Blender 3.2 - Create a Game Ready Character - Timelapse
Create a game ready character
Blender 3.2 - EEVEE - Substance Painter - Photoshop
Based on concept: www.artstation.com/artwork/nY...
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Patron: / flycat
Gumroad: gumroad.com/flycatfly
Artstation: www.artstation.com/thoredant
Twitter: / nguyenthor
FB: blenderflyca...
#Blender #3Dmodeling, #modeling
Пікірлер: 861
There is an addon for Blender, called SimpleBake. It allows you to bake all your hipoly meshes to lowpoly mesh in one go. It can create one big pbr material with sets of needed textures for game engines. I use it for my characters or props, especially useful when required LOD1 or LOD2 meshes.
@chaosismyjam8187
Жыл бұрын
Sounds hella useful, cheers.
@BinaryEmyaneh
Жыл бұрын
this is amazing, thank you
@techies_gaming8091
Жыл бұрын
what is LOD ? stand for
@thejoshuawatts
Жыл бұрын
Level of detail
@adibrahman3321
Жыл бұрын
Thank u sir for sharing ur knowledge with us. Appreciate u
The level of mastery of body scultping and human anatomy is staggering, plus all the clothing and texturing wow !
@Goku-cr2bi
Жыл бұрын
Not to mention all the retopology work. That is always the most grueling part for me
@Dennzyl
Жыл бұрын
@@Goku-cr2bi i felt the same when i started with blender... i mean i am still a noob but my problem when i "retopoed" stuff was i made the faces waaaaaayyyy to small and i started at one point and tried to finish it all from that beginning point basically.. now i first do all "basic" loops like eyes, mouth, neck, shoulder, torso, arms, ect. and then i just fill up the parts. and if i struggle at one point on where or how to set up a pole i just go somewhere else and come back later... for me personally, this made retopology from beeing tedious and not feeling that good about what i did there to beeing a puzzle and the result is 10x better. i obviously dont know how you do it or how good you are at it but just as general advice maybe also for others: dont be affraid to make big faces you can loop-cut at any time or sub-div afterwards anyway.
@howardlam6181
4 ай бұрын
this is professsional work. But the woke western companies nowadays only want ugly characters. Good looking characters only show up in Eastern games.
OMG, you are Insane.. your Patience level Incredible, take a bow 🙇♂️
@FlyCat1
Жыл бұрын
Thank you!
@ikeahloe
Жыл бұрын
Yes also I can see they used quad remesher. That will save you a huge fucking headache. Worth every penny because you don't have to lose your mental momentum as much.
@cbproduction2367
Жыл бұрын
@@FlyCat1 Hello, I need a job, can you help me make 2 characters? where can i contact you?
@M.I.F..
Жыл бұрын
Very impressive, focussed and experienced work! I'm an 3d artist too, but you are really really good. I liked the muscle part most. When I try it (I know where the muscles, too) I never find the right smoothing level like you. So I have to rework and rework again. In the end my (from scratch) chars are ok, too, - but with a lot of trial and errors. Seems you are very experienced. Did you have a reference on another screen? How long did this char estimated needed in real time? Plusminus? 👍🏻
@thevoidcurse7926
Жыл бұрын
@@cbproduction2367 I don’t think he takes requests
I've watched this whole thing 3 times and I always find new things I've been doing wrong. This has got to be the best workflow video out there.
Watching your progress over the past couple years has been not only motivational, but a real treat as well. Great work!
List of (my) timestamps of the process 0:00 Showcase and Intro 0:54 Base sculpting 3:53 Face sculpting pt 1 4:47 Leg muscle detail sculpting 5:18 Torso rib sculpting 5:26 Hair base sculpting 5:41 Ear sculpting 5:53 Eyes/Eye socket sculpting 6:09 Face sculpting pt 2 6:18 Quick Quadremesh for cloth base 6:27 Cloth basic shape sculpt pt 1 7:03 Face vertex color correction 7:11 Cloth basic shape sculpt pt 2 7:30 Accessories modeling and sculpt pt 1 7:50 Cloth basic shape sculpt pt 3 8:16 Gauntlet accessories modeling 8:44 Belt modeling and sculpting pt 1 8:58 Accessories modeling and sculpt pt 2 9:17 Belt modeling and sculpting pt 2 10:29 Cloth basic shape sculpt pt 4 10:35 Boots details sculpting 11:02 Boots accessories 11:22 Cloth Neck modeling 11:28 Hair modeling and sculpting pt 1 11:39 Hair accessories modeling and sculpting 11:52 Necklace modeling and sculpting 12:34 Accessories fixes and details 12:40 Cloth details modeling To be continued... I'll continue as I watch more of the video
@saeedbarari2207
Жыл бұрын
Thanks!
@roteschwert
Жыл бұрын
23:50 Retopology 25:15 Unwrapping, texturing, baking 42:30 Painting outfit in Substance
@saeedbarari2207
Жыл бұрын
@@roteschwert you're a hero
@canhtu1998
Жыл бұрын
Nice bro :))
@warren3910
Жыл бұрын
Insanely helpful , thank you so much!
Always inspirational. Your knowledge of anatomy and forms shows when you build up/shape the body. Great work!!
Such an inspiration, FlyCat! This is probably one of the best you've made.
@FlyCat1
Жыл бұрын
Thank you!
@theoldrsftw
Жыл бұрын
@@FlyCat1 how long did it take to be this good?
@Novusod
Жыл бұрын
FlyCat is a modern day Michelangelo. It is raw talent that can't be duplicated or taught.
When your doing something good and this track starts playing and you know, just know you need to listen to music to get the most out of yourself. Well done!
You have this expedient ingenuity about your workflow. It's all goal-oriented and you aren't afraid to build up on the work of others. Cause I always have this quirk about my art that I just GOTTA make my own materials from scratch and shit, hair for example or even skin. It all slows down my workflow so much. Sometimes I even say to myself in jest: "why don't I go an extra mile and code the 3d software itself from scratch if I'm so up about it? Or maybe build the computer from scratch if I just GOTTA do it all myself?"
@vladmonik7727
4 ай бұрын
Может быть, стоит создать жизнь из бактерий, чтобы все было полностью с нуля?
Hello. Your work is so impressive. I discovered Blender about a week ago and with tutorials I'm starting to model. My first personal creation is a gameboy lowpoly. I didn't know that this software was so advanced. I've already seen speedpainting in 2D on Link's character for example, but here in 3D and with the attention to detail, it's amazing. I can't imagine how much time it took you. Congratulations to you and good continuation. Tôi thực sự thích công việc của bạn, bạn có một tài năng vô song. Nâng cốc.
The amount of skill and patience you have is astounding!
@FlyCat1
Жыл бұрын
Thank you!
@Diggnuts
Жыл бұрын
Perhaps tell that to the people who write the software and create the assets!
@Mekhel
Жыл бұрын
@@Diggnuts what's wrong with praising the artist?
@Diggnuts
Жыл бұрын
@@Mekhel I do not consider this art. The time and effort that went into creating the tools that enable this work are several orders of magnitude more than just using the tool. It's not like it is a simple paintbrush. It is a set of complex tools that make it much much easier to make stuff like this. When the "paintbrush" is more advanced than the painting it was used on, you no longer can talk about art.
@nisgia
Жыл бұрын
@@Diggnuts That has to be the most irrelevant statement and comment ever. Comparing a single artist work to a software development team with years of development. You admire the devs more, but what has to do with demoting the skill and artistry of the creator? Who cares what You consider art? do you have anything good to show us of what you can create? A poem and a poet is nothing, the pencil did all the writing after all !!! Who cares what you can write in c or python that`s not a creation, writing your own language is the real deal! maybe someone is jealous.
Astonishing work, what an advocate for Blender, I didn't realize Blender had this many tools at its disposal. You are very skilled and patient.
Your hardwork.. Your patience.. Your skills.. Take a bow.. 🔥🔥🔥♥️
I can't decide if I'm more impressed with this tireless artist.... or Blender and it's authors.
One thing is your insane talent, but the patience and determination for quality and detail is what really blows my mind.
Unbelievable! Suggestion: in the description could you possibly include estimated time spent, render time, and overall file size. As a clueless spectator I would find these details to add to the amazing work you've put it.
@idlesong
Жыл бұрын
SAME. I've been really curious about just how many hours they put into their characters!
@GregMoress
Жыл бұрын
Oh... just one more thing sir... How many hours (days/weeks) did it take to achieve that level of expertise?
@JamesAwokeKnowing
Жыл бұрын
As game ready, it renders in realtime. It looks like about 10 hours of continuous work. They have done this many times before.
@ikzayan
Жыл бұрын
He spend 7 days by creating
@boitahaki
Жыл бұрын
I bought the complete video in real time, its a total of 25 hours, which is very little considering the quality of the final model.
Way to go with this project man, keep up with the amazing work
@FlyCat1
Жыл бұрын
Thank you!
@QuranBanglatranslation860
Жыл бұрын
@@FlyCat1 please give me character blend file
@cbproduction2367
Жыл бұрын
@@FlyCat1 Hello, I need a job, can you help me make 2 characters? where can i contact you?
@makeitlastmedia
Жыл бұрын
@@QuranBanglatranslation860 lol
The skill on display here is mind-boggling. Especially the sculpting. I can only sculpt potatoes! 😂
@NazmulHussain786
Ай бұрын
Same here..
@unknownBoy85lover
6 күн бұрын
Me too 😅
This is UNMATCHED!! Best Blender Character Artist out there. Keep it up
@FlyCat1
Жыл бұрын
Thank you!
@greenfact5446
Жыл бұрын
@@FlyCat1 sir can we have one tutorial please
Amazing project! It was really interesting to see some of your design choices. The pattern design for the armor pieces was quite elegant for a barbarian. Celtic-style. The clothing textures and stitching turned out really nice. Overall, a job well done!
You're insanely creative and technical in a perfect level. Congrats!
I think for the paint metal material part over the leather, you can bake a material ID map from Blender then export to SP. So you can just assign the material by ID mask easily without painting much. Btw, Stunning work as usual
The manual retopology on the armor hurts on so many levels I can't even express with words. Incredible work, what a talent! I hope I can get near this level someday.
OMG! Unbelievable! I'm so surprized!
Great Time-lapse! always a pleasure to watch your hard work! waiting for more!
You can't even imagine how instructive you are.
this is fantastic to look at ! very inspiring! thx for sharing your workflow
amazing work as always.. the depth of your technique is always awes me
Incredible work! I couldn't imagine how mind blown a game developer from two decades ago would have been to see things like this.
Amazing work! You are always improving
@FlyCat1
Жыл бұрын
Thank you!
@kangtheconqueror8359
Жыл бұрын
@@FlyCat1 You're my inspiration! you should make a gumroad or udemy course :D or do you do lessons on your patreon? btw what's this music in the beginning? it goes hard!
Inspiring work, thanks for sharing!
Beautiful work and as inspirational as ever!
You're insanely creative and technical in a perfect level
Extremely useful to have pro content like this on youtube
@FlyCat1
Жыл бұрын
Thank you!
This work is amazing. You deserve respect for it.
beautiful process, turned out very nice.
Always nice to watch a pro at work :)
This is pure gold! Thank you!
This is incredible! I have NEVER gotten this kind of workflow to work for me.
Wow, amazing Work from you!!! Totally Love it!
once again I gone through great talent you have
Perfeita sem dúvidas. Perfeição nos detalhes, nas características da modelo. nota 1000 pelo maravilhoso trabalho.
Awesome work as always FlyCat!
THE SHEER AMOUNT OF AWESOME AND WIN!. Great job and quite inspiring, thanks for sharing something like this 😄
Your attention to detail is passed only by your creativity and knowledge; very well done dude. 👏
i'm speechless before such a mastering of sculpting and mapping🙆♀🙆♀🙆♀
What a detailed work ♥️✨
Прекрасная работа! Восхищаюсь.
I admire you. Your discipline and pasion are unic
Can't believe it are you sure she is not alive....grate work my respect.
Shocked the first time I saw something like this .... professional
I was too afraid to blink, not to miss a single detail;) Hats off!
работа настоящего профи , я хочу видеть в играх такие модельки , детализация шикарная
Absolutely mind blowing
一如既往的优秀~Excellent as always, well done!
Absolutely amazing! You never fail to make awesome work!
@FlyCat1
Жыл бұрын
Thank you!
Wow! Incredible, durable 👍
i can watch this all day!
You just blew my mind :) Amazing!
The best tutorial right now! Thank you master!
Legit masterclass skill 🤯
Totally insane! AMazing skill
Very very outstanding and splendiferous
amazing Hard work , Love your Work
Olha pessoal a paciência destes mestres das criações digitais é algo que jamais vou ter porque realmente é preciso muita paciência para criar algo tão perfeito com tantos detalhes é incrível voce ter uma imagem em mente e poder moldar esta imagem para que todos vejam é incrível eu kkk...eu mesmo que estudasse para isto e vivesse cem anos ou mais estudando não me vejo não consigo me imaginar sendo capaz de criar de dar formas tão perfeitas a minha imaginação então só me resta contemplar e admirar estes mestres da criação em 3d parabenizando eles por suas criações incríveis parabéns a todos os artistas digitais isto sim é talento é algo que não se adquire já nasce com ele.
You are one of the best in the game man, no doubt! 🔥
WOW It's literally like molding with clay!
Здравствуйте очень круто спасибо вам огромное! это очень большой труд, время, сила.. просто круто 👍🔥🔥👏🙌🙌🙌
@charlesdarwin7647
Жыл бұрын
What kind of shitty language is this?
Oh! My!! God!!! This is fabulous!!
So amazing... I'm such a noob at texture paintings but it's still nice to watch pros do it.
This is my inspiration. Thank you for making things like this
One of my fav 3D artist. Awesome work!
@FlyCat1
Жыл бұрын
Thank you!
To make a model like that is a lot of work, to make a video of it all even more. Good job. Thanks for taking the effort to make the video. It's easy to do things you love, but a lot harder to take the time and make a video as you do it.
WOW Looks So Nice And Real
She’s beautiful love the attention to detail.
Your video make my motivation making 3d come back. Thank you.
I suddenly have this urge to learn character modeling and weight painting after watching this. lol Absolutely brilliant work.
Great work. She's gorgeous ❤
Incredible Work Man, Sheesh
I love all your videos, you keep inspiring me to learn blender.
TBH. I've learned alot watching this. Thank you so much!
It's really details and details.
@FlyCat amazing work you have high skills . Really Nice work
Awesome, amazing
You'rs skills are incredible 🔥
Solo llevo dos días en blender y ya eres mi canal favorito saludos eres demasiado bueno
Amazing modelling skill!!
I love your work you are some one who should be called the master of your skill
every tutorial is like pro! love it!
Outstanding !
very nice, beautifull!!!
Very enjoyable watch! I have learned quite a lot regarding retopo and doing hair! You're my goal. Keep doing it and you always amaze me with every new work of yours!
I appreciate the exceptional skill.
Great works
Unbelievable… , your skill is too amazing😲
Love your videos! Amazing work :-)
Extremely Wicked, Shockingly Evil and Vile,..... Awsome Work Man.
Amazing work, also an incredible showcase of the power of Quad Remesher at 6:19
@codeFriendlyART
Жыл бұрын
I have been in doubt of buying it - mostly since I do usually prefer to model my assets in a technically-correct-way, precisely because I don't enjoy retopology, but I do love sculpting, if only it can be more directly useful for final in-game-engine without having to manually retopo. Then, I don't know but after seeing it how smooth result it did produced, even while FlyCat used Dyntopo and even added and messed quite a lot of geometry while smashing pieces together to achieve final results. So definitely, I'm totally considering getting it now 😅👍
@USBEN.
Жыл бұрын
@@codeFriendlyART Its very worth it. Its great to get a base mesh for retopology as you then only have to modify the mesh where deformation will happen and the rest is already filled with quad remesher.
@codeFriendlyART
Жыл бұрын
@@USBEN. Nice, yeah, really appreciate the info as well, but for the record, I know what retopology tools do for you while sculpting (old artist over here) what I'm not certain about is how good Quad Remesher actually is in an actual production modeling like shown in here.
@codeFriendlyART
Жыл бұрын
Silly me @USBEN and @Alexander Cooney, for having my doubts about it but well, I guess it is not my fault that their authors are not the type who 'brags about' their stuff!.. However: 👉"an auto-retopologizer from the developer of ZBrush ZRemesher" 👈 - nothing more to say about how 'good' it is! In the past I sometimes opened ZBrush just to be able to use ZRemesher and then close it again 😅🤣 and to think it is from the very same developer... So I'm totally buying a perpetual pro license of it for Blender now. And if still in doubt, well, the Cinema4D version is not available anymore because recently Cinema4D themselves bought rights to have built in into it as well 😅 very nice!
@USBEN.
Жыл бұрын
@@codeFriendlyART Haha nice, you will like it.
yo flipo, arte increíble