so I got this course in the blink of an eye. Thanks for the awesome work!

  • @galacticbroadcastingcompan8756
    @galacticbroadcastingcompan875613 күн бұрын

    Thanks so much for making tutorials for the latest version.

  • @krisskun2516
    @krisskun25164 ай бұрын

    Love the course, finding a good rigging and controls was hard to get until this course, thanks mate a lot of useful knowledge!

  • @dinkleburg43
    @dinkleburg435 ай бұрын

    MAN! so glad there is going to be an updated series for this!! Especially working within Godot, it seems like any and all tutorials I have to see are out of date so it's especially nice I don't have to worry about that for blender as well!

  • @CaCriGuz
    @CaCriGuz23 күн бұрын

    This Course looks amazing! Thank you!

  • @racheleprojects
    @racheleprojects2 ай бұрын

    Thank you for taking the time to create this series!

  • @CGDive

    @CGDive

    2 ай бұрын

    My pleasure!

  • @Afzal_360
    @Afzal_3606 ай бұрын

    just waiting for your update tutorial loving your work man ❤

  • @hira1472
    @hira14723 ай бұрын

    When I first started learning Blender last summer I tried out the default metarig for a human I wanted to export to unreal, and my immediate impression was "this seems very limited (to human anatomy) and complex (to control)". This does such a good job breaking down why its much more flexible than it lets on at a glance, and at least in 4.0 how the controls can be much cleaner than the initial generated rig make it seem. I look forward to watching and implementing the full series, thank you!

  • @CGDive

    @CGDive

    3 ай бұрын

    Nice!

  • @playparamedics
    @playparamedics5 ай бұрын

    You guys are amazing!

  • @djalexander968
    @djalexander9684 ай бұрын

    you earned a like, sub, and comment by considering all those new guys who get screwed over just cause the other tutorials didnt explain rigify was an add-on, i had to be pretty careful myself when i was googling where it was

  • @78amir.j
    @78amir.j5 ай бұрын

    Finally updated version ❤🤌

  • @mainnmann
    @mainnmann4 ай бұрын

    Great work guy your course really helped a ton

  • @CGDive

    @CGDive

    4 ай бұрын

    Glad you think so!

  • @kelvinchuks8885
    @kelvinchuks88856 ай бұрын

    Amazing, thanks men,

  • @alexandermoyle9034
    @alexandermoyle90345 ай бұрын

    excelleeeent, thank you!

  • @AutodidactAnimotions
    @AutodidactAnimotions6 ай бұрын

    Great work Todor!!👋

  • @CGDive

    @CGDive

    6 ай бұрын

    Thanks, mate!

  • @hotsauce7124
    @hotsauce71245 ай бұрын

    Thank you so much!

  • @eugenekrutoy1475
    @eugenekrutoy14755 ай бұрын

    Thanks!

  • @super-cylinder
    @super-cylinder3 ай бұрын

    this is QUALITY!

  • @lyadtm1907
    @lyadtm19075 ай бұрын

    Omg thank you !!

  • @bogdanvasile5460
    @bogdanvasile54605 ай бұрын

    Man, I can't tell you how much I can't wait to get into this! It sounds like the perfect opportunity! 🙏🏻 but this wouldn't be the internet without controversy unfortunately, so I have to be that guy who would really want to know how do you feel about blender's rigging tools (updated to 4.0), in regards to what rigging can do in Maya as well? I'm curious about an animation comparison too, if you have the time 😄! Thanks for reading this ❤️

  • @CGDive

    @CGDive

    5 ай бұрын

    I am the wrong guy to ask since I don't use Maya. I hope someone would chime in but people are biased so you will get people who say Blender can't compete with Maya, others saying the opposite, and everything in-between. And the problem with people's opinions on the internet is that you don't know if you can trust them. Some people may speak from experience, others may be fan-boys. What I can say regarding Blender is that it is more than sufficient for all sorts of rigging and animation purposes and there is a lot of development happening right now. But if you really need to make a choice between Blender and Maya then you are right to ask the question. I am sorry I can't help much in that regard.

  • @bogdanvasile5460

    @bogdanvasile5460

    5 ай бұрын

    @@CGDive it's okay, I do appreciate your input! And I'm learning a lot about blender rigging from you 🙏🏻 (which is a lot, because resources for Maya are a bit more scarce in this regard). I'll probably have to do an experiment and try both, and then come back with some feedback on it

  • @AshT8524
    @AshT85246 ай бұрын

    Just finished my first rig after watching your series, Blender 4.0 UI looks a bit different. Thanks for these videos

  • @CGDive

    @CGDive

    6 ай бұрын

    Enjoy!

  • @AshT8524

    @AshT8524

    6 ай бұрын

    @@CGDive Hi can you make a video on how to rig pipe, belt, necklace and cable kind of objects in a rigify rig :)

  • @CGDive

    @CGDive

    6 ай бұрын

    @@AshT8524 will consider it!

  • @AshT8524

    @AshT8524

    6 ай бұрын

    @@CGDive Thank you :) Just for context, I rigged an astronaut model which had pipes connecting from bagpack to helmet , I really struggled to find something that would work like pipes automatically, ended up using experimental.super_chain which require lil bit of manual animation, but I'm sure there are better ways I don't know of.

  • @CGDive

    @CGDive

    6 ай бұрын

    @@AshT8524 yep, experimental.super_chain is what I would use too.

  • @ESD8000
    @ESD80006 ай бұрын

    Will the custom rig portion go into mechanical rigging, too? Like, for example, how to set up and rig a manufacturing robot arm alongside the needed constraints and small changes inside the bones (like bendy bone chain lengths of 0). I know this technically isn't what rigify excels at, but it still offers a great user UI and controls for animation later, and you could combine both mechanical and organic rigging under its toolset.

  • @CGDive

    @CGDive

    6 ай бұрын

    Hmmm, that's tricky. Rigify simply doesn't have any tools for mechanical rigging. You could build them manually with raw_copy but that's too complicated for a beginners course.

  • @Reikonaa
    @Reikonaa6 ай бұрын

    Looking forward to the new course! If it is possible, could you include some information about switchable parent for custom bones? Like it is implemented in the IK arm chain, but with custom parent list. Thanks!

  • @CGDive

    @CGDive

    6 ай бұрын

    I have a 15 minute video on that in my "Rigify Manual" (advanced course). Definitely not something I can easily include in a beginners' series. academy.cgdive.com/courses/rigify-video-manual-cgdive/2/lessons/10

  • @legoguy13
    @legoguy136 ай бұрын

    Very excited to see this! Will the Gumroad release but updated soon as well?

  • @CGDive

    @CGDive

    6 ай бұрын

    I am not sure. I want to start moving everything to the Academy website. Supporting many marketplaces is not easy. If you want to move your courses to Academy for free, just email me! :)

  • @P4TCH5S
    @P4TCH5S5 ай бұрын

    thank you, ive beeen having a hard time finding teachers that i vibe with about this subject, but your style seems to be a perfect fit, and latest version AND affordable! THANK U THANK U!. could u please show or make a course how to move the rigged characters into unreal, like either something original or a modified metahuman? hahah or direct to me to someone who teaches that well? no worries if not hahah but keep up the great work, blessings!

  • @CGDive

    @CGDive

    5 ай бұрын

    Wow, thank you! As for Blender to game engines, I have a whole course/playlist about that. It's not exactly "Rigify to Unreal". It is more broad but once you understand the broad workflow, you can apply it to Rigify as well. If you look further down in the playlist you will find Blender to Unreal videos in which I actually use Rigify. They are a bit old but a lot should still apply kzread.info/head/PLdcL5aF8ZcJvCyqWeCBYVGKbQgrQngen3

  • @DannySi
    @DannySiАй бұрын

    At 2:10 you mention that we can build our own rigs. I was wondering if that means I can add say, torso tweak bones to an armature that wasn't made in Rigify. This armature has a bunch of drivers and stuff so i can't really start from scratch, but it has no torso tweak bones which really sucks since they can be super useful.

  • @CGDive

    @CGDive

    Ай бұрын

    Ah, no. Or at least something like that would be super advanced. Watch the series to learn exactly what you can do but tldr you are limited to the Rigify way of doing things.

  • @ArtemGms
    @ArtemGms6 ай бұрын

    Would it be possible to cover IK/FK toggle and snapping that Rigify allows and how to build it manually, whether it's even possible? Or like.. whether it's possible to utilize it when building custom rig using Rigify. If you've already covered it, I must have missed it. Thank you for what you're doing for the community!

  • @CGDive

    @CGDive

    6 ай бұрын

    Hi. If you use Rigify, IK-FK switch is already there. This playlist is about that kzread.info/head/PLdcL5aF8ZcJvGXczhdPySTZpr9EmmhrMZ Manually, it is also possible of course. I am thinking of working on a course on manual rigging. It's not decided yet tho.

  • @ArtemGms

    @ArtemGms

    5 ай бұрын

    @@CGDiveAlright, thanks for the answer!

  • @bilosofie
    @bilosofie5 ай бұрын

    yo t .. there is an issue with rigify face export to unity as humanoid .. i hope u can help with this .. i have been trying to fix it but no solution

  • @ravanin
    @ravanin6 ай бұрын

    is this gonna include the new samples like skin? also one big missing part from the previous course was attaching clothes and hair to a character one thing that would be also useful is when said hair and/or clothes have bones. Like long hair that has bone chains for strands or trenchcoats that have bones for the lower hanging part.

  • @CGDive

    @CGDive

    6 ай бұрын

    Skin will be way too advanced for a beginners course. I would like to make an advanced course about that though.

  • @CGDive

    @CGDive

    6 ай бұрын

    There will be a little bonus segment about adding clothes.

  • @ravanin

    @ravanin

    5 ай бұрын

    @@CGDive please for clothes add clothes with bones for loose parts or go with the aesy option and do a ponytail, that is begginer friendly

  • @konraddobson
    @konraddobson4 ай бұрын

    Do you think Auto Rig Pro is still worth it compared to the updated Rigify in 4.0?

  • @CGDive

    @CGDive

    4 ай бұрын

    You will not get "one is definitely better than the other", sorry. For many people, yes, Auto-Rig Pro will be easier to use than Rigify. This is still my opinion: kzread.info/dash/bejne/oW2azKahhsnUdMo.html

  • @saadxd6383
    @saadxd63836 ай бұрын

    i just finished your old rigfiy series and this released like damn am unlucky , can i still use the old course in blender 4.0?

  • @CGDive

    @CGDive

    6 ай бұрын

    Mostly yes 👍 The main difference is in the vibe collections when you build your own rigs.

  • @Gobolinn
    @Gobolinn5 ай бұрын

    not touching 4.0 until LTS comes out it crashed some files that were from 3.6.7 because of the new principle shader, files can only be opened in 4.0 and weight painting is broken in 4.0, can't even open the file in 3.6.7 without crashing

  • @CGDive

    @CGDive

    5 ай бұрын

    weight painting is not broken, the keymap was changed. kzread.info/dash/bejne/fKinx8GjhdSdos4.html

  • @EyePropsStudios
    @EyePropsStudios6 ай бұрын

    Is it possible to save all the Rigify samples in a nice little section of the Asset Browser? So then they can be drag and dropped in scene? I think this would be a nice visual feedback with the Asset Browser previews if possible.

  • @CGDive

    @CGDive

    6 ай бұрын

    That is a nice idea which hadn't crossed my mind, so I don't know. If you give it a try, let me know how it goes! One issue I can think of off the top of my head is that assets are objects so you will have to join the armatures after you add them to the scene.

  • @EyePropsStudios

    @EyePropsStudios

    5 ай бұрын

    @@CGDive Yeah. Realized that a while after I posted. So far can't just get the bone groups. Everything comes in as an Armature. Thanks anyway.

  • @CGDive

    @CGDive

    5 ай бұрын

    @@EyePropsStudios yeah... to make if fully functional you may need python script that works on top of the Asset Browser and does what needs to be done after the rig type is dragged into the scene (no idea how that would work lol)

  • @EyePropsStudios

    @EyePropsStudios

    5 ай бұрын

    ​@@CGDive Yeah Todor, equaling more potential to break something. The samples are built to generate within the current Armature hierarchy. Those names though. Super this. Basic this. Should have gone with Spine 1, 2, 3 and so on if they had to make upgrades to their Rigify samples. Thanks for the response.

  • @dystopialite5318
    @dystopialite53182 ай бұрын

    Does this course replace older one or spells one still do both?

  • @CGDive

    @CGDive

    2 ай бұрын

    If you still use up to Blender 3.6 watch the older one. For Blender 4, watch this new one.

  • @dystopialite5318

    @dystopialite5318

    2 ай бұрын

    @@CGDive Great, thank you!

  • @karekezijean9960
    @karekezijean99605 ай бұрын

    thank u for ur video but next time make video how to install cloudrig, thnks

  • @Frostensen
    @Frostensen2 ай бұрын

    This might be a stupid question, but when I convert my Human Generator character into Rigify, I seem to be missing the shoulder part of the rig seen here.

  • @CGDive

    @CGDive

    2 ай бұрын

    You should ask the Human Generator creator for the most up to date information but the shoulder should be there. Switch to x-ray mode, the shoulder control may be inside the character mesh.

  • @SanOcelotl
    @SanOcelotl6 ай бұрын

    Is this course going to have any extra content if you buy it? Or is it going to be the same version in youtube?

  • @CGDive

    @CGDive

    6 ай бұрын

    Mostly the same. Maybe I'll leave little bonus bits in Academy. But they will be free as well. You just have to go watch them on the other site 🙂

  • @SanOcelotl

    @SanOcelotl

    6 ай бұрын

    @@CGDive awesome, thanks ill watch it for sure

  • @joergentorf7920
    @joergentorf79205 ай бұрын

    Is there also a way to attach your own joints (bones) to the Rigify without using the Rigify add-on.😃

  • @CGDive

    @CGDive

    5 ай бұрын

    I will be honest... that makes no sense 😁 Please, follow the course and you will know what is possible. Yes, you can add your own bones but you have to use Rigify. Why would you want to use Rigify but add bones without using Rigify. That is the part that doesn't make sense to me ;)

  • @alipharma1942
    @alipharma19426 ай бұрын

    What is the difference between bone collections and bone layers?

  • @CGDive

    @CGDive

    6 ай бұрын

    Mostly, better user experience and more freedom. Watch this for more info: kzread.info/dash/bejne/aXhsqtaig9Wqc84.html

  • @DreamImagineListen
    @DreamImagineListen28 күн бұрын

    You have any course of Auto Rig pro on UDEMY or similar platform?

  • @CGDive

    @CGDive

    28 күн бұрын

    Hi. I have one on my own course site. I also like the student experience on Udemy and I believe it is similar on my site!

  • @CGDive

    @CGDive

    28 күн бұрын

    I forgot the link lol academy.cgdive.com/courses/auto-rig-pro-rigging-course

  • @pickingpok
    @pickingpok5 ай бұрын

    can I Access your course if I can't use my Paypal Do you have another payment?

  • @CGDive

    @CGDive

    5 ай бұрын

    Hi. Yes, you can. If you press the PayPal button you should be able to pay with Credit or Debit card. It just uses PayPal as the money processor but it does not require a PayPal account. If that doesn't work, ping me again. We will figure something out :) Many people seemed to be confused with the PayPal button. I have alerted the platform developers and I hope they will make it more clear in the near future!

  • @vachamroeun5971
    @vachamroeun59712 ай бұрын

    Your teaching is so fast for beginner like me

  • @CGDive

    @CGDive

    2 ай бұрын

    Glad to hear that!

  • @michaelkaras7292
    @michaelkaras7292Ай бұрын

    Hey my question is why is it that I can't generate a rig using rigify Because I created a robotic arm and I used rigify for only one robotic arm and I deleted all the bones except the arm or hand bones . I did all the bone alignment but I couldn't generate a rig to my robot arm

  • @CGDive

    @CGDive

    Ай бұрын

    hard to say based on your description. Try to outline the exact steps you took.

  • @michaelkaras7292

    @michaelkaras7292

    Ай бұрын

    @@CGDive ok I created a robotic arm in blender Then I used rigify addon In using the rigify addon I deleted all the bones of the armature and I left the bones for the arms Then I arranged the bones for my robotic arm but when I go to pose mode to generate a rig it didn't work. Oh and I didn't parent the bones to my robot arm

  • @CGDive

    @CGDive

    Ай бұрын

    ​@@michaelkaras7292 still not clear what didn't work. Did you get an error? Nothing happened? Something unexpected happened, etc? Details are important. :) My guess is that the rig did not generate, which probably means that the "rig type" was lost. The easiest way to fix it is probably to start over and it should work this time. Your overall approach sounds ok. But if you want to understand the problem with disappearing rig types, watch this kzread.info/dash/bejne/iJd7r5NtlsScdZM.html

  • @michaelkaras7292

    @michaelkaras7292

    Ай бұрын

    @@CGDive yh the rig didn't generate as you said Let me check your link and see

  • @michaelkaras7292

    @michaelkaras7292

    Ай бұрын

    @@CGDive ok great tutorial I get it now My other question is can I generate a rig with a custom or manual bone set up? If yes, how?

  • @mattandgames
    @mattandgames5 ай бұрын

    @CGDive i have a quest the rigify work with a transformer model like megatron or prime

  • @CGDive

    @CGDive

    5 ай бұрын

    Probably not :)

  • @mattandgames

    @mattandgames

    5 ай бұрын

    @@CGDive can you do a tutorial fow how to rig model Like this

  • @mattandgames

    @mattandgames

    5 ай бұрын

    @@CGDive oh and merry christmas

  • @CGDive

    @CGDive

    5 ай бұрын

    @@mattandgames Merry Christmas. It's not on my Todo list but I do want to explore mechanical rigging.

  • @Gabrielmusicdeks
    @Gabrielmusicdeks5 ай бұрын

    2:06 i don't see these presets anymore, how can i re add them?

  • @CGDive

    @CGDive

    5 ай бұрын

    Have you activated Rigify?

  • @gabriele6596

    @gabriele6596

    5 ай бұрын

    Fixed yesterday doing it! 👍🏻🙂

  • @lightst33l
    @lightst33l21 күн бұрын

    I don't have pose mode in blender 4,1 and I couldn't attach metric to my mesh...

  • @CGDive

    @CGDive

    20 күн бұрын

    Yes, you do have pose mode. Slow down, watch carefully and it will come togehter.

  • @lightst33l

    @lightst33l

    20 күн бұрын

    ​@@CGDive Im not an 3D artist so it was difficult for me but; In new version(Mac) its place and appearance condition is different from earlier versions(3,x). I found it with curiosity somehow, I can reattach metarig to my mesh now too. BTW rigidify menu's place now on the 'N' side menu. Just select both and parent with auto weight 'P' (just be careful the scale must applied to metarig other then it won't work properly). İ couldn't find layers but it is worked I was needed only this information... Ty for replying.. I finished all my primary animations now.

  • @CGDive

    @CGDive

    20 күн бұрын

    @@lightst33l if you are using older versions of blender watch my older course :) kzread.info/head/PLdcL5aF8ZcJv68SSdwxip33M7snakl6Dx

  • @lightst33l

    @lightst33l

    20 күн бұрын

    @@CGDive it will be useful too. Now İm using 4,1 for intel Mac... Almost newbie in blender. 😁

  • @vachamroeun5971
    @vachamroeun5971Ай бұрын

    Please help to teach step by step sir. it's easy to understand how to do

  • @novanvfx
    @novanvfx17 күн бұрын

    sir do you have any robot rigging course

  • @CGDive

    @CGDive

    17 күн бұрын

    no, sorry!

  • @novanvfx

    @novanvfx

    16 күн бұрын

    @@CGDive can u suggest me some tutorial on youtube

  • @LIFEisShort4016
    @LIFEisShort40166 ай бұрын

    How about auto rig pro update:)

  • @CGDive

    @CGDive

    6 ай бұрын

    Planned. The problem is that I am one single mare mortal. :)

  • @LIFEisShort4016

    @LIFEisShort4016

    6 ай бұрын

    @@CGDive lmao, take your time mortal! Thank for everything

  • @joergentorf7920
    @joergentorf79205 ай бұрын

    Hello, unfortunately I can no longer pay with Paypal. Even though I have a Paypal account.

  • @CGDive

    @CGDive

    5 ай бұрын

    Hi, when you press the PayPal button you can actually also pay with credit card. Sorry it's unclear. If you still cannot pay, please email me again. We'll figure something out.

  • @joergentorf7920

    @joergentorf7920

    5 ай бұрын

    I logged in with my Google account. And it worked. Great tutorial. I'm curious when the missing ones will appear

  • @CGDive

    @CGDive

    5 ай бұрын

    ​@@joergentorf7920 3 more videos (Chapter 4 bonus, Chapter 6-2, and Chapter 7) should be out next week :) This will be the full course. I may include some more bonuses later on but I haven't decided yet and I am not promising anything :)

  • @THEDEVBOIS
    @THEDEVBOISАй бұрын

    if your watching this video without knowing how to make a rig manually YOU ARE WRONG 😑 trust me when i say learn and fail to be successful. make mistakes that frustrate you its the only way to get good. youll get bttr and know how to solve a problem before you face a problem watching this vid. TRUST ME

  • @Crypteed_
    @Crypteed_5 ай бұрын

    shut up and take my money

  • @CGDive

    @CGDive

    5 ай бұрын

    Well, it's here :) academy.cgdive.com/courses/rigify-basics

  • @Crypteed_

    @Crypteed_

    5 ай бұрын

    @@CGDive I've already bought!

  • @CGDive

    @CGDive

    5 ай бұрын

    @@Crypteed_ Thanks for the support, mate!

  • @cgartistbox
    @cgartistbox6 ай бұрын

    Thanks!

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