ARROWS Tier List - For Archers and Non-Archers Alike! - BG3 Honour Mode Guide
Ойындар
Rating every special arrow and unique ammunition in Baldur's Gate 3! From the situational to the incredibly powerful, arrows can be used to swing combats in your favour in dozens of ways - even if you're not an archer at all!
Detailed analysis and guide to potions and their uses!
0:00 Intro
3:10 Acid
7:19 Fire
9:34 Ice
12:20 Lightning
13:45 Arrows of Slaying Overview
16:39 Beast Slaying
17:28 Construct Slaying
18:50 Elemental Slaying
19:40 Fiend Slaying
20:25 Monstrosity Slaying
21:26 Undead Slaying
22:08 Aberration Slaying
23:22 Dragon Slaying
24:18 Humanoid Slaying
24:59 Darkness
28:47 Ilmater
32:10 Roaring Thunder
34:56 Arcane Interference
38:43 Many Targets
42:25 Salving
44:39 Smokepowder
48:01 Transposition
51:04 Summary and Outro
Пікірлер: 256
Great, now I just need to stop saving the arrows for the "next" fight where I'll really need it.
@1ricky4dias7
Ай бұрын
saving it for bg4
@Christopherhferguson
Ай бұрын
I feel seen.
@FaeMagic
Ай бұрын
Use then when you can’t sneak attack and you need more damage
@theossy
Ай бұрын
The most relatable comment on KZread
@spectrum838
Ай бұрын
Buy them every time you see them and use them basically every turn, I had the same issue until I literally just started buying out every vendor on sight
Don't forget that these slaying arrows are also very nice to sell in the late game after you've forgotten to use them every friggin time
@Cephalopocalypse
Ай бұрын
Extremely accurate
@Nokaret
6 күн бұрын
What is this 'selling' you mentioned? Just go shopping as Astarion - he gets the best prices 🤑
Arrow of Many Targets: It bypasses Sanctuary, if you hit a target next to the one using Sanctuary. Incredibly helpful!
@nothisispatrick6528
Ай бұрын
Does anyone know what dangerous elements he is talking about in act 1?
@Cephalopocalypse
Ай бұрын
Yes! I meant to mention that but forgot - they can also hit invisible enemies!
@meliannhawke3318
Ай бұрын
@@nothisispatrick6528 SPOILER Maybe the Mud Mephits and Wood Woads in the swamp?
@Cephalopocalypse
Ай бұрын
@@jamesbailey5350 The "L" in trying to correct someone's pronunciation with your specific regional pronunciation in a reply to an unrelated comment is the other kind of L
@JuiceMandem
Ай бұрын
@@Cephalopocalypse trust, and the L in salving isn't silent. another L 🤣🤣
While robbing every merchant blind of all their possessions, I always snag their arrows too, because those are good to hoard in my box in case I ever need them one day
@meekrab9027
Ай бұрын
I prefer to shove the merchants' possessions in a backpack and then juggle the backpack until the items are in my backpack. >:]
@chinaman1
Ай бұрын
One day...
@aprinnyonbreak1290
25 күн бұрын
I put them in the box I keep right next to my bucket of fish full of the inhabitants of the goblin camp from act 1. I'd bring them with me, but I need inventory space to hold all the cultists of Moonrise Tower and stuff them into this barrel. But of course, nothing compares to the Heavy Chest full of Ornate and Gilded chests full of miscellaneous, unsorted weapons, armor, and junk I pull out then slam down on some merchant's counter before extorting them for every single gold coin, healing potion, camp supply, and moderately intriguing magic item they have. By the way. For whatever reason, merchants seem to put containers of items into their personal inventory instead of wherever shop inventory goes. If you know in advance which merchants you're going to ice later (or just male some good predictions), you can sell that crate of goblin weapons like 4 or 5 times. Just. Picking the half ton crate off the corpse is sometimes difficult...
@SleepyMatt-zzz
21 күн бұрын
"one day"
@ricardodamacenafilho4049
20 күн бұрын
Me with the magic scrolls Im a rougue cosplaying mage
Roaring thunder is extremely underrated, it shouldn't be anywhere bellow S or A tier. Even with such low DC, it can push back targets that cannot be targeted, throw off the cliff multiple targets at the same time and gives the ability to everyone in your group to push back targets from bigger distances than gust of wind and without wasting spell slots. They also have better control over the position everyone will be thrown (in the video it states that you are supposed to hit the target which is NOT how these are meant to be used). A fighter can throw 3 of these arrows per turn, meaning that even strong targets will fail the SAVE and die. These can make the slayer, balthazar and so many other fights so much easier.
@Cephalopocalypse
Ай бұрын
It's possible I should have been more clear in what I was saying - it's not that you're supposed to shoot them at enemies, it's that if you do, you can't usually use the knockback, and if you don't, you're losing out on damage. In your example of a high level fighter, you're probably giving up on 100-200 damage for a small chance to knock enemies back - why not just attack them? It will just kill them faster. The sanctuaried bhaalists *are* a real use case, but by that point in the game you'll have way better tools to deal with them (including either smokepowder or many targets arrows if you want an arrow-based solution)
@jeffreybond9327
21 күн бұрын
@@Cephalopocalypse Hmm. I mean, you can certainly use the knockback effect if you are shooting a creature. Not sure about console, but on PC you can fine tune the direction the enemy will fly based on where the arrow is placed on the enemy's body (and get minor adjustments on nearby enemies too). Between move speed and arrow placement, you're getting at least a 60-90 degree aiming arc to send the enemy flying. If there's a ledge nearby an enemy, it's just a ~50% chance to just kill the enemy on hit (so you can redirect the rest of your attacks elsewhere). Can blast them into other walls/hazards as well. Definitely think this one is being slept on too, especially considering arrows that are good for 1 or 2 fights are ranked much higher. It's normal damage, but with a chance to instantly kill the enemy if there's a chasm nearby (and there are lots of chasms in the game).
@0utskirtsOfNowhere
7 күн бұрын
I mean i usually use them to knock enemies off of high ground or into hazards 😅 maybe its not optimal but its hilarious so i always stock up
The arrow of transposition was a life saver in Act 3 when I had to rush around under a strict time limit.
@slkrsmobile
Ай бұрын
I've never thought once to use those arrows in that encounter! ty lol
@Cephalopocalypse
Ай бұрын
Yep exactly, the main use is to teleport really long distances in a single turn!
Disappointed to see no Arrow of Sparrow Slaying. Looking forward to watching this one.
@sephikong8323
Ай бұрын
Mao Zedong approved
@Playingwithproxies
Ай бұрын
He must have missed this OP arrow 😢
@jayellgee
Ай бұрын
@@Playingwithproxies I buy it for flavor, love that kiddos rip-off items.
@justforplaylists
Ай бұрын
Probably for the reason mentioned at 2:56.
@jeepersmcgee3466
Ай бұрын
@@justforplaylists good point, surely its omission is strictly because it's unique. If we couls stockpile those, the game would be way too easy
I’ve been able to reliably reproduce this, but if you have surprise and the auto-crit from assassin, EVERY SINGLE DAMAGE INSTANCE of arrow of many targets is a critical hit. So you crit on the initial hit, all the riders, crit on the second target plus all the riders, crit on the third target plus all the riders, and the fourth target as well. With Titanstring and Giant Elixir, strange conduit, the gloves that give sneak attack force damage, the sword that gives +D6 Necrotic damage on enemies that haven’t acted yet, elemental weapon from the drake throat Glaive, and sharpshooter I’m doing absolutely NUTS damage. 70+ damage per target, and with action surge or war priest charges I’m doing that 2-3 times on the first turn of combat. NOTHING can stand up to that kinda damage.
@Cephalopocalypse
Ай бұрын
yep, the critical bug with many targets is just completely busted (on top of the arrow's intended effect *already* being completely busted)
I love using Roaring Thunder in the Moonrise assault to get the archers out of the rafters and make them fall all the way down to the floor and take a ton of damage. That's about it.
One of my favorite things to do with the elemental arrows is to shoot with frost, fire, then lightning. That way, the enemy gets possibly proned, wet, and then takes double damage from lightning.
@doloresabernathy9809
Ай бұрын
good idea!
@Cephalopocalypse
Ай бұрын
Yes! I actually talk about this exact combo in the video, it's awesome
One advantage of arrow of Ilmater is that is NOT an area effect, and can be fired into melee with no problem.
@Cephalopocalypse
Ай бұрын
This is very true!
I think I would add my voice to the comments calling for Roaring Thunder to be higher than D tier. Basically, on PC, moving the mouse, you can choose to hit "different" parts of the same enemy, still getting the damage but getting a different angle to potentially move that enemy. This had made arrow of roaring thunder a regular default of mine for certain high stakes fights (e.g. underdark boat fight, Nere/Duergar fight, can use while clearing out moonrise towers main floor on archers in the rafters, etc.). That said, I think intelligent use of them for the normal amount of damage plus the chance to reposition is just strictly better than, say, arrow of lightning. Certainly not competing for A or S tier though.
@sgtreid7659
26 күн бұрын
Agreed. Having an arrow that can do several character-turns worth of clearing whatever chaff is shooting at you from rafters, higher cliffs, another boat, or whatever is worth the price of admission. They also usually don’t have loot you need so there’s only a small price to pay for seeing a bunch of enemies fall to their certain death is just. So. Satisfying.
@seosoos
24 күн бұрын
Probably the best Moment I had in this Game was when I fought Karniss in my Honour Mode run. He was the only Enemy left and had just cast sanctuary, so I couldn’t think of anything better than shooting a rolling Thunder Arrow next to him. It completely yeeted him off the Roof he was standing on, killing him although having around 80 health left. Had me completely shook for a Moment.
@sgtreid7659
24 күн бұрын
@@seosoos so you Katniss’ed Kaniss? I’m not even sure I’ve got references right.
I never considered acid arrows being worth using with any regularity. Really feel like you've uncovered a hidden gem; thanks!
@meekrab9027
Ай бұрын
Most builds won't have any trouble hitting enemies except for the very early game, where they're quite useful.
arrow of transposition much more useful on a monk character who has more use for bonus actions rather than attack actions
@williamking7800
Ай бұрын
Very true. One character where half of an action is definitely less cost than a full bonus action.
@Cephalopocalypse
Ай бұрын
For sure! Very important point
@henriquealves5740
Ай бұрын
And if you fire an arrow you can make the extra attack still.. Or am i wrong?
@skylerdama
Ай бұрын
@@henriquealves5740yes, you can
@SaHaRaSquad
6 күн бұрын
@@henriquealves5740 Yes, extra attack works on melee, ranged and throws. So even if you throw a potion to heal an ally you still get an extra attack from it.
For me is the Roaring Thunder very helpful to eliminate the helpers of Orin. So I think the D-tier is chosen very low.
@the_snobot
Ай бұрын
I think that's literally the only fight I've ever used them in, and it's against enemies who have Sanctuary so you can't directly damage them anyway. Super niche case in a single fight, and generally underwhelming everywhere else. D-tier seems fair, especially since Gust of Wind will knock those helpers off without the DC-12 save.
@saintinel
Ай бұрын
@@the_snobot Hmmm... Apparently I missed that Gust of Wind -option. Thanks for this advice. :)
@Cephalopocalypse
Ай бұрын
Yeah! I think that's pretty much their only real use-case in the game (some people have mentioned the Nere fight, but I think that's mostly trauma from being knocked into lava themselves :P). By that point you should have much better tools to deal with those enemies though (including smokepowder arrows and many targets arrows if you want an arrow-based solution)
I haven’t watched yet but Many Targets is SSSSS, it carried my HM run so goddamn hard
@wasienka
Ай бұрын
Yeah, arrow of many targets on a character that has a bow with cold damage (via drakethroat glave) and the snowburst ring is too good. Not just awesome damage but great control too. So many proned enemies.
@andrekperez
Ай бұрын
@@wasienka Amazing combo, been using this on my current run and it's so funny and powerful lmao.
i think you are doing a disservice to the ilmater arrow, because some fights have healing numbers that are extremely high. myrkul for example heals for about 50~, that is from my experience much more than a typical undead slaying arrow and denying that amount of healing can single handedly carry fights that do it. and i dont think its really comparable to the bone chill cantrip because not only is it a attack action instead of a cast action, but also it just happens along with the normal attack while a caster would need to interrupt their plans for that turn to cast it, the level of ease that archers can do it with essentially means if you have a archer in your party no enemies can heal for the entire game.
And yet, the ENEMY with Roaring Thunder arrows somehow always manage to kill half the party, including inexplicably the character with the HIGHEST strength. I swear, the computer cheats with that freaking arrow every time.
@02091992able
21 күн бұрын
The Death Shepards can't be silenced and apparently can bring back ghouls an infinite number of times even though you burnt the corpse. Which if a corpse is burnt you can't use speak to dead on a corpse. "Too damaged".
@Chronal-Rend
16 күн бұрын
@@02091992able The way around this is you pick up their bodies😂
Arrow of Ilmater also has no saving throw and therefore always does an extra 1d4 damage on a hit in addition to blocking healing.
I love using the arrows of Ilmater against baddies who aren't hostile yet, talking my way out of that assault then immediately shooting them again
@Cephalopocalypse
Ай бұрын
That's a cool idea! That prevents the autoheal out of combat I assume? That's kind of awesome
Roaring thunder arrow will always be S tier in my book because of the slayer fight in act 3. I had run out of aoe and thats the only thing that kept me in my honour run. deals very well with targets that have sanctuary on them.
Acid arrows are especially useful if your melee characters are running GWM. That -2 to enemy AC really helps with landing those big hits more consistently
Ceph I need you to rank the different camp supplies next
@mcbiohazard892
Ай бұрын
Salami S rank because it's the only one you can use to bludgeon people with for 1d4 damage.
@AverageJohanson
Ай бұрын
Playing with 4x camp supply cost? Do you hate yourself?
@Al0neStillAlive
Ай бұрын
@@AverageJohansonIf you pickpocket a lot that wouldn't even be much of an issue.
@AverageJohanson
Ай бұрын
@@Al0neStillAlive Camp supplies have never been an issue for me even without pickpocketing. I also only use the camp supply bundles too.
@Cephalopocalypse
Ай бұрын
Poutine > Banana > Roast Dwarf Torso > Cheap Wine > Everything Else
Love these consumable lists, I always learn so much valuable information! The elixir video actually changed the way I play the game, thinking of how my characters will use their “elixir slot” is much more efficient than trying to remember which one to use for when I’m in a tight spot
Your breakdowns continue to be super helpful in understanding all the details that are built into this wonderful game! Thanks for all your great work!
@Cephalopocalypse
Ай бұрын
Thanks very much! I appreciate the kind words :D
When using the Titanstring bow, the illmater arrow also reapply your strength modifier an additional time to the damage. Assuming you are using a strength elixir this mean 1d4 +5 they can also safely be used against opponent even if you have melee teammate in there without the risk of friendly fire. One of my most used arrow for act 1 & 2.
@Cephalopocalypse
Ай бұрын
Interesting! Does that work on honour? Most of the DRS bugs like that got nerfed on honour mode, so if they missed that one that's good to know!
@Akaenai
Ай бұрын
@@Cephalopocalypse Yes it worked on honor mode as of May 2024 when i got my dices.
@meekrab9027
Ай бұрын
I'm pretty sure the Titanstring bow applies +strength to any additional damage arrow. Maybe not the Smokepowder but the elemental ones for sure.
Roaring Thunder is S tier bro. Crazy good for knowing enemies off or where you want them to be for AoE
arcane interference is so good to break concentration on balthazar's cloudkills. thats where i mainly use those, its really useful for that
The arrow of transposition has one very specific usecase that you didn't mention, that i find comes up almost every single encounter: The ability to teleport your Barbarian who wants to use their first bonus action of combat to rage right into the face of the enemies. Since barbarians also get extra attack, this often lets you get out a much higher-value melee attack on the first turn of combat, and is especially valuable for tiger barbarians who can just immediately bleed 3 enemies, giving them disadvantage on con saves as well as activating all the other effects that apply when attacking bleeding characters, such as BOOOAL's benediction or some aspects of the beast etc.
I understand the reasoning for the roaring thunder arrow being D, but I find so much utility out of these personally. Even if it forgoes damage, I often do the ground target to push enemies off of cliffs. Even with the low save DC, getting 2 or 3 attempts per character (past level 5) makes it pretty likely that at least one of them knocks an enemy off a cliff, killing them instantly. While Thunderwave, Gust of Wind, or shove can do this with better action economy, the ability to do this from range gives a lot of utility to the roaring thunder arrow and makes it B tier for me personally. Not that I'm saying your reasoning is incorrect! Just that I personally go to use these a lot.
Really love all the content! Your videos have been so helpful and fun to watch!
The slaying arrows are really straining your (reasonable) policy to not mention spoilers. Putting Dragon Arrows in A tier when there are 2 fights against Dragons (one of which you can also use the cheaper Undead slaying ones) is a bit of a stretch to me.
Now, make a tier list of dipable surfaces :^]
First playthrough I eagerly gathered every kind of arrow and ended up with huge stockpiles because I never used them. Now I don't go out of my way to get them, but sometimes use them.
Just finished up a solo gloomstalker/assassin playthrough with heavy arrow usage and it was so much fun. Sneak in with an arrow of many targets, invis, repeat. Packs just fall over. I think i did the whole goblin camp with them only getting a total of 4 attacksin before i was able to sneak/invis away. Highly recommend, so fun.
A couple of things: the arrow of arcane interference does eork, but only if you’re before the targeted enemy in initiative, which will cause them to be silenced on their turn. Secondly, arrow of many targets can hit enemies in sanctuary if they’re near the original target as it works like an aoe. (It even hit invisible creatures, tho idk if that’s intended). Cheers mate.
Dragon Slaying arrows are mostly useless. You will face only TWO dragons in the entire game, assuming you take on Ansur, unless you also piss off Qudenos, for some reason. And the dragon at the top of the netherbrain, you don't even need to fight at all.
Literally a perfect tier list video cos u time stamped it
Love your videos!! Just wanted to point out that Hat of fire aquity and scorching ray is the fastest way to build arcane aquity stacks!
@Cephalopocalypse
Ай бұрын
Thanks! Yep, that's one of the ways to get to max stacks instantly
I used the many targets arrow for the first time today and it did multi crit. I was blown away!
Roaring Thunder is situationally useful. Very Handy in pushing enemies off the high edges and it comes by quite easily too.
This video made me use the special arrows in Act 2 after I spent hours robbing each one I could find in Act 1. Definetely made combat more fun.
Elemental arrows can also reveal invisible enemies if they take damage Maybe not the most resourceful but makes some fights a lot easier
needed this
Another great tier list for BG3 in the bag! Curious though: several times you’ve said “having [blank] arrow on each character…” yet the magical pockets mechanic allows any character to use an item from another other character’s inventory. Ergo wouldn’t dividing the stack among the party be unnecessary?
Top tier content to eat sth with. Do all the items tier lists like armor tier list ring tier list... too ;D
I find transposition arrow is very good on non-archer high AC tank builds, especially combined with Sentinel and any "damage on miss" equipment. you can use your movement & the bow to position your tank character in tight concentrations of enemies. it just lets you get up close and personal quickly.
The arrow of many targets can be powerful for Crowd Control as well. I ran Astarion with the gloves of power, and bow of the banshee. Using things like drow poison, an attack could have a chance to bane, knock out, and frighten 4 enemies.
@Cephalopocalypse
Ай бұрын
Yep exactly - the on-hit effects being multiplies is just so ridiculous
silence isn't inconsistent in stopping reaction spells at all, it is completely consistent with what spells it prevents, those with a verbal component
I use darkness arrows to steal from vendors since the area of effect is much smaller than darkness spell. You’re obscured while attempting to steal and you’re able to steal a few times while in turn based mode.
Do these still help your barrage dual crossbow flourish bard or only when like out of inspiration charges for the flourish DMG wise? Obv the two AC reduction and such is helpful
@rar679
Ай бұрын
Guess probably depends on encounter
the way i mostly used roaring thunder and ilmater\lightning ones....literally saved the day every damn time....this list is....something
@Cephalopocalypse
28 күн бұрын
You'll be really impressed if you try the good ones then!
roaring thunder, bard flourish push, battlemaster prone/push is how i discovered the much fun sport of using bhaalists for bhaal ball. monstrosity good for one boss fight. many targets sooo broken
I guess I shouldn't have used a Roaring Thunder arrow against Ethel while my friend was in the cut scene with her and knocking her into that bottomless chasm in her huts basement bypassing that boss fight entirely.
Arrows of Darkness are **incredibly** strong on builds that run hexblade/fighter crossclasses - everyone had devilsight and 3 ranged attacks, and you can put out darkness without spell slots or concentration! Getting everyone on eldritch night gives you even more darkness casts :D
Dude, the Ilmater arrow is so clutch. I was fighting the lava elemental and i couldnt do any damage because of its healing that let it heal up to 120 hp per turn. Shot it once with the arrow and the rest was a piece of cake.
The best way to use a roaring thunder arrow is to reposition yourself. Use it on a cleric to reposition an open hand monk or something. It can save your damage character wasting action economy to disengage. It’s best used in the same turn as your free disengage. It’s way better than healing your monk or casting a protective spell because it’s free economy and then you can use your movement to reposition after.
Acid arrows will also explode things that go boom. Learnt that the hard way. I don’t think they explode liquids like wine, but they def will explode those glass fire bottles.
Thanks good subject matter that I haven’t seen anyone else address.
I must have gotten lucky in my runs because I'd rate the thunder arrow way closer to the top. It is my most used arrow because it's so prevalent and easy to knock a few enemies off into oblivion. Typically open with that and then let the melee guys deal with who's left. Obviously the bomb is better, but way harder to obtain. Thunder does work in all the acts. Darkness is spot on at the top though.
the arrows of roaring thunder should be higher cause the first time one of my characters died was when Gale got thundered into a lava pit. >:( Also lost an honour run cause the whole party was trying to sneak past an archer I didn't know had an arrow of roaring thunder and we were standing next to a precarious ledge.
@plain_simple_garak
Ай бұрын
Yes those duergar archers in the Nere fight completely ruined my day with these on my first honor mode run. They seem to work better for the AI than for players
@Galardomond
Ай бұрын
Yeah, roaring thunder should be at least B: Situational one hit kill & AoE preparation for non-casters is sooo good. I used them on my shadow monk, who almost always went first, a lot of times: Teleport into a good position, knock 2 more enemies into a pile, on higher levels shoot another arrow - then the caster comes in with Fireball, blizzard, whatever.
@kinggamereon653
Ай бұрын
Yeah, they effect my positioning in the Nere fight so much.
@Cephalopocalypse
Ай бұрын
They're much better against the party since PCs will tend to have minmaxed stats, so Gale will often have a very low str save and can fail a DC 12. Enemies tend to have pretty good str saves and even ones with a +0 pass the save 45% of the time - for me, that kind of failure rate just isn't worth it!
What are dragon fights? I can think of two, and I can imagine being able to get one more with specific choices
@isaz2425
Ай бұрын
I think you got it. there are not many dragons in the game.
I can't believe you didn't mention the arrow of sparrow slaying. Always a priority buy for me at last light inn
@Cephalopocalypse
Ай бұрын
The most important of all!
The arrow of Fiendslaying is SS Tier for a Certain Handsome Devil Boss Fight
You may not have mentioned that poisons, damage riders and enhancements, and conditions are all transferred through the different arrows and onto any damage surface left behind.
rip I wanted to know where the single available arrow of sparrow slaying would place 😅
You said silence isn't consistent. Is it possible they were just casting spells that didn't have verbal components?
There was a barbed wire arrow but I have no idea where and how to get them, I think when the target moves it takes dmg
If you do coatings it would be great to note any interactions with the special arrows like oil of combustion and oil of freezing.
Where is the Arrow of Sparrow Slaying???
Thanks for this!! i’ve been looking forward to it. i’m sad about lightning arrows not being good because I tend to enjoy causing lightning damage and i didn’t notice they were not hitting. i usually use them against wet enemies. But I believe you. i’m sad about arcane interference too - i had no idea about the silence wearing off at the start of the enemy turn. i thought you get one whole turn of silence. i had no idea how useful the arrows of slaying are with damage riders. one note: you mentioned stacking arrows on specific characters but it seems to me like bg3 allows you to fire arrows from any character in your party. It took me awhile to figure that out. am i right about that.? Some might consider that contrary to role playing or TT rules, or an exploit, but all items can be passed around in inventory for free so I think it’s intended. Like a single party inventory. I think there is an exception if the arrows are in a container, but I’m not sure.
@Cephalopocalypse
Ай бұрын
Yeah - the way the arcane interference arrow doesn't actually work I think is pretty bad - it's so easy for it to trick players! I think a lot of my complaints with this game really come down to the very inconsistent timing on effects - it makes it incredibly hard to predict what a spell or item actually does when every single effect uses completely different timing rules! That would be an awesome qol change! I haven't noticed it but will definitely look out for it now - like you say that would make perfect sense, thanks for pointing it out!
@Cephalopocalypse
Ай бұрын
Tested and you're right - I've been carefully distributing my items for 100s of hours in vain................
@doloresabernathy9809
Ай бұрын
@@Cephalopocalypse another trap for the unwary i fell into is the Adamantine Longsword. i always get the grymforge equipment on my runs and I wanted to try something different than the usual shield and armor. the description for the longsword says “critical hits whenever it hits an object.” i thought object meant anything .. but it means “inanimate objects”. so its great if you like smashing things instead of lockpicking. Woops! But it looks cool.
The good thing abiut fire arrows is that I oftentimes use them when I for some reason forgot a few explosives next to an enemy and they need some ignition. Makes me technically kill Ansur with 1 Fire Arrow.
Immater arrows are usually the ones I sell unless I’m desperate. Most characters don’t heal, unless your fighting a group that has a labeled cleric, like the flaming fist guides, your waiting to see if they heal before you use the arrow. I normally just have 1 for each character and I’ve never brought any.
At level 3, I defeated the level 5 Matriarch Spider with a single shot using a thunder arrow. I knocked it down a hole and got the trophy Pest Control.
Worth mentioning that the arrow of transposition CANNOT be used as your extra attack! I am not sure if you get an extra attack if you use it first, but if you have attacked once and are on your extra attack it won’t let you fire this. At least, it hasn’t for me in the past.
Ive never used the darkness arrows,i hate being blinded and usually roll drow for darkvision to help prevent i guess im just not cordinated enough for it
One sidenote about the arrow of ilmater: I often use this as a tiny bit of extra damage, especially at the start of the game on my rogue character in combo with invisible Shovel, therefore keeping Shovel out of battle, but still dishing out a tiny bit of extra damage with the arrow AND getting the guaranteed sneak attack. This is not really possible with the other basic arrows as they do an area of effect, damaging shovel and thus pulling him into combat.
Duuude I will watch every single one of these I learn something literally every video!!
Disagree about the thunder arrow. It's easily saved by the important enemies but it's incredibly useful in dispatching the minions in a huge bunch. Normally they are week and you could shoot them one by one by one thunder arrow takes care of most of them since so many fights are on cliffs and stuff.
The one fight Arcane Interference feels excellent in, if you dont have silence for some reason, is Lorrokan. It stops that stupid elemental retort.
Dash + Jump + Misty Step + Arrow Transport = One long distance
I have never used the Salving Arrow, thus placing it D tier for me, and have used many a Roaring Thunder to end or shorten fights near ledges, pushing that one up to B tier.
Can I please say thank you? Your builds helped me to finally finish honor mode this weekend.
@Cephalopocalypse
Ай бұрын
Nice, congrats!
You didn't mention how coatings work with arrows of many targets. AMT + drow poison = GG
@Cephalopocalypse
Ай бұрын
I did mention that all on-hit effects work, but I definitely could have spent more time on it! I just didn't want the video to turn into 15 minutes of hyping up many targets arrows :P
i love lighting arrows if you have the right equipment or are a storm cleric
Tactical spoiler for the end of Act II: . . . . . I tried using Arrows of Ilmater on the Avatar of Myrkul at the end of the second act, because I knew he would devour those Necromites and I didn't want him to heal from that. Unfortunately, it turns out that the healing technically happens on the sacrificial Necromite's turn, and since the Bone Chill effect stopped at the end of his OWN turn, the Avatar of Myrkul was totally able to benefit from that healing. At first I thought the arrow was glitched out or something, but when I reviewed it afterwards I saw the order of operations. So, I guess the short version is: Don't bother with Arrows of Ilmater during the Avatar of Myrkul fight in particular, they will not prevent his healing because of the way the healing happens (through no fault of the arrows' own). [EDIT] Unless you can apply it *after* Avatar of Myrkul's initiative (but before the Necormites)
My main issue with all the arrows that create hazard surfaces is that the moment battle is done all my companions will go out of their way to walk through those surfaces 😡
I too do like Darkness but I was surprised at least 2 times in honour mode by enemies being able to throw bombs or stones into it: Yurgir's Merregons and Goblins. Merregons have Devil's Sight, so no hiding in Darkness from them. But Goblins only have Darkvision. I created a bug report and they are looking into it.
@Cephalopocalypse
Ай бұрын
Yeah, there's some weird issues with darkness still - the game's lighting engine is incredibly buggy. My (completely unsubstantiated) theory is that the darkness effect sometimes intersects either environmental lighting or hidden level geometry and leaves little tiny holes in the protection effect, then the enemy targets your exposed elbow or something like that. The downsides of an analog rather than grid-based combat system!
I swear most of these KZread tier lists purposefully rank things incompetently as possible just for rage engagement comments. Like this one.
@Cephalopocalypse
28 күн бұрын
Thanks for the interesting and useful feedback!
Do the arrow effects trigger twice when dual wielding crossbows?
@Cephalopocalypse
Ай бұрын
If you have automatic dual wielding on, it will fire from your main hand bow (so only once) - if you have it off you can choose which one to fire it from, but it won't double up either way
@johndiddilyjoe6258
Ай бұрын
@@Cephalopocalypse Ah, cheers. In your opinion, is dual wielding hand crossbows any good. They did alright on a tactician playthrough, but I only found one pair that went well together. The one that ignites from stealth and the one that does extra damage to burning enemies. I found multiple ways to roll lots of smaller bits of damage, but I could never tell if it was better than just sticking to a single bow or crossbow and hitting harder with less damage instances.
The "Slaying" arrows are nice, but I usually just dont know what an abberation or fiend is and the game does nothing to explain it to you. Is the target marked somewhere if you examine it?
@paperbird9817
26 күн бұрын
When you examine them, it should be on the second rider
Lightning not making a surface can also be good if your fighter/barbarian is right beside the enemy
In addition to all what you said, Arrow of Many targets bounces can hit enemies in Sanctuary, which in one certain encounter where the main enemy is surrounded with those who buff her while staying in sanctuary make that encounter just a joke. Totally imbalanced consumable. And you can stack infinite amount of them in creche (I don't know, maybe even earlier, but cheche trader is the first one I can think of).
@Cephalopocalypse
Ай бұрын
Yes! I meant to mention that but forgot - they can also hit invisible enemies!
Can someone name one difficult undead encounter since I can't seem to come up with one? I guess they might work on Ansur so a cheaper alternative to drahon saying arrows but that's the only hard undead fight I can think of. Edit: somehow I forgot a certain rather infamous act 2 boss exists...
@sephikong8323
Ай бұрын
The Shadow fights in Act 2 are really difficult, but only for the first time you encounter them (if you are not expecting to face them, but personally as soon as I heard the name "shadow cursed land" I knew I had to stack up on Radiant Damage lmao). I swear that most new players who got to act 2 for the first time are going to have an unforgettable time with the main enemy type of the area. But even then, arrows aren't the main way people would think to handle Shadows and Wraiths. In general, I'd say that the majority of the Undead fights are like that : potentially really difficult for those that don't come prepared with the tools to handle them, but for experienced players, the vast majority of them are pretty easy and aren't the most common run killers (case in point : the Mummy Lord's crypt. First time you enter there without knowing especially if you have the wrong party, it's really devastating, but if you know what you are doing then it's perfectly manageable)
Has anyone found any actual use for acid arrows? Anyone I shoot at won't get the acid affect, and the annoying thing about acid surfaces is once anyone leaves, they instantly lose the effect. Every NPC will get out of that surface on their turn, often meaning I lose my chance to take advantage of it
@lonelybananana6356
5 күн бұрын
The problem i have with the acid arrow is that blood overrides acid, so if you hit an enemy with the acid arrow their blood will be underneath them and not the acid
Dude the doppelgangers are monstrosities and there's several encounters with them in act 3
hell yeah
the one time i needed to use a transportation arrow i only had an extra attack left but the game wanted my full action for the arrow and said no. was quite infuriating.
@audreyb1269
Ай бұрын
I don't know if this is the same issue, but there's a bug that prevents you from using special arrows as an extra attack, when they are inside a bag in the inventory. I had the issue for most of my first run, but when I put them at the top layer of the inventory, I was able to use them.
@ianwinter514
Ай бұрын
@@audreyb1269 i am messy with arrows, so no bag involved
I remember when I made the Ethal fight so much easier when I fired an ice arrow at the one I thought was her out of her clones. She slipped and Karlach got to wail on her with a speed potion and dropped her down enough for her to surrender.
@Cephalopocalypse
Ай бұрын
Yep - it's just so powerful when it works that even with the low DC it's still busted
Ice arrows are definitely S+ tier. You can double the cold damage on wet enemies, so you deal 4d4 extra damage and can create a much greater ice surface if you casted water. Same for lightning arrows, probably S tier on water surfaces (the electrocuted damage is doubled too). Fire arrows are meh, too much enemies resist to them, and you practically just use them to fire explosives.