3D Modeling Practices | 06
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//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
Original designer/artist of the design I used:
Wenjian Xu
Пікірлер: 38
You can follow me on these and join the Discord Channel. discord.gg/VrTJCpnmH3 www.patreon.com/polygonpen twitter.com/mert_iskndr instagram.com/polygonpen/
Dang! I'm learning more modelling techniques in your tuts in ten minutes than I have managed to learn in five years. Thanks a lot!
@polygonpen
5 ай бұрын
Wow, I am glad I was able to help, appreciated!
Wow, what an interesting way to create the cross, and the whole object. Fantastic tutorial, thank you Mert! You're the best 😍💪
@polygonpen
5 ай бұрын
Thank you!
thank you ! I was wondering could you do a tutorial on wrist watch modeling ? I don't think I saw one on your youtube or Patreon
very good. amazing
so comfortable watching this :)
Brilliant!
Another brilliant tutorial! Thank you!
@polygonpen
6 ай бұрын
Thank you!
very good !
Gold
Thank you very much
Thanks!
I saw this tutorial earlier and attempted it from rough memory tonight. I was a little off. On each spoke of the top shape you have those angled loop cuts (I forgot them and the transition was very blobby). I’m impressed you knew from the beginning to add those! Love your videos!
@polygonpen
3 ай бұрын
Yeah, adding/having these in the first place is really important, whenever I need to model circle or curved shapes I force myself to think ahead and prepare the mesh accordingly.
Amazing Tutorial Thanks bro
@polygonpen
6 ай бұрын
Thank you!
First of all, congratulations on your videos. But I noticed that when you usually make a video you put a small window, in this case the white sphere. Is it a plugin? Thanks again for sharing your knowledge
muy bueno
Makin it look easy! Great work! Perhaps you can create a tutorial for connecting mechanical joints, but rather something that's a bit more unique and complex than a simple pivot joint (It's up to interpretation)? I'm curious how you would approach this.
@polygonpen
6 ай бұрын
Thank you! Nice suggestion. I will look for fairly simple joints to make a tutorial about.
Give this amazing man a beer :))🍺
@polygonpen
3 ай бұрын
Thanks!!
can you do a hex bolt
how do you keep the floating reference image window on top? What is it?
@polygonpen
6 ай бұрын
It is called ''PureRef''
@simontrickfilmer
6 ай бұрын
thanks! @@polygonpen
用Rhino的subd做法也達到了同樣效果
Can you guys be signifying which software you are using in the title please.
@flowercalls
6 ай бұрын
He’s using Cinema4D.
@CourageJacksonstudio
6 ай бұрын
@@flowercalls ok thanks
I've been using this program for 15 years. I never knew you could right click the axis to change the orientation.
@polygonpen
6 ай бұрын
That happens to me as well. I just recently learned that you don't need to enable Snap to move (L) an axis on an edge or a point; it automatically does it.
First of all, congratulations on your videos. But I noticed that when you usually make a video you put a small window, in this case the white sphere. Is it a plugin? Thanks again for sharing your knowledge
@polygonpen
5 ай бұрын
If you are talking about the reference image, it is called ''PureRef''