5 Things You Didn't Know About The Planar Realms - D&D
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Пікірлер: 490
LOL I actually forgot to answer one of the literal questions I posited at the beginning of the video. Primers are immune to conjuration spells when in the inner or outer planes. Humans however CAN be born and raised in the outer or inner planes, and those CAN INDEED be summoned using a Conjuration spell.
@MrRhexx
3 жыл бұрын
Same thing applies for elves, dwarves, etc.
@Sabourok
3 жыл бұрын
So they can be summoned, but do they have the same dual-life as primers or do they reform on the plane that were born on if they die in the prime instead of becoming a petitioner? Edit clarification: two prime humans have a child in mount celestia and raise that child on the prime. This child can be summoned like a planar being but does it reform like one of it is killed or dies. Edit part 2: just remembered the reforming requires a Power’s investment in an entity. More appropriate to ask if said child would become a petitioner or go straight to oblivion. (Sorry for the 2 edits, I love your videos and the planes are a distinct passion of mine in this game)
@infiniteomega2
3 жыл бұрын
Can it go the other way though? Can born primers be summoned from the prime to other planes? Or are they always immune to summoning no matter what?
@infiniteomega2
3 жыл бұрын
Also, do gods have to follow spell restrictions? So can a god in an outer plane not cast a spell that requires the ethereal?
@Voldrim359
3 жыл бұрын
Can work in the reverse? Can an angel or demon summon mortals from the prime material realm to Baltor or mount olympus?
Last time I was this early, Mystra wasn't constantly being killed.
@FrarmerFrank
3 жыл бұрын
Mystra is D&D's Kenny😏
Wait a second. Vampires have unique weaknesses, and turn to ash when you kill them. When you "Kill" a true Vampire in combat they are forced to return to a place that is "theirs" where they can reconstitute themselves. That is very, Very similar to what you have been describing.
@2_-_449
3 жыл бұрын
Clearly coffins are but an extension to The Plain of Vampire.
@Samuel_Morchin
3 жыл бұрын
@@2_-_449 Ravenloft?
A slight correction: You CAN get to the deep ethereal from the border ethereal. It in fact is pretty easy. But you always need to pass through the border to get there (Unless you teleport).
@TheCubecrafer
3 жыл бұрын
not to meantion the earth map is not complete there are clearly parts missing....
@sirbofadeez0034
3 жыл бұрын
How can I donate in exchange for a tymora/ cleric of tymora video
@razzelmire2008
3 жыл бұрын
You also made errors. The old cosmology is back, the DMG for 5e states there is a Positive and Negative Energy Plane. And the Astral Plane encompasses all planes since 3e. You’re mixing up the cosmology of 2e with 4e. Please research more.
@MrRhexx
3 жыл бұрын
@@razzelmire2008 We are using the Great Wheel cosmology model which according to 5th edition Dungeon Master's Guide, it is the default cosmology for the 5th edition player's handbook (and also for Planescape which is the cosmology most closely associated with Forgotten Realms). Hence, Planescape will be used as the basis for all of these Planar videos.
@ihvdrm
3 жыл бұрын
@@razzelmire2008 .
That crystal sounds fun You are just sitting at a party, drinking tea with your friends, suddenly a crystal crashes through the window, jumps you and you have to help some amateur warlock beat up enemies that are probably above your pay grade XD
@nu1x
3 жыл бұрын
But when you get slaughtered it's ok, because you return to the party with a story to tell (or make people think you are crazy).
An hypotesis about aberrations. It could be that aberrations are the opposite of outsiders and only have bodies, not souls, and thus their bodies remain because that's what they are. They could be ressurected because you can magically animate their body as it exist but you could only truly resucitate such a creature by literally repairing it's body and the damage done to them. This would be an interesting way to handle and rule aberrations, which makes them more alien to the D&D multiverse as well as somewhat more realistic from our real-world perspective (which is kind of a theme of aberrations, they are very plausible magical aliens).
That molly drawing hit different than all the others
@Alovatololo
3 жыл бұрын
Kind of
*singing* oh Fey, they want to have fuun, oh o Fey just want to have fun.
@theorycrafters7281
3 жыл бұрын
Me too lol
The god's power weakening for clerics makes sense and I was expecting. I was however surprised by the fact that magic weapons get weaker as well
@ThisNameIsBanned
3 жыл бұрын
reason why you slay your first victim and grab their powerful items instead. (Kinda like the Drow items only working in the darkness)
@shaofgreed
3 жыл бұрын
@@ThisNameIsBanned So you're saying murder hobo your way through the planes for safety reasons
@davincimahoney894
3 жыл бұрын
@@shaofgreed Be sure to yell out "I feel threatened!!" before the kill
@yotuel9064
3 жыл бұрын
@@davincimahoney894 Reigan style: selfdefense rush
@Voldrim359
3 жыл бұрын
@@shaofgreed you trhow a knife close to him and then scream: "he got a knife", proceed to kill the dude and loot all his gear... Lastly, you recover your knife
Wizard: *Enters plane of floors* Wizard:"hmmmmmm yes The floor here is made out of floor"
@YOOTOOBjase
3 жыл бұрын
Wizard: Enters plane of plane "Ah yes, this plane is made of plane"
MrRhexx I should state that the Negative Energy Plane still exists. Check out the Nightwalker in Mordenkanen's Tome of Foes. Now, it is called the "Negative Plane" but its description perfectly align with what that plane is supposed to be. . Both Positive and Negative Planes still exist, they are just a lot less prominent (then again... They are supposed to be almost completely empty and completely hostile to visitors).
I need to study this to know the knowledge for My Horizon Walker Ranger
@razzelmire2008
3 жыл бұрын
He’s made a number of errors. First off he’s mixing the cosmology of D&D of 2e with 4e. For one, the Astral Plane encompasses all planes. It’s not cut off from the Ethereal and Inner. That was 2e and changed in 3e. Next, the 5e DMG states there is a Positive and Negative Energy Plane.
@razzelmire2008
3 жыл бұрын
If you want to research on your own, start with the 1st Edition and 2nd Edition Manual of the Planes and then move on to the entire Planescape setting. Then see the changes in the 3e Manual of the Planes. The 4e one is pure shit but I guess a few things from it is canon now like the Feywild.
@jaquesmoon
3 жыл бұрын
I need it for my Sunday's excursion
@jonathanwells223
3 жыл бұрын
@@razzelmire2008 the Feywild was semi-canon ever since 3e. It’s in a sidebar in the manual of the planes. Also the Feywild is bullshit because the Fey are supposed to be a pure manifestation of magic in nature, not an alien race that has invaded from another pseudo-plane.
@manuelyausaz2976
3 жыл бұрын
:C My horizon walker died in my last session... good luck to you tho
It's all fun and games into the British empire gets added into the next edition
@roguepsykerhaaker4813
3 жыл бұрын
isn't that just the giff? kind of anyway
@hiruharii
3 жыл бұрын
OI WHERES YUR TEA.
@screwtapee
3 жыл бұрын
@@roguepsykerhaaker4813 oh my god thats true
Extraplanar creature sees summon spell's crystal sphere. "Meh. I got nothing better to do."
13:23 #5 I like this concept but I would only invoke it if it made my players stronger. I think it would be an awesome suprise for them that would increase the fun of the game.
Mmm thank you for the sustenance father, I shall take this information back to my hovel to be amazed by *scuttle*
@NA-AN
3 жыл бұрын
Wtf are you gonna do with it?
@cmelton6796
3 жыл бұрын
@@NA-AN crab rave, probably
I feel like someone needs to model a 3d interpretation of the cosmology as their are too many intersections that aren't well-represented in 2d.
@ChestersonJack
3 жыл бұрын
I’ve been diagramming an astrolabe and also armillary sphere design, still trying to figure out what works best
@rovaughncampbell3062
2 жыл бұрын
@@ChestersonJack goes that going ?
@ChestersonJack
2 жыл бұрын
@@rovaughncampbell3062 Well! Put on the back-burner to some other projects, but what I had gotten before setting it aside was going well. The plan was to make it a little magnetic prop that I could attach to a few different things, kind of a fantastical, floating cosmic diagram. I want to implement magnets to the interior of the system to make a field for a few of the inner rings to float, but obviously I’d have to workshop it quite a bit to keep it from getting bulky and look more into magnets (I love science but sometimes my knowledge is a bit limited)
@Chris_winthers
2 жыл бұрын
@@ChestersonJack how about now?
@TheRealChemlock
2 жыл бұрын
@@ChestersonJack how about now?
Wow, good thing those aren't written rules otherwise running a game with a lot of planar travel would suck, heck playing in a game with planar travel would suck. Constantly gaining and losing levels and magic items changing constantly, would be a pain in the ass to keep track of for both the GM and players.
@lorekeeper685
3 жыл бұрын
Planar travel is deadly regardless.
@fredericklapointe2524
3 жыл бұрын
Playing RAW 2e edition Planescape was indeed frustrating. We spent entire sessions just prepping and researching different effect of magic on different planes. Spellcaster would feel very diminished if they didn't have the right tools. I am a Dm now in a Planescape 5e campaign and I nerfed the effect a bit. Clerics don't lose lvl, but their spell are subject to the planar effect. I even nerf some of the planar effect as well, depending on where they are. That way, all my players are having fun and none feel useless
@FrarmerFrank
3 жыл бұрын
Why? Gnomish Machine guns work eveywhere😹
In Mordenkainen's Tomb of Foes the statblock for the Nightwalker briefly mentions the Negative Energy Plane, and that it can be accessed through the Shadowfell, so I think it does exist in some capacity.
6:25 Long may he reign.
@bdletoast09
3 жыл бұрын
Quite ironic that this image was used to cover where primers' souls go when they die when Mollymauk's soul is... SPOILERS ...well, just a fragment.
@hewitttribe5536
3 жыл бұрын
Long mat he reign!
@Myrrden
3 жыл бұрын
Glad he died. Cad is much of a greater character than molly
@kevinu9528
3 жыл бұрын
@@Myrrden negative, long may he reign.
@hewitttribe5536
3 жыл бұрын
@@Myrrden Good for you. I wonder what his player thinks 🤔
Alternate name for Protection from Good and Evil: Xenophobia!
"...AND FEY JUST WANNA HAVE FUN!"*sung, not spoken*
Hell yes. Everyone of these videos is helping me build my campaign
Now you're thinking with portals!
I wonder what Tolkien would have thought about D&D....
@brettonalwood4173
3 жыл бұрын
Oh he would HATE it! Tolkein was a huge Christain and the idea that there are several gods would infuriate him. One of the primary reasons he wrote the Simmilarian is to dispel the idea that Middle Earth was a polytheistic universse.
@kaidorade1317
3 жыл бұрын
@@brettonalwood4173 and he probably wouldn’t be a fan of the amount of magic and what it could do? He’d probably consider them get out of jail free cards?
@vonheimheim4915
3 жыл бұрын
Didnt he write up multiple gods though? I cant remember their names, but there was a whole species of gods
@kaidorade1317
3 жыл бұрын
@@vonheimheim4915 indeed he did
@HnZ88.
3 жыл бұрын
@@vonheimheim4915 They were more like angels tho. A certain number of Valar and their Maiar "followers", kinda like major angels with minor angels of their own.
The 5th rule can be really fun when it is intended and well driven by the DM. Recently, we've played the Planescape campaign "Something wild" in 5E, with a Deneir cleric The god was suggested by the DM, and for all the implications this had on the scenario, it was a very good suggestion, even if some chapters were really hard for the character, he also had his spotlight moments later in the campaign. Our DM is a great planescape DM, we played multiple campaigns with him, alongside a few Planescape LARPs, so I already knew those 5 points, but you did good work anyway in this video by simply explaining it !
This is probably going to be my favorite series on this channel. I LOVE exploring D&D's different planes of existance.
always love when CR fan art creeps into unrelated D&D videos.
@catoticneutral
3 жыл бұрын
It's not as weird as MtG art showing up in D&D videos. CR is at least still D&D, in MtG magic and planes have completely different rules.
The hecc? This lore is unexpectedly cool and interesting, can't believe I've never heard this before! Thanks for the lore man. (:
@TeekeZX
3 жыл бұрын
Agreed! This is my reaction to a lot of his material!
Thank you MrRhexx! Your videos have really helped me take my DnD games to the next level. Is there any chance for a "what they don't tell you about goblins" video? I have a player who is slowly building up his own goblin crew by playing a goblin in every game we run.
Would definitely love a video about rust monsters, my favorite monster of them all (it just has a very strange biology) So many questions, like "does it feed on the impurities of iron ores or on the iron itself?", "How does a being gain nutrition from only iron?". My theory is that it is a silicone-based being, which feeds on the impurities of iron ores (like sand and clay), and evolution (or it's creator) made it relate the smell of metallic iron with food. It could have evolved/created as a way to deal with the excess steel armor and weapons left by dead soldiers (the Underdark has a history of bloody wars).
It's very interesting to derive lore conclusions from 5e edition There is actually a built in world that 5e tries (often poorly cus oversimplifying) to describe throwing in some new mechanics (such as the protection from good and evil which used to work very differently before) I really really like your content and i consider it very inspiring!
Question, if a primer dies in the outer planes what happens to their soul. Does it still go to their alignment-corresponding plane or are they stuck in the plane they died in?
12:25 5E art clearly shows the positive and negative planes around the other outer-planes
This is all incredibly interesting but also very complex and not fair from a gameplay perspective. I can't imagine having to single out the casters and telling them "oh by the way you lose 2+ levels."
Another solid vid my friend. But I want my, "Things they don't tell you about Aasimar/Tieflings." You'll have a Sub for life if you do it haha!
"the incredible ability to die!" *edits in a picture of mollymauk* Not cool, bro >:,(
@CharalamposKoundourakis
3 жыл бұрын
Ehh it's been a while.
@moocowofjustice525
3 жыл бұрын
I thought that was him. Too bad, I liked him, but Caduceus is very cool too.
@1979benmitchell
3 жыл бұрын
LOL!
I like how you rlly kept up the grind for years bro💯
In all my Planar campaigns, things like Good, Evil, Law and Chaos are ABSOLUTES in the Planes and multiverse. So there is no nerfing or denying of ability to cast certain spells eg Detect Evil. Similarly, unless one is in a magic dead zone or realm, Magic is an ABSOLUTE, so a +3 weapon anywhere is a +3 weapon everywhere. But thanks again for a thought-provoking video, MrRhexx. 👍 M 🦘🏏😎
thank you Mrrhexx beautiful video as always, it's rare you actually want to forget to have seen something to be able to see it all again.
dude I LOVE your videos, as a fan of dnd and a dm this so so helpful and fun to watch, keep up the good work!
Thanks for another great vid, man. I consistently look forward to your video releases each week. They've been a significant source of enjoyment and distraction during this shitty pandemic. I really appreciate all the research and work you put into your DnD vids. Cheers! Stay safe and healthy, friend!
This is some great Lore. Prime stuff, you might say.
Now we know why Gods prioritize followers in the Prime Material. Outsiders can only serve them in life, whereas Primers can continue to serve them in death
Magnificent topic as always MrRhexx, I hope one day you talk about Solars, keep the hard work, thanks.
I'm loving this series. Thanks for the hard work!
Love your vids, man. Keep it up!
Absolutely love these multiverse related videos!
Love your videos man. I have several questions, if you don't mind helping me out. You can make a part 2 if you want, that would be great! 1) about the "key" in the protection from evil and good part... Can i use it to do what? It only works with that particular spell, or can i use that "key" from the plane of shadows to try perfecting and modify an illusion spell To make it quasi-real? 2) what's in the middle of the elemental planes? I mean, there is that image of a map that you sow but... Hipotetically, if i just kept walking in that direction, what would happen? Would i find a middle point between the 4 elemental planes? Would i teleport to the ethereal plane? or the material plane? Would i find myself in the outlands? And if i walk in the other direction, would i just fall from the edge 'flat earth' style? Where would i fall then? 3) the body and the soul of an outsider are one and the same... But what about demi-gods? Or half-angels? Does it deppend on where one was born or what? In this case, a unicorn born in the material plane would not be affected by the banishment spell, or can i just send it to heaven for being a celestial? If a human is born in mount celestia, would he have a body? 4) 10:30 “ the inner planes do not connect to the astral. The astral only connects to the prime and the outer planes, so if you were to cast a spell that requires the astral in the inner planes, the spell would not work... ”. Does this rule aply to gods as well? If a god wanted to cast "summon minor elemental" while on the astral plane, would he be able to do it? 5) demiplanes exist in the ethereal, and extradimensional spaces exist in the astral... How do these 2 things work inside one another? And since demiplanes exist in the ethereal, how does 'rope trick' interact with the 'etherealness' spell? I assume that 'rope trick' is just a part of the ethereal plane, so someone under the 'etherealness' spell would be able to enter the portal, but if he does, what then? The people inside would be able to see and touch him?
Since the 1st edition, the planes have always been difficult for me to follow, Thanks for making it a little easier.
I really can’t wait to learn more about the positive and negative entry planes.
I find it very interesting the idea of people and items gaining or losing levels of power depending on the plane they're in, mostly because I've never seen anyone utilize this rule before. I'm a DM myself and have never heard of this idea. It makes sense, and I've heard the idea of gods struggling to reach other places before in a more abstract way, but didn't know any mechanics were ever tied to it too.
Hey Mr. Rhexx, can you do a lore video about sentient magical items? Do they have souls? When destroyed does their consciousness cease to be? Can sentient items feel pain? At what level does an item become sentient? Ie: at +1 up to artifact? Are there levels of sentience comparable to levels of A.I. ie: local, general and super? Inquiring minds wanna know.
This will surely help my planar adventures, thank you Rhexx!
Ah cosmology is such an interesting discussion, everything being guidelines gives dms so much freedom to craft their own universes, yet quickly escalates with how things can become nested. For example 'space', as you mentioned in the video of what the gods fear, space is the nebulous all encompassing thing that surrounds the collective planes like a bubble separating the universes; however it twofold is just as mundane and invasive as the ethereal plane, as you can have planetary travel yet still remain in the material plane. Adding another spiraling layer to what it means to travel to another world: planets, planes, dimensions, alternate universes, split timelines, parallel realms. Interchangeable depending how your cosmology is structured, with drastically different magical and existential implications for each unique multiverse.
Quick DM suggestion. If you want to keep "#5 clerics are weaker the farther they are from their god" I would just give their character the extra base levels to even the playing field between the players. depending on the distance to their god during your main plane for the adventure. To continue the example of the Kossuth Cleric played in Descent to Avernus, who loses 2 levels due to the distance to his god: just give the character tow levels more than the other players. This will be fun for the player, as they get to make a "more well versed" character and the other players do not really get to complain as they will have the same power level for most of the game. If you plane shift to the prime, that player will have time to shine. In most cases this wont be too often I guess. And if it is at the end of the campaign you could have an epilog mentioning that the characters powers restored and he now can help the rest of the party with their problems. Maybe he will be a high-level NPC in the next campaign, who knows.
Plane of Time would be awesome for a video. Good job on this one, I liked it and am excited for the next one.
This video brought me indirectly to investigate the theorized 3rd transitory plane known under the name of the Ordial Plane, which would serve as a passage between the Inner Planes and the Outer Planes. Think of it as the connection between substance and belief, hence its surname 'the Plane of Proof'. This would explain many incoherences in the multiverse as is depicted here: if the Inner and Outer Planes don't communicate, then how do Outsiders use elemental magic? How can Devils hurl Fireballs all day, for instance? While this can partially be explained by the fact that the 'idea' of the elements is ingrained and strong enough in mortal minds that it finds its way into the Outer Planes even with limited or no communication with the Inner, Elemental Planes, the opposite is harder to explain: if they don't communicate, then how can you summon Outsiders while in the Inner Planes? Moreover, Fire Gnomes are said to originate from Bytopia where the barrier between it and the Elemental Plane of Fire is thinner. How can that be possible under the current model? Some also point out that its existence would iron out the flaws in the First and Second Rules of Planescape (the Rule of Three and the Unity of Rings). While it is not cannon, as it is never named in any official rulebook to my knowledge, its existence seems to be hinted throughout the several editions due to these incoherences and blanks. I wonder if you have any opinion on the matter? As a side note, I personally think it thematically fits perfectly with Psionics (Mind Over Matter), lol.
Good stuff, can't wait for the next in the series :)
I feel like I need a video on warforged and there origins there is so much good lore about them and there God which could be a great tools for dms!
I thought the neggitive plane exists still as it’s mentioned in the description of the nightwalkers stating they come from that plane and is represented in the great wheel
So every time a cleric casts a spell, part of the energy from a god dissipates into the planes it passes through. Imagine someone harnessing that much energy.
@pizza87760
3 жыл бұрын
Actually, energy dissipation is a myth. An asshole wizard named Jeff put a magic skimmer at the entrance of every plane, it takes a small slice of any power that passes by.
Great video as always
When your friends ask how you know so much random dnd shit
I swear these videos are making my head spin in regards to the planar realms. But none the less, very interesting videos. When you're finished going over the planar realms, will you be making some videos about some of the other playable races again? Example that I wasn't able to find on your channel would be the Dwarves. I'm rather interested in learning more about them the same way that you talked about the elves and their multiple cultures. Keep up the awesome vids, love your work.
This was domethimg i never even thought of using and wow. Definstly using it and im pretty sure my players minds are gonna blow
Love the SAO screenshot for the thumbnail.
You know... i may be a student, but when i re evaluted my patreon subs, you was the only one i didnt remove, simply because, every last penny is worth it x10 (no hate to other creators ofc, the economy dictates whats a priority, and MrRhexx is in the essential part)
I look forward to these videos so much every week
Nice informative video. I am developing a 5e D&D game in unity, and this is very helpful
12:05 Extradimensional spaces are also inaccessible from the phlogiston.
@nu1x
3 жыл бұрын
Phlogiston is technically Prime Material. Edit: Oh I see what you meant.
@tomkerruish2982
3 жыл бұрын
@@nu1x This is true. I was only wishing to correct his statement that extradimensional spaces are accessible everywhere other than the astral plane.
LFG a new Mr. Rhexx video
I don't know if this is true, but I like to think that the reason why Artifacts are powerful everywhere is because the god that created them put a small piece of their power into said artifact, meaning it powers itself instead of being powered from the outside.
This one was super interesting and I will be using this lore, tyvm.
From what little I can actually find, it seems that demiplanes can be attached to any plane. Ravenloft was a demiplane in the Shadowfell apparently, which is a reflection of the Prime and as you said, Shadowfell and Feywild are technically part of the Prime. I think the Demiplane spell that wizards can use to make a 30 ft cube room might default to the Ethereal plane, but the little 5e info I can find says they can be made or even exist naturally in either the Ethereal or Astral planes. I've also seen other sources saying the Mag. Mansion does actually count as a demiplane, and the demiplanes themselves are described as "extradimensional spaces" tho apparently somehow different from things like Portable Hole or Bag of Holding. Just saying lol. Sorry if you're not talking about 5e, it's all that I'm familiar with. Also, this is a D&D video... why is it showing under the category of World of Warcraft? lol
Caleb is gonna have fun figuring out he can't use the mansion in the Astral plane. Unless Matt allows it of course lol
@BeaglzRok1
3 жыл бұрын
It's Matt, of course he will xD
great video, hope to see more soon
Ur videos are great bro!
You might not make this connection but that is part of the reason that higher level spell slots are just not possible outside of the plane with which your source exists. 10th or higher level spells as a "conduit loss" are not attainable from those mortal in this instance. Just a bit of info I have used since the planes existed in D&D. Only sources can cast as normal and conduits have the impact of planer disturbances, conduits at range, planar balance. Fire through water looses power but fire through air gains if applicable. A fun mechanical and lore driven tool for use in D&D and beyond. Great vid. The balance of the universe by design.
@CONTINGENCY_sys
Жыл бұрын
And that balance does not stop there. The connection of each component within the multiverse extends to every component. Especially if you look from an outside perspective inwards to what it is at core and layer in properly. A unified space.
I'm loving the content of the planes
I've never participated in a D&D campaign but I love your videos!
@Arnung
3 жыл бұрын
Same for me :D
I love that you put the Sword of Dungeons and Dragons in there. :D
No mention of the ordial plane? I know it's not cannon, but I'd love to hear your thoughts on it
@GreebleClown
3 жыл бұрын
I was wondering about that, too.
Magic!! Sweet!! I got to use this more!
I hope you'll talk more about the planes, at least some of the most common ones. It's something I think is really interesting but also one the most confusing parts of DnD.
What 2nd Ed Planescape and the later AD&D publications did not mention is that priests (like clerics) have most of their divine summoning energies via their faith alone and that they can stop the reduction in their summoned spells by not caring where they summon the divine energy from. The adventure that had players delve into the Abyss and confront Lolth (the "Spider Queen", the Drow goddess) forces written decades ago addressed that. In her plane, spells malfunctioned a bit, they were subject to her Abyssal plane's chaos. Priest (mostly Cleric) spells first petitioned for her energy to be granted. She almost always granted them. Why? To deny such faith energy would cost more than it would to give it. Also, denying that would mean she would have to stop what she was doing and notice and pay attention to the mortals involved. Only sheer arrogance would give the most anti-Lolth priest (cleric) the idea that Lolth would not grant the spell's power.
Just for fun, on the mentioned thought experiment on whether or not warforged would have the silver cord, I think they would. This argument depends on one’s definition of birth and living, but at a point warforged usually become sentient and think for themselves, which in most movies/tv shows is enough to be considered alive. By proxy, if they are alive, then they were also born at some point, just like everyone else in the Prime, and would also have the silver cord
Whooooooa #5 is crazy! Definitely want to use this as a plot point.
This video has been very enlightening!
This has extrapolated an a difference I didn't have a great answer to before; what makes Arcane and Divine magic different? I think it would be great if D&D tailored Divine spells specifically to go through the astral sea to the upper planes, while Arcane magic went through the ethereal to reach the elemental planes. A strict difference between the types of spells a Cleric and a Wizard could learn would lead to a strongly reinforced lore in the mechanics of the game.
Haha the magic card: The Sword of Dungeons & Dragons! One of my favorite
All I need to know about realms is if you cast detect good/evil on the opposite realm your head explodes
There's a misconception about alignment: some people think of it as a moral or ethical compass that describes the creature's values and principles but instead it's meant to describe the creature's alignment with one of the moral or ethical axis, represented by deities. Therefore, when you cast detect evil doesn't have anything to do with being outsider but if that creature is aligned with the EVIL, a metaphysical forces that feeds even gods across the multiverse.
Now I'm conflicted if Mind Flayers have souls.
@blackguard5883
3 жыл бұрын
Well, one could argue that the host's soul is consumed by the tadpole during ceremorphosis, and that this means it BECOMES the souls of the illithid. However, the soul could also just be CONSUMED to fuel the transformation... OR this could be why illithids freak out if the newly transformed mindflayer shows any mannerisms or idiosyncrasies of its' former host, as the soul has survived and remained intact, thus "tainting" the Elder Brain if it is subsumed by it after death. Also, remember *Alhoons* _(illithid-liches)_ are a thing, and from what I've read liches of all stripes bind a *_soul_* into a phylactery... Yeah, this whole thing is still a MESS. But I'm seeing more hints toward yes than no.
@camerongunn7906
3 жыл бұрын
@@blackguard5883 I would agree that Illithids do, in fact, have a soul. Furthermore, that the soul of the inhabited body leaves just as if they died. For me the question is what happens to a Illithids soul when my cleric smashes it's skull in.
@blackguard5883
3 жыл бұрын
@@camerongunn7906 Illesharn is the illithid goddess. No idea what her home plane is like, but I'd bet my boots it's at least on the fringes of the Far Realms.
@camerongunn7906
3 жыл бұрын
@@blackguard5883 Interesting! This is the first I have ever heard of her. I'll have to do some research on her. Any ideas on where to look?
@blackguard5883
3 жыл бұрын
@@camerongunn7906 I only heard about her in passing in... I _believe_ it was the third edition monster manual. It was that or third edition Forgotten Realms book, but I THINK it was the MM. Beyond that I'm also in the dark. I'm not a proper Loremaster, I just don't forget the things I read about 95% of the time.
Have you ever considered getting together with runesmith? With your lore knowledge and his augmentations to the game I think you guys could create a great realms with the two of you and your resources
Super interesting, thank you!
2:32 Hello, Zodiark.
hope to understand the concept of plane and realm through this video, i cant tell whether planes are in realm or there are many realms in one plane
@aaronbrady9579
3 жыл бұрын
Well, if you don’t figure it out, just know... they do be vibin
@sonichalo1527
3 жыл бұрын
depends on what you mean by realm exactly. Do you mean kingdoms, worlds, divine residences?
You said the Faewild (and I would assume the Shadowfell also) are technically part of the prime material realm. But from your previous video, I got the impression that the Faewild and Shadowfell are demi-planes within the Ethereal realm.
There was a moment I was startled, since I had this thought of creating a +3 (- +5) weapon to kill gods, and then I'd be embarrassed when I show up and it's just a normal +1 that can't kill gods. Thanks for the info. Though, I guess it doesn't do *ME* a lot of good since that is information my character would have to learn through means available to him in order to be useful.