Blender 2.8 Tutorial - Project Images Onto Surfaces

In this tutorial, I will show you how to project images or decals onto a surface fast and easy. This is pretty good for most surfaces and easy to reuse and modify

Пікірлер: 72

  • @dnonamuso1
    @dnonamuso12 жыл бұрын

    Literally spent an entire day trying to do this. So glad I found this video.

  • @geffeniz

    @geffeniz

    2 жыл бұрын

    i spent 2

  • @piranha-art5936

    @piranha-art5936

    2 жыл бұрын

    I wasted time by trying to relearn this from an old procedure

  • @OrbitalDonutKSP

    @OrbitalDonutKSP

    Жыл бұрын

    Me too

  • @PurplePath
    @PurplePath3 жыл бұрын

    Thank you, this was awesome, so simple and fast method! Excatly what I'm looking for! :)

  • @kdmedia_agency
    @kdmedia_agency2 жыл бұрын

    brother man, you saved so many peoples time and energy

  • @dazkpunk
    @dazkpunk Жыл бұрын

    Thanks your video was super helpful! When trying to save the GLB when I load it back up the image has detached from the 3d model though. Is there a way to combine these so it is permanent? Thanks!

  • @Luckboy28
    @Luckboy283 жыл бұрын

    That's really neat, thanks!

  • @majastenstameyes
    @majastenstameyes3 жыл бұрын

    This helped me a lot! Thanks!

  • @aquaregium2523
    @aquaregium2523 Жыл бұрын

    I could kiss you right now my guy omg, ive been pulling my hair out over trying to work out how to put images into a model for an assignment I need to have handed in tomorrow and youve just saved my life thank you so much for this tutorial 😭

  • @erino_0
    @erino_011 ай бұрын

    Best tuturial ever thank you so much

  • @cartonks.2492
    @cartonks.2492 Жыл бұрын

    Thank you so much , u just explained one of the important things

  • @Omni_Spider
    @Omni_Spider2 жыл бұрын

    I tried following this process exactly, but for some reason it wont stick to my character model. Also with the transparent background of my image it always saves as a black box. I'm not sure how I can fix this.

  • @jounalansman1769
    @jounalansman1769 Жыл бұрын

    Good stuff. The final step missing for me is how to bake that decal onto the object so that when you export an .fbx it is there.

  • @mont8187

    @mont8187

    Жыл бұрын

    did u figure out how to do this

  • @espressochicken3368
    @espressochicken33683 жыл бұрын

    Once i confirm the location of the images plane on the object. Is it possible to output them as a texture?

  • @TaldeRenato
    @TaldeRenato2 жыл бұрын

    Great tutorial homie, thanks a lot!

  • @juanseverino5651
    @juanseverino56512 жыл бұрын

    Pretty good tutorial it did help me a lot for my personal project. Excellllllllllllllllllllllllllllllllllllllllllllllllllllllllent

  • @stuartsimmons956
    @stuartsimmons956 Жыл бұрын

    Excellent. Can I use this approach to cut or extrude from a surface?

  • @Jealenas
    @Jealenas Жыл бұрын

    Thank you! Perfect for a beginner like me 😊

  • @skeletonguy4881
    @skeletonguy48812 жыл бұрын

    That was awesome very thank you

  • @rivboo3096
    @rivboo30962 жыл бұрын

    Wow thank you so much! That really helped!!!

  • @nikhilsharma2236
    @nikhilsharma22363 жыл бұрын

    keep going man, you will grow

  • @geffeniz
    @geffeniz2 жыл бұрын

    Awesome work man

  • @kierrawooden627
    @kierrawooden6272 жыл бұрын

    Thank you for this!

  • @weisswurster
    @weisswurster11 ай бұрын

    I'm trying wrap an image around a cylinder entirely but this method only wraps the image partially. Any idea how to get it to wrap right around?

  • @sbevemakesmemes
    @sbevemakesmemes2 жыл бұрын

    Thanks for this. Is there a way to anchor it to the surface of the object so when I use a rigidbody, they stay together? thanks.

  • @TheSims4Guy

    @TheSims4Guy

    2 жыл бұрын

    apply the modifier, parent the image to the object, and boom

  • @veeanon2238
    @veeanon22382 жыл бұрын

    I’m new just trying to make a 3D shirt have the shirt but can’t put a png graphic on it. I’ve watched too many videos some have more steps then other but they all end up not right for me.

  • @adityagawade7593
    @adityagawade75933 жыл бұрын

    Awesome Method !!!

  • @khadijamalik1596
    @khadijamalik1596 Жыл бұрын

    @picrac i am using this method and have it where i want but there is excess. im not sure how to get rid of it

  • @JVP_thephobic
    @JVP_thephobic2 жыл бұрын

    Thanks! Life saver my boy! SUBBED.

  • @davslav988
    @davslav988 Жыл бұрын

    How do i make it stick to the object during animation?

  • @Vertexvoyager
    @Vertexvoyager20 күн бұрын

    if the object breaks will the texture image remain the same or break separately ?

  • @M_H_2000
    @M_H_20004 ай бұрын

    thanks!

  • @FunKayyy
    @FunKayyy Жыл бұрын

    how do I just project my decal onto the texture? Like my geometry is not simple enough for this method

  • @jozsefunderscore2320
    @jozsefunderscore23203 жыл бұрын

    thank you very much

  • @aruharu
    @aruharu Жыл бұрын

    THANK YOU!!!

  • @srbrutotv26
    @srbrutotv26 Жыл бұрын

    Man, i love you

  • @JVDColin
    @JVDColin3 жыл бұрын

    Out of curiosity, why use this method versus the UVProject modifier method? Both are non destructive and with the uvproject its actually part of the image so you don't have unnecessary geometry?

  • @Heddrick

    @Heddrick

    2 жыл бұрын

    Can you elaborate? I'm trying OP's method without much success. Do you have a link for UVProject method?

  • @JVDColin

    @JVDColin

    2 жыл бұрын

    @@Heddrick kzread.info/dash/bejne/lqZrqM6gabnTY6g.html

  • @praralexander7561

    @praralexander7561

    Жыл бұрын

    @@Heddrick Had the same problem months later; probably not helpful for you at this point, but for anyone else who finds this, KZreadr GENVFX has a on it. I'll try my best to describe how to do it; on the model you want the texture to be applied to put the UVProject modifier and add the texture you want as an emissive material, then create an Empty and set it as the projector in the UVProject modifier, you can then rotate, scale and move the empty to effect where the texture is displayed on the object.

  • @mehmet3046
    @mehmet3046 Жыл бұрын

    çok sağol ağzını burnunu yerim

  • @TheLoveMiku
    @TheLoveMiku2 жыл бұрын

    thank you

  • @amitdubey8071
    @amitdubey8071 Жыл бұрын

    nice

  • @rav077
    @rav0775 күн бұрын

    nice video bro

  • @bbkw9124
    @bbkw91242 жыл бұрын

    Why my image trun into flat after I clicked offset? pls help me :(

  • @skykarel
    @skykarel3 жыл бұрын

    Thank u

  • @massimogalliano8337
    @massimogalliano8337 Жыл бұрын

    THANKS

  • @1.1st
    @1.1st Жыл бұрын

    Feeeed us mooore

  • @gamingbencris2.073
    @gamingbencris2.073 Жыл бұрын

    Just keep going bro

  • @fadlimundziral9836
    @fadlimundziral98362 жыл бұрын

    my blender doesnot have an import imagine as plane. how to figure out ?

  • @picrc

    @picrc

    2 жыл бұрын

    What version are you using, normally its Edit->Preferances->Addons->Import Images as Planes

  • @fadlimundziral9836

    @fadlimundziral9836

    2 жыл бұрын

    @@picrc thank you i found it.

  • @veggiearchon5778
    @veggiearchon5778 Жыл бұрын

    thx

  • @bobabooey8367
    @bobabooey83673 жыл бұрын

    Thanks Picrac

  • @whoelsebutmeofcoursei
    @whoelsebutmeofcoursei Жыл бұрын

    Why not making this during the texturing process?

  • @wingless747
    @wingless74710 ай бұрын

    as a headphone user after the intro i am bleeding, 5/5 highly recommend

  • @arcangel964
    @arcangel9643 жыл бұрын

    Try photo projecting yr textures

  • @TheAlffog
    @TheAlffog2 ай бұрын

    This is a good tutorial but holy shit that intro. Can you make a tutorial of that too?

  • @Delano-James

    @Delano-James

    23 күн бұрын

    They don't seem to be very active on this channel and I know you asked this a month ago, but my best guess of how they did it was but a wireframe modifier on a high poly icosphere then another slightly scaled down icosphere with an emission of whatever color you'd like, then for the background it would be a high poly plane, that was triangulated, and with an ocean modifier (there on tutorials on how to make them move)

  • @K3TAL
    @K3TAL3 жыл бұрын

    not that bad. Keep working on videos

  • @steffanclarke3496
    @steffanclarke34962 жыл бұрын

    gg good bomb boom boom

  • @samkostos4520
    @samkostos45203 жыл бұрын

    Blender is great but compared to ss in texturing it's very sad.

  • @TaitAlexander
    @TaitAlexander Жыл бұрын

    Is this a Fellow Northern Irish man i hear?

  • @BahpuAgain
    @BahpuAgain Жыл бұрын

    why is this so difficult to do...

  • @desitooner7089
    @desitooner70892 жыл бұрын

    i had forgotten subdivide!! man!! me dumb

  • @logistic5721
    @logistic5721 Жыл бұрын

    theres no import as images. this is bullcrap

  • @menesekinci
    @menesekinci Жыл бұрын

    This video not useful. Because he don't show how can add modifier to image. I can't add modifier to image. This video completely waste of time.

  • @TheAlffog

    @TheAlffog

    2 ай бұрын

    You need to import image as plane and not refrence. And he acually tells you how.

  • @TwoMinutes
    @TwoMinutes Жыл бұрын

    Thanks so much, this helped a lot!