10h Zbrush Character Design 03 Time-Lapse
This is the third 10h design challenge with Luka Mivsek. This time, I wanted to test how far I could push Zbrush to create interesting clothing designs.
Artstation Link: www.artstation.com/artwork/m8...
Lukas Time-Lapse: • Design Rage 7 - Troope...
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Пікірлер: 22
That group inflate and expand with simulation was gold! Thank you!
BRO, this cloths creating workflow is crazy! Thanks for sharing!
@georguebler6029
9 ай бұрын
Great to hear it was helpful to you! :)
Awesome process, thank you for sharing
i did not aware of the simulation option in zbrush. Thank you brother.
@georguebler6029
9 ай бұрын
It's a fantastic feature. You are welcome!
MK Scorpion as a snowboarder
This is awesome. For the collar how did you get the thickness and border around it? Is it an extract? Also, for the noise maker arms did you already have that pattern or is it a default preset? Also where can I get the cloth brushes and basement? I'd like to try a sculpt with clothing
@georguebler6029
9 ай бұрын
Thanks! For the thickness I am using dynamic thickness. I have a macro that sets basic settings with very thin thickness that I can then adjust on the fly until I am satisfied. you can find the macro in the UI I provide for free on my Gumroad. I made a Tutorial for that as well under which you can find the link to the brushes I'm using. (kzread.info/dash/bejne/e3qWzI-EfZDQctY.html) As far as the Alpha goes. I am not too sure were I got it from. I think it was a procedural alpha pack from Artstation.
maaannn I was certain all these cloths are made in MD .. damn I was wrong .. awesome job, cudos
@georguebler6029
8 ай бұрын
Thanks, dude! Yes, Zbrush is quite powerful once you wrap your head around the mechanics :)
hey Georg, what brushes/alphas are you using for those cloth wrinkles/folds at the begining.. THANKS!
@georguebler6029
4 ай бұрын
hey! have a look at my UI video where I have linked the sources of my brushes and tools ;)
Where did you get those cloth folds and wrinkles brushes?
@user-yb4eu9jx6v
5 ай бұрын
Amazon..
Do you do all your concepting in 3d or do you sketch things out before
@georguebler6029
4 ай бұрын
Sometimes I use 2D sketches as a base but mostly I start out directly in 3D.
👀
@georguebler6029
9 ай бұрын
:O
Good tutorial video. Why do you use polypaint for extracting shapes instead of masking? And how do you go from polypaint to extracted shape? I could not really tell from the video. Also I like he music track :-) Does it have a name?
@georguebler6029
6 ай бұрын
Hi, man, thanks! The reason I prefer the paint brush is because it feels smoother and it also annoys me to constantly hold down ctrl. It also gives more visual feedback and more flexibility to change the form even if I already blocked out the form. sometimes I don't extrude right away or commit to the shape I drew out but rather keep it as placeholder. once I want to commit I use the feature polygroups by polymaint. just make sure the contrast of the polypaint is high enough for it to work. i got the music from envato and is called "techno is techno". hope this helps, love your work!
@OccultArt
6 ай бұрын
@@georguebler6029 Thanks for the explanation!