Better Bevels in Blender

Тәжірибелік нұсқаулар және стиль

Bevels create wonderful smooth transitions, but only if you're getting them right, otherwise they can be quite jarring and really negatively impact your design. This video looks at how to make sure that doesn't happen
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Пікірлер: 53

  • @jakezuccaro5088
    @jakezuccaro50883 ай бұрын

    I discovered and started using blender about two weeks ago and I’ve got to say your tutorials and quick tips have been so informative and useful. I also appreciate that they are straight to the point no unnecessary meandering or stupidly loud intros. I don’t often subscribe or like videos but you’ve definitely earned one.

  • @ArtisansofVaul

    @ArtisansofVaul

    3 ай бұрын

    Thanks so much. Lovely to hear the videos are helping people put 😁👍🏻

  • @kevinm3751
    @kevinm3751 Жыл бұрын

    The difference between inner and outer miter is where the widest gap is. If the wide part of the gap is on the outside of the angle it is the outer miter, likewise the opposite if the largest gap is on the inside of the angle it is the inner miter.

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Ahh.... Thanks so much! 👍🏻

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Жыл бұрын

    I learn something new in just about every tutorial you put out! Great work!

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    That's always good to hear. Thanks so much for taking the time to check out so many videos and to comment on them. It really helps the channel 😁👍🏻

  • @darrennew8211
    @darrennew8211 Жыл бұрын

    I'm so glad I found this channel. This is one of the better Blender-3DPrint channels, I think.

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Thanks so much man 😁 Hopefully you keep finding the videos helpful. I've got a couple of videos coming up that I think will be particularly handy (depending on what you design)

  • @devilsgarage
    @devilsgarage5 ай бұрын

    Note to self: Vortex Group @ 4:54 Thank you for this tutorial - this was the exact technique I was looking for :)

  • @ArtisansofVaul

    @ArtisansofVaul

    5 ай бұрын

    😁 Glad to be able to help and thanks for taking the time to comment.

  • @alvoltta
    @alvoltta10 ай бұрын

    Wow, groups give me a chance to get more than one non distractive bevels at same mesh. Thanks a lot!

  • @ArtisansofVaul

    @ArtisansofVaul

    10 ай бұрын

    My pleasure 😁👌🏼

  • @wikia9278
    @wikia92788 ай бұрын

    excellent video, i learned a lot thank you so much!

  • @ArtisansofVaul

    @ArtisansofVaul

    8 ай бұрын

    My pleasure. Always happy to help with people finding new things 😁👍🏻

  • @ryeharttt4485
    @ryeharttt4485 Жыл бұрын

    been looking for a bevelling technique like you did using vertex grouping. just in time thanks a lot

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    No problem 😁

  • @darrennew8211

    @darrennew8211

    Жыл бұрын

    The only problem I've found with that is you can't add edges to a group. You can only add verts. So if you have a cube and you want to bevel the left side and the right side, it's going to bevel everything, because there are edges between verts on the left and verts on the right. You'd have to do that with two separate modifiers using two separate vert groups, but sometimes it's too complex to do it that way.

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    @darrennew8211 Agreed. It's really frustrating that you can't use it in that way as it would be awesome if you could non-destructively.

  • @in3432
    @in34325 ай бұрын

    Brilliant tutorial thanks

  • @ArtisansofVaul

    @ArtisansofVaul

    5 ай бұрын

    Cheers. Glad it was helpful 😁

  • @elliotschka
    @elliotschka Жыл бұрын

    Awesome as always! Learned sth new again! Btw I've got Meshmachine, tools, boxcutter & hardops. I'd like to see some useful tutoials if you've got time :)

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    I've got a series on boxcutter here. I should do one on mesh machine as well. kzread.info/head/PLnqmLZKRm5CajsNlyFbieVyGxzdbBN-jo

  • @bombbossgaming3408
    @bombbossgaming3408 Жыл бұрын

    I always had a problem with this, Thanks!

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    No problem. Honestly I have no idea why it isn't the default setting.

  • @iatchenko
    @iatchenkoАй бұрын

    it was really helpful, thanls a lot!!

  • @ArtisansofVaul

    @ArtisansofVaul

    Ай бұрын

    Thanks 😁

  • @bruuldor9947
    @bruuldor9947 Жыл бұрын

    Regarding your issue with boxcutter aligning too close to the edge, I've found that tapping alt and moving the mouse slightly will do the trick. Thanks for this informative video! You speed up the learning process.

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Great trick. I'll give thag a try. And glad the videos help 😁

  • @boazcomp
    @boazcomp2 ай бұрын

    You are an asset to the 3D community

  • @ArtisansofVaul

    @ArtisansofVaul

    2 ай бұрын

    Thanks so much 😁 What a compliment.

  • @lightdark4340
    @lightdark4340 Жыл бұрын

    It's useful, thanks!

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Great to hear 😁

  • @mohamadhosseinakhavan9183
    @mohamadhosseinakhavan91832 ай бұрын

    thank you 🙏

  • @ArtisansofVaul

    @ArtisansofVaul

    2 ай бұрын

    My pleasure Mohamad 😁

  • @vjaycanada
    @vjaycanada Жыл бұрын

    great tips cheers from canada

  • @ArtisansofVaul

    @ArtisansofVaul

    10 ай бұрын

    Thanks man.

  • @wokwitgez
    @wokwitgez8 ай бұрын

    Why Alt W doesn't works to cut the edge of box ? will you show how to do it ? thank you

  • @ArtisansofVaul

    @ArtisansofVaul

    8 ай бұрын

    That's using an add on called boxcutter. I have a whole playlist on it here: kzread.info/head/PLnqmLZKRm5CajsNlyFbieVyGxzdbBN-jo You can find the addon (discounted with HardOps and I would get both as they work together) here: blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle/?ref=834

  • @richardokeeffe8375
    @richardokeeffe8375 Жыл бұрын

    Much smoother!

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Thanks. It really makes a big difference.

  • @mrcleglaw256
    @mrcleglaw2568 ай бұрын

    thats really usefull, thanks.

  • @ArtisansofVaul

    @ArtisansofVaul

    8 ай бұрын

    😁👍🏻

  • @gottagowork
    @gottagowork Жыл бұрын

    Superellipse 0.75 gives far better curvature - blend between flat and bevel - compared to 0.5 which is a circular bevel. Obviously as the transition zone is wider, you have to compensate for that using a bigger bevel size to begin with. Try on a default cube with 100mm 0.5 bevel and compare it to a 200mm 0.75 bevel (16 segments should be enough) using any of the zebra stripe matcaps to see the difference. If you work with high quality polished reflective surfaces, these reflection transitions does matter.

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    Thanks, great tips. I focus on design for 3D printing so that wouldnt be as relevant for me as for CG work but I am going to check it out for sure. And that's fantastic for people interesting in Blender for graphical work, thanks so much for sharing.

  • @vasylvoina6663
    @vasylvoina6663Ай бұрын

    Thank you for the video. Could you please explain what really shade smoothing does? Does it affect object shape?

  • @ArtisansofVaul

    @ArtisansofVaul

    25 күн бұрын

    Shade smooth does not affect the actual shape of the object at all. It basically creates the "illusion" of the faces being more rounded when actually they are flat. Very useful for rendering/animation but not useful for 3D printing.

  • @MajorTomFisher
    @MajorTomFisher5 ай бұрын

    What material are you using? I really like the way even the unedited cubes look like they have a small amount of bevel

  • @ArtisansofVaul

    @ArtisansofVaul

    5 ай бұрын

    Thanks. It'd pretty easy to set up. I've got it covered in the first section of this video: kzread.info/dash/bejne/oaal1pp_p5rXaNI.html

  • @jeremyfox3031
    @jeremyfox3031 Жыл бұрын

  • @ArtisansofVaul

    @ArtisansofVaul

    Жыл бұрын

    😁

  • @styloo_
    @styloo_11 ай бұрын

    nd huge menace have same and it's free

  • @ArtisansofVaul

    @ArtisansofVaul

    11 ай бұрын

    What has the same? Huge menace? Is that an add on?

  • @styloo_

    @styloo_

    11 ай бұрын

    @@ArtisansofVaul yes it's a free addon , the bevel with hard ops when u choose the edge you want to select , the addon have even more tool like inset boolean , kzread.info/dash/bejne/qJ-Clbmff7yspps.html

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