Beginner Terrain Tool Tutorial for UE5

Фильм және анимация

This quick Unreal Engine beginner tutorial for users of Polygonflow Dash covers the steps required to create a basic procedural terrain in UE5 in roughly 30 seconds.
This video is part of a series of mini-tutorials on various Polygonflow Dash features. The rest is available here: • Dash Tools Tutorials
In case you missed it, Dash 1.4 is now available, more info here: bit.ly/Dash140Notes
Try Dash for FREE: www.polygonflow.io/
Join our Discord community: bit.ly/DashDiscord
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Пікірлер: 20

  • @polygonflow
    @polygonflow6 ай бұрын

    If you want to learn how more of the tools in Dash work, you should check out the playlist mentioned in the Description above. If you have any questions or feedback, please let us know! 😄

  • @dddharmesh
    @dddharmesh7 ай бұрын

    Nice video. please make more basic videos like this....

  • @polygonflow

    @polygonflow

    7 ай бұрын

    We will! We plan to do videos like these on all tools in Dash. So far we have this one and one about Water which we released a while ago. But more are coming!

  • @holywarz
    @holywarz7 ай бұрын

    Can you use this in conjunction with a height map? How about a layered landscape material based off of data maps from, say, another software like GAEA?

  • @polygonflow

    @polygonflow

    7 ай бұрын

    We don't have height map support just yet, but are internally looking into that + material layer support for scattering :)

  • @holywarz

    @holywarz

    7 ай бұрын

    Thank you for the reply. I could see using your tools to add detail to a height map, which would be fantastic, as well as being able to use maps/ brushes on a layered landscape material. @@polygonflow

  • @trentellis5199

    @trentellis5199

    3 ай бұрын

    ​@@polygonflowany update on height support? This is awesome!

  • @polygonflow

    @polygonflow

    3 ай бұрын

    @@trentellis5199 Not yet I am afraid! :(

  • @bryanp.4181

    @bryanp.4181

    Ай бұрын

    @@polygonflow Fantastic work! Would also love to see custom height map and splat map support.

  • @Cpt.Tripps
    @Cpt.Tripps7 ай бұрын

    I would consider it if it was a regular plugin on the unreal marketplace, but renting a plugin as a subscription is a hard nope.

  • @polygonflow

    @polygonflow

    7 ай бұрын

    Thanks for your input, we are actually offering a perpetual plan right now on our website if that suits you better 👋

  • @llss4890
    @llss48906 ай бұрын

    有支持中文的计划吗?

  • @polygonflow

    @polygonflow

    6 ай бұрын

    No, not right now. If we would get a big demand for it, of course would try to look into it. But as it is right now we do not have the resources to look into supporting Chinese.

  • @johannajonsson2526
    @johannajonsson25267 ай бұрын

    This is excellent! Now even I can become a 3D artist

  • @polygonflow

    @polygonflow

    7 ай бұрын

    Indeed! 🎉

  • @user-vi6je4vv9l
    @user-vi6je4vv9l7 ай бұрын

    nice shit

  • @polygonflow

    @polygonflow

    7 ай бұрын

    Thank you 🙏

  • @0805slawek
    @0805slawek7 ай бұрын

    UE5: 1000 diferent plugins and systems. Blender: One system gometry nodes make everythig what I want

  • @polygonflow

    @polygonflow

    7 ай бұрын

    You are very correct. That is something we are trying to solve with Dash, one plugin that has all the tools you may need for UE. Of course, we do not have nearly everything one would need right now, but we are actively adding new tools and features to Dash.

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