Become a Pirate with Houdini Oceans

Фильм және анимация

Welcome back! We will be learning how to simulate Oceans, white water, render in karma and more with Houdini
JOIN OUR DISCORD: / discord
Material: www.patreon.com/posts/7506577...
Ship: 80.lv/articles/detailed-ship-...
I love Coffe: ko-fi.com/pizola
FOLLOW ME ON SOCIAL MEDIA:
Twitch: twitch.tv/pizolaman
ArtStation: artstation.com/pizola
Instagram: pizola.art
0:00 Intro (Cool Intro)
1:01 Ship Setup
4:00 Ocean Spectrum Basic Setup
10:00 Low Res Flip Simulation for our Ship
16:14 Ship Instancing
18:25 Ship Collider
18:50 Spectrum Water High Res
20:10 High Res Flip Simulation
22:55 Custom Forces Sources
40:09 Simulation Cache
43:00 Custom Wind Simulation
46:40 Custom WW sources + Simulation
58:32 Masking and Spectrum For Extended Ocean
1:04:24 Preparing Assets + Custom Frustrum
1:09:15 Karma
1:23:03 Outro
#Pizola​​​​​
#VFX​​​​​
#Tutorial​​​​​
#English
english,houdini,sidefx houdini,sidefx,from scratch,realistic result,realistic simulation,vfx tutorial,houdini tutorial,visual effects,how to,art direction,easy,particles,vdb,flip,ocean,guided ocean,white water,custom sources,karma render,solaris,in depth

Пікірлер: 28

  • @pizola3285
    @pizola3285 Жыл бұрын

    Disclaimer: Use "volume sample" under Collision>rbd solver>volume>mode on all your static objects

  • @HansenEdits
    @HansenEdits Жыл бұрын

    this is some real great information. Can't find much of this stuff for free. thank you

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Thanks for your comment. I try to be as professional as possible with my content and it is always nice to know that it is well appreciated. Thanks for letting me know :D

  • @richard_robert
    @richard_robert Жыл бұрын

    This is by far the best Beginner friendly advanced Houdini Tutorial I've ever seen. Thank you so much.

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Oh for real?! What did I do correctly? Ill repeat it in the future 🤗

  • @ashishsharma-uz4wq
    @ashishsharma-uz4wq Жыл бұрын

    I have to no words to express how great full people will be to you for all this free knowledge you share thanks a ton mate!!!

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Thanks for your kind words! I hope this material comes in extremely handful for you and many others :D

  • @MichaelHickman3D
    @MichaelHickman3D Жыл бұрын

    Great tutorial!!! Very understandable and you explain your methods very well. 👍

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Oh thanks! I Appreciate it

  • @BruceWillis992
    @BruceWillis992 Жыл бұрын

    really cool man.

  • @nownezz
    @nownezz Жыл бұрын

    i didnt watch it yet but i wanted to say i feel endlessly thankful for the work you do!

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Thanks a whole bunch for your kind comment! I really appreciate your support :D

  • @Dior_CG
    @Dior_CG10 ай бұрын

    is best velocity 👍👍 I like is velocity thank you

  • @mahavirvaghela5352
    @mahavirvaghela5352 Жыл бұрын

    Hey buddy. Can you give a tour of your HDA and VEX code pre-set please

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN Жыл бұрын

    Thank you

  • @pizola3285

    @pizola3285

    Жыл бұрын

    No, you! :D

  • @vazelevz
    @vazelevz Жыл бұрын

    Your English is so good )

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Thanks! I try to be as clear as possible. There is always place for improvement

  • @LenscowboySA
    @LenscowboySA11 ай бұрын

    Great tutorial! I would love to know how to get more of a wake with more trailing white water behind the boat. Is this easily added to your existing setup? ?

  • @pizola3285

    @pizola3285

    11 ай бұрын

    Hi! It should be at the "custom forces setup" section!

  • @Rick_Sanchez_1337
    @Rick_Sanchez_1337 Жыл бұрын

    I didnt quite catch where you did get the ship model from? atld?

  • @pizola3285

    @pizola3285

    Жыл бұрын

    I got it from 80.lv. ill add the link in the description

  • @mackenziesmith2064
    @mackenziesmith2064 Жыл бұрын

    Thanks for taking the time to create this tutorial! I've got an issue at the stage when you go into the DOP network. As soon as I start the sim, the ship is launched very, very far away from the water. It's as if the water is hitting the ship. Do you have any idea what might be causing that?

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Hi! Thanks! Probably the scale of your simulation or the mass of your ship. Change the mass at the physical attributes

  • @thing3d

    @thing3d

    10 ай бұрын

    just switch the entries in the merge...i know it shouldn't affect but it does.

  • @Ori734
    @Ori734 Жыл бұрын

    Hola Pizola, que tal? podrias hacer un tutorial que diga como crear el shading del oceano pero con karma xpu? gracias brother, cuanto tengas tiempo

  • @pizola3285

    @pizola3285

    Жыл бұрын

    Muy buenas! Este tutorial es el mismo para xpu si no me equivoco. No recuerdo si xpu era 100% compatible pero el workflow es el mismo. No pudiste?

  • @Ori734

    @Ori734

    Жыл бұрын

    @@pizola3285 es que quisiera saber como aplicar wl shading pero con Material X, pues cuando se genera así normalmente tiene errores, entonces creo que Material X es compatible, pero le falta mucho

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